Best ability for Noivern?
I'd say Infiltrator, definitely for singles.Best ability for Noivern?
If you are scouting with U-Turn then Frisk is a good option.Best ability for Noivern?
Yea, but the attacking side is better from Vaporeon.Ho right but i think that regenerator/healer is pretty good as well right?
Vaporeon has higher Special bulk, and is an actual offensive threat with 110 Sp. Atk, allowing it to do things like KO Garchomp with Ice Beam. Water Absorb lets it wall other Water types like Gyarados better, and has no fear of Scald burning it. Things like Heal Bell help as well.I have a question: why people prefer Vaporeon on OU and not Alomomola? Like Alomomola has a much better hp and def stat and can offer the similar rolles that vaporeon does.
She can learn wish,toxic,even knock off! If the reason Alomomola isn't really in use is because of his sp def stat so it kind of suck to have 45 at tgat while vaporeon can offer a mixed wall,but on the physical water bulky pokemon i think Alomomola is better no?
Frisk is funny with hit and run sets like Specs and U-Turn. Good in Doubles too for checking half your foe's team at once.Best ability for Noivern?
Yea i forgot the offensive power and the idea of hitting Ferrothorn with soak is an awesome one! My Alomomola is running knock off,wish,toxic and protect.Vaporeon has higher Special bulk, and is an actual offensive threat with 110 Sp. Atk, allowing it to do things like KO Garchomp with Ice Beam. Water Absorb lets it wall other Water types like Gyarados better, and has no fear of Scald burning it. Things like Heal Bell help as well.
Alololololololololomola IS physically bulkier with a Regenerator+Wish combo to boot, but has no offensive power, at all, and everything and their mom can set up on it. Lower special bulk means pretty much any special attacker is a threat, unlike Vaporeon and its solid 130/95 special bulk that doesn't need much help to take a hit. Alomomola has Soak whcih is nice too. Walled by Ferrothorn? Soak and run away laughing.
I can breed you one for keeps. Give me a sec :)Does anyone have a Hasty synchronizer I can borrow against Yveltal?
I believe it remains poisoned, but don't quote me on that (too lazy to look it up).If i am using a soak on a steel type and than i poisone him, when he will switch out he will return to be a steel type and the posione will dissapir?
it remains poisenedIf i am using a soak on a steel type and than i poisone him, when he will switch out he will return to be a steel type and the posione will dissapir?
60?!HP 60, not 68. And yes.
HP base power has been nerfed to 60 BP this gen :360?!
Hmmmm..... That's very strange. But the Metalkid.info website says 68 Fire Hidden power with this iv set.
It will always be 60 in this gen.60?!
Hmmmm..... That's very strange. But the Metalkid.info website says 68 Fire Hidden power with this iv set.
I'd say keep, though I'm no expert on what HP Fire is going to hit for Vivillon (BESIDES Ferrothorn and Scizor, other bugs).Well guys, what do you think of this one? Should I keep it or throw it away? :)
Nature: Timid
Gender: Female
Ability: Compound Eyes
HP: Fire - 68
IV's: 30-31/04/31/30/31/30
HP got nerfed to 60 across the board in 6th gen. =/60?!
Hmmmm..... That's very strange. But the Metalkid.info website says 68 Fire Hidden power with this iv set.
HP base power has been nerfed to 60 BP this gen :3
It will always be 60 in this gen.
I'd say keep, though I'm no expert on what HP Fire is going to hit for Vivillon (BESIDES Ferrothorn and Scizor, other bugs).
Anyway, Sakuretsu says: keep it!
EDIT:
4x weakness to [being] Greninja'd
Ahhh..... I see. Thanks guys.HP got nerfed to 60 across the board in 6th gen. =/
it's not useless...just not as good. It's more of a 'catch a counter coming in' instead of a really good coverage move. It still does loads damage if it's 4x effective and it's coming off a decent sp atk stat thoughAhhh..... I see. Thanks guys.
Agonist - Thank you as well.
Since it's 60 in this generation, does that the Hidden power is useless?