Swampert @ Leftovers
Ability: Torrent
EVs: 252 Atk / 252 HP / 4 SpD
Careful Nature (+Atk -SpA)
- Stealth Rock
- Waterfall
- Earthquake
- Roar
(Notes: A swampert set used for getting rocks up, and doing some damage. I set up with this.
Reuniclus @ Life Orb
Trait: Magic Guard
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature (+SpA -Spe)
- Trick Room
- Shadow Ball
- Psyshock
- Focus Blast
(Notes: A private trick-room special attacker. Mainly to take out defensive tanks, while being able to take out other opponents. I won't try to carry on trick room to other teammates)
Sigilyph @ Flame Orb
Ability: Magic Guard
EVs: 252 HP / 4 SpA / 4 SpD
Calm Nature (+SpD -Atk)
- Psycho Shift
- Cosmic Power
- Roost
- Stored Power
(Notes: An annoying sigilyph set used for sweeping. Get them burned, then cosmic power and roost until you are maxed out, then go to town with Stored Power. Pretty bulky, and can pack a punch)
Aerodactyl @ Aerodactylite
Ability: Tough Claws (when mega)
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature (+Spe -SpA)
- Hone Claws
- Stone Edge
- Earthquake
- Defog
(Notes: My main hazard-remover and physical sweeper. Normally early game after I do work with sableye. I'll set up with a hone claws, then spam stone edge or earthquake. Defog to remove hazards. Not very effective way of sweeping, but it does the trick most of the time)
Machamp @ Life Orb
Ability: No Guard
EVs: 252 HP / 252 Atk / 4 SpDef
Adamant Nature (+Atk -SpA)
- Bullet Punch
- Stone Edge
- Dynamic Punch
- Knock Off
(Notes: My main wall-breaker and bulky sweeper. It gets priority with bullet punch and is able to make a dent into some fairies. Abusing Machamp's No Guard with stone edge and dynamic punch is great. Dynamic punch destroys walls with the confusion, and the knock off just makes it even better.
Vaporeon @ Leftovers
Ability: Water Absorb
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature (+Def -Atk)
- Toxic
- Wish
- Scald/Surf (not sure which to use)
- Protect
(Notes: This here is my wall. Toxic to slowly kill, while spamming wish and protect. Scald to get a burn on poison types, and I also use this to switch in when aerodactyl might be in trouble w/ a water type.
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