Hello guys, I'm jordan, and I suck at pokemon :x not really,but whatever, anyway, the inception of this team came around 2 sets that I've not really seen a lot in X/Y for whatever reason: Choice band Tyranitar, and sub mixed cube. Two pokemon that each hit like a monster truck, and were then supported by more hard hitters, anyway, all advice is appreciated.
Tyranitar @ Choice Band
Ability: Sand Stream
EVs: 180 HP / 252 Atk / 76 Spd
Adamant Nature
- earthquake
- Stone Edge
- Crunch
- pursuit
Step 1) click stone edge
Step 2) watch things die.
In all seriousness, this thing is a monster, bulky enough to take most non SE STAB moves, And powerful enough to ko right back, the set is taken right from smogon with pursuit replaced be ice punch, as I didn't really see a need for pursuit in this meta. Crunch alternative stab, super power for more coverage. 76 speed evs to outspeed base 70s, but idk if that's relevant this generation, need advice on this
Considering replacing ice punch with earthquake to better deal with aegislash
Dragonite Lum Berry
Ability: multiscale
EVs: 4 Def / 252 Atk / 252 Spd
Adamant Nature
- dragon claw
- fire punch
- roost
- dragon dance
Currently testing over kube, although it isn't exactly an answer to my burn problem, it does help with the fighting weakness, specifically giving me a check to barroom, because it was. A problem and gives me a true set up sweeper. Still open to suggestions for this slot
Scizor-Mega @ Scizorite
Ability: Technician
EVs: 24 Atk / 232 HP / 252 SDef
Careful Nature
- Knock Off
- Bullet Punch
- Roost
- Swords Dance
Favorite set of my favorite mega. This scizor serves as my special wall and is able to take 2 shadow balls from aegislash, roosting and dancing in between, then getting the ko w/ knock off. No bug stab simply because all the moves I think are necessary.although sword dance could be switched with u turn for more of a pivot role.
Deoxys-Speed @ Life Orb
Ability: Pressure
EVs: 204 Spd / 252 SAtk / 52 Atk
Timid Nature
- Ice Beam
- Psycho Boost
- Hidden Power [Fire]
- superpower
Fast pokemon is fast. How fast is he? The evs are just enough to Outspeed scarfchomp and ko with ice beam he's generally the designated revenge killer and the frailest team member. I'm not running the mixed set because everything I calced with fire punch, hp fire was doing more damage, so I stuck with pure special and put the remaining evs in hp because 252+ speed seemed like a waste. Psycho boost is my nuke button, while ice beam and hp fire have good coverage together.
Rotom-Wash @ Choice Scarf
Ability: Levitate
EVs: 252 Spd / 252 SAtk / 4 SDef
Modest Nature
- Volt Switch
- Hydro Pump
- Trick
- will-o-wisp
Usually lead whenever Deoxys doesn't need to taunt something. Modest over timid because I don't know of anything I need to Outspeed before/after trick, and modest nature still outspeeds and OHKO standard greninja. I'm not sure what to use in the last slot, so it's dark pulse for now
Skarmory @ Rocky Helmet
Ability: Sturdy
EVs: 232 Def / 252 HP / 24 Spd
Bold Nature
- Counter
- Roost
- Defog
- Whirlwind
Obligatory mega pinsir counter. Also a nice check for bisharp,which can be a problem for my team.this set is really standard, except, counter, I got the idea in lobby chat one day, and it's been working great, and this is what stops mega mawile from being a giant pain in the ass
Importable
Replays:
http://replay.pokemonshowdown.com/ou-111950682
http://replay.pokemonshowdown.com/ou-112039040 I played pretty poorly, but I'd like critiques on this
http://replay.pokemonshowdown.com/ou-113362681 proud of this 6-0
Tyranitar @ Choice Band
Ability: Sand Stream
EVs: 180 HP / 252 Atk / 76 Spd
Adamant Nature
- earthquake
- Stone Edge
- Crunch
- pursuit
Step 1) click stone edge
Step 2) watch things die.
