[LOSS] Wildfire Plateau (Hard) - akela and AOPSUser

Tyrantrum: Chill > Head Smash (Entei)
Rhydon: Drill Run (Entei) > Stone Edge (Entei)
Archeops: Rock Slide (Entei) > Stone Edge (Entei)
Barbaracle: Water Sport > Stone Edge (Entei)
 
Round 4

Since the Archeops is on the verge of falling, the team mate Tyranitar draws the enemy attention so that the fossil bird can be healed in relative safety. However, despite his immense toughness, even the Tyranitar can't take Entei's beams of sunlight with ease. To make things worse, several team mates are tainted by despair once more.

|Spe 34| HP 86/Energy 40 (Reflect for 4 more actions)
HP 110
Atk 5
Def 8
SpA 2
SpD 5
Spe 34
SC 4 / WC 5
Abilities: Lightningrod, Rock Head, Reckless

|Spe 68| HP 82/Energy 37 (Reflect for 4 more actions, Ancient Despair [Magic] for 6 actions)
HP 100
Atk 5
Def 4
SpA 1
SpD 3
Spe 68
SC 3 / WC 4
Abilities: Tough Claws, Sniper, Pick Pocket

|Spe 127| HP 48/Energy 40 (Light Screen for 2 more actions, Reflect for 4 more actions)
HP 100
Atk 5
Def 4
SpA 3
SpD 3
Spe 127
SC 3 / WC 3
Abilities: Defeatist

|Spe 71| HP 71/Energy 80 (Light Screen for 2 more actions, Reflect for 4 more actions)
HP 100
Atk 6
Def 5
SpA 2
SpD 2
Spe 71
SC 5 / WC 6
Abilities: Strong Jaw, Rock Head

[
CONSUMED] |Spe 91| HP 58/Energy 33 (Reflect for 4 more actions)
HP 100
Atk 3
Def 4
SpA 3
SpD 4
Spe 91
SC 2 / WC 4
Abilities: Persistent, Vital Spirit, Prankster
Glyph of Earth Power

[
1] |Spe 80| HP 55/Energy 31 (Reflect for 4 more actions, Ancient Despair [Magic] for 6 actions)
HP 100
Atk 5
Def 3
SpA 4
SpD 3
Spe 80
SC 3 / WC 4
Abilities: Steadfast, Justified
Glyph of Reflect

[
1] |Spe 61| HP 77/Energy 36 (Light Screen for 2 more actions, Reflect for 4 more actions, Ancient Despair [Magic] for 6 actions)
HP 110
Atk 7
Def 7
SpA 3
SpD 5
Spe 61
SC 4 / WC 6
Abilities: Sand Stream, Unnerve

[
CONSUMED] |Spe 130| HP 35/Energy 43
HP 100
Atk 1
Def 3
SpA 6
SpD 3
Spe 130
SC 2 / WC 3
Abilities: Levitate, Technician, Mold Breaker

HP 1007, Deadly Gaze (Stratagem)
Heal Pulse (Archeops): 20 HP restored, 14 energy

Crit roll (1-625): 6540/10000
Paleo Wave: (9 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 26 damage, 6+2 energy

Crit roll (1-625): 4028/10000
Rock Slide: (8 [BP] + 3 [STAB] + 1.5 [Stat Dif]) * 1.5 = 19 damage, 5+2 energy

Crit roll (1-1250): 9185/10000
Stone Edge (Archeops): (10 [BP] + 3 [Stat Dif]) * 1.5 = 20 damage

Entei uses Fire Nova!
Rhydon: (6 [BP] + 3 [STAB] + 3 [Sun]) * 0.67 = 8 damage
Barbaracle: (6 [BP] + 3 [STAB] + 3 [Stat Dif] - 1 [Focus Sash] + 3 [Sun]) * 0.44 = 6 damage
Archeops: (6*0.67 [BP] + 3 [STAB] + 3 [Stat Dif] + 3 [Sun]) * 0.67 = 9 damage
Tyrantrum: (6*0.67 [BP] + 3 [STAB] + 4.5 [Stat Dif] + 3 [Sun]) * 0.44 = 6 damage
Fidgit: 6 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 3 [Sun] = 14 damage
Gallade: 6 [BP] + 3 [STAB] + 3 [Stat Dif] + 3 [Sun] = 15 damage
Tyranitar: (6*0.67 [BP] + 3 [STAB] + 3 [Sun]) * 0.67 = 7 damage
Stratagem: (6 [BP] + 3 [STAB] + 3 [Stat Dif] + 3 [Sun]) * 0.67 = 10 damage

Oran Berry: 10 HP restored. Consumed.

Reflect: The entire team is protected against physical attacks for 6 actions, 9 energy
Chill: Restores 12 energy
Water Sport: Water Sport for 6 actions, 4 energy
Taunt: Entei is taunted, 9+2 energy

Crit roll (1-1250): 7578/10000
Drill Run: (8 [BP] + 3 [STAB] + 1.5 [Stat Dif]) * 1.5 = 19 damage, 5+2 energy

Water Sport for 5 more actions
--------------------------------------------------------------------------
Helping Hand (Tyranitar): 14 energy
Leppa Berry: 10 energy restored. Consumed.

