Just getting this up before anyone sneakily takes over :>
QC:
GP:
Overview
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name: Rapid Spin
move 1: Rapid Spin
move 2: Stone Edge
move 3: Aqua Jet
move 4: Waterfall / Swords Dance / Knock Off
ability: Weak Armor
item: Life Orb / Lum Berry
evs: 4 HP / 252 Atk / 252 Spe
nature: Adamant
Moves
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Usage Tips
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Team Options
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Swords Dance
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name: SET NAME
move 1: Swords Dance
move 2: Stone Edge
move 3: Aqua Jet
move 4: Waterfall
ability: Swift Swim
item: Life Orb
evs: 4 HP / 252 Atk / 252 Spe
nature: Adamant
Moves
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Set Details
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Usage Tips
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Other Options
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OTHER OPTIONS GOES HERE. STUFF LIKE ALTERNATE MOVES, ALTERNATE SETS, NICHE STUFF THAT DOESN'T GET A MAIN SET MENTION
Checks & Counters
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muh meganium
QC:
GP:
Overview
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- Reliable Rapid Spinner
- High Attack and Defense stats with nice STAB combination
- Knock Off to hit Ghost-types trying to block the spin
- Access to Swords Dance and priority Aqua Jet
- Weak to common Grass-, Fighting-, Ground-, and Electric-type moves
- New Ghost-type additions such as Doublade and Cofagrigus make spinning less easy - strong competition with defog users
- Speed is okay but not great
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name: Rapid Spin
move 1: Rapid Spin
move 2: Stone Edge
move 3: Aqua Jet
move 4: Waterfall / Swords Dance / Knock Off
ability: Weak Armor
item: Life Orb / Lum Berry
evs: 4 HP / 252 Atk / 252 Spe
nature: Adamant
Moves
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- Rapid Spin for hazards
- Stone Edge is a powerful STAB that hit neutral targets very hard
- Aqua Jet provides STAB priority
- Knock Off smacks common Ghost-type spinblockers
- Waterfall is a secondary STAB that hits hard
- SD can allow Kabutops to break through bulky spinblockers such as Cofagrigus
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- Ev spread and Adamant is standard for Speed and power
- Weak armor is chosen as swift swim isnt useful without rain, though if used on a rain team obviously SS is ideal
- Life Orb provides more immediate power
- Lum is really good as insurance against status, especially when facing bulky spinblockers such as gourgeist and cofagrigus
Usage Tips
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- Use Kabutops to spin away entry hazards
- Spinning on a ghost-type loses a ton of momentum, so if the opponent has a healthy spinblocker it can sometimes be best to play accordingly with coverage moves, or boost with SD to break through them.
- Kabutops's high defense and nice typing means it can switch into many physical hits, especially Fire-type ones. Use it to check the likes of Emboar and Delphox. Avoid letting Kabutops be worn down too much though, as spinning is its primary job.
- This set can also act as a lategame win condition with SD and/or Aqua jet
Team Options
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- Pokemon weak to hazards in general
- Fire-types such as Delphox are really good as Kabutops removes SR for them, and they can take on Grass-types that give kabutops trouble.
- Fast teams appreciate Sticky Web removal, balanced teams appreciate Kabutops's typing and resistances.
- Yanmega and Moltres resist Grass- and Fighting-type moves and likes having rocks removed
Swords Dance
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name: SET NAME
move 1: Swords Dance
move 2: Stone Edge
move 3: Aqua Jet
move 4: Waterfall
ability: Swift Swim
item: Life Orb
evs: 4 HP / 252 Atk / 252 Spe
nature: Adamant
Moves
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- SD is a great boosting move
- Stone Edge is a powerful STAB that hit neutral targets very hard
- Aqua Jet provides STAB priority that is surprisingly strong after a boost.
- Waterfall is a secondary STAB that hits hard
Set Details
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- Ev spread and Adamant is standard for Speed and power
- Swift Swim is chosen as this set is really effective with Rain Dance support
- Life Orb maximizes power output.
- Lum Berry is viable for protection against status that could ruin a sweep
Usage Tips
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- This set is best used as a late game sweeper
- avoid setting up too early, it is better to land a weaker hit and wear down checks than setting up and being KOed
- in fact, if used under rain, often you won't even need to set up an SD; simply use Kabutops as a powerful wallbreaker and revenge killer
- Good times to use SD are when facing something that Kabutops can live a hit from, or forces out. good examples include Moltres.
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- Pokemon that set up Rain Dance, eg Ludicolo.
- Pokemon that can take on Grass-types; Moltres, Escavalier, etc
Other Options
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OTHER OPTIONS GOES HERE. STUFF LIKE ALTERNATE MOVES, ALTERNATE SETS, NICHE STUFF THAT DOESN'T GET A MAIN SET MENTION
Checks & Counters
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muh meganium
Last edited: