Swamp Link
Yum
Well, I did just open the DEATHWING (forgot to screenshot ;_;), so I might throw that in for shits.
Soul Fly probably meant substandard as far as removal is concerned, which Druid struggles with in general (one of the few classes that almost has to run Big Game Hunter AND The Black Knight). Correct me if I'm wrong though.Ramp druid has one of the strongest late games. I'm not sure what else can compare to the sheer amount of big ass threats they throw down turn on turn. You're right about them struggling to remove big minions, though. Ramp druid's win condition is usually control the board with beefy or sticky minions, then draw into your combo and burst down the opponent.
Meh, Shockadin is even worse than regular Paladin Aggro and Face Huntard. It's lesser facerush BS with a contingency plan. I really don't understand the Worgen either, it's not like the deck runs Blessing of Kings or any other reason for a Stealth minion.[Zoo] lacks the control I love in the early game and it doesn't have the huge pressure (say Shockadin) of the early game.
Nah don't even always need Lightning Storm, T1 Argent Squire -> T2 Flametongue or just T2 Stormforged Axe if their one-drop isn't a taunt are almost auto-win irrespective of whether or not you have Lightning Storm. Blah blah blah, point is they can often work with a wide variety of cards. Most decks can.Every deck in a game like Hearthstone depends on your mulligan and the cards you topdeck. If you're playing Shaman vs Zoo and you don't draw into your Lightning Storms at the right time then good luck.
Whooooooa there bro, don't talk shit about the best minion in the game.Why do people think that control warrior has a bad matchup against zoo? Shitty out-of-date control warrior that... still runs frothing berserker
B-but Ancient of Lore is the best minion evar?Here's a Druid ramp-style deck I've been working with. Consider it played similar to Warrior control would be played like
This is mostly here for defeating two Smogoners with it but in Gookie's defense I had a perfect ramp and Mr.E got a bit unlucky.
It actually works quite well on the ladder (rank 18-15 in an hour or so). The point of promise is the Baron in the metagame. Injuring Zoo to when it can't play and harming the Mage Mirror Image. Though I understand why none of you take it completely seriously. I use Sylvanas and TBK in two different situations. TBK + MotW is the auto-removal Druid needs while Sylvanas and MotW is the solution to Handlock (aside from a ridiculous Shadowflame). I can assure you that every card I picked is for a specific reason, and if you don't like it I suggest you try it, however I will contest that I think regular ramp is a better deck overall, this one is just more suited to the metagame as I see it.May as well make it Gaaras deck and add in Molten Giants (they are seriously legit with MotW and Faceless). Also I don't think you need both Sylvanas and TBK, I would rather run Cairne tbh. Whats Baron for? Doesn't seem to synergise with anything. Basically this won't work on the ladder but I doubt that's what you made it for anyway
Said literally every Druid deck nowadays :)matthew's strategy -> mulligan aggressively for innervate / wild growth.
-> don't get any and cry
You only get 1,600 dust.So purely out of curiosity, you hit on a golden legendary, you can DE that for like 3.2k dust and make whatever 2 you want?