I like it quite a bit, but I don't think its defense should be so high. My view on this is that stats should roughly resemble buffed versions of their previous forms, so I think Veno's Attack and Defense stats should be about equal. And I don't think a higher SpAtk would be too overpowered, Volcarona's 130 SpAtk is pretty rediculous and this isn't any higher than that.Type: Bug / Poison -------> Bug / Poison
Mega Venomoth (Venonite)
Abilities: Shield Dust / Tinted Lens / Wonder Skin -------> Tinted Lens
Base Stats: 70 / 65 / 60 / 90 / 75 / 90 -------> 70 / 75 / 100 / 100 / 95 / 110
New Moves: Defog
Concept:
I don't see Venomoth in any way as Psychic-type as many have suggested, its name is venom + moth, venom being Poison-type, moth being Bug-type, so the combination fits perfectly, even if you don't want it to take Stealth Rock damage! This version of Venomoth is to try and not make it too broken, I mean for god's sake it got banned from three tiers at once, and with its Mega Evolution, it shouldn't be too broken. I decided to give it a +10 to Attack for the same reason of Mega Gardevoir. Then, I amped up the Defenses a bit, to allow room to Quiver Dance, but I didn't increase the SpA to much, because with too much it would be unstoppable. But, to balance it out more, I gave it 20 more Speed, which allows it outspeed certain things like Mega Charizard X amongst other base 100s. Overall, this Mega Venomoth doesn't appear to be very powerful, but it actually is, it's just not as broken as some people have made it out to be.
I do really like the addition of Defog though, it fits.