TLR: Timeless Tower (Texas Cloverleaf)


Lucario, Rob Van Dam (Male)
Nature: Naive (+15% Speed, -1 Special Defense, +12% Accuracy)
Type: Fighting / Steel
Abilities: Steadfast / Inner Focus / Justified (H)

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 104 (+)
Size Class: 3
Weight Class: 4

Nature: Naive (+15% Speed, -1 Special Defense, +19% Accuracy)
Type: Fighting / Steel
Abilities: Steadfast / Inner Focus / Justified (H) / Adaptability

HP: 100
Atk: Rank 6
Def: Rank 3
SpA: Rank 5
SpD: Rank 2 (-)
Spe: 129 (+)
Size Class: 3
Weight Class: 4
BRT: 24

EC: 6/6
MC: 0
AC: 5/5

Physical (28):
Blaze Kick
Bone Rush
Brick Break
Bullet Punch
Circle Throw
Close Combat
Cross Chop
Crunch
Dig
Drain Punch
Dual Chop
Earthquake
ExtremeSpeed
Feint
Focus Punch
Force Palm
Hi Jump Kick
Ice Punch
Iron Tail
Low Kick
Metal Claw
Quick Attack
Power-up Punch
Reversal
Rock Slide
Shadow Claw
Stone Edge
Thunder Punch

Special (8):
Aura Sphere
Dark Pulse
Dragon Pulse
Flash Cannon
Focus Blast
Psychic
Shadow Ball
Vacuum Wave

Other (25):
Agility
Copycat
Counter
Detect
Double Team
Endure
Final Gambit
Follow Me
Foresight
Heal Pulse
Helping Hand
Iron Defense
Magnet Rise
Me First
Metal Sound
Protect
Quick Guard
Rest
Roar
Role Play
Screech
Sleep Talk
Substitute
Swords Dance
Toxic

Total Moves: 61/102


Necturna, Priestess, (F)
Nature: Quiet (plus Special Attack, minus Speed, -10% Evasion)
Type: Grass / Ghost
Abilities: Forewarn / Telepathy (H)

Stats:
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 5
Spe: 70 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 23

EC: 6/6
MC: 4
AC: 5/5

Physical (16):
Bind
Covet
Horn Leech
Infestation
Knock Off
Leaf Blade
Payback
Poison Fang
Power Whip
Thunder Fang
Seed Bomb
Shadow Claw
Shadow Sneak
Stone Edge
Super Fang
Vine Whip

Special (10):
Absorb
Giga Drain
Grass Knot
Hex
Hidden Power Fire (6)
Leaf Storm
Ominous Wind
Psychic
Shadow Ball
Solarbeam

Other (23):
Calm Mind
Double Team
Forest's Curse
Gravity
Ingrain
Leer
Pain Split
Protect
Rest
Lovely Kiss
Skill Swap
Sleep Talk
Snatch
Substitute
Sunny Day
Synthesis
Telekinesis
Trick
Torment
Toxic
Toxic Spikes
Will-O-Wisp
Worry Seed
Total Moves: 49/72


Revenankh, Anubis (Male)
Nature: Adamant (+1 Attack, -1 Special Attack)
Type: Ghost/Fighting
Abilities:
Shed Skin / Air Lock / Infiltrator (H)

HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 3
BRT: 20

MC: 0
AC: 5/5

Attacks:

Wrap
Bide
Sand Tomb
Wring Out
Rock Tomb
Arm Thrust
Vital Throw
Mean Look
Glare
Shadow Punch
Revenge
Power Whip
Hammer Arm
Punishment
Grudge
Moonlight
Phantom Force

Counter
Curse
Destiny Bond
Knock Off
Mach Punch
Shadow Sneak
Wide Guard

Drain Punch
Dual Chop
Helping Hand
Ice Punch
Pain Split
Sleep Talk
Sucker Punch
Superpower
Vacuum Wave

Earthquake
Taunt
Torment
Protect
Telekinesis
Safeguard
Rock Slide
Brick Break
Focus Punch
Rest
Toxic
Double Team
Sleep Talk
Power-up Punch
Poison Jab
Total Moves: 47

Raid Only: Shadow Mend


Potion x3
Super Potion x1
Ether x3
Revive x1

2x Poke Ball
2x Ultra Ball
7x Sport Ball
6x Cherish Ball
3x Timer Ball

1x Lucarionite (equipped to Lucario)
2x Expert Belt (one equipped to Necturna, the other equipped to Revenankh)

1x Ice Sapphire (key item)


Timeless Tower is an unfathomably large structure seated on an impregnable cliff-side. The tower's main spire looms over its entrance hundreds of feet into the air. Bridges extend from the main tower to three separate spires, each on an island pillar of immense density. The ocean roars violently below, beckoning you to stay away.

