Rules:
4v4 Gym Singles
DQ Time: 48 Hours
Chills: 5
Recoveries: 2
Substitutions: 2
Switch: OK
Items: On
Abilities: All
MEvos: 3
Arena: Nowhere in Particular
Leader Birkal:
Bakom | Scrafty (M)
Tinku | Tomohawk (F)
Savate | Gallade (M)
Wen-Do | Conkeldurr (F)
Aikido Lucario (M)
Practice primarily in Japan, Aikido is the combination of martial arts with philosophical beliefs. The form creates shifts in momentum to stop incoming assaults. Those who have perfected this art are said to have a harmonious spirit. Lucario learned its name by taking out Gerard's Mega Gardevoir and severely hampering his Aurumoth in the Best of Best Tournament: Round 1.
[Nature]
Heracross (F)
[Nature]
Blaziken (F)
[Nature]
Challenger Deadfox081:
Tomohawk [Woosh] (M)
Nature: Modest (+1 SpA, -1 Atk)
Type: Flying/Fighting
Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 6/6
MC: 0
DC: 5/5
Abilities: Intimidate, Prankster, Justified (H)
Attacks (47):
PHYSICAL
Aerial Ace
Bounce
Brick Break
Fly
Fury Swipes
Return
Rock Smash
Rock Tomb
Sky Attack
Sky Drop
Superpower
SPECIAL
Air Slash
Aura Sphere
Earth Power
Focus Blast
Grass Knot
Heat Wave
Hidden Power [Rock]
Hurricane
Hyper Voice
Incinerate
Solarbeam
Uproar
OTHER
After You
Confuse Ray
Double Team
Focus Energy
Harden
Morning Sun
Quash
Protect
Rain Dance
Rapid Spin
Reflect
Rest
Roar
Roost
Safeguard
Sleep Talk
Snatch
Stealth Rock
Sunny Day
Tailwind
Taunt
Toxic
Whirlwind
Yawn
RAID
Dispel
Crobat [Sucker] (M)
Nature: Hasty (+15% Speed, +26% Accuracy, -1 Def)
Type: Poison/Flying
Stats:
HP: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 150 (130*1.15)
Size Class: 4
Weight Class: 4
Base Rank Total: 20
EC: 9/9
MC: 0
DC: 5/5
Abilities: Inner Focus, Infiltrator (H)
Attacks (35):
PHYSICAL
Acrobatics
Astonish
Bite
Brave Bird
Cross Poison
Fly
Leech Life
Poison Fang
Quick Attack
Sky Attack
Super Fang
U-Turn
Wing Attack
Zen Headbutt
SPECIAL
Air Cutter
Air Slash
Dark Pulse
Giga Drain
Heat Wave
Shadow Ball
Sludge Bomb
Swift
Venoshock
OTHER
Confuse Ray
Defog
Double Team
Endure
Hypnosis
Protect
Roost
Snatch
Substitute
Supersonic
Taunt
Torment
Toxic
Gallade [Shank] (M)
Nature: Relaxed (+1 Def, -15% Spe, -10% Eva)
Type: Psychic/Fighting
Stats:
HP: 100
Atk: Rank 5
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 4
Spe: 69 (80/1.15)
Size Class: 3
Weight Class: 4
Base Rank Total: 21
EC: 9/9
MC: 0
DC: 5/5
Abilities: Steadfast, Justified (H)
Attacks (45):
PHYSICAL
Brick Break
Close Combat
Drain Punch
Earthquake
Feint
Fury Cutter
Ice Punch
Knock Off
Leaf Blase
Night Slash
Psycho Cut
Slash
Stone Edge
Thunder Punch
Zen Headbutt
SPECIAL
Confusion
Focus Blast
Magical Leaf
Psychic
Psyshock
Shadow Ball
Stored Power
Thunderbolt
OTHER
Calm Mind
Confuse Ray
Disable
Double Team
Encore
Endure
Growl
Heal Pulse
Light Screen
Imprison
Lucky Chant
Magic Coat
Pain Split
Protect
Reflect
Snatch
Substitute
Taunt
Teleport
Thunder Wave
Toxic
Will-O-Wisp
RAID
Dispel
Braviary [Predator] (M)
Nature: Jolly (+15% Spe, +10% Acc, -1 SpA)
Type: Normal/Flying
Stats:
HP: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 92 (80*1.15)
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: 6/6
MC: 0
DC: 5/5
Abilities: Keen Eye, Sheer Force, Defiant (H)
Attacks (23):
PHYSICAL
Aerial Ace
Brave Bird
Crush Claw
Fly
Fury Attack
Peck
Rock Slide
Sky Attack
Sky Drop
Superpower
U-Turn
Wing Attack
SPECIAL
Air Slash
Heat Wave
OTHER
Defog
Double Team
Hone Claws
Leer
Protect
Roost
Scary Face
Substitute
Whirlwind
Coinflip says Birkal sends out first.