Crit roll (1-625): 7659/10000
Stats boost (1-1000): 1974/10000

Ancientpower: (9 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 26 damage, 4+2 energy

Crit roll (1-1250): 5263/10000
Stone Edge: (10 [BP] + 3 [STAB] + 1.5 [Stat Dif]) * 1.5 = 22 damage, 6+2 energy

Crit roll (1-625): 929/10000
Solarbeam (Tyranitar): (12*0.67 [BP]) * 1.5 = 12 damage
Heal Pulse (Archeops): 20 HP restored, 11 energy

Crit roll (1-625): 5098/10000
Head Smash: (16 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 36 damage, 10+2 energy

Crit roll (1-625): 7083/10000
Stone Edge: (10 [BP] + 3 [STAB] + 1.5 [Stat Dif]) * 1.5 = 22 damage, 6+2 energy

Crit roll (1-1250): 5885/10000
Stone Edge: (10*2 [BP] + 3 [STAB] + 4 [Stat Dif]) * 1.5 = 41 damage, 6+2 energy

Crit roll (1-1250): 7530/10000
Stone Edge: (10 [BP] + 3 [STAB] + 1.5 [Stat Dif]) * 1.5 = 22 damage, 6+2 energy

Water Sport for 4 more actions
Gravity for 1 more round
Sun (infinite)

Targets: 6/8, 6/7, 2/6
Ancient Despair (Barbaracle, Gallade, Tyranitar) [Magic]: The affected Pokemon lose 20 energy per action for 6 actions

Deadly Gaze: Entei keeps an eye out for Stratagem!
Aggro Threshold: 389
299
246
220
182
164
121
55
45
 
Last edited:
"Entei is now one of my least favorite Pokemon. Hang in there, guys!"

Fidgit: Dispel (Barbaracle) --- Chill

Gallade: Dispel (Tyranitar) --- Chill

Stratagem: Dispel (Gallade) --- Ancient Power (Entei)


Tyranitar: Stone Edge (Entei) --- Rock Slide

I'm not healing this round. Fidgit and Gallade are too low on EN. We are now only 43 damage ahead of schedule, and this round that number is going to drop more. Yay. Starting next round, we need to watch our EN. Letting Entei Enrage is a lot better than EN KOing.

Also I didn't know how much damage Stratagem was putting out until this round. We might actually pull through!
 
Rhydon: Drill Run (Entei) > Stone Edge (Entei)
Archeops: Rock Slide (Entei) > Stone Edge (Entei)
Barbaracle: Rock Slide (Entei)> Helping Hand (Tyrantrum)
Tyrantrum: Stone Edge (Entei) > Head Smash (Entei)
 
Round 5

The team keeps pressing, while the supporters work hard to cleanse the tainted raid mates. However, Entei's fiery blasts of fire are starting to take their toll on each team member. And to make things worse, it looks like the deep wounds have set the legendary beast into a state of seething rage!

|Spe 34| HP 78/Energy 25 (Reflect for 2 more actions)
HP 110
Atk 5
Def 8
SpA 2
SpD 5
Spe 34
SC 4 / WC 5
Abilities: Lightningrod, Rock Head, Reckless

|Spe 68| HP 82/Energy 10 (Reflect for 2 more actions)
HP 100
Atk 5
Def 4
SpA 1
SpD 3
Spe 68
SC 3 / WC 4
Abilities: Tough Claws, Sniper, Pick Pocket

|Spe 127| HP 39/Energy 25 (Reflect for 2 more actions)
HP 100
Atk 5
Def 4
SpA 3
SpD 3
Spe 127
SC 3 / WC 3
Abilities: Defeatist

|Spe 71| HP 65/Energy 60 (Reflect for 2 more actions)
HP 100
Atk 6
Def 5
SpA 2
SpD 2
Spe 71
SC 5 / WC 6
Abilities: Strong Jaw, Rock Head

[
CONSUMED] |Spe 91| HP 44/Energy 38 (Reflect for 2 more actions)
HP 100
Atk 3
Def 4
SpA 3
SpD 4
Spe 91
SC 2 / WC 4
Abilities: Persistent, Vital Spirit, Prankster
Glyph of Earth Power

[
1] |Spe 80| HP 40/Energy 36 (Reflect for 2 more actions)
HP 100
Atk 5
Def 3
SpA 4
SpD 3
Spe 80
SC 3 / WC 4
Abilities: Steadfast, Justified
Glyph of Reflect

[
1] |Spe 61| HP 46/Energy 17 (Reflect for 2 more actions)
HP 110
Atk 7
Def 7
SpA 3
SpD 5
Spe 61
SC 4 / WC 6
Abilities: Sand Stream, Unnerve

[
CONSUMED] |Spe 130| HP 25/Energy 30 (Reflect for 2 more actions)
HP 100
Atk 1
Def 3
SpA 6
SpD 3
Spe 130
SC 2 / WC 3
Abilities: Levitate, Technician, Mold Breaker

HP 740, Deadly Gaze (Tyrantrum), Berserk
Dispel (Barbaracle): Barbaracle is dispelled, 7 energy
Dispel (Gallade): Gallade is dispelled, 7 energy

