4v4 NFE Singles Complications vs Rextreff

Rules:
4v4 NFE Singles
ASB arena
3 Recovers/6 Chills
All Abilities
All Items
No Megas
2 Day DQ
Switch=OK

Team Complications:
Wingull (Greed/Mammon) (M)*

Nature: Relaxed (+Def, -Spe, -10% Acc)

Type:
Water/Flying

Abilities:
Keen Eye/Rain Dish (DW, Locked)

Stats
HP: 90
Atk: 2
Def: 3 (+)
SAtk: 2
SDef: 2
Spe: 73 (73.91>74)
Height Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 1/6
MC: 6
DC: 2/5

Attacks:
Growl (*)
Water Gun (*)
Supersonic (*)
Wing Attack (*)
Mist (*)
Water Pulse (*)
Quick Attack (*)
Roost*
Hurricane

Aqua Ring (*)
Gust (*)
Twister (*)
Brine
Agility

Ice Beam (*)
U-Turn (*)
Scald (*)
Rain Dance
Protect

Icy Wind
Ekans (M) Naja Haje

Nature: Quiet (+SAtk, -Spe, -10% Eva)

Type:
Poison

Abilities:
Intimidate/Shed Skin/Unnerve (DW Locked)

Stats
HP: 90
Atk: Rank 2
Def: Rank 2
SAtk: Rank 3 (+)
SDef: Rank 2
Spe: 47 (47.8>47)
Size Class: 2
Weight Class: 1
BRT: 12

EC: 1/6
MC: 3
DC: 1/5

Attacks:
Wrap (*)
Leer (*)
Poison Sting (*)
Bite (*)
Glare (*)
Screech (*)
Acid (*)
Stockpile (*)
Swallow (*)
Spit Up (*)

Disable (*)
Poison Fang (*)
Pursuit (*)
Crunch (Gen 2) (*)
Snatch (*)

Sludge Wave (*)
Earthquake (*)
Rock Slide (*)
Protect (*)
Bulldoze (*)
Voodoll (M) Matezoide

Nature: Rash (+SAtk, -SDef)

Type:
Normal/Dark

Abilities:
Insomnia/Normalize/Cursed Body (HA Locked)

Stats:
HP: 90
Atk: 2
Def: 2
SAtk: 4 (+)
SDef: 1 (-)
Spe: 70
Size Class: 2
Weight Class: 2
Base Rank Total: 14

EC: 2/6
MC: 3
DC: 1/5

Moves:
Astonish (*)
Copycat (*)
Mimic (*)
Pain Split (*)
Spite (*)
Grudge (*)
Charge (*)
Follow Me (*)
Pin Missile (*)

Imprison (*)
Snatch (*)
Shock Wave (*)
Counter (*)
Mach Punch (*)

Taunt (*)
Protect (*)
Psychic (*)
Thunder Wave (*)
Retaliate (*)
Riolu (M) Michael, the Archangel

Nature: Hasty (+Spe, -Def, +11% Speed)

Type:
Fighting

Abilities:
Steadfast/Inner Focus/Prankster (HA Locked)

Stats:
HP: 90
Atk: 3
Def: 1 (-)
SAtk: 2
SDef: 2
Spe: 69 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 2/6
MC: 3
DC: 1/5

Moves:
Foresight (*)
Quick Attack (*)
Endure (*)
Counter (*)
Feint (*)
Force Palm (*)
Copycat (*)
Screech (*)
Reversal (*)

Bullet Punch (*)
Blaze Kick (*)
Hi Jump Kick (*)
Low Kick (*)
Detect (*)

Earthquake (*)
Bulldoze (*)
Substitute (*)
Hidden Power Water (7) (*)
Focus Blast (*)

Team Rextreff:

Helioptile [Marth] (MALE)
Types: Electric/Normal

Electric STAB: Immune to paralysis status.

Normal STAB: +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities::
Sand Veil; Passive: This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.

Dry Skin; Passive: This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing two (2) damage/action to this Pokemon in sunlight and recovering two (2) HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by two (2). The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.