1. Birkal sends out and equips
2. Deadfox does the same, and gives orders
3. Birkal orders
4. I orders
4v4 Gym Singles
DQ Time: 48 Hours
Chills: 5
Recoveries: 2
Substitutions: 2
Switch: OK
Items: On
Abilities: All
MEvos: 3
Arena: Nowhere in Particular
Arena: Nowhere in Particular
The hot stench of the metropolis suffocates all newcomers. The streets bustle with activity: businessmen scurry, children yell, and the homeless beg. The hustle-and-bustle city is tireless; it is clockwork. Everyone lives within their own microcosm, content to keep their head down and live another day.
Rather, most are content. There are those who know how to escape. They yearn for something greater, something primal. They gather at a pub down by Main Street and 10th called The Antidote. No, they're not there for the tempting booze or the allure of getting laid. They come to fight. A man with a missing eye and ripping biceps guards the back doorway which presumably leads to the basement. He spits on the ground and address you firmly.
"Oi, where you off to?" he grumbles.
"Nowhere in Particular," you reply candidly.
The man gives a knowing nod and steps out of the way. It worked!
Down and down the concrete stairs go. They lead you into a cavernous underground room. The basement: Nowhere in Particular. Its floor is cold pavement and its brick walls are unforgiving. Metal folding chairs, wobbly card tables, and other materials litter the room. But none of that matters; what catches your eye is the middle of the room. Underneath the flickering fluorescent lights is a battle. A formidable Fighting-type Pokemon slams an unsuspecting foe into the floor with a deafening thud. Its trainer sticks a fist pump of pride into the cool air, as the basement reverberates back to silence.
"Nice fight," calls a blond-haired figure with green pants, sitting backwards in a chair. "But I believe our training is over... We have a visitor."
They both turn towards you. A lithe young woman with short pink hair grunts and stamps her foot into the ground. "LET'S DO THIS."
The blond makes a motion to stop her. "Easy there, Maylene." He approaches you and offers a firm handshake. "Hi there, I'm Birkal!" he says, brimming with enthusiasm. "Welcome to Nowhere in Particular. Or more formally, welcome to Fight Gym. Let me give you a quick rundown on the rules here."
"Rule Number One: You do not talk about Fight Gym."
"Rule Number Two: Each Pokemon battles for the knock out. Here at Fight Gym, if a damaging combination brings its opponent's HP to zero and scores a KO, that move has no cooldown. Passive damage from combinations will not work; the combination must KO outright with damage output alone. Go nuts."
"Rule Number Three: All Fighting-type Pokemon can equip Expert Belt or Black Belt on top of their held item. They've trained hard enough that they've earned their stripes."
"Rule Number Four: This one's a flurry of minor rules, so stick with me here. All Special Attacks cost two more energy. Our low ceiling prevents Bounce, Sky Drop, and Fly from being used entirely. Fire-types and Dark-types have a flat 10% accuracy boost due to the darkness. Vacuum Wave and Mach Punch receive a +1 priority boost. And finally, Hidden Power is a physical-type move down here."
"Think you can handle all that?" Birkal asks with a smile. "Let me know if you have any questions."
"UGH, SHUT UP," Maylene shouts angrily. A small crowd emerges from the shadows; their interest is piqued. "ENOUGH CHAT. LET'S GET THIS FIGHT STARTED."
The hot stench of the metropolis suffocates all newcomers. The streets bustle with activity: businessmen scurry, children yell, and the homeless beg. The hustle-and-bustle city is tireless; it is clockwork. Everyone lives within their own microcosm, content to keep their head down and live another day.
Rather, most are content. There are those who know how to escape. They yearn for something greater, something primal. They gather at a pub down by Main Street and 10th called The Antidote. No, they're not there for the tempting booze or the allure of getting laid. They come to fight. A man with a missing eye and ripping biceps guards the back doorway which presumably leads to the basement. He spits on the ground and address you firmly.
"Oi, where you off to?" he grumbles.
"Nowhere in Particular," you reply candidly.
The man gives a knowing nod and steps out of the way. It worked!
Down and down the concrete stairs go. They lead you into a cavernous underground room. The basement: Nowhere in Particular. Its floor is cold pavement and its brick walls are unforgiving. Metal folding chairs, wobbly card tables, and other materials litter the room. But none of that matters; what catches your eye is the middle of the room. Underneath the flickering fluorescent lights is a battle. A formidable Fighting-type Pokemon slams an unsuspecting foe into the floor with a deafening thud. Its trainer sticks a fist pump of pride into the cool air, as the basement reverberates back to silence.
"Nice fight," calls a blond-haired figure with green pants, sitting backwards in a chair. "But I believe our training is over... We have a visitor."
They both turn towards you. A lithe young woman with short pink hair grunts and stamps her foot into the ground. "LET'S DO THIS."
The blond makes a motion to stop her. "Easy there, Maylene." He approaches you and offers a firm handshake. "Hi there, I'm Birkal!" he says, brimming with enthusiasm. "Welcome to Nowhere in Particular. Or more formally, welcome to Fight Gym. Let me give you a quick rundown on the rules here."
"Rule Number One: You do not talk about Fight Gym."
