Prize Claiming Thread MkII (MAQ March #10223)

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Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
http://www.smogon.com/forums/threads/do-u-wanna-build-a-snowman-birkal-vs-dummy-flash.3501004/

Birkal: 1 CC
- Mareep: 1 EC / 3 MC / 1 AC
- Magby: 1 EC / 3 MC / 1 AC
- Rebble: 1 EC / 3 MC / 1 AC

http://www.smogon.com/forums/threads/birkal-vs-gem.3501006/

Birkal: 1 CC
- Venusaur: 4 MC / 1 KOC


Birkal:
+2 CC​

Mareep:
Stored​

Magby:
Stored​

Rebble:
Stored​

Spending 34 CC and 2 UC on this TLR. Spending 50 UC in the following manner:

Kecleon:
+15 UC
Charge Beam (Gen VI)
Fire Blast (Gen VI)
Sunny Day (Gen VI)
After You (Previous Gen)
Recycle (Previous Gen)
Shock Wave (Previous Gen)​

Venusaur:
+5 MC
+18 UC
Petal Blizzard (Level Up)
Bulldoze (Gen VI)
Facade (Gen VI)
Giga Impact (Gen VI)
Hidden Power [Fairy] (Gen VI)
Flash (Gen VI)
Block (Previous Gen)
Bullet Seed (Previous Gen)
Magical Leaf (Previous Gen)
Razor Wind (Previous Gen)
Gallade:
+17 UC
Charge Beam (Gen VI)
Psych Up (Gen VI)
Return (Gen VI)
Retaliate (Gen VI)
Ally Switch (Previous Gen)
Magic Room (Previous Gen)
Shock Wave (Previous Gen)​
 
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Okay, bye...

I get 2 CC, which puts me at a nifty 33.

Hammer Bro. (Slowpoke) actually gets 1 EC, 3 MC, 1 AC, and 2 KOC, which I will invest into his AC. He now has 3/6 EC and 4/5 AC, and I'll spend his 5 MC on Zen Headbutt, Slack Off, and Heal Pulse (XY Level-Up) and Trick Room (XY TM), leaving him with 0 MC.

Malibut (Remoraid) gets 1 EC, 2 MC, and 1 AC. He now has 4/6 EC, 2 MC, and 2/5 AC.

Beanie (Mudkip) gets 1 EC (2 with Egg Counter), 2 MC, and 1 AC (2 with KOC). She now has 2/9 EN, 2 MC, and 2/5 AC.
 
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Geodude6: Approved.
Frosty: Approved.
Solid Gold: Approved.
Canis Majoris: Approved.
GemOfTheDay: Approved.
Birkal: Approved.
Dummy007: Approved.

+0.7 AUC
---------
http://www.smogon.com/forums/threads/akela-vs-geodude-making-some-eggs.3500242/#post-5274669 11 CC
Converting Crustle's 1 KOC to CC, totalling 12 CC

Spending the 12 CC, my stockpiled 3 CC, and 1 of my 1.2 AUC to purchase x01 Rock Incense and x01 Plume Fossil.

Kabutops receives 3 MC and 2 KOC. Spending the 2 KOC as MC and purchasing Low Kick (Previous Generation Tutor) and Aerial Ace (XY TM/HM).

Self-Approved.
 
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Got some Stuff to claim.

First, the tournament match.

Currency Counters: 40+2=42

Next, the...other tournament match.

Currency Counters: 42+2=44

Music

Maya (Kangaskhan):
MC: 3
KOC: 1

Well, it was a good run, but we just didn't quite make it Maya. I'll be spending the KOC on MC and purchasing Shadow Claw (TM) and Retaliate (TM).

Aht (Cinccino):
MC: 3+3=6
KOC: 1

Spending that KOC on MC, then using all of that to purchase Fake Tears (Egg), Flail (Egg), and Charm (LU). Also I'll be grabbing Baby Doll Eyes for free since I haven't yet.

Underminer (Diggersby):
MC: 3

Spending that MC on Flail (LU) and Strength (HM).

Next, we have a patented Birkal flashmatch.

Currency Counters: 44+1=45

Helios (Helioptile):
EC: 3/6
MC: 2
DC: 3/5
KOC: 1

Spending that KOC on EC, then the MC on Dragon Tail (TM).

Finally we have another satisfied customer...wait a minute, aren't TLR's supposed to be hard?

Universal Counters: 6.5+23=29.5

Stockpiling.
 
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Tourney
Other tourney

CC: 27->29
UC: 0->10->0

Slowking:
MC: 1->4->0
Moves: Safeguard, Round (XY TM)

Dragonite:
MC: 0->3->0
Moves: Water Gun (Past Gen TM)

Garchomp:
MC: 0->3->4 (1 KOC)->0
Moves: Incinerate, Strength (XY TM/HM)

Ludicolo:
MC: 0->9 (9 UC)->0
Moves: Icy Wind (Past Gen Tutor), Scald, Blizzard, Brick Break (XY TM)

Clawitzer:
Has Aqua Jet twice. Refunding for 1 MC
MC: 0->1 (Aqua Jet refund)->2 (1 UC)->0
Moves: Venoshock (XY TM)
 
I earn 3 UC from this:
http://www.smogon.com/forums/threads/someoneelse-makes-t-havok.3500834/

bringing my total to 24 UC

I will purchase a Treecko -2UC

(f) Xylia
Nature: Lonely (Atk -Def)
Type: Grass
Abilities: Overgrow | Unburdern (LOCKED)
Stats:
HP: 90
Atk: 3 (+)
Def: 1 (-)
SpA: 3
SpD: 2
Spe: 70
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Level Up (6/12)


1. Pound
2. Leer
3. Absorb
4. Quick Attack
5. Pursuit
6. Screech

Egg Moves (5/16)

1. Crush Claw
2. Dragon Breath
3. Leaf Storm
4. Crunch
5. Grassy Terrain

TM Moves (5/45)

1. Dig
2. Energy Ball
3. Acrobatics
4. Sleep Talk
5. Rock Slide


-2UC
which brings my UC total back down to 22

EDIT:
Also purchasing the following items:
Exp. Share (-6UC)
Amulet Coin (-6CC)

CC 6-6=0
UC 22-6=16
 
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Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Maxim: Under the old pay, you should only be getting (5+1+2+5+5+5)=23 UC from the TLR. Fix this, & you are APPROVED.
AOPSUser: APPROVED.
CorruptedCheese: You need to be keeping track of every claim you have made in this thread since the new generation. Consider this a caution. Treecko's BRT is incorrect. Treecko cannot start with Iron Tail, as it is not a current generation TM. NOT APPROVED.