Solar Power; Passive: When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2). (H)

Nature: Modest

Stats:
HP: 90
Atk: 1-
Def: 2
SpA: 4+
SpD: 2
Spe: 70
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 4/6
MC: 0
AC: 3/5

Attacks 24

Physical 5

Normal

Pound
Quick Attack
Ground
Bulldoze
Dig
Dragon
Dragon tail

Special 8

Electric

Charge Beam
Parabolic Charge
Thunderbolt
Thunder Shock
Volt Switch
Normal
Razor Wind
Ground
Mud-Slap
Dark
Dark Pulse

Status 11

Electric

Charge
Electric Terrain
Electrify
Thunder Wave
Normal
Agility
Camouflage
Protect
Tail Whip
Water
Rain Dance
Rock
Sandstorm
Dark
Glare

Slowpoke [Desu] (MALE)
Types: Water/Psychic

Water STAB: Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Psychic STAB: Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities::
Oblivious; Passive: This Pokemon is incapable of being affected by Attract, Cute Charm, Captivate, or Taunt.

Own Tempo; Passive: This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

Regenerator; Passive: When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy. (H)

Nature: Quiet


Stats:
HP: 100
Atk: 3
Def: 3
SpA: 3+
SpD: 2
Spe: 13-
Size Class: 2
Weight Class: 3
Base Rank Total: 14
Evasion -10

EC: 3/6
MC: 0
AC: 3/5

Attacks 22

Physical 4

Water

Dive
Psychic
Zen Headbutt
Normal
Headbutt
Tackle

Special 7

Water

Water Gun
Surf
Psychic
Confusion
Psychic
Ghost
Shadow Ball
Ice
Ice Beam
Fire
Flamethrower

Status 10

Psychic

Amnesia
Normal
Belly Drum
Block
Disable
Double Team
Growl
Snore
Slack Off
Yawn
Ghost
Curse
Ground
Mud Sport

Shieldon [Warden] (MALE)
Types: Rock/Steel

Rock STAB: Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Steel STAB: Immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.


Abilities::

Sturdy; Passive: This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Soundproof; Passive: Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Boomburst, Bug Buzz, Chatter, Disarming Voice, Echoed Voice, Grass Whistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.)

Nature: Hardy

Stats:
HP: 90
Atk: 2
Def: 5
SpA: 2
SpD: 3
Spe: 30
Size Class: 1
Weight Class: 4
Base Rank Total: 16

EC: 2/6
MC: 0
AC: 1/5

Attacks 19

Physical 9

Steel

Iron Head
Metal Burst
Rock
Rock Slide
Ground
Dig
Earthquake
Normal
Body Slam
Tackle
Take Down
Fighting
Counter

Special 1

Steel

Flash Cannon

Status 9

Rock

Rock Polish
Stealth Rock
Steel
Iron Defense
Metal Sound
Normal
Protect
Screech
Swagger
Dark
Taunt
Ghost
Curse

Buizel [Garrus] (MALE)
Types: Water

Water STAB: Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities::
Swift Swim; Passive: The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.

Water Veil; Passive: Pokemon with this ability always have their body coated in a layer of water which prevents burns. [H]

Nature: Hasty

Stats:
HP: 90
Atk: 3
Def: 1-
SpA: 2
SpD: 2
Spe: 98+
+22% accuracy
Size Class: 1
Weight Class: 3
Base Rank Total: 14

EC: 1/6
MC: 0
AC: 1/5

Attacks 20

Physical 7

Water

Aqua Jet
Aqua Tail
Waterfall
Normal
Double Hit
Quick Attack
Dark
Pursuit
Fighting
Brick Break

Special 4

Water

Scald
Water Gun
Normal
Sonic Boom
Swift

Status 9

Water

Rain Dance
Soak
Water Sport
Normal
Agility
Baton Pass
Double Team
Growl
Me First
Dark
Switcheroo

Complications sends out + equips
Rextreff does likewise + orders
Complications orders​
 
Last edited:
"Well it seems as though whoever I send out first will be at a type disadvantage..."

Matezoide @ Exp. share
"Yolol."

"If I sow your mouth shut will he stop saying yolol?"
 