"Rule Number Two: Each Pokemon battles for the knock out. Here at Fight Gym, if a damaging combination brings its opponent's HP to zero and scores a KO, that move has no cooldown. Passive damage from combinations will not work; the combination must KO outright with damage output alone. Go nuts."
"Rule Number Three: All Fighting-type Pokemon can equip Expert Belt or Black Belt on top of their held item. They've trained hard enough that they've earned their stripes."
"Rule Number Four: This one's a flurry of minor rules, so stick with me here. All Special Attacks cost two more energy. Our low ceiling prevents Bounce, Sky Drop, and Fly from being used entirely. Fire-types and Dark-types have a flat 10% accuracy boost due to the darkness. Vacuum Wave and Mach Punch receive a +1 priority boost. And finally, Hidden Power is a physical-type move down here."
"Think you can handle all that?" Birkal asks with a smile. "Let me know if you have any questions."
"UGH, SHUT UP," Maylene shouts angrily. A small crowd emerges from the shadows; their interest is piqued. "ENOUGH CHAT. LET'S GET THIS FIGHT STARTED."
Leader Birkal:
Bakom | Scrafty (M)
Bakom is an exotic style of Peruvian street fighting that values hidden weapons and deception. It utilizes tactics from jujutsu, and aims to attack with power in order to disrupt an opponent's equilibrium. Confrontations typically end in death. Scrafty learned his name by scoring a ORKO in its first battle versus IssacCross.
[Nature]
Brave (+1 Atk | -15% Speed | -10% Evasion)
[Type]
Fighting | Dark
[Abilities]
Shed Skin
Moxie
Intimidate (✓)
[Stats]Moxie
Intimidate (✓)
HP: 100
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 2
SpD: Rank 4
Spe: 50 (-)
S&W: 2 | 3
Total: 18
[Tokens]Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 2
SpD: Rank 4
Spe: 50 (-)
S&W: 2 | 3
Total: 18
EC: 6 | 6
AC: 5 | 5
MC: 0
[Learned Moves]AC: 5 | 5
MC: 0
[48 | 81]
Amnesia
Brick Break
Bulk Up
Chip Away
Counter
Crunch
Detect
Dig
Double Team
Dragon Dance
Dragon Tail
Drain Punch
Dual Chop
Facade
Fake Out
Feint Attack
Fire Punch
Focus Punch
Foul Play
Headbutt
Head Smash
High Jump Kick
Ice Punch
Iron Head
Iron Tail
Knock Off
Leer
Low Kick
Low Sweep
Payback
Poison Jab
Power-Up Punch
Protect
Quick Guard
Rest
Retaliate
Roar
Rock Climb
Rock Slide
Sand-Attack
Scary Face
Smack Down
Snatch
Spite
Stone Edge
Substitute
Super Fang
Swagger
Taunt
Thief
Thunder Punch
Torment
Toxic
Zen Headbutt
[Unknown Moves]Amnesia
Brick Break
Bulk Up
Chip Away
Counter
Crunch
Detect
Dig
Double Team
Dragon Dance
Dragon Tail
Drain Punch
Dual Chop
Facade
Fake Out
Feint Attack
Fire Punch
Focus Punch
Foul Play
Headbutt
Head Smash
High Jump Kick
Ice Punch
Iron Head
Iron Tail
Knock Off
Leer
Low Kick
Low Sweep
Payback
Poison Jab
Power-Up Punch
Protect
Quick Guard
Rest
Retaliate
Roar
Rock Climb
Rock Slide
Sand-Attack
Scary Face
Smack Down
Snatch
Spite
Stone Edge
Substitute
Super Fang
Swagger
Taunt
Thief
Thunder Punch
Torment
Toxic
Zen Headbutt
[Gen 6]
Attract
Confide
Dark Pulse
Dragon Claw
Dual Chop
Fling
Focus Blast
Foul Play
Frustration
Giga Impact
Grass Knot
Hidden Power
Hyper Beam
Incinerate
Rain Dance
Return
Rock Smash
Rock Tomb
Round
Sludge Bomb
Snarl
Strength
Sunny Day
Work Up
[Gen 5]
Dragon Pulse
Iron Defense
Outrage
Sleep Talk
Snore
[64 MC]
Attract
Confide
Dark Pulse
Dragon Claw
Dual Chop
Fling
Focus Blast
Foul Play
Frustration
Giga Impact
Grass Knot
Hidden Power
Hyper Beam
Incinerate
Rain Dance
Return
Rock Smash
Rock Tomb
Round
Sludge Bomb
Snarl
Strength
Sunny Day
Work Up
[Gen 5]
Dragon Pulse
Iron Defense
Outrage
Sleep Talk
Snore
[64 MC]
Tinku | Tomohawk (F)
Tinku derives from ancient traditions in the Andes; the word literally means "encounter" in the Quechua dialect. The form of this art is rhythmic, artistically adorned, and violent. Females rarely perform in Tinku; but Tomohawk is an exception. She earned her name through changing the ebb and flow of the Fighting Gym Qualifier against deadfox081.