3 Claims Checked --> 7/10 C.C.

---

Buying an Eevee for 2 CC, & a Big Root for 20 CC. I have 50 CC remaining.

Eevee [] (M)
NATURE: Brave (-10% Evasion)

TYPE: Normal
ABILITIES: Run Away / Adaptability / Anticipation (H)

STATS
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe: 47 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

ATTACKS (22/65)
PHYSICAL
Bite
Covet
Dig (T)
Flail (E)
Quick Attack
Tackle
Take Down

SPECIAL
Swift

OTHER
Baby-doll Eyes
Detect (E)
Endure (E)
Growl
Helping Hand
Protect (T)
Refresh
Sand Attack
Sleep Talk (T)
Substitute (T)
Tail Whip
Toxic (T)
Wish (E)
Yawn (E)

SELF APPROVED.
 
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Claiming 8 CC (9) from this battles:
* Mirage gets 1 KO (Steelix)

Cherise (Espurr) gets 1 EC (1/6), 3 MC (3), 1 AC (1/5) & 1 KO (+1 MC = 4)
* Uses 4 MC to learn Protect (2) & Double Team (2)

Gaia (Flabébé) gets 2 EC (2/9), 6 MC (6), 2 AC (2/5) & 1 KO (+1 MC = 7)
* Uses 7 MC to learn Moonblast (1), Sunny Day (2), Rain Dance (2), Nature Power (2)

Ruby (Tentacool) gets 1 EC (2/6), 3 MC (3), 1 AC (2/5) & 2 KO (+1 MC = 5)
* Uses 5 MC to learn Water Pulse (1), Venoshock (2) & Infestation (2)

Wisselberry (Necturine) gets 1 EC (2/6), 3 MC (3), 1 AC (2/5) & 1 KO (+1 MC = 4)
* Using 4 MC to learn Pain Split (1), Forest Curse (1), Shadow Ball (1), Power Whip (1)


Maureen (Azumarril) gets 7 MC (12) & 14 UC (+14 MC = 26)
* Using 26 to learn Substitute (2), Sleep Talk (2), Toxic (2), Bulldoze (2), Dive (3), Icy Wind (3), Focus Punch (3), Camouflage (3), Iron tail (3), Body Slam (3)

Fantine (Kitsunoh) gets 4 MC (4) & 1 KO (+1 MC = 5)
* Uses 5 MC to learn Payback (2) & Phantom Force (3)

Éponine (Togekiss) gets 3 MC (4)
* Uses 3 MC to learn Zap Cannon (3)

Mirage (Bronzong) gets 3 MC (3) & 1 KO (+1 MC = 4)
* Uses 4 MC to learn Strength (2) & Psyshock (2)

Monet (Karrablast) gets 1 EC (6/6), 3 MC (6), 1 AC (5/5) & 1 KO (+1 MC = 7)
* Evolves
** Unlocks Overcoat
*** Gets 1 MC from Double Edge (Previously 1 MC now Pre-25)
**** Uses 8 MC to learn Fell Stinger (0), Quick Guard (0), Twineedlee (0), Iron Head (1), Reversal (1), Giga Impact (1), Iron Defense (1), Infestation (2) & Protect (2)
Monet (Karrablast) {♀}

Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type: Bug / Steel

  • Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
  • Steel STAB; Immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-Type attacks and Poison/Toxic Status.
Abilities: Swarm / Shell Armor / Overcoat
  • Swarm: (Passive) When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
  • Shell Armor: (Passive) This Pokemon's thick, bony outer shell prevents it from taking critical hits.
  • Overcoat: (Passive) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. The Pokemon is also immune to "Powder" moves. (Full List: Cotton Spore, Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore.) If the Pokemon is already immune to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).
HP: 100
Atk: 6 (+)
Def: 4
SpA: 2
SpD: 4
Spe: 17 (-)
SC: 2
WC: 3
BRT: 19

EC: 6/6
MC: 0
AC: 5/5

Attacks (23/---)

Peck
Leer
Endure
Fury Cutter
Fury Attack
Headbutt
False Swipe
X-Scissor
Double Edge
Flail
Scary Face
Swords Dance
Bug Buzz
Fell Stinger
Quick Guard
Twineedlee
Iron Head
Reversal
Giga Impact
Iron Defense

Counter
Pursuit
Megahorn
Screech
Faint Attack
Knock off
Drill Run

Façade
Frustration
Aerial Ace
Poison Jab
Rain Dance
Infestation
Protect

Louise (Wooper) gets 1 EC (5/6), 3 MC (8), 1 AC (4/5) & 3 UC (+2 EC (6/6) & +1 AC (5/5)
* Evolves
** Unlock Unaware

*** Using 8 MC to learn Toxic (2), Protect (2), Double Team (2) & Facade (2)
Louise (Quagsire) {♀}

Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Water / Ground

  • Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
  • Ground STAB; Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities: Damp/ Water Absorb / Unaware (H)
  • Damp: (Passive) This Pokemon releases a damp mist upon entry into battle that short circuits the opponent's ability to use Self-Destruct or Explosion.
  • Water Absorb: (Passive) This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.
  • Unaware: (Passive) When this Pokemon is released, a light aura enshrouds the opponent, nullifying all stat boosts or reductions other than Speed, it remains while this Pokemon is active.
HP: 100
Atk: 3
Def: 3
SpA: 3 (+)
SpD: 3
Spe: 30 (-)
SC: 3
WC: 4
BRT: 17

EC: 6/6
MC: 0
AC: 5/5

Attacks (21/---)

Water Gun
Tail Whip
Mud Sport
Mud Shot
Slam
Mud Bomb
Amnesia
Earthquake
Muddy Water
Yawn
Rain Dance

Encore
Recover
Counter
Mud Sport
Acid Spray

Dig
Scald
Ice Beam
Sludge Wave
Dive
Toxic
Protect
Double Team
Facade

Ether (Skrelp) gets 1 EC (6/6), 3 MC (6), 1 AC (5/5)
* Evolves
** Unlocks Adaptability
*** Uses 6 MC to learn Dragon Tail (1), Twister (1), Draco Meteor (2) & Focus Blast (2)
Ether (Skrelp) {♀}

Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Poison / Water

  • Poison STAB; Immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-Typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
  • Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities: Poison Point / Poison Touch / Adaptability (H)
  • Poison Point: (Toggle) By default, this Pokemon's spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect). If Poison Point is deactivated and Poison Touch is activated, the Pokemon's contact attacks will inflict Toxic Poison.
  • Poison Touch: (Toggle) By default, this Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect). If Poison Touch is deactivated and Poison Point is activated, contact attacks will trigger a 30% Toxic chance.
  • Adaptability: (Passive) The moves that match this Pokemon's type have their Base Attack Power increased by two (2).
HP: 100
Atk: 3
Def: 3
SpA: 4 (+)
SpD: 5
Spe: 38 (-)
SC: 3
WC: 3
BRT: 20