The bridge to the east leads to a tower frozen over in a massive pillar of ice. The sunlight glistens against its reflective surface, yet no melt can be shown. You look cold just staring at it.

The bridge to the west leads to a craggy pillar that seems to be etched from the very earth itself, impossibly dense and immovable.

A third tower can be seen behind the structure on your map, but it is eclipsed by the sheer enormity of the main spire. It is made of the sturdiest looking metal you have ever seen, an unnaturally purely refined solidity that shares the brilliant sheen of the icy tower and the sheer density of the crag.

As you go up to the entrance, the drawbridge on the main gate opens and falls with a loud crash onto the only access to the mainland. On either side of the bridge are statues of Golurk holding up massive spears. As you enter the main atrium, a massive statue of Golem rolled up into a ball takes the centre of the arena. You look around the room and see exits your east and west going to the towers, stairs built into the floor going down presumably to the tower behind the main spire, and a massive door with three slots in the gate. Depictions of the gate are on the left and right and show three stones being placed in the gate. Both mosaics are completely sand-coloured except for the stones. One is an azure blue, one is a dull brown, and the other a shimmering silver. You attempt to push the gate, but it is so massively heavy you feel tired just pushing on it. It will not budge--even when you place the Ice Sapphire in the gate, it only makes it slightly less tiring.

What could this all mean? And where do you go from here?
 

You barely even enter when you notice...
Boring Hollow: Lackey Battle
Lackey rolls:
1: Bonsly+Roggenrola
2: Bonsly+Shieldon
3: Roggenrola+Shieldon
RNG roll: 2

...a Bonsly and a Shieldon!


Bonsly [F]
Type: Rock

Abilities:
Sturdy/Rock Head/Rattled (Unlocked)

22:59 Tortferngatr wait
22:59 Tortferngatr how do the shieldon and roggenrola in rock crag have maxed AC
22:59 Tortferngatr but the Bonsly doesn't
23:01 Its_A_Random just max it out for sanity's sake
23:01 Its_A_Random -_-
23:01 Its_A_Random (bonsly's ac)

Nature: Brave (+1 Atk, Spe/1.15, -10 Eva)
Stats:

HP: 90
Atk: 4 (+)
Def: 3
SpA: 1
SpD: 2
Spe: 8 (10/1.15v) (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 12

EC: 0/6
MC: 0
AC: 5/5

Attacks:
Fake Tears
Copycat
Flail
Low Kick
Rock Throw
Mimic
Block
Feint Attack
Rock Tomb
Rock Slide
Slam
Sucker Punch
Double-Edge
Counter

Curse
Rollout
Headbutt
Endure

Helping Hand
Uproar
Role Play (replaced from the incorrect Magic Coat by IAR's orders)

Smack Down
Dig
Thief
MC Allocation: 5 (Italics indicate allocated moves)


Shieldon [M]
Type: Rock/ Steel
Abilities: Sturdy/Soundproof (Unlocked)
Nature: Quiet (+1 SpA, -15% Speed, -10% Eva)
Stats:
HP: 90
Atk: Rank 2
Def: Rank 5
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 26 (30/1.15)
Size Class: 1
Weight Class: 4
Base Rank Total: 15

EC: 0/6
MC: 0
AC: 5/5

Attacks:
Tackle
Protect
Taunt
Metal Sound
Take Down
Iron Defense
Swagger
Ancientpower
Endure
Metal Burst
Iron Head
Heavy Slam

Body Slam
Counter
Rock Blast
Wide Guard

Earth Power

Thunderbolt
Sandstorm
Stone Edge
Flash Cannon
Blizzard
Fire Blast

MC Allocation: 5 (Italics indicate allocated moves)




Thief (Revenankh)--Feint Attack (Revenankh)
IF Revenankh is under the effects of a successful P/E move when I order) THEN use Low Kick (Lucario) instead and push actions back.
(IF Revenankh uses a damaging Fighting-type move on turn 2) THEN use Sucker Punch (Revenankh) turn 2 instead.