[Nature]
Modest (+1 SpA | -Atk)
[Type]
Flying | Fighting
[Abilities]
Intimidate
Prankster
Justified (✓)
[Stats]Prankster
Justified (✓)
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
S&W: 2 | 3
Total: 19
[Tokens]Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
S&W: 2 | 3
Total: 19
EC: 6 | 6
AC: 5 | 5
MC: 1
[Learned Moves]AC: 5 | 5
MC: 1
[61 | 86]
Aerial Ace
After You
Air Slash
Aura Sphere
Baby-Doll Eyes
Baton Pass
Brick Break
Bulldoze
Confuse Ray
Double Team
Earth Power
Facade
Flash
Fly
Focus Blast
Focus Energy
Fury Swipes
Grass Knot
Harden
Haze
Healing Wish
Heat Wave
Hidden Power [Ice]
Hurricane
Hyper Beam
Hyper Voice
Incinerate
Iron Tail
Last Resort
Memento
Morning Sun
Nature Power
Noble Roar
Protect
Quash
Rain Dance
Rapid Spin
Reflect
Rest
Roar
Rock Slide
Rock Smash
Roost
Safeguard
Scratch
Sky Drop
Sleep Talk
Snatch
Solar Beam
Stealth Rock
Steel Wing
Substitute
Sunny Day
Swagger
Tailwind
Taunt
Thief
Toxic
Whirlwind
Work Up
Yawn
[Unknown Moves]Aerial Ace
After You
Air Slash
Aura Sphere
Baby-Doll Eyes
Baton Pass
Brick Break
Bulldoze
Confuse Ray
Double Team
Earth Power
Facade
Flash
Fly
Focus Blast
Focus Energy
Fury Swipes
Grass Knot
Harden
Haze
Healing Wish
Heat Wave
Hidden Power [Ice]
Hurricane
Hyper Beam
Hyper Voice
Incinerate
Iron Tail
Last Resort
Memento
Morning Sun
Nature Power
Noble Roar
Protect
Quash
Rain Dance
Rapid Spin
Reflect
Rest
Roar
Rock Slide
Rock Smash
Roost
Safeguard
Scratch
Sky Drop
Sleep Talk
Snatch
Solar Beam
Stealth Rock
Steel Wing
Substitute
Sunny Day
Swagger
Tailwind
Taunt
Thief
Toxic
Whirlwind
Work Up
Yawn
[Level Up]
Submission
Superpower
[Gen 6]
Acrobatics
Attract
Bulk Up
Confide
Earthquake
Echoed Voice
False Swipe
Fling
Frustration
Giga Impact
Power-Up Punch
Retaliate
Return
Rock Tomb
Round
Strength
[Gen 5]
Air Cutter
Bounce
Covet
Drain Punch
Sky Attack
Snore
Uproar
[55 MC]
Submission
Superpower
[Gen 6]
Acrobatics
Attract
Bulk Up
Confide
Earthquake
Echoed Voice
False Swipe
Fling
Frustration
Giga Impact
Power-Up Punch
Retaliate
Return
Rock Tomb
Round
Strength
[Gen 5]
Air Cutter
Bounce
Covet
Drain Punch
Sky Attack
Snore
Uproar
[55 MC]
Savate | Gallade (M)
Literally "old shoe" in French, savate is a form of fighting that is adapted to circumvent the death penalty of fighting with a closed fist. It is defined by its clever techniques and versatile offense. Savate learned his name by outwitting numerous foes in Maylene's first battle as Gym Leader.
[Nature]Naive (+15% Spe | +10% Accuracy | -1 SpD)
[Type]
Psychic | Fighting
[Abilities]
Steadfast
Justified
[Stats]Justified
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 3
SpD: Rank 3 (-)
Spe: 92 (+)
S&W: 3 | 4
Total: 21
[Tokens]Atk: Rank 5
Def: Rank 3
SpA: Rank 3
SpD: Rank 3 (-)
Spe: 92 (+)
S&W: 3 | 4
Total: 21
EC: 9 | 9
AC: 5 | 5
MC: 1
[Learned Moves]AC: 5 | 5
MC: 1
[106 | 129]
Aerial Ace
Ally Switch
Brick Break
Bulldoze
Calm Mind
Charge Beam
Close Combat
Confuse Ray
Confusion
Dazzling Gleam
Destiny Bond
Disable
Double-Edge
Double Team
Drain Punch
Dream Eater
Dual Chop
Earthquake
Encore
Endure
Facade
False Swipe
Feint
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Fury Cutter
Future Sight
Giga Impact
Grass Knot
Growl
Grudge
Heal Pulse
Helping Hand
Hidden Power [Fire]
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Knock Off
Leaf Blade
Leer
Light Screen
Low Kick
Low Sweep
Lucky Chant
Magical Leaf
Magic Coat
Magic Room
Mean Look
Memento
Mimic
Nightmare
Night Slash
Pain Split
Poison Jab
Power-Up Punch
Protect
Psych Up
Psychic
Psycho Cut
Psyshock
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return
Rock Slide
Rock Smash
Safeguard
Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam
Skill Swap
Slash
Sleep Talk
Snatch
Stone Edge
Stored Power
Substitute
Sunny Day
Swords Dance
Synchronize
Taunt
Telekinesis
Teleport
Theif
Thunderbolt
ThunderPunch
Thunder Wave
Torment
Toxic
Trick
Trick Room
Vacuum Wave
Will-O-Wisp
Wish
Wonder Room
X-Scissor
Zen Headbutt
[Unknown Moves]Aerial Ace
Ally Switch
Brick Break
Bulldoze
Calm Mind
Charge Beam
Close Combat
Confuse Ray
Confusion
Dazzling Gleam
