OU Landorus

Could you mention Specially Defensive Gastrodon as a counter?
252 SpA Life Orb Sheer Force Landorus Earth Power vs. 252 HP / 252+ SpD Gastrodon: 187-220 (43.8 - 51.6%) -- 9% chance to 2HKO after Stealth Rock and Leftovers recovery
252 SpA Life Orb Sheer Force Landorus Earth Power vs. 252 HP / 252+ SpD Gastrodon: 187-220 (43.8 - 51.6%) -- guaranteed 3HKO after Leftovers recovery
And on a completely unrelated not could you add Grass Knot under OO because it is a pretty nice move if you ask me
252 SpA Life Orb Landorus Grass Knot (60 BP) vs. 252 HP / 252+ SpD Gastrodon: 260-307 (61 - 72%) -- guaranteed 2HKO after Leftovers recovery
252 SpA Life Orb Landorus Grass Knot (120 BP) vs. 252 HP / 252+ SpD Hippowdon: 278-328 (66.1 - 78%) -- guaranteed 2HKO after Leftovers recovery [only a 40% to 2HKO w/ Earth Power w/o SR]
252 SpA Life Orb Landorus Grass Knot (120 BP) vs. 4 HP / 0 SpD Mega Gyarados: 250-296 (75.3 - 89.1%) -- 12.5% chance to OHKO after Stealth Rock
 
Could you mention Specially Defensive Gastrodon as a counter?
252 SpA Life Orb Sheer Force Landorus Earth Power vs. 252 HP / 252+ SpD Gastrodon: 187-220 (43.8 - 51.6%) -- 9% chance to 2HKO after Stealth Rock and Leftovers recovery
252 SpA Life Orb Sheer Force Landorus Earth Power vs. 252 HP / 252+ SpD Gastrodon: 187-220 (43.8 - 51.6%) -- guaranteed 3HKO after Leftovers recovery
And on a completely unrelated not could you add Grass Knot under OO because it is a pretty nice move if you ask me
252 SpA Life Orb Landorus Grass Knot (60 BP) vs. 252 HP / 252+ SpD Gastrodon: 260-307 (61 - 72%) -- guaranteed 2HKO after Leftovers recovery
252 SpA Life Orb Landorus Grass Knot (120 BP) vs. 252 HP / 252+ SpD Hippowdon: 278-328 (66.1 - 78%) -- guaranteed 2HKO after Leftovers recovery [only a 40% to 2HKO w/ Earth Power w/o SR]
252 SpA Life Orb Landorus Grass Knot (120 BP) vs. 4 HP / 0 SpD Mega Gyarados: 250-296 (75.3 - 89.1%) -- 12.5% chance to OHKO after Stealth Rock
Specially defensive Gastrodon is far to rare and mediocre in the metagame to be mentioned as a counter.
 

Ash Borer

I've heard they're short of room in hell
Team Options on Calm Mind look like theyre for a Rock Polish set, fix that up a bit, otherwise.

QC APPROVED 3/4




Also thoughts on RP getting a full set? I still think it's pretty solid.
 

Alter

lab report ᐛ
is a Contributor Alumnusis a Battle Simulator Moderator Alumnus
Also thoughts on RP getting a full set? I still think it's pretty solid.
I think the general consensus is that RP isn't deserving of a set for the reasons Gary outlined. Its weakness to priority and inability to distinguish itself from CM outside from cleaning up some offensive teams (which usually have priority anyway) in terms of power constitute why it is more fitting in OO. I believe RP Lando-I simply struggles in a metagame which has a higher emphasis on priority and bulk in comparison to BW2.

Halcyon, you can know write this up. GL!
 

Ash Borer

I've heard they're short of room in hell
mmm yeah that's fine with me, It's.. a borderline set. Although it is exceedingl powerful against the right match up late game a lot of offensive shit gives it trouble.
 

