That's okay. I got Heatran covered by Garchomp(I think Garchomp OHKO's Heatran with Earthquake xD)Yeah. Keep in mind that you'll be completely walled by Heatran though.
That's okay. I got Heatran covered by Garchomp(I think Garchomp OHKO's Heatran with Earthquake xD)Yeah. Keep in mind that you'll be completely walled by Heatran though.
Focus Blast on CharY is a bit too good. Not only does it hit Heatran, but also Tyranitar, who is the Pokemon you should be targeting.Can I just run Fire blast, dragon pulse, solar beam, roost on charizard Y? I would assume that this is very Viable.
I was assuming a worse case scenario, that Rotom-W, Entei and crew could possibly pose a threat to Adamant Charizard X. I am well aware that Charizard OHKOs Rotom-W at +1 and I even said it in my post. I probably should have acknowledged that Timid Scarftom can only OHKO Charizard if it hasn't already set up a Dragon Dance though, so you win with that I guess.Do we have to go over this again?
Let's see.
Entei's only reason to ever be used is to spam Sacred Fire. It being locked (I'm assuming Entei is using it's most viable and only set other than the not-common AV set, which is CB) onto Stone Edge then that's bad for Entei, otherwise, it's extreme set-up bait for CharX. And either way, they'll always tie because Entei is always adamant. Porygon-Z is actually irrelevant so I'll skip it, but I'll give you points for this one, Timid does outspeed. Rotom-W won't outspeed CharX if it's running Modest, and it won't outspeed CharX at +1 if it's a scarf with modest. And no, Outrage at +1 does indeed OHKO all variants of Rotom-W, while only missing a guaranteed OHKO on physically defensive.. which still has a high chance of being OHKO'd:
+1 252+ Atk Tough Claws Mega Charizard X Outrage vs. 252 HP / 252+ Def Rotom-W: 295-348 (97 - 114.4%) -- 81.3% chance to OHKO
(and js: rotom-w normally doesn't have 252/252+, it takes some of both EVs to invest into speed to outrun Jolly Azumarill, so, taking that into account, this is the most absolute relevant calc:
+1 252+ Atk Tough Claws Mega Charizard X Outrage vs. 248 HP / 216+ Def Rotom-W: 304-358 (100.3 - 118.1%) -- guaranteed OHKO
But I posted the one above for worst case scenarios where rotom-w could be running 252/252+)
Kyurem-B's most common and relevant set rn is mixed, and as you said Scarf is only 11%, so I don't see how that's an issue. It's easy to figure out what set Kyurem is running purely by seeing how much damage the first attack it did made. If it was Outrage/D.Claw and it did a lot then it's band. If it's Substitute, then it's mixed. If you see 10% HP reduction after using a move, it's obviously LO. If it's too weak however, then it's Scarf. And regular Kyurem isn't relevant, but yeah I guess Scarf is its most common set in OU, props to that.
Why Dragon Pulse? Garchomp outspeeds Charizard, so its pointless. I've seen some scarfed Hydreigons, who will outspeed Charizard but they have no business switching into Charizard X in the first place as only Dark Pulse followed by Draco Meteor can 2hko Charizard which is not possible using a Scarf. Dragon Pulse is a 4hko against AV Goodra, who can 2hko Charizard by Thunderbolt. Against Dragonite, its a 3hko and it might activate weakness policy which means Dragon Claw is a 1hko.Can I just run Fire blast, dragon pulse, solar beam, roost on charizard Y? I would assume that this is very Viable.
Never Air Slash. Ever. But Focus Blast is usually the best third move choice.Why Dragon Pulse? Garchomp outspeeds Charizard, so its pointless. I've seen some scarfed Hydreigons, who will outspeed Charizard but they have no business switching into Charizard X in the first place as only Dark Pulse followed by Draco Meteor can 2hko Charizard. Dragon Pulse is a 4hko against AV Goodra, who can 2hko Charizard by Thunderbolt. Against Dragonite, its a 3hko and it might activate weakness policy which means Dragon Claw is a 1hko.
The only possible use I could see for Dragon Pulse is against a predicted Garchomp switch in, but it doesn't even 1hko Garchomp, who in return can 1hko you with Stone Edge.
Switch Dragon Pulse for something else like Focus Blast, Earthquake, or maybe even Air Slash.
I prefer Air Slash over Fire Blast for accuracy reasons when facing Mega Venasaur, other than than its not useful and Focus Blast or Earthquake is a better option.Never Air Slash. Ever. But Focus Blast is usually the best third move choice.
Earthquake is nice to have, just to fuck with non-Air Balloon Heatrans.As much as I despise the variance moves, Focus Blast is definitely the best 3rd attack for charx and pretty much the only other option. WoW is a fine option as well because it neuters so many common switch-ins, but you're still toast vs heatran.
I think both 2hko Venu, but one has better accuracy and a nice 30% chance to flinch.A resisted Fire Blast does way more than a neutral Air Slash, js.
Well I love Charizard X as you can see from my pic and name so I believe I can give you some good advice for Zard X. 80% of my teams have Zard X and the best, the truly best partner I have found for him is Manaphy, why you ask? Manaphy takes care of most if not all of Charizard X's counters and checks. The set should have Scald/Surf, Energy Ball, Ice Beam, Random Move and for the item: Choice Specs. It takes care of Keldeo, Azumarill, EVERY DRAGON that outspeeds Zard X without a DD, Tyranitar, Hippowdon, Quagsire, and so many others. For Hazard control you can go with Excadrill or Skarmory, they both do wonderfully.What are some good partners for charizard X?