Garrus

Brick Break > Brick Break > Brick Break

If Matezoide uses Counter, use Scald
 
Last edited:
Pre-round:
Team Complications:
360/360 (100%) HP, 100% Energy

Matezoid the Voodoll
HP: 90
EN: 100
Stats: 2 / 2 / 4 / 1 / 70
SC/WC: 2 / 2
Item: Exp. Share
Abilities: Insomnia / Normalize (on)
Other: None
Field Effects:
None​
Team Rextreff:
370/370 (100%) HP, 100% Energy

Garrus the Buizel
HP:
90
EN: 100
Stats: 3 / 1 / 2 / 2 / 98
SC/WC: 1 / 3
Ability: Swift Swim
Other: +22 Accuracy
Action 1:
Order: Buizel, Voodoll

Buizel used Brick Break
Crit(9796): No
Damage: (8+4.5-3)(3/2)^2=21.375
Voodoll health: 78.625
-6 Energy
Buizel energy: 94

Voodoll used Retaliate
Crit(4700): No
Damage: (7+3+3-1.5+4)=15.5
Buizel health: 74.5
-7 Energy
Voodoll energy: 93

Action 2:
Order: Buizel, Voodoll

Buizel used Brick Break
Crit(4690): No
Damage: (8+4.5-3)(3/2)^2=21.375
Voodoll health: 57.25
-10 Energy
Buizel energy: 84

Voodoll used Psychic
Crit(5966): No
Effect(9672): No
Damage: (9+3+6-3)=15
Buizel health: 59.5
-6.5 Energy
Voodoll energy: 86.5

Action 3:
Order: Buizel, Voodoll

Buizel used Brick Break
Crit(7771): No
Damage: (8+4.5-3)(3/2)^2=21.375
Voodoll health: 35.875
-14 Energy
Buizel energy: 70

Voodoll used Retaliate
Crit(808): No
Damage: (7+3+3-1.5+4)=15.5
Buizel health: 44
-7 Energy
Voodoll energy: 79.5

Post-round:
Team Complications:
306/360 (85%) HP, 85% Energy

Matezoid the Voodoll

HP: 36
EN: 79
Stats: 2 / 2 / 4 / 1 / 70
SC/WC: 2 / 2
Item: Exp. Share
Abilities: Insomnia / Normalize (on)
Other: None
Field Effects:
None
Team Rextreff:
324/370 (88%) HP, 93% Energy

Garrus the Buizel
HP: 44
EN: 70
Stats: 3 / 1 / 2 / 2 / 98
SC/WC: 1 / 3
Ability: Swift Swim
Other: +22 Accuracy

Complications orders
Rextreff orders​
 
Thought he was normal/fighting... >_>
Psychic-Retaliate-Psychic
If Buizel uses Brick Break outside of a combination, use Counter on on that action and Mach Punch+Mach Punch on the following action.
If Buizel uses Brick Break in a combination, use Protect on that action.
 
Action 1:
Order: Buizel, Voodoll

Buizel used Aqua Tail
Crit(6984): No
Damage: (9+3+4.5-3)=13.5
Voodoll health: 22.5
-6 Energy
Buizel energy: 64

Voodoll used Psychic
Crit(2366): No
Effect(2550): No
Damage: (9+3+6-3)=15
Buizel health: 29
-6.5 Energy
Voodoll energy: 72.5

Action 2:
Order: Buizel, Voodoll

Buizel used Waterfall
Crit(8736): No
Effect(4753): No
Damage: (8+3+4.5-3)=12.5
Voodoll health: 10
-5 Energy
Buizel energy: 59

Voodoll used Retaliate
Crit(7676): No
Damage: (7+3+3-1.5+4)=15.5
Buizel health: 13.5
-7 Energy
Voodoll energy: 65.5


Action 3:
Order: Buizel, Voodoll

Buizel used Aqua Tail
Damage: (9+3+4.5-3)=13.5
Voodoll is KOed
Buizel energy: 54

Post-round:
Team Complications:
270/360 (75%) HP, 75% Energy

Matezoid the Voodoll
HP:
KO
EN: KO
Stats: 2 / 2 / 4 / 1 / 70
SC/WC: 2 / 2
Item: Exp. Share
Abilities: Insomnia / Normalize
Other: None

Field Effects:
None
Team Rextreff:
293/370 (79%) HP, 89% Energy

Garrus the Buizel
HP:
13
EN: 55
Stats: 3 / 1 / 2 / 2 / 98
SC/WC: 1 / 3
Ability: Swift Swim
Other: +22 Accuracy
1 KOC for Buizel
Complications sends out + equips
Rextreff orders
Complications orders
 
Last edited:

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