A Solid Gold Statue of an Aquatic Warrior!

Team S0L1D G0LD:

Prescott (Slowking) (M)
Nature: Relaxed
Type: Water/Psychic

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:

Oblivious

Own Tempo

Regenerator (HA UNLOCKED)

Stats:

Hp: 100
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 4
Spe: 26 (-15% speed, -10% evasion)
Size Class: 3
Weight: Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5
KOC: 1

Moves (44/???):

Power Gem
Hidden Power [Fairy]
Curse (*)
Yawn (*)
Tackle (*)
Growl (*)
Water Gun (*)
Confusion (*)
Disable (*)
Headbutt (*)
Nasty Plot
Slack Off
Psychic
Psych Up
Heal Pulse

Belch
Block (*)
Future Sight (*)
Me First (*)
Mud Sport
Sleep Talk (*)
Zen Headbutt (*)

Psyshock (*)
Ice Beam (*)
Light Screen
Earthquake (*)
Dig
Shadow Ball
Flamethrower (*)
Fire Blast
Rest
Focus Blast
Scald
Dragon Tail
Grass Knot (*)
Trick Room
Surf

Bide
Counter
Drain Punch
Endure
Recycle
Skill Swap
Teleport


---->

''Jack'' (Rotom) (-)
Nature: Modest
Type: Electric/Ghost --> Electric/Water (Wash)

Electric: Electric STAB; immune to paralysis status.

Ghost (Regular): Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Water (Wash): Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Levitate

Stats:

Hp: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 91
Size Class: 1
Weight Class: 1
Base Rank Total: 16

Stats (Wash):

Hp: 90
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 86
Size Class: 3
Weight Class: 4
Base Rank Total: 20

MC: 0

Moves:

Hydro Pump (Wash) (*)
Discharge (*)
Charge (*)
Trick (*)
Astonish (*)
Thunder Wave (*)
Thunder Shock (*)
Confuse Ray (*)
Uproar (*)
Double Team (*)
Shock Wave (*)
Hex

Mud Slap (*)
Pain Split (*)
Signal Beam (*)
Sleep Talk (*)
Snatch (*)

Toxic (*)
Light Screen
Protect (*)
Thunderbolt (*)
Reflect
Rest (*)
Will-O-Wisp (*)



Dizzy (Arghonaut) (M)
Nature: Brave
Type: Water/Fighting
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Unaware

Iron Fist (HA UNLOCKED)

Stats:

Hp: 110
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 4
Spe: 65 (15% speed, -10% evasion)
Size Class: 3
Weight Class: 5
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5

Moves (28/???):

Night Slash
Constrict
Bubble (*)
Smokescreen (*)
Yawn (*)
Wrap (*)
Chip Away (*)
Arm Thrust (*)
Aqua Jet (*)
Taunt
Revenge
Focus Punch

Circle Throw (*)
Cross Chop (*)
Recover (*)
Rock Blast (*)
Soak (*)

Protect
Earthquake (*)
Double Team
Torment (*)
Rock Slide (*)
Poison Jab (*)
Substitute (*)
Waterfall

Dive
Drain Punch
Thunder Punch
Knock Off


Team waterwarrior:

Lapras (Peter the Great) Male
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type: Water/Ice
Abilties: Water Absorb/ Shell Armor/ Hydration (LOCKED)

Stats:
HP: 120
Atk: 3
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 52 (-)
Size Class: 5
Weight Class: 6
Base Rank Total: 19

EC: N/A
MC: 0
AC: 1/5

Attacks: (24/ 93 total moves)
Physical:
Avalanche
Body Slam
Ice Shard

Special:
Brine
Dragon Pulse
Freeze-Dry
Future Sight
Ice Beam
Hydro Pump
Sheer Cold
Surf
Water Gun
Water Pulse

Status:
Confuse Ray
Endure
Growl
Mist
Perish Song
Protect
Rain Dance
Refresh
Roar
Sing
Substitute


Serperior (Franziska) Female
Nature: Timid (+15% Speed, -1 Atk, +15% Acc)
Type: Grass
Abilities: Overgrow/ Contrary (Unlocked)