EC: 6/6
MC: 0
AC: 5/5

Attacks (29/---)

Tackle
Smokescreen
Water Gun
Feint Attack
Tail Whip
Bubble
Acid
Camouflage
Poison Tail
Water Pulse
Double Team
Toxic
Aqua Tail
Sludge Bomb
Hydro Pump
Dragon Pulse

Acid Armor
Haze
Play Rough
Toxic Spikes
Venom Drench

Thunderbolt
Sludge Bomb
Scald
Venoshock
Shadow Ball
Protect
Double Team
Substitute
Using 2 CC to get a new friend
Diabola (Fennekin) {♀}

Nature: Modest (+1 SpA, -Atk)
Type: Poison / Water

  • Fire STAB; Immune to burn status. Brighten Command.
Abilities: Blaze / Magician (H)
  • Blaze: (Passive) When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
  • Magician: (Passive) This Pokemon is crafty and will steal items from an opposing Pokemon during one of its contact attacks if it does not have one of its own.
HP: 90
Atk: 1 (-)
Def: 2
SpA: 3 (+)
SpD: 2
Spe: 60
SC: 1
WC: 1
BRT: 13

EC: 0/9
MC: 0
AC: 0/5

Attacks (29/---)

Scratch
Tail Whip
Ember
Howl
Flame Charge
Psybeam
Fire Spin
Lucky Chant

Heat Wave
Hypnosis
Magic Coat
Wish

Solarbeam
Grass Knot
Protect
Double Team
Incinerate
Toxic
 
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Geodude6

Look at my shiny CT!
Geodude6 gets 2 CC
Abnormality the Blaziken gets 3 MC and 2 KOC
Mothra the Aurumoth gets 4 MC
Toxicity the Mollux gets 2 MC and 2 AC
Geodude: 1 CC
- Murkrow: 1 EC, 3 MC, 1 AC
- Froakie: 1 EC, 3 MC, 2 KOC
Geodude: 1 CC
- Scraggy: 1 EC, 3 MC, 1 AC
Geodude: 1 CC
Scraggy: 1 EC, 3 MC, 1 AC, 1 KOC
Geodude6: 1CC
Larvitar: 1EC, 3MC, 1DC, 1KOC
Total:
Geodude: 6 CC
Abnormality (Blaziken): 3 MC, 2 KOC
Mothra (Aurumoth): 4 MC
Toxicity (Mollux): 2 MC, 2 AC
Larvitar: 1 EC, 3 MC, 1 AC, 1 KOC
Scraggy: 2 EC, 6 MC, 1 AC, 1 KOC
Froakie: 1 EC, 3 MC, 2 KOC
Murkrow: 1 EC, 3 MC, 1 AC
===

Geodude6:
CC: 6 -> 12
UC: 92 -> 91
- Spending 1 UC on Blaziken's MC.


Abnormality [Blaziken]
EC: 9/9
MC: 6 (3 MC+2 KOC+1 UC) -> 0
AC: 5/5
- Learns Mud Slap (3) and Snore (3).
- Movepool complete at 108 moves until further notice.


Toxicity [Mollux]
EC: N/A
MC: 2 -> 0
AC: 5/5
- Learns Recover (1) and Heat Wave (1).
- Unlocks Illuminate.


Mothra [Aurumoth]
EC: 9/9
MC: 4 -> 1
AC: 5/5
- Learns Wing Attack (3).


Larvitar
EC: 5/9
MC: 1 -> 5 (3 MC+1 KOC) -> 0
AC: 5/5
- Learns Brick Break (2) and Endure (3).
- Unlocks Sand Veil.


Scraggy
EC: 5/6
MC: 6 -> 0
AC: 5/5
KOC: 1
- Learns Focus Punch (1), Dragon Tail (2), and Fire Punch (3).
- Evolves.
- Unlocks Intimidate.

Scrafty (F)
Nature: Adamant
Type:

: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:
Shed Skin: (Passive) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Moxie: (Passive) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
Intimidate: (DW, Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.

Stats:
HP: 100
Atk: Rank 4+
Def: Rank 4
SpA: Rank 1-
SpD: Rank 4
Spe: 58
Size Class: 2
Weight Class: 3
Base Rank Total: 18

EC: 6/6
MC: 0
AC: 5/5
KOC: 1

Attacks:
Leer
Low Kick
Feint Attack
Headbutt
Swagger
Brick Break
Payback
High Jump Kick
Façade
Crunch
Focus Punch
Head Smash

Counter
Detect
Drain Punch
Fake Out
Fire Punch
Ice Punch
Thunder Punch

Dragon Claw
Taunt
Smack Down
Dig
Double Team
Torment
Retaliate
Stone Edge
Dragon Tail


EC: 4/9
MC: 5 (3 MC+2 KOC) -> 1
AC: 5/5
- Learns Toxic (2) and Aerial Ace (2).


Murkrow
EC: 3/6
MC: 3 -> 0
AC: 3/5
- Learns Foul Play (1) and Dark Pulse (2).
 
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http://www.smogon.com/forums/thread...s-majoris-vs-s0l1d-g0ld.3500752/#post-5275945 + 1 CC

Krillowatt spends 4 MC and stockpiles 1 KOC as MC to learn Low Sweep (XY TM) and Surf. (XY TM)

Summary:

Me:

+ 1 CC

Krilowatt:

MC: 0 --> 4 --> 0

KOC: 0 --> 1

+ Low Sweep, + Surf

Edit: http://www.smogon.com/forums/threads/yet-another-geodude-vs-gold-flashie.3501007/ + 1 CC

Tentacool spends 3 MC plus 1 KOC as MC to learn Rest (XY TM) and Sleep Talk. (XY TM) Tentacool unlocks its Hidden Ability, Rain Dish. Slowpoke spends 3 MC to learn Signal Beam. (Past-Gen Tutor) Slowpoke unlocks its Hidden Ability, Regenerator.