Epikhairz

Anything goes
Calm Mind
########
name: Setup Sweeper - change this to Calm Mind
move 1: Calm Mind
move 2: Earth Power
move 3: Psychic
move 4: Sludge Wave / Focus Blast
ability: Sheer Force
item: Life Orb
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe
edit @ below: is tht sarcasm ?_?. ur welcome
 
Halcyon.
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Overview
########

Landorus is one of the most powerful special attackers in the tier. The combination of Sheer Force and recoil-less Life Orb boosts all of its attacks with a secondary effect to monstrous levels. It is also one of the most difficult Pokemon for stall to handle due to Calm Mind and Knock Off allowing it to bypass some of its normal checks and counters. This is furthered by its ability to form fantastic cores around a Pursuit trapper and additional special attackers such as Mega Charizard Y and Keldeo to simply overwhelm their counters. It also sits at a decent Speed tier, putting it ahead of both Mega Charizard X and Y, as well as Manaphy and even Mega Medicham. However, Landorus it's just slow enough to leave it susceptible to being revenge killinged by Pokemon such as Latios, Keldeo, Greninja and others. ItLandorus's double weakness to Ice is also problematic, making it difficult to pair it with Pokemon likesuch as Garchomp and Dragonite. However, these faults are dwarfed compared to the many positives that Landorus boasts.

Special Attacker
########
name: Special Attacker
move 1: Earth Power
move 2: Psychic
move 3: Focus Blast
move 4: Sludge Wave / Knock Off / Stealth Rock
ability: Sheer Force
item: Life Orb
nature: Timid / Naive
evs: 4 Def / 252 SpA / 252 Spe

Moves
========

Blessed with a fantastic movepool, Landorus has just about everything it needs to succeed. Earth Power hits ridiculously strong after Sheer Force, Life Orb, and STAB boosts, and is incredibly difficult for even neutrally hit Pokemon to switch into without fear ofing a 2HKO. Psychic's main use is as a way to hit Mega Venusaur, Amoonguss, and Conkeldurr for super effective damage, as well as hitting Pokemon such as Rotom-W and Zapdos for neutral damage if Landorus is not running Sludge Wave. Focus Blast is great for OHKOing Tyranitar, as well as to prevent Landorus from being walled by Skarmory. It is also Landorus's most powerful move with which to hit Chansey. Because Landorus has such a good movepool, the last slot really depends on what the rest of the team needs. Sludge Wave is a fantastic option to hit Clefable, Sylveon, and Azumarill on the switch. It is also more powerful than Psychic, making it the best option for neutral hits. Knock Off is good for luring in Chansey and removing its Eviolite, thus crippling it for the rest of the match. Lastly, Landorus can be an effective user of Stealth Rock if no other setter is available on a team. Rock Slide is an option in the last slot as well, as it can hitOHKO Talonflame and Mega Charizard Y for OHKOs on the switch. U-turn can also be used to grab momentum on a predicted switch, and hits Latios and Latias for super effective damage, but usually coverage is preferred.

Set Details
========

An EV spread of 48 HP / 252 SpA / 208 Spe with a Modest nature can be used in order to outspeed positive natured Mega Gyarados and 216 Speed Kyurem-B while getting an extra boost in power, although usually this is irrelevant since Landorus already hits so hard. A Modest nature should only be used if the rest of the team can cover both Charizard formes, as well as other Pokemon with base 100 speed such as Manaphy and Mega Medicham. It is important that if using a physical attack such as Knock Off or Rock Slide that a Naive nature beis used over Timid.

Usage Tips
========

Landorus is one of the best stall breakers in the tier, being able to take down common stall cores such as the core of Mega Venusaur/ and Heatran, as well as having access to Knock Off to cripple Chansey. Knock Off is especially useful when used in tandem with other special attackers such as Charizard Y and Thundurus. Because of this, it can be used in both the early game- and the late -game. Either use it to break through special walls with Knock Off for another Pokemon to clean up late-game or vice versa. Double switching into a Bisharp or other Pursuit trappers on a predicted switch into Latios, Latias, or Chansey is also helpful to eliminate Landorus's counters as early as possible.

Team Options
========

The best partners to Landorus are other special attackers. Charizard Y, Thundurus, and Keldeo all work well with it, as they can all wear down their similar counters by repeated attacking. Pursuit trappers such as Bisharp, Tyranitar, and Aegislash also make good partners, as they can trap Latios and Latias. Bisharp and Tyranitar can even doeal enough damage to wear down Chansey with their STAB Pursuit. Because faster Pokemon such as Garchomp, Keldeo, and Greninja can be problematic, Azumarill also makes a great partner, being able to bdefeat all of them.

