Hi, this is my first rmt, I have never really liked legendary pokemons so I tried not to use them and thats how I ended up with this team, however I do have some problems with mega-charizard. At the moment I don't have any goals other than try to get my team better, I feel that I need some hazard setters as well, but I'm not sure who on my team is able to set up hazards. Also I get killed pretty easily by Mega-Charizard X as he loses his immunity to Aqua Jet and he is much faster than my other pokemons
Greninja (M) @ Life Orb
Ability: Protean
EVs: 4 HP / 252 SpAtk / 252 Spd
Timid Nature
- Dark Pulse
- Ice Beam
- U-turn
- Surf
(This is often my lead to scout things out as Greninja often counters most leads and if need be I can always switch into espeon to prevent alot of the stealth rock or spikes that some leads use)
Espeon (M) @ Leftovers
Ability: Magic Bounce
EVs: 252 HP / 4 Def / 252 Spd
Timid Nature
- Light Screen
- Wish
- Reflect
- Hidden Power [Fighting]
(This is my magic bouncer to prevent stealth rock as talonflame is weak against it, also sets up defenses for the rest of the team)
Talonflame (M) @ Life Orb
Ability: Gale Wings
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Flare Blitz
- Brave Bird
- U-turn
- Roost
(One of my favorite pokemons, really good at sweeping late game)
Azumarill (M) @ Choice Band
Ability: Huge Power
EVs: 4 HP / 252 Atk / 252 Speed
Adamant Nature
- Aqua Jet
- Play Rough
- Waterfall
- Superpower
(Water priority)
Venusaur-Mega (M) @ Venusaurite
Ability: Thick Fat
EVs: 252 HP / 252 Spattk / 4 SDef
Modest Nature (Bold can also work too if you want to use him as a stall more)
- Giga Drain
- Sludge Bomb
- Synthesis
- Sleep Powder/Leech Seed
(This is my favorite mega pokemon, this pokemon just wrecks stuff and hes really hard to kill, can stall for quite a long time if he gets the chance. Personally if I were to choose one guy on the team as game changing I would choose him, he has single-handely wiped out an entire team multiple times)
Excadrill (M) @ Air Balloon
Ability: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Earthquake
- Rapid Spin
- Rock Slide
- Iron Head
(Wasn't sure about the last pokemon so I used excadrill)
Greninja (M) @ Life Orb
Ability: Protean
EVs: 4 HP / 252 SpAtk / 252 Spd
Timid Nature
- Dark Pulse
- Ice Beam
- U-turn
- Surf
(This is often my lead to scout things out as Greninja often counters most leads and if need be I can always switch into espeon to prevent alot of the stealth rock or spikes that some leads use)
Espeon (M) @ Leftovers
Ability: Magic Bounce
EVs: 252 HP / 4 Def / 252 Spd
Timid Nature
- Light Screen
- Wish
- Reflect
- Hidden Power [Fighting]
(This is my magic bouncer to prevent stealth rock as talonflame is weak against it, also sets up defenses for the rest of the team)
Talonflame (M) @ Life Orb
Ability: Gale Wings
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Flare Blitz
- Brave Bird
- U-turn
- Roost
(One of my favorite pokemons, really good at sweeping late game)
Azumarill (M) @ Choice Band
Ability: Huge Power
EVs: 4 HP / 252 Atk / 252 Speed
Adamant Nature
- Aqua Jet
- Play Rough
- Waterfall
- Superpower
(Water priority)
Venusaur-Mega (M) @ Venusaurite
Ability: Thick Fat
EVs: 252 HP / 252 Spattk / 4 SDef
Modest Nature (Bold can also work too if you want to use him as a stall more)
- Giga Drain
- Sludge Bomb
- Synthesis
- Sleep Powder/Leech Seed
(This is my favorite mega pokemon, this pokemon just wrecks stuff and hes really hard to kill, can stall for quite a long time if he gets the chance. Personally if I were to choose one guy on the team as game changing I would choose him, he has single-handely wiped out an entire team multiple times)
Excadrill (M) @ Air Balloon
Ability: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Earthquake
- Rapid Spin
- Rock Slide
- Iron Head
(Wasn't sure about the last pokemon so I used excadrill)
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