Fire Blast (Revenankh)--Fire Blast (Revenankh)
IF (Earthquake is ordered and this sub did not trigger last turn) THEN use Wide Guard and push actions back.
IF (Revenankh is under the effects of a successful P/E move when I order) THEN use Blizzard and push actions back.

|
|


Lucario | Necturna | Revenankh
M | F | M
Steadfast/Inner Focus/Justified | Forewarn/Telepathy | Shed Skin/Air Lock/Infiltrator
Lucarionite | Expert Belt | Expert Belt
100 HP | 100 HP | 100 HP
100 EN | 100 EN | 100 EN
4 | 5 | 5
3 | 4 | 3
4 | 4 | 2
2 | 5 | 4
104 (+12% acc) | 70 (-10% evade) | 65
Fine | Fine | Fine

Field: Nothing

|

Bonsly | Shieldon
F | M
Sturdy/Rock Head/Rattled | Sturdy/Soundproof
No item | No item
90 HP | 90 HP
100 EN | 100 EN
45 CHP | 255 CHP
4 | 2
3 | 5
1 | 3
2 | 3
8 (-10% evade) | 26 (-10% evade)
Fine | Fine

+1 non-combat Update/free capture round (1 total)
 
Last edited:

Texas Cloverleaf

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Please indicate the CHP of the mon

Revenankh: Phantom Force (Shieldon) ~ Drain Punch (Bonsly)

Necturna: Solarbeam (Bonsly) ~ Power Whip (Bonsly)

Lucario: (Mega Evolve) Focus Blast (Shieldon) ~ Close Combat (Shieldon)
 

|
|


Mega Lucario | Necturna | Revenankh
M | F | M
Steadfast/Inner Focus/Justified/Adaptability | Forewarn/Telepathy | Shed Skin/Air Lock/Infiltrator
Lucarionite | Expert Belt | Expert Belt
100 HP | 100 HP | 100 HP
100 EN | 100 EN | 100 EN
6 | 5 | 5
3 | 4 | 3
5 | 4 | 2
2 | 5 | 4
129 (+19% acc) | 70 (-10% evade) | 65
Fine | Fine | Fine

Field: Nothing

|

Bonsly | Shieldon
F | M
Sturdy/Rock Head/Rattled | Sturdy/Soundproof
No item | No item
90 HP | 90 HP
100 EN | 100 EN
45 CHP | 255 CHP
4 | 2
3 | 5
1 | 3
2 | 3
8 (-10% evade) | 26 (-10% evade)
Fine | Fine
d10000 used except where otherwise stated

Action order: Necturna, Lucario, Revenankh, Shieldon, Bonsly, Necturna, Revenankh

Necturna used Solarbeam!
Necturna is charging up light!
-7 energy Necturna

Lucario used Focus Blast!
-7 energy Lucario, Hit Roll (9900) 5610 Hit, Special Defense Drop Roll (1000) 1981 No drop, Crit Roll (625) 1795 No crit,
((12)+(7.5-4.5)+5+0-0-1+0)*2.25+0-0=42.75 damage Shieldon

Revenankh used Phantom Force!
-9 energy Revenankh
Revenankh disappeared!

Bonsly used Thief and Shieldon used Fire Blast!
-8 energy Shieldon
-6 energy Bonsly

Necturna used Solarbeam!
Crit roll (625) 8559 No crit, ((12)+(6-3)+3+0-0-1+2)*1.5+0-0=28.5 damage Bonsly

Revenankh used Phantom Force!
Crit Roll (625) 8392 No crit, ((9)+(7.5-7.5)+3+0-0-1+0)*1+0-0=11 damage Shieldon

End of turn status:
Shieldon: 90-42.75-11=36.25 HP; 100-8=92 EN
Bonsly: 90-28.5=61.5 HP; 100-6=94 EN
Lucario: 100-7=93 EN
Necturna: 100-7=93 EN
Revenankh: 100-9=91 EN

Action order: Bonsly, Lucario, Necturna, Revenankh, Shieldon

Bonsly used Sucker Punch!
-6 energy Bonsly
Crit Roll (625) 57 Crit, ((8)+(6-4.5)+0+3-0+0+0)*1+0-0=12.5 damage Revenankh

Lucario used Close Combat!
Crit Roll (625) 7547 No crit, ((12)+(9-7.5)+5+0-0-1+0)*2.25+0-0=39.375 damage Shieldon (36.25-39.375=-3.125 HP; KO)

Necturna used Power Whip!
Hit Roll (9500) 556 Hit, Crit Roll (625) 792 no crit, ((12)+(7.5-4.5)+3+0-0-1+2)*1.5+0-0=28.5 damage Bonsly

Revenankh used Drain Punch!
-11 energy Revenankh
Crit Roll (625) 1924 No crit, ((8)+(7.5-4.5)+3+0-0-1+2)*1.5+0-0=22.5 damage Bonsly
Revenankh healed for 11.25 HP!