Calm Mind
########
name: Calm Mind
move 1: Calm Mind
move 2: Earth Power
move 3: Psychic
move 4: Sludge Wave / Focus Blast
ability: Sheer Force
item: Life Orb
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

Moves
========

As if Landorus wasn't already powerful enough, Calm Mind can boost its Special Attack even further, making it an absolute terror for both stall and balanced teams to face. Calm Mind not only boosts itLandorus's Special Attack, but also its Special Defense, allowing it to live such attacks such as Hidden Power iIce from Thundurus, Mega Manectric, and Raikou. Earth Power is the most powerful neutral option, getting STAB, Sheer Force, Life Orb, and possibly Calm Mind boosts makes it an insanely powerful attack. Psychic is the best option for hitting Mega Venusaur, Amoonguss, and Assault Vest Conkeldurr, and for super effective damage, as well as hitsting opposing Landorus and Gliscor for 2HKOs before a boost and OHKOs at +1. The choice between Sludge Wave and Focus Blast depends on what the rest of the team can handle. Sludge Wave is good for hitting Sylveon, Clefable, and Azumarill all for super-effective damage. However, Focus Blast makes breaking through Chansey much easier, scoring a 2HKO after a single Calm Mind boost. It also has the added bonus of hitting Skarmory, which is able to tank Landorus's moves without it.

Set Details
========

An EV spread of 48 HP / 252 SpA / 208 Spe is usable if outspeeding Jolly eExcadrill and Timid/Jolly Charizard and Manaphy with a Speed boosting nature aren't as important to your team, and gives Landorus even more of a punch, but usually the Speed is more appreciated. Landorus hits incredibly hard even without a Modest nature.

Usage Tips
========

This set should be used to demolish stall and balanced offense. It works best in the late-game as a cleaner, grabbing a boost and then breaking through Pokemon weakened by its teammates. Like other Landorus's other sets, Calm Mind appreciates Pursuit trappers to lure in and trap Pokemon such as Latios and Latias, whoich can be troublesome for Landorus to beat, as they are faster and their Psyshock hits its unboosted Defense. Landorus actually has surprising bulk, so don't be afraid to stay in on things likeattacks such as Azumarill's Aqua jJet and Hidden Power Ice from the likes of Thundurus after a Calm Mind boost.

Team Options
========

Other special attackers make fore the best partners for Landorus, being able to overwhelm special walls for Landorus to clean up in the late -game. Pokemon such as Charizard-Y, Keldeo, and Thundurus fit this role well. As previously stated, Pursuit trappers such as Bisharp, Tyranitar and Aegislash also provide a great way to eliminate Latios and Latias early -game, and Bisharp and Tyranitar can even wear down Chansey.

Other Options
########

Rock Polish is probably the best option outside of the listed sets. It has the ability to murder offensive teams that aren't prepared for it; however, it finds it difficult to set up a boost, and it is nearly a wasted moveslot against defensive and balanced teams. Gravity is an interesting option, but considerinceg the main Levitate Pokemon that trouble Landorus are faster than it anyways, using Gravity as they switch into it isn't very effective, and can actually hurt the rest of the team. Choice Scarf is another interesting set, but it is usually done better by its Therian formeLandorus-T, which gets Intimidate, making it easier to switch in as a pivot, and the extra speed is not usually needed. Swords Dance sets can also be used with Sand Force and sand support, but this role is usually performed better by Landorus-T, and it does poorly against offensive teams. The same can be said about Double Dance sets.

Checks & Counters
########

**Latios and Latias**: Both of these Pokemon are probably the most common offensive checks to Landorus. They can survive any of its attacks and retaliate with a Draco Meteor or Psyshock. They also have access to Roost to recover off any damage donetaken by switching in. Their only downside is being weak to Pursuit, which can make them easy to eliminate without careful play.

**Specially Bulky Pokemon**: Pokemon such as Chansey, specially defensive Dragonite, specially defensive Mandibuzz, and Assault Vest Tornadus-T all make for decent switch-ins to Landorus. They can each switch into its moves relatively easily, and retaliate by either hitting it with a Toxic or one of their own powerful attacks. They each face their own problems with specific Landorus sets. Chansey is crippled by Knock Off, Mandibuzz gets smashed by a +1 Focus Blast, Tornadus-T can also come in on Knock Off and lose its Assault Vest. Dragonite also needs to be at close to full health to survive, and hates losing its Leftovers to Knock Off.

**Faster Pokemon and Priority**: Landorus, while not slow, is not particularly fast either, and it has no form of priority to compensate for this. Pokemon such as Keldeo and Greninja can come in and revenge kill it with their STAB Water-type moves. Thundurus, Mega Manectric and Raikou can all KO Landorus with Hidden Power Ice with a littlfter some chiprior damage. Choice Banded Talonflame and Azumarill can pick off weakened Landorus with their powerful priority attacks. Finally, Mamoswine and Weavile both can OHKO Landorus with their STAB Ice Shard.