Crit roll (1-625): 1733/10000
Rock Slide: (8 [BP] + 3 [STAB] + 1.5 [Stat Dif]) * 1.5 = 19 damage, 5+2 energy

Crit roll (1-1250): 8180/10000
Solarbeam (Tyranitar): (12*0.67 [BP]) * 1.5 = 12 damage
Dispel (Tyranitar): Tyranitar is dispelled, 7 energy

Crit roll (1-1250): 4013/10000
Stone Edge: (10 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 27 damage, 6+2 energy

Crit roll (1-625): 9143/10000
Rock Slide: (8 [BP] + 3 [STAB] + 1.5 [Stat Dif]) * 1.5 = 19 damage, 5+2 energy

Crit roll (1-1250): 5743/10000
Stone Edge: (10 [BP] + 3 [STAB] + 4 [Stat Dif]) * 1.5 = 26 damage, 6+2+4 energy

Crit roll (1-1250): 8139/10000
Drill Run: (8 [BP] + 3 [STAB] + 1.5 [Stat Dif]) * 1.5 = 19 damage, 5+2 energy

Water Sport for 3 more actions
--------------------------------------------------------------------------
Helping Hand (Tyrantrum): 20 energy

Crit roll (1-625): 2644/10000
Stats boost (1-1000): 8608/10000

Ancientpower: (9 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 26 damage, 4+2 energy

Crit roll (1-1250): 274/10000
Stone Edge (Critical Hit): (10 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 3 [Crit]) * 1.5 = 26 damage, 6+2 energy

Crit roll (1-625): 1417/10000
Solarbeam (Tyranitar): (12*0.67 [BP]) * 1.5 = 12 damage
Entei uses Fire Nova!
Rhydon: (6 [BP] + 3 [STAB] + 3 [Sun]) * 0.67 = 8 damage
Barbaracle: (6 [BP] + 3 [STAB] + 3 [Stat Dif] - 1 [Focus Sash] + 3 [Sun]) * 0.44 = 6 damage
Archeops: (6*0.67 [BP] + 3 [STAB] + 3 [Stat Dif] + 3 [Sun]) * 0.67 = 9 damage
Tyrantrum: (6*0.67 [BP] + 3 [STAB] + 4.5 [Stat Dif] + 3 [Sun]) * 0.44 = 6 damage
Fidgit: 6 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 3 [Sun] = 14 damage
Gallade: 6 [BP] + 3 [STAB] + 3 [Stat Dif] + 3 [Sun] = 15 damage
Tyranitar: (6*0.67 [BP] + 3 [STAB] + 3 [Sun]) * 0.67 = 7 damage
Stratagem: (6 [BP] + 3 [STAB] + 3 [Stat Dif] + 3 [Sun]) * 0.67 = 10 damage


Chill: Restores 12 energy
Chill: Restores 12 energy

Crit roll (1-625): 2486/10000
Head Smash: (16*2 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 60 damage, 10+2 energy

Crit roll (1-625): 945/10000
Rock Slide: (8 [BP] + 3 [STAB] + 4 [Stat Dif]) * 1.5 = 23 damage, 5+2 energy

Crit roll (1-1250): 7987/10000
Stone Edge: (10 [BP] + 3 [STAB] + 1.5 [Stat Dif]) * 1.5 = 22 damage, 6+2 energy
Berserk: Entei's Attack and Sp. Attack ranks raise by 5 points

Water Sport for 2 more actions
Gravity expires
Sun (infinite)

Deadly Gaze: Entei keeps an eye out for Tyrantrum!
Aggro Threshold: 453
348
333
265
208
205
145
55
45
 
Last edited:
"...oof."

Fidgit: Light Screen (Tyranitar, Stratagem, Tyrantrum) --- Heal Pulse (Tyranitar)

Gallade: Heal Pulse (Stratagem) --- Shadow Mend (Tyranitar)

Tyranitar: Stone Edge (Entei) --- Chill

Stratagem: Paleo Wave (Entei) --- Ancient Power (Entei)

I forgot Berserk was a thing. Woops. On the bright side, we only have 3 rounds left. On the other hand, well, Berserk. Just...stay alive.
 
Last edited:
Barbaracle: CHILL > Stone Edge (Entei)
Rhydon: Drill Run (Entei) > Chill
Archeops: Chill > Stone Edge (Entei)
Tyrantrum: Chill > Rock Slide (Entei)
 
EDIT: I did forget to activate Stratagem's Oran Berry 2 rounds ago, my bad. Fixed.