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 130 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 1
AC: 5/5

Attacks: (37/ 72 total moves)
Physical:
Aqua Tail
Dragon Tail
Iron Tail
Leaf Blade
Pursuit
Slam
Tackle
VINE WHIP
Wrap

Special:
Dragon Pulse
Energy Ball
Giga Drain
Grass Pledge
Hidden Power Fire
Hyper Beam
Leaf Storm
Leaf Tornado
Magical Leaf
Mega Drain
Mirror Coat
Twister
Wring Out

Status:
Attract
Coil
Double Team
Gastro Acid
Glare
Growth
Leech Seed
Leer
Light Screen
Protect
Reflect
Substitute
Synthesis
Taunt
Torment

Gold sends out first.
 
Fuck yooooooo Arghonaut

Peter: Freeze-Dry -> Dragon Pulse -> Freeze-Dry (all Arghonaut)
If Arghonaut is under the effects of a P/E move, redirect to Slowking
If Freeze-Dry is disabled when you would use it, change that action to Body Slam (Arghonaut)
If Arghonaut faints, redirect all remaining actions to Slowking

Franzy: Leaf Storm -> Energy Ball -> Leaf Storm (all Arghnaut)
If Arghonaut is under the effects of a P/E move, redirect to Slowking
If Leaf Storm is disabled when you would use it, change that action to Giga Drain (Arghonaut)
If Arghonaut faints, redirect all remaining actions to Slowking
 
You want to play hard? We can play hard.

Slowking:

Skill Swap (Serperior [Own Tempo <--> Contrary]) - Grass Knot (Lapras) - Grass Knot + Grass Knot (Lapras)

Arghonaut:

Drain Punch (Lapras) - ThunderPunch (Lapras) - Drain Punch (Lapras)
 
Pre-round 1:
Speed Order: Serperior>Arghonaut>Lapras>Slowking
Team Gold!

100|110
100|100
Fine|Fine

Team ww!

120|100
100|100
Fine|Fine

I use a d1200.
Serperior used Leaf Storm! (187) -7 en, -(13+3-1.5)*1.5=21.75 hp Arghonaut, +2 SpA Serperior
Arghonaut used Drain Punch! (964) -11 en, -(8+3+2+3)*1.5=24 hp Lapras, +12 hp Arghonaut
Lapras used Freeze Dry! (692) -4 en, -(7+3)*1.5=15 hp Arghonaut
Slowking used Skill Swap! -6 en, Skill Swap (Contrary<-->Own Tempo)

Serperior used Energy Ball! (431, 512) -6 en, -(9+3-1.5)*1.5+4=19.75 hp Arghonaut
Arghonaut used Thunder Punch! (1183, 143) -6 en, -(8+2+3)*1.5=19.5 hp Lapras
Lapras used Dragon Pulse! (166) -7 en, -(9)=9 hp Arghonaut
Slowking used Grass Knot! (135) -7 en, -(12+1.5)*1.5=20.25 hp Lapras

Serperior used Leaf Storm! (260) -7 en, -(13+3-1.5)*1.5+4=25.75 hp Arghonaut, -2 SpA Serperior
Arghonaut used Drain Punch! (1191) -11 en, -(8+3+2+3)*1.5=24 hp Lapras, +12 hp Lapras
Lapras used Freeze Dry! (86) -4 en, -(7+3)*1.5=15 hp Arghonaut
Slowking used Grass Knot + Grass Knot! (1037) -45.5 en, -(27+1.5)*1.5=42.75 hp Lapras, RIP Lapras


Post-round 1:
Speed Order: Serperior>Arghonaut>Slowking
Team Gold!

100|28
41|72
Skill Swap (Contrary<-->Own Tempo), Cooling Down|Fine

Team ww!

RIP|100
RIP|80
RIP|Skill Swap (Contrary<-->Own Tempo)​
 
Slowking:

Cooldown - Fire Blast (Serperior) - Flamethrower (Serperior)
If successful p/e move a2 or a3, use Heal Pulse (Arghonaut) and push back.
If Mirror Coat a2 or a3, use Zen Headbutt and push back.