Overview
########

Landorus is one of the most powerful special attackers in the tier. The combination of Sheer Force and recoil-less Life Orb boosts all of its attacks with a secondary effect to monstrous levels. It is also one of the most difficult Pokemon for stall to handle due to Calm Mind and Knock Off allowing it to bypass some of its normal checks and counters. This is furthered by its ability to form fantastic cores around a Pursuit trapper and additional special attackers such as Mega Charizard Y and Keldeo to simply overwhelm their counters. It also sits at a decent Speed tier, putting it ahead of both Mega Charizard X and Y, as well as Manaphy and even Mega Medicham. However, Landorus is just slow enough to leave it susceptible to being revenge killed by Pokemon such as Latios, Keldeo, Greninja and others. Landorus's double weakness to Ice is also problematic, making it difficult to pair it with Pokemon such as Garchomp and Dragonite. However, these faults are dwarfed compared to the many positives that Landorus boasts.

Special Attacker
########
name: Special Attacker
move 1: Earth Power
move 2: Psychic
move 3: Focus Blast
move 4: Sludge Wave / Knock Off / Stealth Rock
ability: Sheer Force
item: Life Orb
nature: Timid / Naive
evs: 4 Def / 252 SpA / 252 Spe

Moves
========

Blessed with a fantastic movepool, Landorus has just about everything it needs to succeed. Earth Power is ridiculously strong after Sheer Force, Life Orb, and STAB boosts, and is incredibly difficult for even neutrally hit Pokemon to switch into without fearing a 2HKO. Psychic's main use is as a way to hit Mega Venusaur, Amoonguss, and Conkeldurr for super effective damage, as well as hitting Pokemon such as Rotom-W and Zapdos for neutral damage if Landorus is not running Sludge Wave. Focus Blast is great for OHKOing Tyranitar, as well as to prevent Landorus from being walled by Skarmory. It is also Landorus's most powerful move with which to hit Chansey. Because Landorus has such a good movepool, the last slot really depends on what the rest of the team needs. Sludge Wave is a fantastic option to hit Clefable, Sylveon, and Azumarill on the switch. It is also more powerful than Psychic, making it the best option for neutral hits. Knock Off is good for luring in Chansey and removing its Eviolite, thus crippling it for the rest of the match. Lastly, Landorus can be an effective user of Stealth Rock if no other setter is available on a team. Rock Slide is an option in the last slot as well, as it can OHKO Talonflame and Mega Charizard Y on the switch. U-turn can also be used to grab momentum on a predicted switch and hits Latios and Latias for super effective damage, but usually coverage is preferred.

Set Details
========

An EV spread of 48 HP / 252 SpA / 208 Spe with a Modest nature can be used in order to outspeed positive natured Mega Gyarados and 216 Speed Kyurem-B while getting an extra boost in power, although usually this is irrelevant since Landorus already hits so hard. A Modest nature should only be used if the rest of the team can cover both Charizard formes, as well as other Pokemon with base 100 speed such as Manaphy and Mega Medicham. It is important that if using a physical attack such as Knock Off or Rock Slide a Naive nature is used over Timid.

Usage Tips
========

Landorus is one of the best stallbreakers in the tier, being able to take down common stall cores such as the core of Mega Venusaur and Heatran, as well as having access to Knock Off to cripple Chansey. Knock Off is especially useful when used in tandem with other special attackers such as Charizard Y and Thundurus. Because of this, it can be used in both early- and late-game. Either use it to break through special walls with Knock Off for another Pokemon to clean up late-game or vice versa. Double switching into Bisharp or other Pursuit trappers on a predicted switch into Latios, Latias, or Chansey is also helpful to eliminate Landorus's counters as early as possible.

Team Options
========

The best partners to Landorus are other special attackers. Charizard Y, Thundurus, and Keldeo all work well with it, as they can all wear down their similar counters by repeated attacking. Pursuit trappers such as Bisharp, Tyranitar, and Aegislash also make good partners, as they can trap Latios and Latias. Bisharp and Tyranitar can even deal enough damage to wear down Chansey with their STAB Pursuit. Because faster Pokemon such as Garchomp, Keldeo, and Greninja can be problematic, Azumarill also makes a great partner, being able to defeat all of them.