Summary:

Me:

+ 1 CC

Tentacool:

EC: 4 --> 5

MC: 0 --> 3 --> 4 --> 0

AC: 4 --> 5 (Hidden Ability [Rain Dish] UNLOCKED)

KOC: 0 --> 1 --> 0

+ Rest, + Sleep Talk, + Rain Dish

Slowpoke:

EC: 4 --> 5

MC: 0 --> 3 --> 0

AC: 4 --> 5 (Hidden Ability [Regenerator] UNLOCKED)

KOC: 0 --> 0

+ Signal Beam, + Regenerator

Edit: http://www.smogon.com/forums/thread...our-names-gold-vs-dummy.3501088/#post-5276475 + 1 CC

Tentacool evolves. Tentacruel learns Reflect Type (XY Lvl Up [Pre-26]) and Constrict. (XY Lvl Up [Pre-26]) Tentacruel spends 3 MC as MC to learn Water Pulse (XY Lvl Up) and Sludge Bomb. (XY TM)


Radioactive (Tentacruel) (M)
Nature: Modest
Type: Water/Poison

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Clear Body

Liquid Ooze

Rain Dish (HA UNLOCKED)

Stats:

Hp: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 5
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5

Moves (32/???):

Reflect Type
Poison Sting (*)
Acid (*)
Constrict
Supersonic (*)
Wrap (*)
Water Gun (*)
Toxic Spikes (*)
Bubble Beam (*)
Barrier
Water Pulse
Hex
Hydro Pump
Sludge Wave
Wring Out

Confuse Ray (*)
Haze (*)
Knock Off (*)
Mirror Coat (*)
Rapid Spin (*)

Toxic (*)
Venoshock (*)
Protect (*)
Sludge Bomb
Ice Beam (*)
Surf (*)

Dive
Giga Drain
Magic Coat

Brine
Endure
Reflect


Slowpoke evolves. Slowking learns Power Gem (XY Lvl Up [Pre-26]) and Hidden Power [Fairy]. (XY Lvl Up [Pre-26]) Slowking spends 3 MC plus 2 KOC as MC to learn Nasty Plot, (XY Lvl Up) Focus Blast, (XY TM) and Dragon Tail. (XY TM)


Slowking (Slowking) (M)
Nature: Relaxed
Type: Water/Psychic

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:

Oblivious

Own Tempo

Regenerator (HA UNLOCKED)

Stats:

Hp: 100
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 4
Spe: 26 (-15% speed, -10% evasion)
Size Class: 3
Weight: Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Moves (33/???):

Power Gem
Hidden Power [Fairy]
Curse (*)
Yawn (*)
Tackle (*)
Growl (*)
Water Gun (*)
Confusion (*)
Disable (*)
Headbutt (*)
Nasty Plot
Slack Off
Psychic
Heal Pulse

Block (*)
Future Sight (*)
Me First (*)
Sleep Talk (*)
Zen Headbutt (*)

Psyshock (*)
Ice Beam (*)
Earthquake (*)
Flamethrower (*)
Rest
Focus Blast
Scald
Dragon Tail
Grass Knot (*)
Trick Room

Bide
Endure
Skill Swap
Teleport


I also spend 20 CC (18 stockpiled, 2 from this claim) and 20 UC to buy an Expert Belt and a Kings Rock.

Summary:

Me:

+ 1 CC, - 20 CC, - 20 UC, + 1 Expert Belt, + 1 Kings Rock

Tentacool:

EC: 5 --> 6

MC: 0 --> 3

AC: 5 --> 5

KOC: 0 --> 0

+ Evolution

Tentacruel:

EC: 6 --> 6

MC: 3 --> 0

AC: 5 --> 5

KOC: 0 --> 0

+ Reflect Type, + Constrict, + Water Pulse, + Sludge Bomb

Slowpoke:

EC: 5 --> 6

MC: 0 --> 3 --> 5

AC: 5 --> 5

KOC: 0 --> 2 --> 0

+ Evolution

Slowking:

EC: 6 --> 6

MC: 5 --> 0

AC: 5 --> 5

KOC: 0 --> 0

+ Power Gem, + Hidden Power [Fairy], + Nasty Plot, + Focus Blast, + Dragon Tail

Edit: http://www.smogon.com/forums/thread...-subwayj-1-vs-1-singles.3501087/#post-5276681 + 1 CC

Krilowatt spends 4 MC plus 1 KOC as MC to learn Copycat, (XY Lvl Up) Toxic, (XY TM) and Payback. (XY TM)

Summary:

Me:

+ 1 CC

Krilowatt:

MC: 0 --> 4 --> 5 --> 0

KOC: 0 --> 1 --> 0

+ Copycat, + Toxic, + Payback
 
Last edited:
Big claim coming through wheeee

+10 UC
+6 UC

Yay cheap victory
Spending the 2 CC I get to purchase a new diety (Omanyte)
Dovahkiin the Weavile brings his KOC to MC and purchases the TMs Round and Confide
Mr. Freeze the Mamoswine purchases the past-gen TM Mud Shot
The Walrus the Walrein (who would've been mon 3) purchases the Egg move Yawn


Omanyte (Lord Helix Fossil) Male
The Helix's Prayer
Nature: Modest (+1 SpA, -1 SpA)
Type: Rock/ Water
Abilities: Swift Swim/ Shell Armor/ Weak Armor (LOCKED)

Stats:
HP: 90
Atk: 1 (-)
Def: 4
SpA: 4 (+)
SpD: 2
Spe: 35
Size Class: 1
Weight Class: 1
Base Rank Total: 15

EC: 0/6
MC: 0
AC: 0/6

Attacks: (17 moves total)
Constrict
Water Gun
Withdraw
Bite
Rollout
Leer
Mud Shot

Bide
Knock Off
Spikes
Whirlpool
Muddy Water

Protect
Substitute
Surf
Waterfall
Ice Beam


Cherish Ball is the fucking most clutch thing ever
Maxim said:
Waterwarrior:
  • +1 Regice
  • +1 Glalie
  • +1 Vanillite
  • +5 Currency Counters
  • Phoenix (Lucario): 12 MC, 1 KOC (Walrein)
  • Ra's Al Ghul (Revenankh): 12 MC, 1 KOC (Weavile)
  • Derpy Hooves (Slowbro): 15 MC, 3 KOC (Glaceon, Snorunt, Mamoswine)
  • Glalie: 2 MC, 1 DC
  • +10 Aspear Berries (Woo!)
  • +1 Ice Sapphire
  • +1 Rocky Helmet
  • +1 Macho Brace
  • +1 Brightpowder
  • +1 Razor Claw
  • +1 Life Orb
  • +1 Focus Sash
Losses:
  • -1 Cherish Ball
  • -2 Heal Balls
  • -1 Sport Ball
  • -2 Potions
  • -1 Super Potion
  • -2 Ethers
  • -1 Revive
Stockpiling the CC, claiming all 3 mons I caught, taking all the items I received, I'll edit in the losses after approval, and all KOC to MC