Arghonaut:

Recover - Poison Jab - Poison Jab
If taunt a1, use Focus Punch + Poison Jab a1.
If you are targeted by a damaging Grass-Typed combo, use Dive (hold) that action, Dive (Release) the next, and Poison Jab the action after that.
 
Pre-round 2:
Speed Order: Serperior>Arghonaut>Slowking
Team Gold!

100|28
41|72
Skill Swap (Contrary<-->Own Tempo), Cooling Down|Fine

Team ww!

100
80
Skill Swap (Contrary<-->Own Tempo)

Serperior used Energy Ball! (176, 926) -6 en, -(9+3-1.5)*1.5=15.75 hp Arghonaut
Arghonaut used Recover! -12 en, +20 hp

Serperior used Energy Ball! (396, 108) -10 en, -(9+3-1.5)*1.5=15.75 hp Arghonaut
Arghonaut used Poison Jab! (617, 665) -6 en, -(8+3)*1.5=16.5 hp Serperior
Slowking used Fire Blast! (742, 309, 931) -8 en, -(11+1.5)*1.5=18.75 hp Serperior

Serperior used Leaf Storm! (963) -7 en, -(13+3-1.5)*1.5=21.75 hp Arghonaut, RIP Arghonaut, -2 SpA
Slowking used Flamethrower! (814, 635) -7 en, -(9+1.5)*1.5=15.75 hp Serperior


Post-round 2:
Speed Order: Serperior>Slowking
Team Gold!

100|RIP
26|RIP
Skill Swap (Contrary<-->Own Tempo), Cooling Down|RIP

Team ww!

49
57
Skill Swap (Contrary<-->Own Tempo)​
 
Nothing to do now but try to not die

Giga Drain -> Energy Ball -> Giga Drain
If successful P/E move, change that action to Synthesis the first time and chill the second
If Light Screen AND Slowking is not Taunted, Taunt
 
Pre-round 3:
Speed Order: Serperior>Slowking
Team Gold!

100
26
Skill Swap (Contrary<-->Own Tempo)

Team ww!

49
57
Skill Swap (Contrary<-->Own Tempo)

Serperior used Taunt! -10 en, fail
Slowking used Light Screen! -9 en

Serperior used Energy Ball! (603, 874) -6 en, -(9/2+3-1.5)*1.5-4=5 hp Slowking
Slowking chilled! +12 en, +8 hp

Serperior used Giga Drain! (332) -11 en, -(8/2+3-1.5)*1.5-4=4.25 hp Slowking, +2.125 hp Serperior
Slowking used Flamethrower! (983, 983) -7 en, -(9+1.5)*1.5=15.75 hp Serperior


Post-round 3:
Speed Order: Serperior>Slowking
Team Gold!

96
22
Skill Swap (Contrary<-->Own Tempo), Light Screen 3a

Team ww!

35
30
Skill Swap (Contrary<-->Own Tempo)​
 
Last edited:
Chill - Ice Beam - Flamethrower
If Serperior is under the effects of Light Screen when you would act and you are not set to use chill, use Zen Headbutt the first time, and Ice Beam the second.
If Serperior is under the effects of a successful p/e move when you aren't set to use chill, chill and push back. This sub takes priority.
 
Pre-round 4:
Speed Order: Serperior>Slowking
Team Gold!

96
22
Skill Swap (Contrary<-->Own Tempo), Light Screen 3a

Team ww!

35
30
Skill Swap (Contrary<-->Own Tempo)

Serperior chilled! +12 en
Slowking chilled! +12 en, +8 hp

Slowking used Ice Beam! (141, 491) -7 en, -(9+1.5)*1.5=15.75 hp Serperior
Serperior used Mirror Coat! -13.875 en Serperior, -23.625 hp Slowking

Slowking used Flamethrower! (1192, 5 crit) -7 en, -(9+3+1.5)*1.5=20.25 hp Serperior, RIP Serperior


Gold wins!
Rewards:
Me: 6 UC
Battlers: 1 CC
Mons: 4 MC
KOC: Slowking x2, Serperior​
 

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