Srn9130 - my responses in
italics.
So heatran needs to run a subpar move to stand a chance against char-y (toxic is usually better to hit stuff, still hits talon bar Taunt talon).
Chansey is pressured incredibly by char-y (and its popular teammates, like pursuit sharp) as is, and it loses to one pokemon, which is also a mega.
When you only have two solid switch-ins to a mon, then yes, it is nigh uncounterable.
I didn't say that it wasn't, I was pointing out that neither of those are beaten by Char Y if used accordingly. And honestly, Toxic hurts M-Char Y just as much, as Heatran can stall it with Protect (if using Focus Blast), or merely switch. Earthquake does beat Heatran, i've acknowledged this.
They do not play the same role AT ALL lol
First off, one notable thing that wow char-y beats that wow char-x does not is LANDORUS. That's pretty damn huge.
252 SpA Life Orb Sheer Force Landorus Psychic vs. 116 HP / 0 SpD Mega Charizard Y: 135-160 (41.4 - 49%) -- guaranteed 3HKO
Ofc you need rocks off the field, but that more or less applies to bulky wisp char-x as well.
and just because one of the most popular physical set-up sweepers, char-x, can't be burned, it doesn't mean burning as a whole is obsolete lol.
They both have different roles, and shouldn't really be compared.
Ok, so maybe I'm a bit off here, but why in god's name would you ever keep Char X in on a Landorus of all things? Is this trying to prove something, because:
- 252 SpA Life Orb Sheer Force Landorus Psychic vs. 4 HP / 0 SpD Mega Charizard Y: 135-160 (45.3 - 53.6%) -- 38.7% chance to 2HKO
it takes Psychic anyways. And, you're forgetting Sludge Wave, which is more powerful than Psychic:
- 252 SpA Life Orb Sheer Force Landorus Sludge Wave vs. 4 HP / 0 SpD Mega Charizard Y: 143-169 (47.9 - 56.7%) -- 87.5% chance to 2HKO
- 252 SpA Life Orb Sheer Force Landorus Sludge Wave vs. 116 HP / 0 SpD Mega Charizard Y: 143-169 (43.8 - 51.8%) -- 10.9% chance to 2HKO
Sludge Wave is common on Landorus too, and it has a chance to 2HKO, so, what's your point here? And I never ever said that burning was bad, I said that Char X can't be burned, which decreases it a bit because of how amazing it is. Ofc Will-O-Wisp is never a bad thing (except on Flash Fire Pokmon ofc), but still not doing anything to Char X and letting it set up on you is just a big as deal as being KOed by Landorus. Dragon Claw 2HKOes it, leaving a dent before it goes down, and 252+ Char X's do even more and leave a very large dent before dying. Also, you can create mindgames pre-mega evolving because:
- 252 SpA Life Orb Sheer Force Landorus Sludge Wave vs. 248 HP / 140+ SpD Charizard: 144-170 (40.1 - 47.3%) -- guaranteed 3HKO
So you're not 100% right on Landorus beating it pre-Mega Evolving. Also, you missed another thing, it commonly carries Rock Slide:
- 0 Atk Life Orb Sheer Force burned Landorus Rock Slide vs. 116 HP / 0 Def Mega Charizard Y: 273-322 (83.7 - 98.7%) -- guaranteed 2HKO
And while we're doing Rock Slide:
- 0 Atk Life Orb Sheer Force burned Landorus Rock Slide vs. 248 HP / 0 Def Mega Charizard X: 103-121 (28.6 - 33.7%) -- 0.5% chance to 3HKO
Why did you even mention Landorus? Because M-Char Y can stay in? It can barely stay in out of fear of Rock Slide, Sludge Wave 2HKOes any set without HP investment, and Char X never stays in on it.
Mega venu straight counters azu, other grass/poisons, like amoong, do exceptionally well, although at +6 the counter list obviously goes down a lot lol. Azu has plenty of trouble with ferro, mega zor (unless cb waterfall), and skarm a bit too.