Destiny Bond
Disable
Double-Edge
Double Team
Drain Punch
Dream Eater
Dual Chop
Earthquake
Encore
Endure
Facade
False Swipe
Feint
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Fury Cutter
Future Sight
Giga Impact
Grass Knot
Growl
Grudge
Heal Pulse
Helping Hand
Hidden Power [Fire]
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Knock Off
Leaf Blade
Leer
Light Screen
Low Kick
Low Sweep
Lucky Chant
Magical Leaf
Magic Coat
Magic Room
Mean Look
Memento
Mimic
Nightmare
Night Slash
Pain Split
Poison Jab
Power-Up Punch
Protect
Psych Up
Psychic
Psycho Cut
Psyshock
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return
Rock Slide
Rock Smash
Safeguard
Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam
Skill Swap
Slash
Sleep Talk
Snatch
Stone Edge
Stored Power
Substitute
Sunny Day
Swords Dance
Synchronize
Taunt
Telekinesis
Teleport
Theif
Thunderbolt
ThunderPunch
Thunder Wave
Torment
Toxic
Trick
Trick Room
Vacuum Wave
Will-O-Wisp
Wish
Wonder Room
X-Scissor
Zen Headbutt
[Current Gen]
Attract
Bulk Up
Charm
Confide
Cut
Echoed Voice
Frustration
Rock Tomb
Round
Strength
Swagger
[Previous Gen]
Body Slam
Captivate
Defense Curl
Headbutt
Misty Terrain
Mud-Slap
Natural Gift
Secret Power
Snore
Swift
Work Up
[Event]
Sing
[58 MC]
Attract
Bulk Up
Charm
Confide
Cut
Echoed Voice
Frustration
Rock Tomb
Round
Strength
Swagger
[Previous Gen]
Body Slam
Captivate
Defense Curl
Headbutt
Misty Terrain
Mud-Slap
Natural Gift
Secret Power
Snore
Swift
Work Up
[Event]
Sing
[58 MC]
Wen-Do | Conkeldurr (F)
Wen-Do is a form of self-defense for women through various martial arts techniques from around the globe. This form aims to empower women to defend themselves from domestic violence, while supporting one another in their daily lives. Conkeldurr learned her name by defeating two enemies (and almost a third) in the Fighting Gym Qualifiers versus deadfox081.
[Nature]
Adamant (+Atk | -SpA)
[Type]
Fighting
[Abilities]
Guts
Sheer Force
Iron Fist (✓)
[Stats]Sheer Force
Iron Fist (✓)
HP: 110
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 45
S&W: 3 | 4
Total: 19
[Tokens]Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 45
S&W: 3 | 4
Total: 19
EC: 9 | 9
AC: 5 | 5
MC: 0
[Learned Moves]AC: 5 | 5
MC: 0
[67 | 71]
Bide
Block
Brick Break
Bulk Up
Bulldoze
Chip Away
Comet Punch
Counter
Cross Chop
Detect
Dig
Double Team
Drain Punch
Dynamic Punch
Earthquake
Endure
Facade
Fire Punch
Fling
Focus Blast
Focus Energy
Focus Punch
Force Palm
Foresight
Frustration
Giga Impact
Grass Knot
Hammer Arm
Helping Hand
Hidden Power [Steel]
Hyper Beam
Ice Punch
Knock Off
Leer
Low Kick
Low Sweep
Mach Punch
Payback
Poison Jab
Pound
Power-Up Punch
Protect
Rain Dance
Rest
Retaliate
Return
Reversal
Rock Slide
Rock Throw
Rock Tomb
Rock Smash
Scary Face
Sleep Talk
Smack Down
Smelling Salts
Snore
Stone Edge
Strength
Substitute
Sunny Day
Superpower
Taunt
Thunder Punch
Toxic
Wake-Up Slap
Wide Guard
Work Up
[Unknown Moves]Bide
Block
Brick Break
Bulk Up
Bulldoze
Chip Away
Comet Punch
Counter
Cross Chop
Detect
Dig
Double Team
Drain Punch
Dynamic Punch
Earthquake
Endure
Facade
Fire Punch
Fling
Focus Blast
Focus Energy
Focus Punch
Force Palm
Foresight
Frustration
Giga Impact
Grass Knot
Hammer Arm
Helping Hand
Hidden Power [Steel]
Hyper Beam
Ice Punch
Knock Off
Leer
Low Kick
Low Sweep
Mach Punch
Payback
Poison Jab
Pound
Power-Up Punch
Protect
Rain Dance
Rest
Retaliate
Return
Reversal
Rock Slide
Rock Throw
Rock Tomb
Rock Smash
Scary Face
Sleep Talk
Smack Down
Smelling Salts
Snore
Stone Edge
Strength
Substitute
Sunny Day
Superpower
Taunt
Thunder Punch
Toxic
Wake-Up Slap
Wide Guard
Work Up
[Gen 6]
Attract
Confide
Round
Swagger
[8 MC]
Attract
Confide
Round
Swagger
[8 MC]
Aikido Lucario (M)
Practice primarily in Japan, Aikido is the combination of martial arts with philosophical beliefs. The form creates shifts in momentum to stop incoming assaults. Those who have perfected this art are said to have a harmonious spirit. Lucario learned its name by taking out Gerard's Mega Gardevoir and severely hampering his Aurumoth in the Best of Best Tournament: Round 1.