Phoenix the Lucario spends his 13 MC on the TMs Sunny Day, Rock Tomb, Fling, Rock Smash, Confide, and the Egg move Bite
Ra's al Ghul the Revenankh spends his 13 MC on the TMs Hyper Beam, Frustration, Return, Facade, Rest, and the past-gen Tutor Trick
Derpy Hooves the Slowbro spends her 18 MC on the TMs Calm Mind, Facade, Attract, the past-gen TMs Drain Punch, Whirlpool, the past gen Tutor Foul Play and Iron Defense


Vanillite (Rukia) Female
Nature: Modest (+1 SpA, -1Atk)
Type: Ice
Abilities: Ice Body/ Weak Armor (LOCKED)

Stats:
HP: 90
Atk: 1 (-)
Def: 2
SpA: 4 (+)
SpD: 2
Spe: 44
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
DC: 0/5

Attacks: (18 total)
Icicle Spear
Harden
Astonish
Uproar
Icy Wind
Mist
Avalanche
Taunt

Iron Defense
Imprison
Ice Shard
Autotomize
Water Pulse

Protect
Substitute
Ice Beam
Light Screen
Hidden Power Fire

Glalie spends his 2 MC on the LU moves Ice Shard and Ice Beam

Glalie (Nabby) Male
Nature: Quiet (+1 SpA, Spe/1.15, -10 Eva)
Type: Ice
Abilities: Inner Focus/ Ice Body/ Moody (LOCKED)

Stats:
HP: 100
Atk: 3
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 69 (-)
Size Class: 3
Weight Class: 6
Base Rank Total: 18

EC: 6/6
MC: 0
DC: 1/5

Attacks: (20 total)
Sheer Cold
Powder Snow
Leer
Double Team
Bite
Icy Wind
Headbutt
Protect
Ice Shard
Ice Beam

Bide
Avalanche
Disable
Weather Ball
Spikes

Substitute
Earthquake
Shadow Ball
Torment
Light Screen

Spending 5 UC from above to give to Regice in AC to unlock Ice Body

Regice (Touketsu) -
Nature: Relaxed (+1 Def, -15% Spe, -10% Eva)
Type: Ice
Abilities: Clear Body/ Ice Body (Unlocked)

Stats:
HP: 100
Atk: 2
Def: 5 (+)
SpA: 4
SpD: 9
Spe: 43 (-)
Size Class: 3
Weight Class: 5
Base Rank Total: 24

EC: N/A
MC: 0
AC: 5/5

Attacks: (18 total)
Hammer Arm
Zap Cannon
Lock-On
Explosion
Stomp
Icy Wind
Curse
Superpower

Counter
Endure
Ancient Power
Ice Punch
Signal Beam

Protect
Substitute
Blizzard
Thunderbolt
Focus Blast


Another Raid win!
Stockpiling the 11 CC (4 + achievement), 4 KOC goes to Rev's MC and 4 goes to Mollux's KOC

Ra's al Ghul the Revenankh uses his 10 MC on the TM moves Embargo, Poison Jab, Dazzling Gleam, Focus Blast, and Bulldoze
Torch Slug the Mollux uses her 10 MC on the LU moves Acid Armor, Recover, Toxic Spikes, Gunk Shot, the TM moves Toxic, Venoshock, and Thunder Wave

Flashie loss
Stockpiling the CC, Lucky Egg counter to EC

Oliver Cromwell the Nidorino:
EC: 4 -> 6
MC: 0 -> 2 -> 0, purchases the TM Protect
AC: 1 -> 2
 
Last edited:
Rewards:
P2X7: 1 CC
- Saber the Tomohawk: 4 MC, 1 KOC
Me: 1 CC (CC: 20 > 21)


Tomohawk:

EC: 6/6
MC: 2 > 6
AC: 5/5
KOC: 0 > 1

Tomohawk uses 6 MC and 1 KOC to learn Incinerate (XY TM), Grass Knot (XY TM), and Sleep Talk (Past-Gen Tutor).

Rewards:
P2X7: 2 CC
Gawain the Skiddo: 1 EC, 3 MC, 1 AC and 1 KOC.
Richtofen the Rhyhorn: 1 EC, 3 MC, 1 AC.
Me: 2 CC (CC: 21 > 23)


Skiddo:

EC: 3/6 > 4/6
MC: 1 > 4
AC: 3/5 > 4/5
KOC: 2 > 3

Skiddo uses 3 MC to learn Milk Drink (XY Level-Up) and Rain Dance (XY TM).



Rhyhorn:

EC: 1/9 > 2/9
MC: 0 > 3
AC: 1/5 > 2/5

Rhyhorn uses 1 MC to learn Megahorn (XY Level-Up).

Now, I'll spend 2 CC to purchase an Eevee (CC: 23 > 21)


Eevee [Urumi] (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Evasion)
Type: Normal
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

Run Away: (Passive) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Adaptability: (Passive) The moves that match this Pokemon's type have their Base Attack Power increased by two (2).
Anticipation (HA Locked): (Passive) This Pokemon is better at sensing dangerous attacks, and reduces the Base Attack Power from super effective attacks, Self-Destruct, and Explosion by two (2).

Stats:

HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe: 47 (47.8) (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

Moves:

Level-Up:
Helping Hand
Growl
Tackle
Tail Whip
Sand Attack
Baby-Doll Eyes
Swift
Quick Attack
Bite
Refresh
Covet
Take Down

Egg Moves:
Detect
Endure
Flail
Wish
Yawn

TM Moves:
Toxic
Dig
Shadow Ball
Double Team
Substitute
 

Someoneelse

Why am I here?
Tournament and Battle and Flash and Reffing and Reffing and Battle

CC: 19 > 21 > 22 > 23 > 24
UC: 0 > 3 > 9 > 8

Swampert:
MC: 0 > 3 (MC) > 4 (KOC) > 0 (Moves)
Moves: Hidden Power (Grass) (XY TM, 2), Hydro Cannon (Past-Gen Tutor, 2)

Pyroak:
MC: 0 > 3 (MC) > 5 (KOC) > 0 (Moves)
Moves: Counter (Egg, 3), Hyper Beam (XY TM, 2)

Aggron:
MC: 0 > 3 (MC) > 0 (Moves)
Moves: Ice Punch (Past-Gen Tutor, 3)

Sceptile:
MC: 0 > 4 (MC+ES) > 8 (MC+ES) > 10 (KOC) > 0 (Moves)
Moves: Dragon Claw, Hidden Power (Ice), Hyper Beam, Substitute, Sunny Day (XY TM, 10)

Ludicolo:
MC: 0 > 4 (MC+ES) > 0 (Moves)
Moves: Brick Break, Solar Beam (XY TM, 4)