Round 6

The team's offense is quickly faltering, but now Entei is stronger than ever, and the Gallade is seriously struggling to keep the team mate Tyranitar alive.

|Spe 34| HP 78/Energy 30
HP 110
Atk 5
Def 8
SpA 2
SpD 5
Spe 34
SC 4 / WC 5
Abilities: Lightningrod, Rock Head, Reckless

|Spe 68| HP 82/Energy 14
HP 100
Atk 5
Def 4
SpA 1
SpD 3
Spe 68
SC 3 / WC 4
Abilities: Tough Claws, Sniper, Pick Pocket

|Spe 127| HP 39/Energy 29 (Light Screen for 7 more actions, Ancient Despair [Magic] for 6 actions)
HP 100
Atk 5
Def 4
SpA 3
SpD 3
Spe 127
SC 3 / WC 3
Abilities: Defeatist

|Spe 71| HP 65/Energy 65 (Ancient Despair [Magic] for 6 actions
HP 100
Atk 6
Def 5
SpA 2
SpD 2
Spe 71
SC 5 / WC 6
Abilities: Strong Jaw, Rock Head

[
CONSUMED] |Spe 91| HP 44/Energy 14
HP 100
Atk 3
Def 4
SpA 3
SpD 4
Spe 91
SC 2 / WC 4
Abilities: Persistent, Vital Spirit, Prankster
Glyph of Earth Power

[
CONSUMED] |Spe 80| HP 40/Energy 21
HP 100
Atk 5
Def 3
SpA 4
SpD 3
Spe 80
SC 3 / WC 4
Abilities: Steadfast, Justified
Glyph of Reflect

[
1] |Spe 61| HP 50/Energy 21 (Light Screen for 7 more actions)
HP 110
Atk 7
Def 7
SpA 3
SpD 5
Spe 61
SC 4 / WC 6
Abilities: Sand Stream, Unnerve

[
CONSUMED] |Spe 130| HP 45/Energy 16 (Light Screen for 7 more actions, Ancient Despair [Magic] for 6 actions)
HP 100
Atk 1
Def 3
SpA 6
SpD 3
Spe 130
SC 2 / WC 3
Abilities: Levitate, Technician, Mold Breaker

HP 575, Deadly Gaze (Stratagem), Berserk
Light Screen: Archeops, Tyranitar, and Stratagem are protected against special attacks for 9 actions, 10 energy

Crit roll (1-625): 832/10000
Paleo Wave: (9 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 26 damage, 6+2 energy
Chill: Restores 12 energy

Crit roll (1-625): 1828/10000
Def drop roll (1-3000): 6359/10000

Iron Tail (Tyranitar): (10*0.67 [BP] + 4 [Stat Dif]) * 1.5 = 16 damage
Heal Pulse (Stratagem): 20 HP restored, 11 energy
Leppa Berry: 10 energy restored. Consumed.
Chill: Restores 12 energy
Chill: Restores 12 energy

Hit roll (1-8000): 5229/10000
Crit roll (1-1250): 4057/10000

Stone Edge: (10 [BP] + 3 [STAB] + 4 [Stat Dif]) * 1.5 = 26 damage, 6+2 energy

Hit roll (1-9500): 1036/10000
Crit roll (1-1250): 4288/10000

Drill Run: (8 [BP] + 3 [STAB] + 1.5 [Stat Dif]) * 1.5 = 19 damage, 5+2 energy

Water Sport for 1 more action
--------------------------------------------------------------------------
Heal Pulse (Tyranitar): 20 HP restored, 14 energy

Crit roll (1-625): 8446/10000
Stats boost (1-1000): 8384/10000

Ancientpower: (9 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 26 damage, 4+2 energy

Hit roll (1-9900): 8178/10000
Crit roll (1-1250): 8652/10000

Stone Edge: (10 [BP] + 3 [STAB] + 1.5 [Stat Dif]) * 1.5 = 22 damage, 6+2 energy

Crit roll (1-625): 5518/10000
Solarbeam (Tyranitar): (12*0.67 [BP] + 5.5 [Stat Dif]) * 1.5 = 20 damage
Shadow Mend (Tyranitar): 20 HP restored, 14 energy

Hit roll (1-9000): 7131/10000
Crit roll (1-625): 1922/10000

Rock Slide: (8 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 24 damage, 5+2 energy

Hit roll (1-8000): 1414/10000
Crit roll (1-1250): 9653/10000

Stone Edge: (10 [BP] + 3 [STAB] + 1.5 [Stat Dif]) * 1.5 = 22 damage, 6+2 energy
Chill: Restores 12 energy
Chill: Restores 12 energy

Water Sport expires
Sun (infinite)

Targets: 4/8, 7/7, 3/6
Ancient Despair (Archeops, Tyrantrum, Stratagem) [Magic]: The affected Pokemon lose 20 energy per action for 6 actions

Deadly Gaze: Entei keeps an eye out for Stratagem!
Aggro Threshold: 453
348
333
265
208
205
145
55
45
 
LEEEEEEEROOOOOOOOOOOY JENNNNNNNNNNNNNKINNNNNNSSSSSSS

Fidgit: Dispel (Stratagem) --- Chill

Gallade: Dispel (Tyrantrum) --- Chill

Tyranitar: Stone Edge (Entei) --- Chill

Stratagem: Dispel (Archeops) --- Chill

Now is the time to sacrifice your goats!
 
