Rules: said:3v3 NFE Triples
Items = Training
Abilities = All
DQ = 1 Day
No Mega Evolutions
No Recover / Chill
Arena = ASB
Team Birkal:
I
Fabio (Mareep) (M)
Nature: Brave (+Atk | -Spe | -10% Evasion)
Type: Electric
Abilities: Static | Plus (Unlocked)
Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
Sp.Atk: Rank 3
Sp.Def: Rank 2
Spe: 30 (-)
S&W: 1 | 1
Total: 13
EC: 9 | 9
MC: 15
AC: 5 | 5
Moves:
Level-Up:
Tackle
Growl
Thunder Wave
Thunder Shock
Cotton Spore
Charge
Take Down
Electro Ball
Confuse Ray
Egg Moves:
Magnet Rise
Eerie Impulse
Electric Terrain
Iron Tail
Reflect
TM Moves:
Rain Dance
Protect
Substitute
Charge Beam
Thunderbolt
Fabio (Mareep) (M)
Nature: Brave (+Atk | -Spe | -10% Evasion)
Type: Electric
Abilities: Static | Plus (Unlocked)
Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
Sp.Atk: Rank 3
Sp.Def: Rank 2
Spe: 30 (-)
S&W: 1 | 1
Total: 13
EC: 9 | 9
MC: 15
AC: 5 | 5
Moves:
Level-Up:
Tackle
Growl
Thunder Wave
Thunder Shock
Cotton Spore
Charge
Take Down
Electro Ball
Confuse Ray
Egg Moves:
Magnet Rise
Eerie Impulse
Electric Terrain
Iron Tail
Reflect
TM Moves:
Rain Dance
Protect
Substitute
Charge Beam
Thunderbolt
Vesuvius (Magby) (M)
Nature: Serious
Type: Fire
Abilities: Flame Body | Vital Spirit (Locked)
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
Sp.Atk: Rank 3
Sp.Def: Rank 2
Spe: 83
S&W: 1 | 2
Total: 15
EC: 6 | 9
MC: 12
AC: 4 | 5
Moves:
Level-Up:
Smog
Leer
Ember
Smokescreen
Feint Attack
Fire Spin
Clear Smog
Flame Burst
Confuse Ray
Fire Punch
Egg Moves:
Barrier
Cross Chop
Flare Blitz
Iron Tail
Mach Punch
TM Moves:
Substitute
Taunt
Torment
Overheat
Protect
Craggly Ho (Rebble) (-)
Nature: Modest (+SpA | -Atk)
Type: Rock
Abilities: Levitate | Technician | Mold Breaker (Locked)
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
Sp.Atk: Rank 4 (+)
Sp.Def: Rank 2
Spe: 90
S&W: 1 | 2
Total: 14
EC: 6 | 9
MC: 12
AC: 4 | 5
Moves:
Level-Up:
Vacuum Wave
Tackle
Defense Curl
Rollout
Rock Blast
Disable
Acupressure
Mud Shot
Power Gem
TM Moves:
Protect
Substitute
Volt Switch
Flamethrower
Explosion
Tutor Moves:
Swift
Stealth Rock
Trick
Heat Wave
Ominous Wind
Team youngjake93:
Pichu [Lightning Bearer] (F)
nature: Mild (+sAtt, -Def)
Type: Electric
Abilities:
Static
Lightning Rod(Hidden+Locked)
HP: 80
Atk: 2
Def: 0-
SpA: 3+
SpD: 2
Spe: 60
SC: 1
WC: 1
BRT: 10
EC: 1/9
MC: 0
AC: 1/5
Moves:
Thunder Shock
Charm
Tail Whip
Thunder Wave
Sweet Kiss
Nasty Plot
Bide
Endure
Encore
Fake Out
Volt Tackle
Volt Switch
Grass Knot
Hidden Power Ice
Facade
Double Team
Charge Beam
Magnet Rise
Sneasel [Ice Demon] (F)
nature: Adamant (+Att, -sAtt)
Type: Dark/Ice
Abilities:
Inner Focus
Keen Eye
Pickpocket(Locked)
HP: 90
Atk: 4+
Def: 2
SpA: 1-
SpD: 3
Spe: 115
SC: 2
WC: 3
BRT: 16
EC: 5/6
MC: 0
AC: 4/5
Moves:
Scratch
Leer
Taunt
Quick Attack
Screech
Feint Attack
Icy Wind
Fury Swipes
Agility
Metal Claw
Hone Claws
Fake Out
Counter
Icicle Crash
Feint
Assist
Torment
Taunt
Dig
Brick Break
Double Team
Ice Punch
Ice Shard
Avalanche
Beat Up
Spite
Snatch
Low Sweep
Endure
Gligar [Hell Bat] (F)
nature: Jolly (-sAtt, Speed*1.15, +22% Accuracy)
Type: Ground/Flying
Abilities:
Hyper Cutter
Sand Veil
Immunity(Hidden+Locked)
HP: 100
Atk: 3
Def: 4
SpA: 1-
SpD: 3
Spe: 98+
SC: 2
WC: 4
BRT: 18
EC: 2/6
MC: 0
AC: 2/5
Moves:
Poison Sting
Sand Attack
Harden
Knock Off
Quick Attack
Fury Cutter
Feint Attack
Acrobatics
Counter
Agility
Sand Tomb
Night Slash
Baton Pass
Dig
Torment
Taunt
U-Turn
Double Team
Earthquake
Sky Uppercut
Roost
Sandstorm
I'll just assume that Position=OFF unless one of you speaks up
Birkal equips
youngjake93 equips and orders
Birkal orders
I ref