Riolu:
EC: 5 > 6 (EC; evolves)
MC: 0 > 3 (MC) > 0 (Moves)
AC: 2 > 3 (AC) > 4 (KOC) > 5 (1UC; unlocks HA)
Moves: Extreme Speed, Dragon Pulse, Close Combat, Aura Sphere, Dark Pulse, Metal Claw, Power-Up Punch, Swords Dance, Me First, Bone Rush, Metal Sound (Pre-25 LU, 0), Heal Pulse (LU, 1), Flash Cannon (XY TM, 2)


Lucario [Aura] (M)
Nature: Hasty
Type: Fighting

Abilities:
Steadfast (Passive)
Inner Focus (Passive)
Justified (Passive) (H, unlocked)
Adaptability (Passive) (Mega)

Stats:

HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 104 (+)
+12% Accuracy
Size Class: 3
Weight Class: 4
Base Rank Total: 20

Mega:

HP: 100
Atk: Rank 6
Def: Rank 2 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 129 (+)
+19% Accuracy
Size Class: 3
Weight Class: 4
Base Rank Total: 24

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Agility
Aura Sphere
Blaze Kick
Bone Rush
Close Combat
Copycat
Counter
Crunch
Dark Pulse
Dig
Dragon Pulse
Drain Punch
Earthquake
Endure
Extreme Speed
Feint
Flash Cannon
Force Palm
Foresight
Heal Pulse
Me First
Metal Claw
Metal Sound
Power-Up Punch
Protect
Quick Attack
Reversal
Rock Slide
Screech
Shadow Claw
Sky Uppercut
Swords Dance
Toxic
Vacuum Wave
---
34 Moves
 
Last edited:

ZhengTann

Nargacuga
is a Forum Moderator Alumnus
Claiming from a subbed out (note to self: never do flashes ever again) and a Hall reffing. 7 UC and 9 UC to stockpile, except that I can't wait anymore. Dumping 1 UC into Erza the Bolderdash's EC so that she could evolve. She would learn Magnetic Flux and Weather Ball as free pre-level 25 moves. Also spending 8 UC on Claw Fossil to keep Pantherlily company.

UC:
252+7+9-1-8 = 259

1x Claw Fossil

Stratagem - Erza (F)

A swordsman wields the blade with graceful precision, just as Erza uses her attacks with dangerous beauty. She walked in on one of Gray and Natsu’s brawls, and the resulting free-for-all wore on for half a day before Zheng can subdue her with a Pokeball. Unknowingly for her, that fight left a lasting impression on the two – they’re cautious almost to the point of fearful whenever in her company since then. Wendy and Charla looks up to her as a role model, though, and it was Erza who took care of them, even though she was newer to the family.

Chargestone Cave is the hallowed ground for all of Erza's ancestry, yet she decides that she will withhold her instincts to evolve for the sake of her family. Small but close-knit, everyone looks up to Erza as the big sister, even though her quirks with boys sometimes astonished the girls and make the shy ones (like Juvia and Wendy) blush. After a series of long, drawn out clashes with Mirajane, both of them seemed to have settled to a cordial relationship, mutually agreeing to avoid mentioning the past conflicts, opting instead to look after the girls together and knock the boys down a peg or two when they get too loud.


It wasn't until the strawberry cake event that Erza finally found the courage to overcome her fear. The truth was, she was scared of shouldering her responsibility being a full-grown Stratagem, relying more and more on the rest of the family despite the lads' deferment to her leadership and skills. Resolving to do whatever it takes to protect herself and those around her, she secretly learn how to manipulate the nature from Mirajane, and the two became very fast friends. Although, Mirajane seems to have picked up some of Erza's racy quirks as well...

Nature:
Modest (+1 SpA, -1 Atk)

Type:
Rock type: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Fast Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by 2 BAP during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Abilities:
Ability 1: Levitate
Type: Passive
This Pokemon naturally floats above the earth when released or easily takes flight, evading the all seismic moves. Earth Power will have 3 less BAP. Dig and Dive can still strike a Levitating Pokemon, but only if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Other Ground moves can still hit.

Ability 2: Technician
Type: Passive
This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2).

Ability 3: Mold Breaker (Unlocked)
Type: Passive
Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 130
Size Class: 2
Weight Class: 3

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Acupressure
AncientPower
Defense Curl
Disable
Double Team
Earth Power
Endure
Energy Ball
Fire Blast
Flamethrower
Flash Cannon
Giga Drain
Heat Wave
Hidden Power Ice
Hone Claws
Hyper Beam
Magnet Rise
Magnetic Flux
Mud Shot
Mud-Slap
Ominous Wind
Paleo Wave
Power Gem
Protect
Rest
Rock Blast
Rock Polish
Rollout
Sandstorm
Shadow Ball
Sleep Talk
Smack Down
Snore
Stealth Rock
Substitute
Sunny Day
Swift
Tackle
Toxic
Trick
Vacuum Wave
Volt Switch
Weather Ball
 
*Sigh* Well, more moves...

Eternal Drifter: 1 CC
Cacnea: 1 EC, 3 MC, 1 AC

Kanbatsu the Cacnea has full EC and AC, so MC is increased by 1 for a total of 4. I will spend 3 MC on Focus Punch (Past-Gen TM) and stockpile the last.

Kanbatsu the Cacnea:
EC: 6/6
MC: 1 (Gains Focus Punch)
AC: 5/5

Myself, I'll stockpile the CC.

Eternal Drifter:
Currency Counters: 6
 
Claiming 3 UC, so I now have 78.

Also, this battle happened.

I get 1 CC, so I now have 34.

Malibut (Remoraid) gets 1 EC, 3 MC, and 1 DC, so he now has 5/6 EC, 3/5 AC, and 5 MC, which I will spend on Hidden Power [Fairy] (XY TM) and Endure (DPP TM), leaving him with 0 MC.

Beanie (Mudkip) gets 1 EC (2 with Egg Counter), 2 MC, and 1 AC, putting her at 4/9 EC, 3/5 AC, and 4 MC. This means she evolves into Marshtomp! I'll also rename her Gold Beanie to signify this. She picks up Mud Shot and Mud Bomb (XY Pre-25), and I'll spend 2 of her MC on Protect and Earthquake, leaving her with 2 MC.

