Rest: Gengar falls asleep, 15 energy
Rest: +12 HP
Articuno is glowing!
Hit roll (1-8000): 2282/10000
Crit roll (1-625): 1829/10000
Return: 8 [BP] + 3 [STAB] - 4.5 [Stat Dif] + 2 [Pixilate] + 3 [Misty Terrain] = 12 damage, 6 energy
Coil: +1 Attack, +1 Defense, +1 Accuracy, 9 energy
Crit roll (1-625): 396/10000
Paralysis roll (1-3000): 640/10000
Body Slam (Critical Hit): 11 [BP] + 3 [STAB] - 1.5 [Stat Dif] + 3 [Crit] = 16 damage, Articuno is paralyzed, 7 energy
Crit roll (1-1250): 9530/10000
Sky Attack (Snorlax): 14 [BP] + 3 [STAB] + 1.5 [Stat Dif] = 19 damage
Gengar suffers 2 damage for the hail
Snorlax suffers 2 damage for the hail
Sylveon suffers 2 damage for the hail
Eelektross suffers 2 damage for the hail
--------------------------------------------------------------------------
Helping Hand: 18 energy
Sleep Talk roll: 1/4
Sleep Talk (Sludge Bomb): 3 energy
Crit roll (1-625): 5903/10000
Poison roll (1-3000): 2607/10000
Sludge Bomb: 9 [BP] + 3 [STAB] + 1 [Stat Dif] = 13 damage, Articuno is poisoned, 6 energy
Rest: 12 HP restored
Crit roll (1-625): 3791/10000
Spark: (7 [BP] + 3 [STAB]) * 1.5 + 2 [Stage Dif] = 17 damage, 4 energy
Crit roll (1-625): 7569/10000
Double-edge (Snorlax): 13 [BP] + 1.5 [Stat Dif] = 15 damage, 5 recoil
Crit roll (1-625): 413/10000
Heavy Slam (Critical Hit): (14*2 [BP] + 3 [Stat Dif] + 3 [Crit]) * 1.5 = 51 damage, 11 energy
Gengar suffers 2 damage for the hail
Snorlax suffers 2 damage for the hail
Sylveon suffers 2 damage for the hail
Eelektross suffers 2 damage for the hail
Articuno suffers 2 damage for the poison
Misty Terrain for 1 more round
Hail (infinite)