Overview
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-Most used Pokemon in the format
-forms beastly cores with many of the format's top Pokemon
-STAB spread on 130 attack holy wow
-and it's fast!
-STABs create an unresisted coverage combo. Coverage and STAB form another unresisted coverage combo.
-great answers to Chary and Talonflame with Rock Slide
-hates burn / wow
-partner damaging spread
-every half decent team will have an answer
-when in doubt, put a garchomp on your team
Physical Attacker
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name: Physical Attacker
move 1: Earthquake
move 2: Dragon Claw
move 3: Rock Slide
move 4: Protect
ability: Rough Skin
item: Focus Sash / Rocky Helmet / Lum Berry
evs: 4 HP / 252 Atk / 252 Spd
nature: Jolly / Adamant
Moves
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Set Details
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Usage Tips
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Team Options
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Choice Scarf
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name: Choice Scarf
move 1: Earthquake
move 2: Dragon Claw
move 3: Rock Slide
move 4: Iron Head
ability: Rough Skin
item: Choice Scarf
evs: 68 HP / 252 Atk / 188 Speed
nature: Adamant
Moves
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Set Details
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Usage Tips
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Team Options
========
Exact same options as the first set really, just without scarf users
Other Options
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Checks & Counters
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-Most used Pokemon in the format
-forms beastly cores with many of the format's top Pokemon
-STAB spread on 130 attack holy wow
-and it's fast!
-STABs create an unresisted coverage combo. Coverage and STAB form another unresisted coverage combo.
-great answers to Chary and Talonflame with Rock Slide
-hates burn / wow
-partner damaging spread
-every half decent team will have an answer
-when in doubt, put a garchomp on your team
Physical Attacker
########
name: Physical Attacker
move 1: Earthquake
move 2: Dragon Claw
move 3: Rock Slide
move 4: Protect
ability: Rough Skin
item: Focus Sash / Rocky Helmet / Lum Berry
evs: 4 HP / 252 Atk / 252 Spd
nature: Jolly / Adamant
Moves
========
- Earthquake is your big devastating spread move
- Dragon Claw is your single target secondary STAB for things immune to Earthquake
- Rock Slide is another great spread move. Does away with CharY and Talonflame easily.
- Protect because Protect reasons and Garchomp is not one of the Pokemon who can afford to skip it.
Set Details
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- Straightforward EV spread for max Attack and Speed
- Focus Sash allows you to live hits from the increasingly common Pokemon bent on sniping Garchomp ASAP like scarf Salamence, Gardevoir
- Rocky Helmet punishes any enemy Garchomp and particularly Mega Kangaskhan for attacking into him.
- Lum Berry allows Garchomp to take one WoW
- Rough Skin is the preferred ability since this format is super physical / the chip damage is very useful / Tyranitar is not everywhere like it was last gen
- Jolly is preferred since tying at worst with other Garchomp / outrunning Mega Kanga and Charizard are pretty huge.
- Adamant can net a OHKO on enemy Garchomp, however. If you can stomach the speed drop and want the shot at the OHKO, try it.
Usage Tips
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- Don't stay in on something you can't kill with you + your partner if you don't have a Lum Berry to burn
- Be hesitant with leading with Garchomp if they have something that can snipe you (especially if you lack a Focus Sash).
- You can do a lot of damage early game with Garchomp, but conserving it until all the opponent's pokemon that can snipe it or you can't threaten very much until late game is a pretty great way to set up a win condition.
Team Options
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- Garchomp is not a Pokemon you need to focus a team around. Just slap it on and you're bound to get some mileage out of it.
- Garchomp likes flying / levitating Pokemon.
- CharY, Talonflame, Salamence, and Gardevoir form very destructive offensive cores.
- Rotom-W and Rotom-H aren't quite as destructive but fuck they're a lot harder to kill.
- A Steel-type to switch into Dragon and Ice type attacks like Mawile is nice.
- Tyranitar is still a pretty decent with it, though EQing with it can be difficult
Choice Scarf
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name: Choice Scarf
move 1: Earthquake
move 2: Dragon Claw
move 3: Rock Slide
move 4: Iron Head
ability: Rough Skin
item: Choice Scarf
evs: 68 HP / 252 Atk / 188 Speed
nature: Adamant
Moves
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- Earthquake for STAB spread
- Dragon Claw for alternate STAB
- Rock Slide for CharY, Talonflame, flinching
- Iron Head OHKOs 4 HP Gardevoir 90% of the time
Set Details
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- Adamant if preferred since Timid Scarf Salamence is going to be beating you almost all the time as is
- That said, Jolly max speed allows you to outspeed all Salamence but you have a ~80% chance to OHKO neutral nature variants outside of intimidate and only deal ~70% after intimidate so you still can lose to it
- The listed EVs allow you to outspeed max Speed scarf Gardevoir, 252 dumped into attack, then the rest into HP for bulk
- You can switch to Adamant Max Speed which allows you to beat Modest Scarf Salamence with Dragon Claw outside of Intimidate
Usage Tips
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- Try to have Garchomp in a situation where it's normal speed would have it switching out / OHKOed, then surprise with the extra choice scarf speed and put your opponent on the back pedal
- Outside of the quick surprise, a Garchomp that fast is really useful late game to clean up
Team Options
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Exact same options as the first set really, just without scarf users
Other Options
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- Garchomp can use a whole lot of other items with his primary set. Life Orb, Choice Band, Yache Berry, Haban Berry, Dragon Fang, and Soft Sand are all very usable options.
- Wherever Rock Slide is listed, Stone Edge can be used in its place to circumvent Pokemon investing just enough to live your Rock Slides and bypass Wide Guard.
- Swords Dance is a good option to circumvent intimidate. It just has fierce competition for a slot.
- Garchomp can Mega Evolve to an impressive Base 700 stat Pokemon, but in the process, it loses its fantastic speed tier and still loses to a lot of the same Pokemon while maintaining power nearly equivalent to a Life Orbed Garchomp. Strong Draco Meteors and Sand Force Boosted Earthquakes are cool so it is decent, but has yet to make any noise so far
- Dual Chop can be used over Dragon Claw on most sets if you want to break through Focus Sashes and don't mind taking extra Rocky Helmet / Rough Skin Damage or occasionally missing
- Only run Sand Veil if you have a Tyranitar somewhere on your team. Even then, having a Tyranitar =/= you must run Sand Veil.
- Fire Blast can be used to deal with bulkier pains like Ferrothorn
Checks & Counters
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- Fast Pokemon with Super Effective hits. IE: Scarf Salamence, Scarf Garde, Scarf Hydreigon, (want to throw scarf cloyster a mention here but it's not really much of a thing anymore :[) occasional Greninja, Noivern, or Weavile.
- Pokemon with Super Effective hits that can take a hit: Mawile, Azumarill, Mamoswine.
- Bulky Pokemon that can take a few hits: Rotom-W, Amoonguss, Ferrothorn. They kind of just impede progress though.
- Random HP Ice - barring a Yache Berry or Focus Sash, random HP Ice can snipe out a Garchomp if the user had moderate Special Attack.
- Other Garchomp if you're lucky enough to win the mirror, but don't count on it
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