Marshtomp [Gold Beanie] (F)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Typing: Water/Ground
Water: Water STAB; ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Torrent:
When this Pokemon's HP is lower than 33%, the BAP of its Water attacks is increased by two (2). (Passive)
Damp (HA-Locked): This Pokemon releases a damp mist upon entry into battle that short-circuits the opponent's ability to use Self-Destruct or Explosion. (Passive)

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 43 (50/1.15) (-10% Evasion)
Size Class: 2
Weight Class: 3
Base Rank Total: 16

EC: 4/9
MC: 2
AC: 3/5

Moves (21):
Tackle
Growl
Mud-Slap
Water Gun
Bide
Foresight
Mud Sport
Mud Shot
Mud Bomb
Protect
Earthquake

Avalanche
Mirror Coat
Refresh
Wide Guard
Yawn

Ice Beam
Dig
Sludge Wave
Scald
Rock Slide
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
CorruptedCheese: APPROVED.
Gerard: Quagsire's Sp. Attack is incorrect. Dragalge's Sp. Attack is incorrect. Fennekin's Sp. Attack is incorrect. NOT APPROVED.
Geodude6: Blaziken learns 107 moves. On count, your Blaziken only has 104 moves. Blaziken is short 1 move. APPROVED anyway.
S0L1D G0LD: You have been told to keep track of all claims in this thread since Gen VI. It is evident that you have not done this. NOT APPROVED. You may be warned if you continue to neglect doing this.
waterwarrior: APPROVED.
Avnomke: APPROVED.
zarator: APPROVED.
P2X7: Please complete your claim log of all claims in this thread as of the new generation. You have been told before. NOT APPROVED. You may be warned if you continue to neglect doing this. Furthermore, Eevee needs an EC/MC/AC Bar.
Someoneelse: Trivial, but Hydro Cannon is a current generation TM. APPROVED anyway.
ZhengTann: Stratagem are Genderless. BRT should be added. Fix & APPROVED.
Eternal Drifter: APPROVED.
Dummy007: APPROVED.
Psyco Josho: APPROVED.

13 Claims Checked --> 20/10 C.C. --> 2 UC + 0/10 C.C. (2 Total)

---

http://www.smogon.com/forums/threads/3501110/
ITS_A_RANDOM
3 (Format) = 3 UC
TOTAL
Its_A_Random: 3 UC (5 Total).
---

Eevee [] (M)
EC: 5/6 (+5 UC)
MC: 0
AC: 0/5
---
0+5-5=0 UC

SELF APPROVED.
 
Last edited:
1 CC, I go to 1.
-Sableye: 3 MC + 1 KOC used as a MC, gets Dazzling Gleam and Poison Jab as current TM moves.
-Brattler: 1 EC(3/6)/3 MC/1 AC(3/5), gets Knock Off as a past gen tutor.

3 UC

Used as MC for Sigyn the Sableye, to get her Imprison as an Egg move.
 
Last edited:
Reposting with everything Fixed
Claiming 18 CC (19) from this battles:

* Mirage gets 1 KO (Steelix)

Cherise (Espurr) gets 1 EC (1/6), 3 MC (3), 1 AC (1/5) & 1 KO (+1 MC = 4)
* Uses 4 MC to learn Protect (2) & Double Team (2)

Gaia (Flabébé) gets 2 EC (2/9), 6 MC (6), 2 AC (2/5) & 1 KO (+1 MC = 7)
* Uses 7 MC to learn Moonblast (1), Sunny Day (2), Rain Dance (2), Nature Power (2)

Ruby (Tentacool) gets 1 EC (2/6), 3 MC (3), 1 AC (2/5) & 2 KO (+1 MC = 5)
* Uses 5 MC to learn Water Pulse (1), Venoshock (2) & Infestation (2)

Wisselberry (Necturine) gets 1 EC (2/6), 3 MC (3), 1 AC (2/5) & 1 KO (+1 MC = 4)
* Using 4 MC to learn Pain Split (1), Forest Curse (1), Shadow Ball (1), Power Whip (1)


Maureen (Azumarril) gets 7 MC (12) & 14 UC (+14 MC = 26)
* Using 26 to learn Substitute (2), Sleep Talk (2), Toxic (2), Bulldoze (2), Dive (3), Icy Wind (3), Focus Punch (3), Camouflage (3), Iron tail (3), Body Slam (3)

Fantine (Kitsunoh) gets 4 MC (4) & 1 KO (+1 MC = 5)
* Uses 5 MC to learn Payback (2) & Phantom Force (3)

Éponine (Togekiss) gets 3 MC (4)
* Uses 3 MC to learn Zap Cannon (3)

Mirage (Bronzong) gets 3 MC (3) & 1 KO (+1 MC = 4)
* Uses 4 MC to learn Strength (2) & Psyshock (2)

Katherine (Gardevoir) gets 10 KO (+10 MC = 11)
* Uses 11 MC to learn Frustration (2), Facade (2), Attract (2), Return (2) & Charge Beam (3)

Monet (Karrablast) gets 1 EC (6/6), 3 MC (6), 1 AC (5/5) & 1 KO (+1 MC = 7)
* Evolves
** Unlocks Overcoat
*** Gets 1 MC from Double Edge (Previously 1 MC now Pre-25)
**** Uses 8 MC to learn Fell Stinger (0), Quick Guard (0), Twineedlee (0), Iron Head (1), Reversal (1), Giga Impact (1), Iron Defense (1), Infestation (2) & Protect (2)
Monet (Karrablast) {♀}

Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Type: Bug / Steel

  • Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
  • Steel STAB; Immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-Type attacks and Poison/Toxic Status.
Abilities: Swarm / Shell Armor / Overcoat
  • Swarm: (Passive) When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
  • Shell Armor: (Passive) This Pokemon's thick, bony outer shell prevents it from taking critical hits.
  • Overcoat: (Passive) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. The Pokemon is also immune to "Powder" moves. (Full List: Cotton Spore, Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore.) If the Pokemon is already immune to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).
HP: 100
Atk: 6 (+)
Def: 4
SpA: 2
SpD: 4
Spe: 17 (-)
SC: 2
WC: 3
BRT: 19

EC: 6/6
MC: 0
AC: 5/5

Attacks (23/---)

Peck
Leer
Endure
Fury Cutter
Fury Attack
Headbutt
False Swipe
X-Scissor
Double Edge
Flail
Scary Face
Swords Dance
Bug Buzz
Fell Stinger
Quick Guard
Twineedlee
Iron Head
Reversal
Giga Impact
Iron Defense

Counter
Pursuit
Megahorn
Screech
Faint Attack
Knock off
Drill Run

Façade
Frustration
Aerial Ace
Poison Jab
Rain Dance
Infestation
Protect

Louise (Wooper) gets 1 EC (5/6), 3 MC (8), 1 AC (4/5) & 3 UC (+2 EC (6/6) & +1 AC (5/5)
* Evolves
** Unlock Unaware