Archeops: Head Smash (Entei) > Stone Edge (Entei)
Rhydon: Drill Run (Entei) > Stone Edge (Entei)
Tyrantrum: Stone Edge (Entei) > Head Smash (Entei)
Barbaracle: Chill > Helping Hand (Tyrantrum)
 
Round 7

The Stratagem, the Gallade and the Fidgit work hard to cleanse the tainted team mates, but have to rest afterwards. The other team mates try to hurt the foe to the best of their abilities, but Entei shrugs off the blows with dangerous ease and pays back with fiery force, leaving the Tyranitar on his knees and the rest of the squad significantly worn out.

|Spe 34| HP 66/Energy 15
HP 110
Atk 5
Def 8
SpA 2
SpD 5
Spe 34
SC 4 / WC 5
Abilities: Lightningrod, Rock Head, Reckless

|Spe 68| HP 73/Energy 6
HP 100
Atk 5
Def 4
SpA 1
SpD 3
Spe 68
SC 3 / WC 4
Abilities: Tough Claws, Sniper, Pick Pocket

|Spe 127| HP 13/Energy 29 (Light Screen for 5 more actions)
HP 100
Atk 5
Def 4
SpA 3
SpD 3
Spe 127
SC 3 / WC 3
Abilities: Defeatist

|Spe 71| HP 55/Energy 45
HP 100
Atk 6
Def 5
SpA 2
SpD 2
Spe 71
SC 5 / WC 6
Abilities: Strong Jaw, Rock Head

[
CONSUMED] |Spe 91| HP 23/Energy 19
HP 100
Atk 3
Def 4
SpA 3
SpD 4
Spe 91
SC 2 / WC 4
Abilities: Persistent, Vital Spirit, Prankster
Glyph of Earth Power

[
CONSUMED] |Spe 80| HP 19/Energy 26
HP 100
Atk 5
Def 3
SpA 4
SpD 3
Spe 80
SC 3 / WC 4
Abilities: Steadfast, Justified
Glyph of Reflect

[
1] |Spe 61| HP 4/Energy 25 (Light Screen for 5 more actions, -1 Defense)
HP 110
Atk 7
Def 7
SpA 3
SpD 5
Spe 61
SC 4 / WC 6
Abilities: Sand Stream, Unnerve

[
CONSUMED] |Spe 130| HP 33/Energy 21 (Light Screen for 5 more actions)
HP 100
Atk 1
Def 3
SpA 6
SpD 3
Spe 130
SC 2 / WC 3
Abilities: Levitate, Technician, Mold Breaker

HP 393, Deadly Gaze (Tyrantrum), Berserk
Dispel (Stratagem): Stratagem is dispelled, 7 energy
Dispel (Archeops): Archeops is dispelled, 7 energy

Hit roll (1-9900): 4558/10000
Crit roll (1-625): 4154/10000

Head Smash: (14 [BP] + 3 [STAB] + 1.5 [Stat Dif]) * 1.5 = 28 damage, 14 recoil, 9+2 energy

Crit roll (1-625): 1952/10000
Flinch roll (1-3000): 9535/10000

Iron Head (Tyranitar): (8 [BP] + 4 [Stat Dif]) * 1.5 = 18 damage

Entei uses Fire Nova!
Rhydon: (6 [BP] + 3 [STAB] + 5.5 [Stat Dif] + 3 [Sun]) * 0.67 = 12 damage
Barbaracle: (6 [BP] + 3 [STAB] + 8.5 [Stat Dif] - 1 [Focus Sash] + 3 [Sun]) * 0.44 = 9 damage
Archeops: (6*0.67 [BP] + 3 [STAB] + 8.5 [Stat Dif] + 3 [Sun]) * 0.67 = 12 damage
Tyrantrum: (6 [BP] + 3 [STAB] + 10 [Stat Dif] + 3 [Sun]) * 0.44 = 10 damage
Fidgit: 6 [BP] + 3 [STAB] + 7 [Stat Dif] + 3 [Sun] = 19 damage
Gallade: 6 [BP] + 3 [STAB] + 8.5 [Stat Dif] + 3 [Sun] = 21 damage
Tyranitar: (6*0.67 [BP] + 3 [STAB] + 5.5 [Stat Dif] + 3 [Sun]) * 0.67 = 10 damage
Stratagem: (6*0.67 [BP] + 3 [STAB] + 8.5 [Stat Dif] + 3 [Sun]) * 0.67 = 12 damage


Chill: Restores 12 energy

Hit roll (1-8000): 595/10000
Crit roll (1-1250): 3969/10000

Stone Edge: (10 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 27 damage, 6+2 energy
Chill: Restores 12 energy

Hit roll (1-8000): 3860/10000
Crit roll (1-1250): 5898/10000

Stone Edge: (10 [BP] + 3 [STAB] + 4 [Stat Dif]) * 1.5 = 26 damage, 6+2 energy

Hit roll (1-9500): 6642/10000
Crit roll (1-1250): 2617/10000

Drill Run: (8 [BP] + 3 [STAB] + 1.5 [Stat Dif]) * 1.5 = 19 damage, 5+2 energy

--------------------------------------------------------------------------
Helping Hand: 20 energy
Chill: Restores 12 energy

Hit roll (1-9900): 7778/10000
Crit roll (1-1250): 8503/10000

Stone Edge: (10 [BP] + 3 [STAB] + 1.5 [Stat Dif]) * 1.5 = 22 damage, 6+2 energy

Crit roll (1-625): 8341/10000
Def drop roll (1-5000): 680/10000

Rock Smash (Tyranitar): (4 [BP] + 4 [Stat Dif]) * 2.25 = 18 damage, -1 Defense
Chill: Restores 12 energy
Chill: Restores 12 energy

