Classic cheese

2v2 singles LC
ASB arena
No items
Switch=OK

Team CorruptedCheese:
Hey, thanks for reffing :)

I will be bringing the following pokemon:
Epsilon (f)
Nature: Brave (+1 Atk, -15%Sp. -10%EVa)
Type: Normal
Abilities:
Adaptability / Run Away / Anticipation (LOCKED)
Stats:
HP: 90
Atk: Rank 3 +
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe: 47 (55/1.15) (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 1/6
MC: 2
AC: 1/5

Attacks:
Level-Up (13/18)

  1. Helping Hand
  2. Growl
  3. Tackle
  4. Tail Whip
  5. Sand Attack
  6. Baby-Doll Eyes
  7. Swift
  8. Quick Attack
  9. Bite
  10. Refresh
  11. Covet
  12. Take Down
Egg Moves (5/13)
  1. Yawn
  2. Synchronoise
  3. Fake Tears
  4. Tickle
  5. Charm
TM Moves (5/20)
  1. Dig
  2. Shadow Ball
  3. Attract
  4. Retaliate
  5. Work Up


Athena (f)
Nature: Brave (+1Atk, -15%Spe -10%EVa)
Type: Psychic/Fairy

Abilities:
Synchronize / Trace / Telepathy (LOCKED)
Stats:
HP: 90
Atk: Rank 2 (+)
Def: Rank 1
SpA: Rank 2
SpD: Rank 2
Spe: 34 (40/1.15)
Size Class: 1
Weight Class: 1
Base Rank Total: 10
EC: 3/9
MC: 4
AC: 2/5

Attacks:
Level-Up (8/15)

  1. Growl
  2. Confusion
  3. Double Team
  4. Teleport
  5. Lucky Chant
  6. Magical Leaf
  7. Heal Pulse
  8. Calm Mind
Egg Moves (5/11)
  1. Shadow Sneak
  2. Mean Look
  3. Encore
  4. Destiny Bond
  5. Confuse Ray
TM Moves (5/38)
  1. Psyshock
  2. Thunderbolt
  3. Shadow Ball
  4. Attract
  5. Fling


Lanayru (m)
Nature: Impish (1+Def, 1- SpA)
Type: Ground
Abilities:
Arena Trap / Hyper Cutter / Sheer Force (LOCKED)
Stats:
HP: 90
Atk: Rank 4
Def: Rank 3 (+)
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 10
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 1/9
MC: 2
AC: 1/5

Attacks:
Level-Up (11/20)

  1. Fissure
  2. Superpower
  3. Feint
  4. Bite
  5. Sand Attack
  6. Faint Attack
  7. Sand Tomb
  8. Mud Slap
  9. Bide
  10. Bulldoze
  11. Rock Slide
Egg Moves (5/10)
  1. Gust
  2. Mud Shot
  3. Focus Energy
  4. Signal Beam
  5. Bug Bite
TM Moves (5/26)
  1. Toxic
  2. Sandstorm
  3. Rock Tomb
  4. Rest
  5. Facade


(M)
Nature: Lonely (+1 Atk -1Def)
Type: Fire
Abilities: Blaze/Magician(LOCKED)
Stats:
HP: 90
Atk: 3 (+)
Def: 1 (-)
SpA: 3
SpD: 2
Spe: 60
Size: 1
Weight Class: 1
Base Rank Total: 11

EC: 0/9
MC: 0
AC: 2/5

Attacks:
Level-Up (8/16)

  1. Scratch
  2. Tail Whip
  3. Ember
  4. Howl
  5. Flame Charge
  6. Psybeam
  7. Fire Spin
  8. Lucky Chant
Egg Moves (4/4)
  1. Heat Wave
  2. Hypnosis
  3. Magic Coat
  4. Wish
TM Moves (7/35)
  1. Sunny Day
  2. Toxic
  3. Flamethrower
  4. Fire Blast
  5. Will-O-Wisp
  6. Psyshock
  7. Power Up Punch


Team Classical:

Scyther "Scuba Steve" (M)


Nature: Careful (+1SpD -SpA)
Typing:Bug/Flying
Abilities: Technician/Swarm/Steadfast (locked)


Stats

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 105
Size Class: 3
Weight Class: 4
Base Rank Total: 19


EC: 0/6
DC: 0/5
MC:


Moves

Vacuum wave
quick attack
leef
focus energy
double team
pursuit
False Swipe
Agility
Wing Attack
Fury cutter
Swords Dance

Endure
Counter
Baton Pass
Reversal
Defog

HP water 6
Toxic
Brick Break
U-turn
roost

"Attila" Tyrunt (M)