You are correct about Amoonguss, although it isn't too terribly common nowadays. However:
- 252+ Atk Choice Band Huge Power Azumarill Superpower vs. 252 HP / 252+ Def Ferrothorn: 284-336 (80.6 - 95.4%) -- 12.5% chance to OHKO after Stealth Rock
- 252+ Atk Choice Band Huge Power Azumarill Waterfall vs. 252 HP / 0 Def Mega Scizor: 178-211 (51.7 - 61.3%) -- guaranteed 2HKO after Stealth Rock
- 252+ Atk Choice Band Huge Power Azumarill Waterfall vs. 252 HP / 252+ Def Mega Scizor: 135-160 (39.2 - 46.5%) -- 31.3% chance to 2HKO after Stealth Rock
- 252+ Atk Choice Band Huge Power Azumarill Waterfall vs. 252 HP / 252+ Def Skarmory: 135-160 (40.4 - 47.9%) -- 58.2% chance to 2HKO after Stealth Rock
They all have a chance to be 2HKOed, I wouldn't call Pokemon Azumarill has trouble with, except for M-Zor, which can Bullet Punch it, but it still can't switch in.
Mega Mawile has to either use sub or SD, is incredibly slow, very reliant on sucker punch, and extremely suspectible to quick burns from things like rotom-w. Nothing can switch-in, yeah, but its not impossible to handle. Remember, you can play mindgames and all, but you actually have to
win them. If you don't win these mindgames, you're usually put in a really crappy position, and the risk factor involved with being incredibly reliant on sucker punch is very unattractive.
It often uses Substitute in my experience, and it is super good at this, you have to kill its sub before getting to it, easing the mind game with Sucker Punch and allowing the use for Focus Punch to beat Steel-types. Substitute blocks the Will-O-Wisps, and Mawile does not stay in on things carrying it anyways. And you said it yourself, nothing can safely switch into it, proving again what I said. And to be completely honest, I don't rely on Sucker Punch when using M-Mawile, because Substitute / Play Rough / Fire Fang are all pretty much needed in my opinion, and I forgo Sucker Punch sometimes specifically for Focus Punch or Knock Off, which are both very useful. But yeah, Mawile lacks 'true counters' as well.
Mega Gyara 2hko'ing everything at +1 lelelelel Say hello to mah nigga chesnut
+1 192+ Atk Mold Breaker Mega Gyarados Ice Fang vs. 252 HP / 252+ Def Chesnaught: 160-190 (42.1 - 50%) -- guaranteed 3HKO after Leftovers recovery
(88hp/192 att/4def/224speed is the spread that masterclass uses in his RMT, so for all intents and purposes, we're using his spread)
Not to mention Mach punch loom and conk give mega gyara a LOT of problems, and Azu must be weakened a great deal before sweeping too:
+1 192+ Atk Mold Breaker Mega Gyarados Earthquake vs. 252 HP / 0 Def Azumarill: 238-280 (58.9 - 69.3%) -- guaranteed 2HKO
besides, 2hko'ing everything at +1 isn't enough. Mega gyara often BARELY 2hko's stuff, and i've found its power to be a tad lacking personally. But this is just my personal opinion doesn't matter much.
Oh yeah, Chesnaught is a total bro! It totally needs more usage, but that's besides the point. 252+ is also used extremely often, and it has 17.6% chance to 2HKO after Stealth Rock and Leftovers recovery, but yeah, that's one thing. What Azumarill even run 252 HP nowadays lol?
- +1 252+ Atk Mold Breaker Mega Gyarados Earthquake vs. 0 HP / 0 Def Azumarill: 246-290 (72.1 - 85%) -- guaranteed 2HKO after Stealth Rock
That's a significant amount of damage, and it can even switch into a CB Waterfall and begin setting up. Also, pre-mega evolving, it has Intimidate as well, so don't dismiss this at all. Even if it does barely 2HKO things, it's still a 2HKO, nonetheless. I find its power very overwhelming for my team, and that's my personal opinion, so I use one myself at times!
As for your comparison to char-x, in general sweepers are more threatening than wallbreakers imo. You can revenge kill wallbreakers and force them out, but there's no way to win against a sweeper in the correct situation. When you say its easy to revenge kill, i sorta agree, but here's the thing: That's not the problem. Many scarfers and deo-s can revenge char-x too, and that's a problem for it.
Wanna know the difference?
Char-y is a wallbreaker, and char-x is a sweeper. Both play different roles, do different things, have different answers, etc, etc. So please stop comparing them lol.
I guess I did get carried away in all this, so you are correct, they fulfill different roles. But, Mega Charizard X is very versatile, it has three main sets, whereas Mega Charizard Y has one with a tad of variation. All in all, I think they can be compared at times because they're base form is the same Pokemon, and you have to pick which one you want, which is debateable in itself. I think you make very many great points, and I like this post, but I still wholeheartedly agree with M-Char Y moving down to A Rank. If anyone even says A- I might flip some shit, it's good in A, which is not bad by any means.