Hit roll (1-8000): 633/10000
Crit roll (1-625): 7345/10000

Head Smash: (16*2 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 60 damage, 10+2 energy
Chill: Restores 12 energy

Hit roll (1-8000): 8185/10000
Stone Edge: missed, 6+2 energy

Sun (infinite)

Deadly Gaze: Entei keeps an eye out for Tyrantrum!
Aggro Threshold: 487
420
374
315
224
208
150
55
45
 
Last edited:
Holy crap we might actually make it! The fact that Archeops only takes 12 damage from Fire Nova makes this even better.

Gallade: Helping Hand (Tyrantrum) --- Chill

Fidgit: Gravity --- Chill

Tyranitar: Endure --- Stone Edge (Entei)

Stratagem: Ancient Power (Entei) --- Paleo Wave (Entei)

Nothing matters here other than damage and Energy. With all our mons using two attacks, other than Barbaracle, we should be dealing 60+36+26+26+19+19+22+19+22=249 damage. That's a LOT of room for error. Gallade is using HH A1 because if Entei Fire Novas A1 it will die. Tyrantrum should Head Smash twice, because it's not running out of Energy anyways (and that is why the 60+36 is in the calcs). Obviously Magma Boulder isn't a concern here.

Holy shit I was so worried.
 
Tyrantrum: Head Smash (Entei) > Head Smash (Entei)
Archeops: Rock Slide (Entei) > Head Smash (Entei)
Rhydon: Drill Run (Entei) > Stone Edge (Entei)
Barbaracle: Chill > Stone Edge (Entei)
 
AOPSUser akela I double-checked calcs because, after looking back rounds, it did feel strange you did so much damage last round, and I found out I have wrote 193 instead of 393 HP. Sorry for the inconvenience <.< Obviously you're allowed to reorder.
 
OK, maybe not that much damage.

Get ready for Enrage. Hopefully Fire Nova hasn't rolled 4 actions, because in that case we are very much fucked. Tyrantrum should set up a Substitute at the end of this round to prepare. Tyranitar is very much dead, but can at least stall one action with Endure.

Fidgit: Heal Pulse (Gallade) --- Chill

Gallade: Heal Pulse (Tyrantrum) --- Chill

Tyranitar: Endure --- Stone Edge (Entei)

Stratagem: Ancient Power (Entei) --- Chill

NOW is the time to sacrifice those goats!
 
Tyrantrum: Stone Edge (Entei) > Head Smash (Entei)
Rhydon: Chill > Stone Edge (Entei)
Barbaracle: Chill > Stone Edge (Entei)
Archeops: Rock Slide (Entei) > Stone Edge (Entei)
 
Last edited:
Round 8

The Tyranitar braces himself, but Entei doesn't immediately obliterate him. Instead, the beast hides underground, avoiding the Tyrantrum's charge, then strikes violently the Dark-type from beneath. The Tyranitar manages to survive the blow, but the subsequent wave of flames is too much for him.

Entei is thus free to turn its attention back to the Tyrantrum and ram it recklessly. The Fossil Pokemon retaliates with an even stronger headbutt, but it is still too little to stop the foe. Only a bit more effort could suffice to take it down finally... but suddenly Entei enters a state of unbridled fury! Will the raid squad survive its wrath, now?

|Spe 34| HP 54/Energy 27
HP 110
Atk 5
Def 8
SpA 2
SpD 5
Spe 34
SC 4 / WC 5
Abilities: Lightningrod, Rock Head, Reckless

|Spe 68| HP 64/Energy 10
HP 100
Atk 5
Def 4
SpA 1
SpD 3
Spe 68
SC 3 / WC 4
Abilities: Tough Claws, Sniper, Pick Pocket

|Spe 127| HP 1/Energy 14 (Light Screen for 3 more actions)
HP 100
Atk 5
Def 4
SpA 3
SpD 3
Spe 127
SC 3 / WC 3
Abilities: Defeatist

|Spe 71| HP 43/Energy 24
HP 100
Atk 6
Def 5
SpA 2
SpD 2
Spe 71
SC 5 / WC 6
Abilities: Strong Jaw, Rock Head

[
CONSUMED] |Spe 91| HP 4/Energy 17
HP 100
Atk 3
Def 4
SpA 3
SpD 4
Spe 91
SC 2 / WC 4
Abilities: Persistent, Vital Spirit, Prankster
Glyph of Earth Power

[
CONSUMED] |Spe 80| HP 18/Energy 27
HP 100
Atk 5
Def 3
SpA 4
SpD 3
Spe 80
SC 3 / WC 4
Abilities: Steadfast, Justified
Glyph of Reflect

[
1] |Spe 61| Knocked Out
HP 110
Atk 7
Def 7
SpA 3
SpD 5
Spe 61
SC 4 / WC 6
Abilities: Sand Stream, Unnerve