Nature: Jolly (+15% Spe +7% Accuracy -1SpA)
Type: Rock/Dragon
Abilities: Strong Jaw/Rock Head (Locked)


HP: 90
Atk: 3
Def: 3
SpA 1(-)
SpD 2
Spe 56 (+)
Size: 2
Weight: 3

EC:2/6
AC:2/5
MC:


Moves:
Tail whip
Tackle
Roar
Stomp
Bide
Stealth Rock
Bite
Charm
Dragon Tail
Dragon Claw
Earthquake
Horn Drill

Rock Polish
Ice Fang
Fire Fang
Thunder Fang
Poison Fang

Brick Break
Dig
Substitute
Protect
Stone Edge
Double Team

Ralts "Scout" (F)

Nature: Modest (+SpA -atk)
Type: Psychic/Fairy
Abilities: Synchronize/Trace/Telepathy (locked)


Stats:

HP: 90
Atk: Rank 0 (-)
Def: Rank 1
SpA: Rank 3(+)
SpD: Rank 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 10



EC: 5/9
AC: 5/5
MC


Attacks

Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Hypnosis
Psychic
Imprison


Disable
Will-O-Wisp
Shadow Sneak
Taunt
Destiny Bond
Encore


Shadow Ball
Energy Ball
Protect
Thunder Wave
Substitute
Thunderbolt
Dazzling Gleam
Helping Hand
Reflect


Cheese sends first.
 
Scuba Steve has never been used. GO SCYTHER, @ Amulet Coin

HP Water ~ Wing Attack ~ HP Water

If Lana uses a damaging rock type attack, use counter.
If Trapinch uses bide change your remaining Actions to Toxic ~ Double Team (2) ~ Chill
 
Pre-round 1:
Team Cheese:

90
100
Fine

Team Classical:

100
100
Fine

Scyther used Hidden Power! (3131) -5 en, -(6*1.5-1.5)*1.5=11.25 hp Trapinch
Trapinch used Sandstorm! -10 en, sandstorm
-2 hp Scyther

Scyther used Wing Attack! (8853) -4 en, -(6*1.5+3+1.5)=13.5 hp Trapinch
Trapinch used Toxic! (7618) -7 en, BPSN Scyther
-2 hp Scyther
-1 hp Scyther

Scyther used Hidden Power! (6828) -5 en, -(6*1.5-1.5)*1.5=11.25 hp Trapinch
Trapinch used Gust! (9693) -3 en, -(4-4.5)=1 hp Scyther
-2 hp Scyther
-1 hp Scyther

Scyther's poison worsened!


Post-round 1:
Field: Sandstorm 3r
Team Cheese:

54
80
Fine

Team Classical:

91
86
BPSN 2​
 
Time to do some damage:

Rock Slide ~ Rock Tomb ~ Rock Slide

IF successful p/e moves, use Feint on the first instance, Focus on the second and push orders back
 
Pre-round 2:
Field: Sandstorm 3r
Team Cheese:

54
80
Fine

Team Classical:

91
86
BPSN 2

Trapinch used Rock Slide! (7080, 2810 Flinch, 528 crit) -6 en, -(8+1.5+3)*2.25=28.125 hp Scyther (sweet mother of hax)
Scyther flinched!
-2 hp Scyther
-2 hp Scyther

Trapinch used Rock Tomb! (8073 miss) -4 en
Scyther used Counter! -6 en, fail
-2 hp Scyther
-2 hp Scyther

Trapinch used Rock Slide! (3816, 8115, 756) -6 en, -(8+1.5)*2.25=21.375 hp Scyther
Scyther used Counter! -(6+21.375/2+4)=20.2875 en Scyther, -(21.375)*1.5=32.0625 hp Trapinch
-2 hp Scyther
-2 hp Scyther

Scyther's poison worsened!


Post-round 2:
Field: Sandstorm 2r
Team Cheese:

22
64
Fine

Team Classical:

29
60
BPSN 3

That was some seriously bad hax for classical...​
 
Last edited:
I have the math only dropping scyther to 29 hp.

28.125+21.375+6+6=61.5. Round up to 62. 91-62=29
Also for EN I have scyther at 1 less.

I would greatly appreciate it if the action based damage for sandstorm was in the calcs as well as the energy drop for each action, and the double poison repeats are not okay. Avnomke I would love it if you would fix these calcs.

Anyway.

Wing attack ~ Wing attack ~ Wing attack, let's get these KOC for another guy. Scuba Steve, dutiful as always
 
Math fixes:

Scyther's Energy is 60 as 26.2875 rounds down.
There is no double poison damage, it is poison and sandstorm damage.