Shieldon used Fold!

End of turn status:
Shieldon: 36.25-39.375=-3.125 HP~0 HP; KO
Bonsly: 61.5-28.5-22.5=10.5~10 HP; 94-6=88 EN
Lucario: 93-7=86 EN, -1 Defense/Special Defense
Necturna: 93-7=86 EN
Revenankh: 100-12.5+11.25=99.25~99 HP, 91-11=80 EN


|
|


Mega Lucario | Necturna | Revenankh
M | F | M
Steadfast/Inner Focus/Justified/Adaptability | Forewarn/Telepathy | Shed Skin/Air Lock/Infiltrator
Lucarionite | Expert Belt | Expert Belt
100 HP | 100 HP | 99 HP
86 EN | 86 EN | 80 EN
6 | 5 | 5
3 | 4 | 3
5 | 4 | 2
2 | 5 | 4
129 (+19% acc) | 70 (-10% evade) | 65
-1 Defense/Special Defense | Fine | Fine

Field: Nothing

|

Bonsly | Brave Sir Shieldon
F | M
Sturdy/Rock Head/Rattled | Run Away
No item | No item
10 HP | Bravely ran away
88 EN | Bravely ran away away
45 CHP | When danger reared its ugly head
4 | Bravely turned his tail and fled
3 | Bravely turned about
1 | Gallantly chickened out
2 | Bravely took to his feet
8 (-10% evade) | Beat a very brave retreat
Fine | BRAVEST OF THE BRAVE

Texas Cloverleaf
I remembered to tag this time!
+1 (4 to 6 Pokemon) combat update (1 total)
 
Last edited:

Texas Cloverleaf

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Necturna: Shadow Sneak ~ Chill

Revenankh: Shadow Sneak ~ Chill

Lucario: Vacuum Wave ~ Chill

ALL: If Sucker Punch combo, Chill and push back
 
Endure-Flail (Lucario)

|
|


Mega Lucario | Necturna | Revenankh
M | F | M
Steadfast/Inner Focus/Justified/Adaptability | Forewarn/Telepathy | Shed Skin/Air Lock/Infiltrator
Lucarionite | Expert Belt | Expert Belt
100 HP | 100 HP | 99 HP
86 EN | 86 EN | 80 EN
6 | 5 | 5
3 | 4 | 3
5 | 4 | 2
2 | 5 | 4
129 (+19% acc) | 70 (-10% evade) | 65
-1 Defense/Special Defense | Fine | Fine

Field: Nothing


Bonsly
F
Sturdy/Rock Head/Rattled
No item
10 HP
88 EN
45 CHP
4
3
1
2
8 (-10% evade)
Fine
Turn order: Bonsly, Lucario, Necturna, Revenankh

Bonsly used Endure! (-15 energy bonsly)


Crit rolls on priority attacks (625): 4292, 823, 5489 No crits!
Lucario: ((4)+(7.5-3)+5+0-0+0+0)*1.5+0-0=20.25 damage (which Bonsly survives with 1 HP)
Others: Irrelevant; but Bonsly's Rattled triggered twice.
-3 energy all on Texas's team

Turn order: Lucario, Necturna, Revenankh, Bonsly

Triple Chill! (+12 energy all Texas's team)

Bonsly used the BEST MOVE EVER! (Flail, -13 energy Bonsly)
Crit roll (625) 6339 No crit :(, ((20)+(6-4.5)+0+0-0+0+0)*0.66666666667+0+2=16.3333333333333 damage Lucario

|
|


Mega Lucario | Necturna | Revenankh
M | F | M
Steadfast/Inner Focus/Justified/Adaptability | Forewarn/Telepathy | Shed Skin/Air Lock/Infiltrator
Lucarionite | Expert Belt | Expert Belt
84 HP | 100 HP | 99 HP
95 EN | 95 EN | 89 EN
6 | 5 | 5
3 | 4 | 3
5 | 4 | 2
2 | 5 | 4
129 (+19% acc) | 70 (-10% evade) | 65
Fine | Fine | Fine