*** Using 8 MC to learn Toxic (2), Protect (2), Double Team (2) & Facade (2)
Louise (Quagsire) {♀}

Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Water / Ground

  • Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
  • Ground STAB; Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities: Damp/ Water Absorb / Unaware (H)
  • Damp: (Passive) This Pokemon releases a damp mist upon entry into battle that short circuits the opponent's ability to use Self-Destruct or Explosion.
  • Water Absorb: (Passive) This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only receieves 25% of the damage that attack would do to itself.
  • Unaware: (Passive) When this Pokemon is released, a light aura enshrouds the opponent, nullifying all stat boosts or reductions other than Speed, it remains while this Pokemon is active.
HP: 100
Atk: 3
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 30 (-)
SC: 3
WC: 4
BRT: 17

EC: 6/6
MC: 0
AC: 5/5

Attacks (21/---)

Water Gun
Tail Whip
Mud Sport
Mud Shot
Slam
Mud Bomb
Amnesia
Earthquake
Muddy Water
Yawn
Rain Dance

Encore
Recover
Counter
Mud Sport
Acid Spray

Dig
Scald
Ice Beam
Sludge Wave
Dive
Toxic
Protect
Double Team
Facade

Ether (Skrelp) gets 1 EC (6/6), 3 MC (6), 1 AC (5/5)
* Evolves
** Unlocks Adaptability
*** Uses 6 MC to learn Dragon Tail (1), Twister (1), Draco Meteor (2) & Focus Blast (2)
Ether (Skrelp) {♀}

Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Poison / Water

  • Poison STAB; Immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-Typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
  • Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities: Poison Point / Poison Touch / Adaptability (H)
  • Poison Point: (Toggle) By default, this Pokemon's spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect). If Poison Point is deactivated and Poison Touch is activated, the Pokemon's contact attacks will inflict Toxic Poison.
  • Poison Touch: (Toggle) By default, this Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect). If Poison Touch is deactivated and Poison Point is activated, contact attacks will trigger a 30% Toxic chance.
  • Adaptability: (Passive) The moves that match this Pokemon's type have their Base Attack Power increased by two (2).
HP: 100
Atk: 3
Def: 3
SpA: 5 (+)
SpD: 5
Spe: 38 (-)
SC: 3
WC: 3
BRT: 20

EC: 6/6
MC: 0
AC: 5/5

Attacks (29/---)

Tackle
Smokescreen
Water Gun
Feint Attack
Tail Whip
Bubble
Acid
Camouflage
Poison Tail
Water Pulse
Double Team
Toxic
Aqua Tail
Sludge Bomb
Hydro Pump
Dragon Pulse

Acid Armor
Haze
Play Rough
Toxic Spikes
Venom Drench

Thunderbolt
Sludge Bomb
Scald
Venoshock
Shadow Ball
Protect
Double Team
Substitute
Using 10 CC to get a new friend (2), an Air Balloon (3) & a box of Shuca Berries (5)
Diabola (Fennekin) {♀}
Nature: Modest (+1 SpA, -Atk)
Type: Poison / Water

  • Fire STAB; Immune to burn status. Brighten Command.
Abilities: Blaze / Magician (H)
  • Blaze: (Passive) When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
  • Magician: (Passive) This Pokemon is crafty and will steal items from an opposing Pokemon during one of its contact attacks if it does not have one of its own.
HP: 90
Atk: 1 (-)
Def: 2
SpA: 4 (+)
SpD: 2
Spe: 60
SC: 1
WC: 1
BRT: 13

EC: 0/9
MC: 0
AC: 0/5

Attacks (29/---)

Scratch
Tail Whip
Ember
Howl
Flame Charge
Psybeam
Fire Spin
Lucky Chant

Heat Wave
Hypnosis
Magic Coat
Wish

Solarbeam
Grass Knot
Protect
Double Team
Incinerate
Toxic
 
Last edited:
Claiming from here.

Vhaeraun the Froakie gets 4 EC (1 EC + 1 KOC + 2 UC) and evolves into Frogadier. It also gets 1 AC and learns Substitute (Level, 1 MC), Bounce (Level, 1 MC), and Hydro Pump (Level, 1 MC).


Frogadier (Vhaeraun) (M)
Nature: Rash (Sp. Attack raised by 1; Sp. Defense lowered by 1)
Type: Water
Abilities: Torrent, (HA) Protean

Stats:
HP 90
Atk Rank 3
Def Rank 2
SpA Rank 4 (+)
SpD Rank 1 (-)
Spe 97
Size Class: 1
Weight Class: 2
Base Rank Total: 16

EC: 4/9
MC: 0
AC: 1/5

Attacks (22 moves):

Bounce
Bubble
Camouflage
Fling
Growl
Hidden Power (Fairy)
Hydro Pump
Ice Beam
Lick
Mind Reader
Mud Sport
Pound
Quick Attack
Round
Smokescreen
Substitute
Surf
Taunt
Toxic
Toxic Spikes
Water Pulse
Water Sport
 
+1 CC and +1 CC

Piplup: Gains 1+1 (Lucky Egg) + 1 (KOC) EC, 2 MC and 1 AC. With the help of 1 UC, evolves into Prinplup! Gains Metal Claw automatically, and his MC go into Brine and Hydro Pump (XY LU).


<Prinplup> [Cecil] (Male)
Desperation Theme: WORLD SEQUENCE - Love Accordion
Rita and Deep Blue's Pokémon gift for Michael. Cecil is careless, and often stands in a corner, moving his wings as if playing the accordion.
Evolution has given Cecil more and more time to practise with an accordion he has found lying on the ground. It would seem he's getting good at it.

Nature: Relaxed (+1 Defense, -15% Speed, -10% Evasion)

Type: Water
Abilities:
Torrent: (Passive)
Defiant: (H) (Passive) (Locked)
Stats:

HP: 100
Attack: Rank 3
Defense: Rank 4 (+)
Special Attack: Rank 3
Special Defense: Rank 3
Speed: 43 (-10% Evasion)
Size Class: 2
Weight Class: 2
Base Rank Total: 17

EC:4/9
MC:0
AC:1/5


Attacks:
Level Up:

Pound
Growl
Bubble
Water Sport
Peck
Bide
Bubble Beam
Fury Attack
Metal Claw
Brine
Hydro Pump

Egg:
Aqua Ring
Feather Dance
Double Hit
Agility
Icy Wind

TM:
Surf
Waterfall
Ice Beam
Scald
Protect

Tutor:



Infernape: Gains 4+1 (KOC) MC. His MC are spent on Feint, Flamethrower (XY LU) and Fire Punch (Egg).

Houndoom: Gains 4 MC. Her MC are spent on Flamethrower, Feint Attack (XY LU) and Sunny Day (XY TM).
 
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