Calm Mind
########
name: Calm Mind
move 1: Calm Mind
move 2: Earth Power
move 3: Psychic
move 4: Sludge Wave / Focus Blast
ability: Sheer Force
item: Life Orb
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

Moves
========

As if Landorus wasn't already powerful enough, Calm Mind can boost its Special Attack even further, making it an absolute terror for both stall and balanced teams to face. Calm Mind not only boosts Landorus's Special Attack, but also its Special Defense, allowing it to live attacks such as Hidden Power Ice from Thundurus, Mega Manectric, and Raikou. Earth Power is the most powerful neutral option, getting STAB, Sheer Force, Life Orb, and possibly Calm Mind boosts makes it an insanely powerful attack. Psychic is the best option for hitting Mega Venusaur, Amoonguss, and Assault Vest Conkeldurr for super effective damage, as well as hitting opposing Landorus and Gliscor for 2HKOs before a boost and OHKOs at +1. The choice between Sludge Wave and Focus Blast depends on what the rest of the team can handle. Sludge Wave is good for hitting Sylveon, Clefable, and Azumarill for super-effective damage. However, Focus Blast makes breaking through Chansey much easier, scoring a 2HKO after a single Calm Mind boost. It also has the added bonus of hitting Skarmory, which is able to tank Landorus's moves without it.

Set Details
========

An EV spread of 48 HP / 252 SpA / 208 Spe is usable if outspeeding Jolly Excadrill and Charizard and Manaphy with a Speed boosting nature aren't as important to your team, and gives Landorus even more of a punch, but usually the Speed is more appreciated. Landorus hits incredibly hard even without a Modest nature.

Usage Tips
========

This set should be used to demolish stall and balanced offense. It works best in the late-game as a cleaner, grabbing a boost and then breaking through Pokemon weakened by its teammates. Like Landorus's other sets, Calm Mind appreciates Pursuit trappers to lure in and trap Pokemon such as Latios and Latias, which can be troublesome for Landorus to beat, as they are faster and their Psyshock hits its unboosted Defense. Landorus actually has surprising bulk, so don't be afraid to stay in on attacks such as Azumarill's Aqua Jet and Hidden Power Ice from the likes of Thundurus after a Calm Mind boost.

Team Options
========

Other special attackers are the best partners for Landorus, being able to overwhelm special walls for Landorus to clean up in late-game. Pokemon such as Charizard-Y, Keldeo, and Thundurus fit this role well. As previously stated, Pursuit trappers such as Bisharp, Tyranitar and Aegislash also provide a great way to eliminate Latios and Latias early-game, and Bisharp and Tyranitar can even wear down Chansey.

Other Options
########

Rock Polish is probably the best option outside of the listed sets. It has the ability to murder offensive teams that aren't prepared for it; however, it finds it difficult to set up a boost and it is nearly a wasted moveslot against defensive and balanced teams. Gravity is an interesting option, but considering the main Levitate Pokemon that trouble Landorus are faster than it anyways, using Gravity as they switch into it isn't very effective and can actually hurt the rest of the team. Choice Scarf is another interesting set, but it is usually done better by Landorus-T, which gets Intimidate, making it easier to switch in as a pivot and the extra speed is not usually needed. Swords Dance sets can also be used with Sand Force and sand support, but this role is usually performed better by Landorus-T and it does poorly against offensive teams. The same can be said about Double Dance sets.

Checks & Counters
########

**Latios and Latias**: Both of these Pokemon are probably the most common offensive checks to Landorus. They can survive any of its attacks and retaliate with a Draco Meteor or Psyshock. They also have access to Roost to recover off any damage taken by switching in. Their only downside is being weak to Pursuit, which can make them easy to eliminate without careful play.

**Specially Bulky Pokemon**: Pokemon such as Chansey, specially defensive Dragonite, specially defensive Mandibuzz, and Assault Vest Tornadus-T all make for decent switch-ins to Landorus. They can each switch into its moves relatively easily and retaliate by either hitting it with a Toxic or one of their own powerful attacks. They each face their own problems with specific Landorus sets. Chansey is crippled by Knock Off, Mandibuzz gets smashed by a +1 Focus Blast, Tornadus-T can also come in on Knock Off and lose its Assault Vest. Dragonite also needs to be at close to full health to survive and hates losing its Leftovers to Knock Off.