[Nature]
Naive (-SpD | +Spe | +12% Accuracy | +19% Accuracy [Mega])
[Type]
Fighting | Steel
[Abilities]
Steadfast
Inner Focus
Justified (✓)
Adaptability [Mega]
[Stats]Inner Focus
Justified (✓)
Adaptability [Mega]
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 104 (+)
S&W: 3 | 4
Total: 20
[Mega Stats]Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 104 (+)
S&W: 3 | 4
Total: 20
HP: 100
Atk: Rank 6
Def: Rank 3
SpA: Rank 5
SpD: Rank 2 (-)
Spe: 129 (+)
S&W: 3 | 4
Total: 24
[Tokens]Atk: Rank 6
Def: Rank 3
SpA: Rank 5
SpD: Rank 2 (-)
Spe: 129 (+)
S&W: 3 | 4
Total: 24
EC: 6 | 6
AC: 5 | 5
MC: 0
[Learned Moves]AC: 5 | 5
MC: 0
[76 | 102]
Agility
Aura Sphere
Blaze Kick
Bonemerang
Bone Rush
Brick Break
Bulk Up
Bulldoze
Bullet Punch
Circle Throw
Close Combat
Copycat
Counter
Cross Chop
Crunch
Dark Pulse
Detect
Dig
Double Team
Dragon Pulse
Drain Punch
Dual Chop
Earthquake
Endure
Extreme Speed
Facade
Flash Cannon
Feint
Final Gambit
Focus Blast
Focus Punch
Force Palm
Foresight
Giga Impact
Heal Pulse
Helping Hand
Hidden Power [Grass]
High Jump Kick
Hyper Beam
Ice Punch
Iron Tail
Low Kick
Low Sweep
Magnet Rise
Me First
Metal Claw
Metal Sound
Mind Reader
Nasty Plot
Payback
Poison Jab
Power-Up Punch
Protect
Psychic
Quick Attack
Quick Guard
Rain Dance
Rest
Reversal
Roar
Rock Slide
Rock Smash
Role Play
Screech
Shadow Ball
Shadow Claw
Sleep Talk
Stone Edge
Sky Uppercut
Substitute
Swords Dance
Thunder Punch
Toxic
Vacuum Wave
Water Pulse
Zen Headbutt
[Unknown Moves]Agility
Aura Sphere
Blaze Kick
Bonemerang
Bone Rush
Brick Break
Bulk Up
Bulldoze
Bullet Punch
Circle Throw
Close Combat
Copycat
Counter
Cross Chop
Crunch
Dark Pulse
Detect
Dig
Double Team
Dragon Pulse
Drain Punch
Dual Chop
Earthquake
Endure
Extreme Speed
Facade
Flash Cannon
Feint
Final Gambit
Focus Blast
Focus Punch
Force Palm
Foresight
Giga Impact
Heal Pulse
Helping Hand
Hidden Power [Grass]
High Jump Kick
Hyper Beam
Ice Punch
Iron Tail
Low Kick
Low Sweep
Magnet Rise
Me First
Metal Claw
Metal Sound
Mind Reader
Nasty Plot
Payback
Poison Jab
Power-Up Punch
Protect
Psychic
Quick Attack
Quick Guard
Rain Dance
Rest
Reversal
Roar
Rock Slide
Rock Smash
Role Play
Screech
Shadow Ball
Shadow Claw
Sleep Talk
Stone Edge
Sky Uppercut
Substitute
Swords Dance
Thunder Punch
Toxic
Vacuum Wave
Water Pulse
Zen Headbutt
[Level]
Calm Mind
[Gen 6]
Attract
Confide
Fling
Frustration
Hone Claws
Retaliate
Return
Rock Tomb
Round
Strength
Sunny Day
Swagger
[Gen 5]
Captivate
Fury Cutter
Headbutt
Iron Defense
Mud-Slap
Natural Gift
Rock Climb
Secret Power
Snore
Swift
Work Up
[Egg]
Bite
Follow Me
[80 MC]
Calm Mind
[Gen 6]
Attract
Confide
Fling
Frustration
Hone Claws
Retaliate
Return
Rock Tomb
Round
Strength
Sunny Day
Swagger
[Gen 5]
Captivate
Fury Cutter
Headbutt
Iron Defense
Mud-Slap
Natural Gift
Rock Climb
Secret Power
Snore
Swift
Work Up
[Egg]
Bite
Follow Me
[80 MC]
Heracross (F)
[Nature]
Jolly (+Spe | -SpA | +11% Accuracy | +9% Accuracy (Mega))
[Type]
Bug | Fighting
[Abilities]Swarm
Guts
Moxie (✓)
Skill Link (Mega)
[Stats]Guts
Moxie (✓)
Skill Link (Mega)
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 98 (+)
S&W: 3 | 4
Total: 19
[Mega Stats]Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 98 (+)
S&W: 3 | 4