In all seriousness, this thing is a monster, bulky enough to take most non SE STAB moves, And powerful enough to ko right back, the set is taken right from smogon with pursuit replaced be ice punch, as I didn't really see a need for pursuit in this meta. Crunch alternative stab, super power for more coverage. 76 speed evs to outspeed base 70s, but idk if that's relevant this generation, need advice on this
Considering replacing ice punch with earthquake to better deal with aegislash
Dragonite Lum Berry
Ability: multiscale
EVs: 4 Def / 252 Atk / 252 Spd
Adamant Nature
- dragon claw
- fire punch
- roost
- dragon dance
Currently testing over kube, although it isn't exactly an answer to my burn problem, it does help with the fighting weakness, specifically giving me a check to barroom, because it was. A problem and gives me a true set up sweeper. Still open to suggestions for this slot
Scizor-Mega @ Scizorite
Ability: Technician
EVs: 24 Atk / 232 HP / 252 SDef
Careful Nature
- Knock Off
- Bullet Punch
- Roost
- Swords Dance
Favorite set of my favorite mega. This scizor serves as my special wall and is able to take 2 shadow balls from aegislash, roosting and dancing in between, then getting the ko w/ knock off. No bug stab simply because all the moves I think are necessary.although sword dance could be switched with u turn for more of a pivot role.
Deoxys-Speed @ Life Orb
Ability: Pressure
EVs: 204 Spd / 252 SAtk / 52 Atk
Timid Nature
- Ice Beam
- Psycho Boost
- Hidden Power [Fire]
- superpower
Fast pokemon is fast. How fast is he? The evs are just enough to Outspeed scarfchomp and ko with ice beam he's generally the designated revenge killer and the frailest team member. I'm not running the mixed set because everything I calced with fire punch, hp fire was doing more damage, so I stuck with pure special and put the remaining evs in hp because 252+ speed seemed like a waste. Psycho boost is my nuke button, while ice beam and hp fire have good coverage together.
Rotom-Wash @ Choice Scarf
Ability: Levitate
EVs: 252 Spd / 252 SAtk / 4 SDef
Modest Nature
- Volt Switch
- Hydro Pump
- Trick
- will-o-wisp
Usually lead whenever Deoxys doesn't need to taunt something. Modest over timid because I don't know of anything I need to Outspeed before/after trick, and modest nature still outspeeds and OHKO standard greninja. I'm not sure what to use in the last slot, so it's dark pulse for now
Skarmory @ Rocky Helmet
Ability: Sturdy
EVs: 232 Def / 252 HP / 24 Spd
Bold Nature
- Counter
- Roost
- Defog
- Whirlwind
Obligatory mega pinsir counter. Also a nice check for bisharp,which can be a problem for my team.this set is really standard, except, counter, I got the idea in lobby chat one day, and it's been working great, and this is what stops mega mawile from being a giant pain in the ass
Importable
Tyranitar @ Choice Band
Ability: Sand Stream
EVs: 180 HP / 252 Atk / 76 Spd
Adamant Nature
- Ice Punch
- Stone Edge
- Crunch
- Superpower
Scizor-Mega @ Scizorite
Ability: Technician
EVs: 232 HP / 24 Atk / 252 SDef
Careful Nature
- Knock Off
- Bullet Punch
- Roost
- Swords Dance
Kyurem-Black @ Leftovers
Ability: Teravolt
EVs: 56 HP / 252 SAtk / 200 Spd
Mild Nature
- Earth Power
- Ice Beam
- Fusion Bolt
- Substitute
Deoxys-Speed @ Life Orb
Ability: Pressure
EVs: 56 HP / 252 SAtk / 200 Spd
Timid Nature
- Ice Beam
- Psycho Boost
- Hidden Power [Fire]
- Taunt
Rotom-Wash @ Choice Scarf
Ability: Levitate
EVs: 252 SAtk / 4 SDef / 252 Spd
Modest Nature
- Volt Switch
- Hydro Pump
- Trick
- Dark Pulse
Skarmory @ Rocky Helmet
Ability: Sturdy
EVs: 252 HP / 232 Def / 24 Spd
Bold Nature
- Counter
- Roost
- Defog
- Whirlwind
Replays:
http://replay.pokemonshowdown.com/ou-111950682
http://replay.pokemonshowdown.com/ou-112039040 I played pretty poorly, but I'd like critiques on this
http://replay.pokemonshowdown.com/ou-113362681 proud of this 6-0
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