**Faster Pokemon and Priority**: Landorus, while not slow, is not particularly fast either and it has no form of priority to compensate for this. Pokemon such as Keldeo and Greninja can come in and revenge kill it with their STAB Water-type moves. Thundurus, Mega Manectric and Raikou can all KO Landorus with Hidden Power Ice after some prior damage. Choice Band Talonflame and Azumarill can pick off weakened Landorus with their powerful priority attacks. Finally, Mamoswine and Weavile both can OHKO Landorus with their STAB Ice Shard.


GP Approved 1/2
 
Deletions
Additions / Corrections
Comments

Overview
########

Landorus is one of the most powerful special attackers in the tier. The combination of Sheer Force and recoil-less Life Orb boosts all of its attacks with a secondary effect to monstrous levels. It is also one of the most difficult Pokemon for stall to handle due to Calm Mind and Knock Off allowing it to bypass some of its normal checks and counters. This is furthered by its ability to form fantastic cores around a Pursuit trapper and additional special attackers such as Mega Charizard Y and Keldeo to simply overwhelm their counters. It also sits at a decent Speed tier, putting it ahead of both Mega Charizard X and Y, as well as Manaphy and even Mega Medicham. However, Landorus is just slow enough to leave it susceptible to being revenge killed by Pokemon such as Latios, Keldeo, Greninja, (add comma) and others. Landorus's double 4x weakness to Ice is also problematic, making it difficult to pair it with Pokemon such as Garchomp and Dragonite. However, these faults are dwarfed compared to the many positives that Landorus boasts.

Special Attacker
########
name: Special Attacker
move 1: Earth Power
move 2: Psychic
move 3: Focus Blast
move 4: Sludge Wave / Knock Off / Stealth Rock
ability: Sheer Force
item: Life Orb
nature: Timid / Naive
evs: 4 Def / 252 SpA / 252 Spe

Moves
========

Blessed with a fantastic movepool, Landorus has just about everything it needs to succeed. Earth Power is ridiculously strong after Sheer Force, Life Orb, and STAB boosts, and it is incredibly difficult for even neutrally hit Pokemon to switch into without fearing a 2HKO. Psychic's main use is as a way to hit Mega Venusaur, Amoonguss, and Conkeldurr for super effective damage, as well as hitting Pokemon such as Rotom-W and Zapdos for neutral damage if Landorus is not running Sludge Wave. Focus Blast is great for OHKOing Tyranitar, as well as to prevent Landorus from being walled by Skarmory. It is also Landorus's most powerful move with which to hit Chansey. Because Landorus has such a good movepool, the last slot really depends on what the rest of the team needs. Sludge Wave is a fantastic option to hit Clefable, Sylveon, and Azumarill on the switch. It is also more powerful than Psychic, making it the best option for neutral hits. Knock Off is good for luring in Chansey and removing its Eviolite, thus crippling it for the rest of the match. Lastly, Landorus can be an effective user of Stealth Rock if no other setter is available on a team. Rock Slide is an option in the last slot as well, as it can OHKO Talonflame and Mega Charizard Y on the switch. U-turn can also be used to grab momentum on a predicted switch and hits Latios and Latias for super effective damage, but usually coverage is preferred.

Set Details
========

An EV spread of 48 HP / 252 SpA / 208 Spe with a Modest nature can be used in order to outspeed positive-natured Mega Gyarados and 216 Speed Kyurem-B while getting an extra boost in power, although usually this is irrelevant since Landorus already hits so hard. A Modest nature should only be used if the rest of the team can cover both Charizard formes, as well as other Pokemon with base 100 Speed such as Manaphy and Mega Medicham. It is important that if using a physical attack such as Knock Off or Rock Slide, (add comma) a Naive nature is used over Timid.

Usage Tips
========

Landorus is one of the best stallbreakers in the tier, being able to take down common stall cores such as the core of Mega Venusaur and Heatran, as well as having access to Knock Off to cripple Chansey. Knock Off is especially useful when used in tandem with other special attackers such as Charizard Y and Thundurus. Because of this, it can be used in both early- and late-game. Either use it to break through special walls with Knock Off for another Pokemon to clean up late-game or vice versa. Double switching into Bisharp or other Pursuit trappers on a predicted switch into Latios, Latias, or Chansey is also helpful to eliminate Landorus's counters as early as possible.