Total: 19
HP: 100
Atk: Rank 8
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 87 (+)
S&W: 3 | 4
Total: 24
[Tokens]Atk: Rank 8
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 87 (+)
S&W: 3 | 4
Total: 24
EC: 0
AC: 5 | 5
MC: 0
[Learned Moves]AC: 5 | 5
MC: 0
[50 | 82]
Aerial Ace
Arm Thrust
Bide
Brick Break
Bulk Up
Bulldoze
Bullet Seed
Chip Away
Close Combat
Counter
Detect
Dig
Double Team
Earthquake
Endure
Facade
Flail
Focus Punch
Fury Attack
Giga Impact
Harden
Helping Hand
Horn Attack
Knock Off
Leer
Megahorn
Mimic
Night Slash
Pin Missile
Protect
Pursuit
Rain Dance
Rest
Revenge
Reversal
Rock Blast
Rock Slide
Rock Tomb
Seismic Toss
Shadow Claw
Sleep Talk
Smack Down
Struggle Bug
Substitute
Sunny Day
Tackle
Take Down
Thief
Toxic
Vacuum Wave
[Unknown Moves]Aerial Ace
Arm Thrust
Bide
Brick Break
Bulk Up
Bulldoze
Bullet Seed
Chip Away
Close Combat
Counter
Detect
Dig
Double Team
Earthquake
Endure
Facade
Flail
Focus Punch
Fury Attack
Giga Impact
Harden
Helping Hand
Horn Attack
Knock Off
Leer
Megahorn
Mimic
Night Slash
Pin Missile
Protect
Pursuit
Rain Dance
Rest
Revenge
Reversal
Rock Blast
Rock Slide
Rock Tomb
Seismic Toss
Shadow Claw
Sleep Talk
Smack Down
Struggle Bug
Substitute
Sunny Day
Tackle
Take Down
Thief
Toxic
Vacuum Wave
[Level]
TBD
[Gen 6]
TBD
[TBD MC]
TBD
[Gen 6]
TBD
[TBD MC]
Blaziken (F)
[Nature]
Sassy (+SpD | -Spe | -10% Evasion)
[Type]
Fire | Fighting
[Abilities]
Blaze
Speed Boost (✓)
[Stats]Speed Boost (✓)
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 4
SpD: Rank 4 (+)
Spe: 69 (-)
S&W: 3 | 4
Total: 21
[Mega Stats]Atk: Rank 5
Def: Rank 3
SpA: Rank 4
SpD: Rank 4 (+)
Spe: 69 (-)
S&W: 3 | 4
Total: 21
HP: 100
Atk: Rank 7
Def: Rank 3
SpA: Rank 5
SpD: Rank 4 (+)
Spe: 86 (-)
S&W: 3 | 4
Total: 25
[Tokens]Atk: Rank 7
Def: Rank 3
SpA: Rank 5
SpD: Rank 4 (+)
Spe: 86 (-)
S&W: 3 | 4
Total: 25
EC: 9 | 9
AC: 5 | 5
MC: 0
[Learned Moves]AC: 5 | 5
MC: 0
[63 | 107]
Aerial Ace
Blaze Kick
Bounce
Brave Bird
Brick Break
Bulk Up
Counter
Curse
Dig
Double Kick
Double Team
Earthquake
Ember
Endure
Facade
Feint
Fire Blast
Fire Punch
Fire Spin
Flamethrower
Flare Blitz
Focus Blast
Focus Energy
Focus Punch
Giga Impact
Growl
Hidden Power [Ice]
High Jump Kick
Hyper Beam
Incinerate
Knock Off
Low Kick
Low Sweep
Mirror Move
Night Slash
Overheat
Peck
Poison Jab
Power-Up Punch
Protect
Quick Attack
Rest
Return
Reversal
Roar
Rock Slide
Role Play
Sand Attack
Scratch
Shadow Claw
Sky Uppercut
Slash
Slash
Sleep Talk
Solar Beam
Stone Edge
Substitute
Sunny Day
Superpower
Thunder Punch
Toxic
Vacuum Wave
Will-O-Wisp
[Unknown Moves]Aerial Ace
Blaze Kick
Bounce
Brave Bird
Brick Break
Bulk Up
Counter
Curse
Dig
Double Kick
Double Team
Earthquake
Ember
Endure
Facade
Feint
Fire Blast
Fire Punch
Fire Spin
Flamethrower
Flare Blitz
Focus Blast
Focus Energy
Focus Punch
Giga Impact
Growl
Hidden Power [Ice]
High Jump Kick
Hyper Beam
Incinerate
Knock Off
Low Kick
Low Sweep
Mirror Move
Night Slash
Overheat
Peck
Poison Jab
Power-Up Punch
Protect
Quick Attack
Rest
Return
Reversal
Roar
Rock Slide
Role Play
Sand Attack
Scratch
Shadow Claw
Sky Uppercut
Slash
Slash
Sleep Talk
Solar Beam
Stone Edge
Substitute
Sunny Day
Superpower
Thunder Punch
Toxic
Vacuum Wave
Will-O-Wisp
[Current Gen]
???