Field: Nothing


Bonsly
F
Sturdy/Rock Head/Rattled
No item
1 HP
60 EN
45 CHP
4
3
1
2
8 (-10% evade)
+2 speed, maintained (Current speed: 20), Unable to Endure (1r)

"PLEASE CATCH ME INSTEAD!"
Sucker Punch+Sucker Punch Necturna.

IF Revenankh uses a damaging Fighting-type move, target it instead.
IF Necturna Chills, target Revenankh instead.
+1 (4 to 6 Pokemon) combat update (2 total)
 
Last edited:
|
|


Mega Lucario | Necturna | Revenankh
M | F | M
Steadfast/Inner Focus/Justified/Adaptability | Forewarn/Telepathy | Shed Skin/Air Lock/Infiltrator
Lucarionite | Expert Belt | Expert Belt
84 HP | 100 HP | 99 HP
95 EN | 95 EN | 89 EN
6 | 5 | 5
3 | 4 | 3
5 | 4 | 2
2 | 5 | 4
129 (+19% acc) | 70 (-10% evade) | 65
Fine | Fine | Fine

Field: Nothing


Bonsly
F
Sturdy/Rock Head/Rattled
No item
1 HP
60 EN
45 CHP
4
3
1
2
8 (-10% evade)
+2 speed, maintained (Current speed: 20), Unable to Endure (1r)
Turn order: Bonsly, Lucario, Necturna, Revenankh

Bonsly used Sucker Punch+Sucker Punch! But it failed!
-28 energy

Triple Chill!

Turn order: Lucario, Necturna, Revenankh

Lucario chilled! It had no effect!

Necturna used Pain Split! Lucario and Necturna shared their pain! (-6+(16/5))=-11+1/3 energy Necturna

Revenankh used Arm Thrust!
-3 energy Revenankh

|
|


Mega Lucario | Necturna | Revenankh
M | F | M
Steadfast/Inner Focus/Justified/Adaptability | Forewarn/Telepathy | Shed Skin/Air Lock/Infiltrator
Lucarionite | Expert Belt | Expert Belt
92 HP | 92 HP | 99 HP
100 EN | 89 EN | 97 EN
6 | 5 | 5
3 | 4 | 3
5 | 4 | 2
2 | 5 | 4
129 (+19% acc) | 70 (-10% evade) | 65
Fine | Fine | Fine

Field: Nothing


Bonsly
F
Sturdy/Rock Head/Rattled
No item
KOed
KOed EN
45 CHP
4
3
1
2
8 (-10% evade)
+2 speed, maintained (Current speed: 20)

Would you like to use any healing items before moving onward?​
Texas Cloverleaf
+1 (4 to 6 Pokemon) combat update (3 total)
 
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Rumble Hall

You come across an area of the crag that is more unstable than the others. Earthquakes seem to randomly average this area, causing you to lose your footing, but aside from physical movement, the area seems entirely unscathed. It's entirely possible this could be the work of a Pokemon rather than an actual feature of the area. In any case you can see down two paths, one where a few small rocks rumble visibly, while the other is calm.You surmise the quakes are coming from that area.

Do you:
a) enter towards the quakes and inspect what is going on.
b) continue onward and ignore the quakes.
c) stay and see if something happens.


+1 non-combat Update/free capture round (2 total)
 
Last edited:
You continue through the area until you can no longer feel the quakes. Discretion is the better part of valor, you suppose. (5012) Pity, there wasn't even a Rampardos there.

Rock Slide! roll (3000) 1696 http://i.imgur.com/Hf1yqgr.gif


Rock Slide! (30% chance of occurring each RP besides Rumble Hall.)

As you walk down the path, you see a landslide of boulders begin just in front of you! You can't tell whether the slide is natural for these barren wasteland's construction or not, but you do notice a single item sitting right in the path of the crashing boulders! Should you go for the item, grab it and run by? Or should you just play it safe and wait for the rocks to pass?