Team Options
========

The best partners to Landorus are other special attackers. Mega Charizard Y, Thundurus, and Keldeo all work well with it, as they can all wear down their similar counters by repeated attacking. Pursuit trappers such as Bisharp, Tyranitar, and Aegislash also make good partners, as they can trap Latios and Latias. Bisharp and Tyranitar can even deal enough damage to wear down Chansey with their STAB Pursuit. Because faster Pokemon such as Garchomp, Keldeo, and Greninja can be problematic, Azumarill also makes a great partner, being able to defeat all of them.

Calm Mind
########
name: Calm Mind
move 1: Calm Mind
move 2: Earth Power
move 3: Psychic
move 4: Sludge Wave / Focus Blast
ability: Sheer Force
item: Life Orb
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

Moves
========

As if Landorus wasn't already powerful enough, Calm Mind can boost its Special Attack even further, making it an absolute terror for both stall and balanced teams to face. Calm Mind not only boosts Landorus's Special Attack, but also its Special Defense, allowing it to live attacks such as Hidden Power Ice from Thundurus, Mega Manectric, and Raikou. Earth Power is the most powerful neutral option; (semi-colon) getting STAB, Sheer Force, Life Orb, and possibly Calm Mind boosts makes it an insanely powerful attack. Psychic is the best option for hitting Mega Venusaur, Amoonguss, and Assault Vest Conkeldurr for super effective damage, as well as hitting opposing Landorus and Gliscor for 2HKOs before a boost and OHKOs at +1. The choice between Sludge Wave and Focus Blast depends on what the rest of the team can handle. Sludge Wave is good for hitting Sylveon, Clefable, and Azumarill for super effective damage. However, Focus Blast makes breaking through Chansey much easier, scoring a 2HKO after a single Calm Mind boost. It also has the added bonus of hitting Skarmory, which is able to tank Landorus's moves without it otherwise.

Set Details
========

An EV spread of 48 HP / 252 SpA / 208 Spe is usable if outspeeding Jolly Excadrill, (add comma) and Charizard, (add comma) and Manaphy with a Speed boosting nature aren't isn't as important to your team, and it gives Landorus even more of a punch, but usually the Speed is more appreciated. Landorus hits incredibly hard even without a Modest nature.

Usage Tips
========

This set should be used to demolish stall and balanced offense. It works best in the late-game as a cleaner, grabbing a boost and then breaking through Pokemon weakened by its teammates. Like Landorus's other sets, Calm Mind appreciates Pursuit trappers to lure in and trap Pokemon such as Latios and Latias, which can be troublesome for Landorus to beat, as they are faster and their Psyshocks hit its unboosted Defense. Landorus actually has surprising bulk, so don't be afraid to stay in on attacks such as Azumarill's Aqua Jet and Hidden Power Ice from the likes of Thundurus after a Calm Mind boost.

Team Options
========

Other special attackers are the best partners for Landorus, being able to overwhelm special walls for Landorus to clean up in late-game. Pokemon such as Mega Charizard Y, Keldeo, and Thundurus fit this role well. As previously stated, Pursuit trappers such as Bisharp, Tyranitar, (add comma) and Aegislash also provide a great way to eliminate Latios and Latias early-game, and Bisharp and Tyranitar can even wear down Chansey.

Other Options
########

Rock Polish is probably the best option outside of the listed sets. It has the ability to murder offensive teams that aren't prepared for it; however, it Landorus finds it difficult to set up a boost, (add comma) and it is nearly a wasted moveslot against defensive and balanced teams. Gravity is an interesting option, but considering the main Levitate Pokemon that trouble Landorus are faster than it anyways, using Gravity as they switch into it isn't very effective and can actually hurt the rest of the team. Choice Scarf is another interesting set, but it is usually done better by Landorus-T, which gets Intimidate, making it which finds it easier to switch in as a pivot thanks to Intimidate, (add comma) and the extra Speed is not usually needed. Swords Dance sets can also be used with Sand Force and sand support, but this role is usually performed better by Landorus-T, (add comma) and it does poorly against offensive teams. The same can be said about Double Dance sets.

Checks & Counters
########

**Latios and Latias**: Both of these Pokemon are probably the most common offensive checks to Landorus. They can survive any of its attacks and retaliate with a Draco Meteor or Psyshock. They also have access to Roost to recover off any damage taken by switching in. Their only downside is being weak to Pursuit, which can make them easy to eliminate without careful play.