[
CONSUMED] |Spe 130| HP 23/Energy 27 (Light Screen for 3 more actions)
HP 100
Atk 1
Def 3
SpA 6
SpD 3
Spe 130
SC 2 / WC 3
Abilities: Levitate, Technician, Mold Breaker

HP 246, Deadly Gaze (Tyrantrum), Berserk
Endure: Tyranitar braced itself, 15 energy
Heal Pulse (Gallade): 20 HP restored, 14 energy

Crit roll (1-625): 5330/10000
Stats boost roll (1-1000): 113/10000

Ancientpower: (9 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 26 damage, +1 Attack, +1 Defense, +1 Sp. Attack, +1 Sp. Defense, +1 Speed, 4+2 energy

Crit roll (1-625): 5891/10000
Rock Slide: (8 [BP] + 3 [STAB] + 1.5 [Stat Dif]) * 1.5 = 19 damage, 5+2 energy
Entei digs underground!
Heal Pulse (Tyrantrum): 20 HP restored, 11 energy
Stone Edge: missed, 7+2 energy
Chill: Restores 12 energy
Chill: Restores 12 energy

Crit roll (1-625): 5802/10000
Dig (Tyranitar): (8 [BP] + 4 [Stat Dif]) * 1.5 + 2 [Stage Dif] = 20 damage
Tyranitar endured the hit!
Entei uses Fire Nova!
Rhydon: (6 [BP] + 3 [STAB] + 5.5 [Stat Dif] + 3 [Sun]) * 0.67 = 12 damage
Barbaracle: (6 [BP] + 3 [STAB] + 8.5 [Stat Dif] - 1 [Focus Sash] + 3 [Sun]) * 0.44 = 9 damage
Archeops: (6*0.67 [BP] + 3 [STAB] + 8.5 [Stat Dif] + 3 [Sun]) * 0.67 = 12 damage
Tyrantrum: (6 [BP] + 3 [STAB] + 10 [Stat Dif] + 3 [Sun]) * 0.44 = 10 damage
Fidgit: 6 [BP] + 3 [STAB] + 7 [Stat Dif] + 3 [Sun] = 19 damage
Gallade: 6 [BP] + 3 [STAB] + 8.5 [Stat Dif] + 3 [Sun] = 21 damage
Tyranitar: (6*0.67 [BP] + 3 [STAB] + 5.5 [Stat Dif] + 3 [Sun]) * 0.67 = 10 damage
Stratagem: (6*0.67 [BP] + 3 [STAB] + 8.5 [Stat Dif] + 3 [Sun]) * 0.67 - 2 [Stage Dif] = 10 damage

Tyranitar fainted!

--------------------------------------------------------------------------
Chill: Restores 12 energy

Hit roll (1-9900): 1492/10000
Crit roll (1-1250): 6837/10000

Stone Edge: (10 [BP] + 3 [STAB] + 1.5 [Stat Dif]) * 1.5 = 22 damage, 6+2 energy

Crit roll (1-625): 5467/10000
Flinch roll (1-3000): 9031/10000

Iron Head (Tyrantrum): (8 [BP] + 6.5 [Stat Dif]) * 1.5 = 22 damage
Chill: Restores 12 energy
Chill: Restores 12 energy

Hit roll (1-8000): 5721/10000
Crit roll (1-625): 9738/10000

Head Smash: (16 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 36 damage, 10+2 energy

Hit roll (1-8000): 5177/10000
Crit roll (1-1250): 3162/10000

Stone Edge: (10 [BP] + 3 [STAB] + 1.5 [Stat Dif]) * 1.5 = 22 damage, 6+2 energy

Hit roll (1-8000): 2518/10000
Crit roll (1-1250): 7464/10000

Stone Edge: (10 [BP] + 3 [STAB] + 1.5 [Stat Dif]) * 1.5 = 22 damage, 6+2 energy

Sun (infinite)

Targets: 6/7, 3/6, 5/5
Ancient Despair (Archeops, Gallade, Stratagem) [Magic]: The affected Pokemon lose 20 energy per action for 6 actions

Deadly Gaze: Entei keeps an eye out for Archeops!

Enrage: Damaged increased by +400%, Speed increased by +300%. All attacks never miss and always land a critical hit. Immunity to Taunt, Rage Powder and Follow Me, enhanced move selection smartness; obtains the effects of the Mold Breaker ability.
Aggro Threshold: 593
456
356
255
246
172
65
55
 
Last edited:
Fidgit: Dispel (Stratagem) --- Helping Hand (Barbaracle)

Gallade: Dispel (Archeops) --- Helping Hand (Stratagem)
IF Archeops is fainted when you would act A1, THEN use Stone Edge (Entei) instead.

Stratagem: Dispel (Gallade) --- Paleo Wave (Entei)

YOLOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
 
Last edited:
So uh, why did Tyrantrum use Head Smash A1 when ordered to use Stone Edge A1?