[Previous Gen]
???
[Event]
???
[?? MC]
???
[Previous Gen]
???
[Event]
???
[?? MC]
Challenger Deadfox081:
Tomohawk [Woosh] (M)
Nature: Modest (+1 SpA, -1 Atk)
Type: Flying/Fighting
Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 6/6
MC: 0
DC: 5/5
Abilities: Intimidate, Prankster, Justified (H)
Attacks (47):
PHYSICAL
Aerial Ace
Bounce
Brick Break
Fly
Fury Swipes
Return
Rock Smash
Rock Tomb
Sky Attack
Sky Drop
Superpower
SPECIAL
Air Slash
Aura Sphere
Earth Power
Focus Blast
Grass Knot
Heat Wave
Hidden Power [Rock]
Hurricane
Hyper Voice
Incinerate
Solarbeam
Uproar
OTHER
After You
Confuse Ray
Double Team
Focus Energy
Harden
Morning Sun
Quash
Protect
Rain Dance
Rapid Spin
Reflect
Rest
Roar
Roost
Safeguard
Sleep Talk
Snatch
Stealth Rock
Sunny Day
Tailwind
Taunt
Toxic
Whirlwind
Yawn
RAID
Dispel
Crobat [Sucker] (M)
Nature: Hasty (+15% Speed, +26% Accuracy, -1 Def)
Type: Poison/Flying
Stats:
HP: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 150 (130*1.15)
Size Class: 4
Weight Class: 4
Base Rank Total: 20
EC: 9/9
MC: 0
DC: 5/5
Abilities: Inner Focus, Infiltrator (H)
Attacks (35):
PHYSICAL
Acrobatics
Astonish
Bite
Brave Bird
Cross Poison
Fly
Leech Life
Poison Fang
Quick Attack
Sky Attack
Super Fang
U-Turn
Wing Attack
Zen Headbutt
SPECIAL
Air Cutter
Air Slash
Dark Pulse
Giga Drain
Heat Wave
Shadow Ball
Sludge Bomb
Swift
Venoshock
OTHER
Confuse Ray
Defog
Double Team
Endure
Hypnosis
Protect
Roost
Snatch
Substitute
Supersonic
Taunt
Torment
Toxic
Gallade [Shank] (M)
Nature: Relaxed (+1 Def, -15% Spe, -10% Eva)
Type: Psychic/Fighting
Stats:
HP: 100
Atk: Rank 5
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 4
Spe: 69 (80/1.15)
Size Class: 3
Weight Class: 4
Base Rank Total: 21
EC: 9/9
MC: 0
DC: 5/5
Abilities: Steadfast, Justified (H)
Attacks (45):
PHYSICAL
Brick Break
Close Combat
Drain Punch
Earthquake
Feint
Fury Cutter
Ice Punch
Knock Off
Leaf Blase
Night Slash
Psycho Cut
Slash
Stone Edge
Thunder Punch
Zen Headbutt
SPECIAL
Confusion
Focus Blast
Magical Leaf
Psychic
Psyshock
Shadow Ball
Stored Power
Thunderbolt
OTHER
Calm Mind
Confuse Ray
Disable
Double Team
Encore
Endure
Growl
Heal Pulse
Light Screen
Imprison
Lucky Chant
Magic Coat
Pain Split
Protect
Reflect
Snatch
Substitute
Taunt
Teleport
Thunder Wave
Toxic
Will-O-Wisp
RAID
Dispel
Braviary [Predator] (M)
Nature: Jolly (+15% Spe, +10% Acc, -1 SpA)
Type: Normal/Flying
Stats:
HP: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 92 (80*1.15)
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: 6/6
MC: 0
DC: 5/5
Abilities: Keen Eye, Sheer Force, Defiant (H)
Attacks (23):
PHYSICAL
Aerial Ace
Brave Bird
Crush Claw
Fly
Fury Attack
Peck
Rock Slide
Sky Attack
Sky Drop
Superpower
U-Turn
Wing Attack
SPECIAL
Air Slash
Heat Wave
OTHER
Defog
Double Team
Hone Claws
Leer
Protect
Roost
Scary Face
Substitute
Whirlwind
Coinflip says Birkal sends out first.
1. Birkal sends out and equips
2. Deadfox does the same, and gives orders
3. Birkal orders
4. I orders