Rock Slide (crit) calc:
[8+3+6-4.5]*2.25
28.125

Rock Slide (non crit) calc:
[8+6-4.5]*2.25
=21.375

28.125+21.375+6+6
=49.5+12
=61.2 rounds up
=62
91-62
=30

So, scyther actually has 30 HP remaining
All calcs are correct, just a slight error in subtracting damage from scyther is all.

Lanaryu, let's finish this!

Rock Tomb ~ Rock Slide ~ Rock Tomb
 
I have the math only dropping scyther to 29 hp.

28.125+21.375+6+6=61.5. Round up to 62. 91-62=29
Also for EN I have scyther at 1 less.

I would greatly appreciate it if the action based damage for sandstorm was in the calcs as well as the energy drop for each action, and the double poison repeats are not okay. Avnomke I would love it if you would fix these calcs.

Anyway.

Wing attack ~ Wing attack ~ Wing attack, let's get these KOC for another guy. Scuba Steve, dutiful as always
The double poison repeats are sandstorm damage -> Poison damage. I'll fix the math now, then ref.
 
Pre-round 3:
Field: Sandstorm 2r
Team Cheese:

22
64
Fine

Team Classical:

29
60
BPSN 3

Scyther used Wing Attack! (5496) -4 en, -(6*1.5+3+1.5)=13.5 hp Trapinch
Trapinch used Rock Tomb! (2133, 7415) -4 en, -(6+1.5)*2.25=16.875 hp Scyther, -1 Spe Scyther
-2 hp Scyther
-3 hp Scyther

Scyther used Wing Attack! (543 crit) -8 en, -(6*1.5+3+3+1.5)=16.5 hp Trapinch, RIP Trapinch
-2 hp Scyther
-3 hp Scyther

Scyther's poison worsened...


Post-round 3:
Field: Sandstorm 1r
Team Cheese:

RIP
RIP
RIP

Team Classical:

2
48
BPSN 4​
 
Pre-round 4:
Field: Sandstorm 1r
Team Cheese:

90
100
Fine

Team Classical:

2
48
BPSN 4

Scyther used Quick Attack+Wing Attack! (6160) -(8+3+4.5)=15.5 hp Ralts
Ralts used Thunderbolt! -7 en, RIP Scyther
-2 hp Ralts


Post-round 4:
Team Cheese:

74
93
Fine

Team Classical:

RIP
RIP
RIP​
 
Ralts @ XP share

Imprison (Shadow Ball, Encore, Thunderbolt) ~ Shadow Ball ~ Shadow Ball

If ralts has clones up when you would act, use dazzling gleam and push actions down.
If ralts uses confuse ray and you don't have a substitute up, use substitute (15) and push actions down
 
Pre-round 5:
Team Cheese:

74
93
Fine

Team Classical:

90
100
Fine

Ralts (S) used Substitute! -12 en, -15 hp, 15 hp sub
Ralts (A) used Confuse Ray! -5 en , blocked

Ralts (S) used Imprison! -7 en
Ralts (A) used Psyshock! (9554) -5 en, -(8+3+1.5)*.67=8.33 hp Ralts (S) sub

Ralts (A) used Agility! -6 en
Ralts (S) used Shadow Ball! -6 en, miss


Post-round 5:
Team Cheese:

74
77
Imprisoned 4a

Team Classical:

75
75
7 hp sub​
 
Last edited:
Just a quick correction, you got the two ralts' mixed up:
My ralts is Imprisoned and took no damage
Classical's took the 8.33 damage and was confused
etc.
 
Watch out with the way you ordered your sub. In another context I would abuse the sub and say protect, teleport, teleport and watch your encore yourself out of a ton of EN.

Dazzling Gleam ~ shadow ball combo ~ chill
 
Pre-round 6:
Team Cheese:

74
77
Imprisoned 4a

Team Classical:

75
75
7 hp sub

Ralts (S) used Dazzling Gleam! (7616) -5 en, -(8+3+1.5)=12.5 hp Ralts (A)
Ralts (A) used Psyshock Combo! (6528) -15 en, -(18+3)*.67=14 hp sub

Ralts (S) used Shadow Ball Combo! (9264, 5975) -16 en, -(18+1.5)*1.5=29.25 hp Ralts (A)

Ralts (A) used Shadow Sneak! (3578) -4 en, -(4+1.5)*1.5=8.25 hp Ralts (S)


Post-round 6:
Team Cheese:

32
58
Imprisoned 1a

Team Classical:

67
54
Fine​
 

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