Archeops: Head Smash (Entei) > Stone Edge (Entei)
Tyrantrum: Head Smash (Entei) > Stone Edge (Entei)
Rhydon: Drill Run (Entei) > Stone Edge (Entei)
Barbaracle: Rock Slide (Entei) > Stone Edge (Entei)
 
Round 9

With a powerful tail whip, Entei crushes the Tyrantrum violently. Then, it causes a massive heated wave that obliterates nearly the entire raid squad. Only the Barbaracle survives, but the legendary beast dodges his barrage of boulders and finishes him off with a powerful beam of sunlight.

|Spe 34| Knocked Out
HP 110
Atk 5
Def 8
SpA 2
SpD 5
Spe 34
SC 4 / WC 5
Abilities: Lightningrod, Rock Head, Reckless

|Spe 68| Knocked Out
HP 100
Atk 5
Def 4
SpA 1
SpD 3
Spe 68
SC 3 / WC 4
Abilities: Tough Claws, Sniper, Pick Pocket

|Spe 127| Knocked Out
HP 100
Atk 5
Def 4
SpA 3
SpD 3
Spe 127
SC 3 / WC 3
Abilities: Defeatist

|Spe 71| Knocked Out
HP 100
Atk 6
Def 5
SpA 2
SpD 2
Spe 71
SC 5 / WC 6
Abilities: Strong Jaw, Rock Head

[
CONSUMED] |Spe 91| Knocked Out
HP 100
Atk 3
Def 4
SpA 3
SpD 4
Spe 91
SC 2 / WC 4
Abilities: Persistent, Vital Spirit, Prankster
Glyph of Earth Power

[
CONSUMED] |Spe 80| Knocked Out
HP 100
Atk 5
Def 3
SpA 4
SpD 3
Spe 80
SC 3 / WC 4
Abilities: Steadfast, Justified
Glyph of Reflect

[
CONSUMED] |Spe 130| Knocked Out
HP 100
Atk 1
Def 3
SpA 6
SpD 3
Spe 130
SC 2 / WC 3
Abilities: Levitate, Technician, Mold Breaker

HP 246, Berserk
Iron Tail (Tyrantrum, Critical Hit): (10 [BP] + 6.5 [Stat Dif] + 3 [Crit]) * 1.5 * 5 = 146 damage
Tyrantrum fainted!
Entei uses Fire Nova!
Rhydon: (6 [BP] + 3 [STAB] + 5.5 [Stat Dif] + 3 [Sun]) * 0.67 * 5 = 59 damage
Barbaracle: (6 [BP] + 3 [STAB] + 8.5 [Stat Dif] - 1 [Focus Sash] + 3 [Sun]) * 0.44 * 5 = 43 damage
Archeops: (6*0.67 [BP] + 3 [STAB] + 8.5 [Stat Dif] + 3 [Sun]) * 0.67 * 5 = 62 damage
Fidgit: (6 [BP] + 3 [STAB] + 7 [Stat Dif] + 3 [Sun]) * 5 = 95 damage
Gallade: (6 [BP] + 3 [STAB] + 8.5 [Stat Dif] + 3 [Sun]) * 5 = 103 damage
Stratagem: (6*0.67 [BP] + 3 [STAB] + 8.5 [Stat Dif] + 3 [Sun]) * 0.67 * 5 = 62 damage

Rhydon fainted!
Archeops fainted!
Fidgit fainted!
Gallade fainted!
Stratagem fainted!

Hit roll (1-9000): 9385/10000
Rock Slide: missed, 5+2 energy

--------------------------------------------------------------------------
Solarbeam (Barbaracle, Critical Hit): (12 [BP] + 8.5 [Stat Dif] + 3 [Crit]) * 2.25 * 5 = 264 damage
Barbaracle fainted!


Most unfortunate, akela and AOPSUser. Better luck next time

Each trainer: 4 CC, 7 Valor Counters, 16 KOC (to be spent only on the Pokemon involved in the raid or as CC)
Each Pokemon: 2 EC, 4 MC, 2 AC or 6 MC or (moves/15)*2 CC
Glyph of Fiery Dance: Raises the secondary effect chance of Fiery Dance to 100%
Glyph of Quiver Dance: Causes Quiver Dance to grant the user's Special Bug-type attacks a 100% chance to cause Insect Swarm on the foe. Lasts for (6) actions. Insect Swarm reduces the target's evasion by a flat 3% for the next (3) actions, stacks up to (3) times.
Glyph of Flamethrower: Reduces the threat generated by Flamethrower by 50%.
Glyph of Heat Wave: Makes Heat Wave deal full damage instead of 75% when hitting multiple targets, while also raising its accuracy by a flat 10% and its secondary effect chance to 30%.
Purified Moth Dust: Raises the power of Bug-type attacks by (4) and reduces the energy cost of Quiver Dance by (1). Whenever the holder uses Quiver Dance, it gains the effects of Filter for the next (6) actions.
Vial of the Living Blaze: Raises the power of Fire-type attacks by (5), and the burn chance of Fire-type moves by a flat +10% (after other modifiers). Returns an additional (2) HP on chills.


Remember to claim your CC for the "Wildfire Plateau (Hard)" achievement. Also don't forget that, should you challenge Wildfire Plateau (Hard) again for Entei, you can start from Moltres. You will be able to challenge the Raid Zone again on April 30th.

EDIT: Actually, given that Moltres was hotfixed, you do not have to wait before rechallenging the Raid Zone.
 
Last edited:

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top