**Specially Bulky Pokemon**: Pokemon such as Chansey, specially defensive Dragonite, specially defensive Mandibuzz, and Assault Vest Tornadus-T (address BurningMan's post below this check regarding this) all make for decent switch-ins to Landorus. They can each switch into its moves relatively easily and retaliate by either hitting it with a Toxic or one of their own powerful attacks. They each face their own problems with specific Landorus sets. Chansey is crippled by Knock Off, Mandibuzz gets smashed by a +1 Focus Blast, and Tornadus-T can also come in on Knock Off and lose its Assault Vest. Dragonite also needs to be at close to full health to survive and hates losing its Leftovers to Knock Off.

**Faster Pokemon and Priority**: Landorus, while not slow, is not particularly fast either, (add comma) and it has no form of priority to compensate for this. Pokemon such as Keldeo and Greninja can come in and revenge kill it with their STAB Water-type moves. Thundurus, Mega Manectric, (add comma) and Raikou can all KO Landorus with Hidden Power Ice after some prior damage. Choice Band Talonflame and Azumarill can pick off weakened Landorus with their powerful priority attacks. Finally, Mamoswine and Weavile both can OHKO Landorus with their STAB Ice Shard.




GP 2 / 2
 
Last edited:

BurningMan

fueled by beer
**Specially Bulky Pokemon**: Pokemon such as Chansey, specially defensive Dragonite, specially defensive Mandibuzz, and Assault Vest Tornadus-T all make for decent switch-ins to Landorus.
Can you take out AV Tornadus it wasn't approved and isn't really good and replace it with SDef Zapdos and Rotom-W both are pretty common and solid checks for Landorus. I am also not too sure about SDef Dragonite because i have personally never seen anybody using this in Gen 6.
 

Halcyon.

@Choice Specs
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I've seen plenty of people use AV Tornadus and SDef Dragonite. I'm kind of surprised that it isn't on the analysis when it's a really good set but whatever. SDef Dragonite was suggested by cbb and I'm pretty sure it's on the Dragonite analysis so I'm gonna keep that as well, but I'll add Zapdos and Rotom-W, thanks.
 
I've seen plenty of people use AV Tornadus and SDef Dragonite. I'm kind of surprised that it isn't on the analysis when it's a really good set but whatever. SDef Dragonite was suggested by cbb and I'm pretty sure it's on the Dragonite analysis so I'm gonna keep that as well, but I'll add Zapdos and Rotom-W, thanks.
Yeah, CBBNite is on the analysis, and for AV Tornadus-T, it should have an analysis, but dragonuser's been really busy irl and hasn't had the time to do it, so we might have someone write it up independently like the Scolipede set.
 

Halcyon.

@Choice Specs
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Yeah, CBBNite is on the analysis, and for AV Tornadus-T, it should have an analysis, but dragonuser's been really busy irl and hasn't had the time to do it, so we might have someone write it up independently like the Scolipede set.
Ah ok, well then that's fine.
 

BurningMan

fueled by beer
I've seen plenty of people use AV Tornadus and SDef Dragonite. I'm kind of surprised that it isn't on the analysis when it's a really good set but whatever. SDef Dragonite was suggested by cbb and I'm pretty sure it's on the Dragonite analysis so I'm gonna keep that as well, but I'll add Zapdos and Rotom-W, thanks.
Could you call it Bulky Dragonite or Tank Dragonite, because when i heard SDef Dragonite i thought of the old Parashuffler set which is why i thought it was really bad. AV Tornadus-T didn't got an Anlysis because it is so weak without LO and neither its bulk nor defensive typing are that great and there is little reason to use it over something like Zapdos/Mandibuzz.
 

Jukain

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Could you call it Bulky Dragonite or Tank Dragonite, because when i heard SDef Dragonite i thought of the old Parashuffler set which is why i thought it was really bad. AV Tornadus-T didn't got an Anlysis because it is so weak without LO and neither its bulk nor defensive typing are that great and there is little reason to use it over something like Zapdos/Mandibuzz.
AV Torn-T is getting an analysis, dragonuser has just been busy.
 
i know this is done and qc have talked about it and shit, but im pretty sure rock polish still deserves its own set. offensive teams are still the best, and rp lando does well vs offense. it is really powerful and with enough neutral coverage to hit most ep switch ins (ep / psychic / knock off is all what do you need) and in general is a good cleaner. all in all, is still better than some sets and pokemon that are more bordeline that have been approved...
 

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