And what are some good partners for Y?
I want to try the two out but I'm not sure.what Pokemon make great partners besides Hazard control Pokemon
252 SpA Mega Charizard Y Air Slash vs. 252 HP / 4 SpD Assault Vest Conkeldurr: 270-320 (65.2 - 77.2%) -- guaranteed 2HKOI'd rather run HP Fighting than FocusBlastMiss. Yes, Focus Miss is good for Ttar and Heatran, but at the end of the day it's 70% accuracy is so damn unreliable. Personally, I'd skip over Focus Miss and take up Air Slash - hits Fighting types like AV Conk pretty nicely and flinch haxing is always good.
Dragon pulse is a 2hko on Dragonite and a possible OHKO after rocks. The calc pretends multi scale isnt broken after the first hit. its 33.3-39.5% with multi scale up and 66.6-79% without so its always gonna be a 2HKO.Why Dragon Pulse? Garchomp outspeeds Charizard, so its pointless. I've seen some scarfed Hydreigons, who will outspeed Charizard but they have no business switching into Charizard X in the first place as only Dark Pulse followed by Draco Meteor can 2hko Charizard which is not possible using a Scarf. Dragon Pulse is a 4hko against AV Goodra, who can 2hko Charizard by Thunderbolt. Against Dragonite, its a 3hko and it might activate weakness policy which means Dragon Claw is a 1hko.
The only possible use I could see for Dragon Pulse is against a predicted Garchomp switch in, but it doesn't even 1hko Garchomp, who in return can 1hko you with Stone Edge.
Switch Dragon Pulse for something else like Focus Blast, Earthquake, or maybe even Air Slash.
But HP Fighting is 1/2 the power of Focus Blast, so it'll do the same damage in two turns that focus blast will do in one turn or, two turns if it misses one turn. So it has a 70% chance of being more efficient than HP Fighting, and only 9% chance to be any less efficient than HP Fighting. Basically getting rid of Focus Blast for anything leaves you 100% vulnerable to T-tar because you can no longer OHKO him, even if only 70% of the time.I'd rather run HP Fighting than FocusBlastMiss. Yes, Focus Miss is good for Ttar and Heatran, but at the end of the day it's 70% accuracy is so damn unreliable. Personally, I'd skip over Focus Miss and take up Air Slash - hits Fighting types like AV Conk pretty nicely and flinch haxing is always good.
You said it right there, 100 base speed just isnt enough, after a belly drum they only need something faster than you capable of dealing 50%,if you want power just run a dragon dance set with an adamant nature. it really needs the speed and 394 attack + tough claws+ a dragon dance hits insanely hard as isXZard tends to force a lot of switches, so you tend to have at least one turn to Belly Drum, then maybe roost with XZard's bulk. If only his speed was a bit higher...
Air Slash is completely useless on ZardY neutral fire blast hits harder, dragon pulse is mainly used to not be hard walled by ZardX and the Latis but usually roost is more useful.I prefer Air Slash over Fire Blast for accuracy reasons when facing Mega Venasaur, other than than its not useful and Focus Blast or Earthquake is a better option.
Dragon Pulse is useless on Charizard Y. The only possible use I could see for Dragon Pulse is against Adamant Charizard X.
Belly Drum is rather gimmicky on ZardX, but on such a set you would run Flame Charge as fire stab to boost its speed (+6 Flame Charge still does plenty of damage).You said it right there, 100 base speed just isnt enough, after a belly drum they only need something faster than you capable of dealing 50%,if you want power just run a dragon dance set with an adamant nature. it really needs the speed and 394 attack + tough claws+ a dragon dance hits insanely hard as is
I forgot about multiscale, it changes the whole calculation.Dragon pulse is a 2hko on Dragonite and a possible OHKO after rocks. The calc pretends multi scale isnt broken after the first hit. its 33.3-39.5% with multi scale up and 66.6-79% without so its always gonna be a 2HKO.
It also gives you an answer to charizard X. People can choose not to mega the first turn while they dragon dance (in which case dragon pulse does 41.6-48.9 percent) but that is only if the switch in to Char Y was the first time they switched in to the battle. I run air balloon heatran with roar so I can phase it out and then finish it off with dragon pulse later if it tries to set up on Charizard Y (where it does 83.2-97.9%)
The final use is as you said predicted dragon switches such as garchomp or to finish off mega garchomp. Anyway dragon pulse has its uses but you better have a damn good answer to heatran on your team if you run it, unless you are gonna pass on running roost. But yeah i gotta say there is zero point to running air slash because neutral fire blast does more damage than super effective air slash
Air Slash is completely useless on ZardY neutral fire blast hits harder, dragon pulse is mainly used to not be hard walled by ZardX and the Latis but usually roost is more useful.
ZardY should always carry Fire Blast, Solarbeam and Focus Blast (unless you really want to kill the blobs then a set with Flare Blitz, EQ, Solar beam and roost is acceptable).
Belly Drum is rather gimmicky on ZardX, but on such a set you would run Flame Charge as fire stab to boost its speed (+6 Flame Charge still does plenty of damage).