Do you hear that?With the final round of bans taking place, Salamence, Haxorus, Hydreigon...
It's the sound of Flygon's sigh of relief.
Do you hear that?With the final round of bans taking place, Salamence, Haxorus, Hydreigon...
Porygon2: 252 SpA Life Orb Thundurus-T Focus Blast vs. 252 HP / 252+ SpD Eviolite Porygon2: 185-218 (49.4 - 58.2%) -- 98.8% chance to 2HKOweavile would be much more broken than thundurus-t, i'm almost certain of it. the only counter it has is forretress, while thunds has porygon2, gardevoir, spdef hippo, etc.
I often run Grass Knot on Thundurus-T to handle these. Salamence can also switch in on any move except HP Ice and destroy Thundurus-T with Outrage.bulky swampert/gastro/quag, hippo
Comments on each ban:It's time to Reload.
Hello, and welcome to the first official stage of XY UU. With the final round of bans taking place, Hawlucha, Houndoominite, Salamence, Magnezone, Haxorus, Hydreigon, Crawdaunt, Klefki, and Swagger all got the axe.
That is all.
Swagger is actually mostly because it's been suspected in OU right now. Even though it's fucking Swagger (yes, bolded because it's fucking Swagger), I think if something is suspected in OU right now it would be kind of weird to let it roam free in UU atm. Eh, i dont really know though. Klefki by itself is a fucking ridiculous piece of shit because of prankster Dual screens, TWave and the like. He's a Spiker, Screener and annoyer all combined into one annoying ass package.Was klefki without swagger considered with this ban? what really threat does it hold without swagger? I see just see it being the best spiker and/or screener in the tier. But with no recovery and pour offensive presence I don't think it's all that broken.
Z's threat mostly comes from him being able to run two equally viable boosting sets: DD and Coil. DD itself is pretty ridiculous since it has stupidly delicious bulk, and on top of that it also gets Extremespeed, meaning that it's impossible to out-prioritise Zygarde. Coil is well, self-explanatory, and even so there are different variations (Coil + 3 atks, Sub Coil, heck probably in the future someone might make fucking Crogarde)I see a lot of mentions about zygarde but I really don't see him as a threat. With such common HARD counters as slowbro, whom also has recovery, and can switch into as many dragon tails as he want, zygarde is left shaking. Not to mention such checks as infiltrator crobat toxic whom does not care about zygardes substitutes. And then you compare that to something crawdaunt like whos only counters depend on him not running certain moves, otherwise, he obliterates them.
I see what you did there.TM13IceBeam , there's also ChestoRest DD and ChestoRest Coil for those wanting to go a bit out on a limb.
Anyway, kind of excited to test out some things against Thundurus-T. The Double Dance set is going to be fairly difficult to handle (no shock there)
The purpose of these bans is that we can create a healthy and stable metagame from early on and retest all BL Pokemon one by one to see if they're truly broken.As a long time fan of UU (since gen 4) this round of bans and this gen of UU as a whole is really frustrating to me. It seems as though the council is way too ban-happy this time around, banning pokemon that imho were perfectly fine such as Mega Houndoom and Swagerless Klefki. It really feels like the council is determined to keep the power of UU the same as last gen, instead of allowing it to adjust and develop a new power level based on the changes to OU. We now have a massive BL list, which defeats the purpose of the lower tiers, letting every pokemon have a tier to shine in.
If I'm not mistaken, the point of banning so many things off the top is to identify potentially broken threats. If I understand it correctly (if I'm wrong, you can call me out kokoloko lol) everything is going to get retested over the coming weeks and months to determine if the ban is justified or if certain threats are simply powerful, but not broken. Stuff like M-Houndoom and Weavile may not remain in BL after retesting, but others like Diggersby and Salamence may be deemed broken after a retest and remain in BL for the forseeable future.As a long time fan of UU (since gen 4) this round of bans and this gen of UU as a whole is really frustrating to me. It seems as though the council is way too ban-happy this time around, banning pokemon that imho were perfectly fine such as Mega Houndoom and Swagerless Klefki. It really feels like the council is determined to keep the power of UU the same as last gen, instead of allowing it to adjust and develop a new power level based on the changes to OU. We now have a massive BL list, which defeats the purpose of the lower tiers, letting every pokemon have a tier to shine in.
so liepard or ditto with better typing? I guess murkrow can do that too.@ everyone on Klefki: none of you are remembering it also has access to Prankster TWave. That is a fullproof stop to any sweeper that isn't an Electric- or Ground-type provided they don't carry a Lum Berry. Even without Swagger, Klefki makes it very difficult to effectively set up and sweep without a Lum Berry or the use of Substitute.
LO with Agility/Nasty Plot/Thunderbolt/HP IceI wish I played more good people because I've failed to experience the full effectiveness of a lot of the bans. Regardless I have no problem with them, and I'm interested to see how the changes effet everything.
What do you guys think are the most effective sets for Thundurus-T to run?
Thats funny, I've been using a NP + Agility Porygon-Z a lot lately with quite a lot of success. I'll be sure to try that one outLO with Agility/Nasty Plot/Thunderbolt/HP Ice
Basically, the idea is to set up with either Agility or Nasty Plot, depending on whether you're facing an offensive or defensive team respectively. Of all the UU-viable mons there are maybe 4 or 5 that can wall this set to some success. Checks don't exist after an Agility. This is the set that got it banned and this is the set that will keep it banned (at least before it got banned Chansey was there to deal with it). Also, sets that forgo one of these boosting moves free up a moveslot to deal with things that can otherwise come in on it without any trouble.