A) Run in, grab the item, and go!
B) Play it safe, wait it out


+1 non-combat Update/free capture round (3 total)
 
Last edited:
You wait out the rock slide because it's too much of a risk. As you watch the slide play out, you see the item, whatever if was, get crushed and smashed to bits by the boulders. Whatever was left of it was swept away in the tide of rocks. You shrug at the loss and continue on your way safely, knowing that your well being is more important than whatever it was.

In the chamber ahead you notice what seem like rocky trees ahead. It looks like good cover for wild Pokemon--do you want to change your team up (or apply healing items) before you enter?

Texas Cloverleaf

+1 non-combat Update/free capture round (4 total)
 
Last edited:

Petrified Forest--Guardian Encounter
Guardian rolls:
1: Sudowoodo+Armaldo
2: Sudowoodo+Bolderdash
3: Armaldo+Bolderdash
RNG roll: 1

The Petrified Forest is a desolate arena full of trees encased in magma long ago that have since solidified into solid rock. Although a light to the outside world still shines through, the place is so dusty and gloomy that the very sight of it depresses your spirit.

The air here is dry and parched, and the rock below looks porous, even though the entire arena is rock solid. As you look around, you notice several unfriendly wild Pokemon waiting for you.

Needless to say, your instincts were on track. You encounter a Sudowoodo and Armaldo, who seem much more patient than the lackeys you previously faced.


Sudowoodo [F]
Type: Rock
Rock: Rock STAB; Reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Abilities:Sturdy/Rock Head/Rattled (unlocked)

Nature: Brave (+1 Atk, Spe/1.15, -10 Eva)

Stats:
HP: 100
Atk: 5 (+)
Def: 4
SpA: 2
SpD: 3
Spe: 26 (30/1.15v) (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Wood Hammer
Fake Tears
Copycat
Flail
Low Kick
Rock Throw
Mimic
Block
Faint Attack
Rock Tomb
Rock Slide
Slam
Sucker Punch
Double-Edge
Hammer Arm

Curse
Endure
Sand Tomb

Counter
Helping Hand
Role Play (replacing incorrect magic coat)
Fire Punch
Ice Punch

Hidden Power [Ice]
Protect
Smack Down
Earthquake
Brick Break
Sandstorm
Thief
Rock Polish
Stone Edge
Psych Up
Taunt
Dig

MC Allocation: 10 (Italics indicate allocated moves)


Armaldo [M]
Type: Rock/Bug
Abilities:
Battle Armor/Swift Swim (unlocked)
Nature: Quiet (+1 SpA; -15% Spe, -10 EVA)
Stats:
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 39 (45/1.15v) (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Scratch
Harden
Mud Sport
Water Gun
Metal Claw
Protect
Ancientpower
Fury Cutter
Slash
Rock Blast
Crush Claw
X-Scissor

Iron Defense
Knock Off
Water Pulse
Aqua Jet

Aqua Tail
Earth Power
Block
Low Kick
Endure

Hone Claws
Hidden Power [Electric]
Hyper Beam
Earthquake
Brick Break
Aerial Ace
Stone Edge
Struggle Bug
Dig
Rock Slide


MC Allocation: 10 (Italics indicate allocated moves)

Arena: Petrified Forest:

The Petrified Forest is a desolate arena full of trees encased in magma long ago that have since solidified into solid rock. Although a light to the outside world still shines through, the place is so dusty and gloomy that the very sight of it depresses your spirit.

The air here is dry and parched, and the rock below looks porous, even though the entire arena is rock solid.

Arena Rules:
No Water Supply.

What are your actions?

Texas Cloverleaf (sorry to Engineer about the accidental tag)
+1 non-combat Update/free capture round (5 total)
 
Last edited:

Texas Cloverleaf

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Necturna: Hypnosis (Armaldo) ~ Giga Drain Sudowoodo
If Armaldo uses Protect a1 THEN Leaf Storm Sudowoodo that action

Lucario: (Mega Evolve) Focus Blast (Sudowoodo) ~ Aura Sphere Sudowoodo
If your target is protecting, target the other one
Revenankh: Superpower (Sudowoodo) ~ Toxic Sudowoodo
If your target is Protecting, target the other one
If Sudowoodo is KOed when you act, Glare Armaldo that action

All: If your target is KOed, target the other one
 
Given that you've had several days to fix this and you've demonstrated you still haven't learned to double check your orders when you have time [even after ordering to use Wood Hammer against a Bug-type 4x weak to Pyroak's other STAB]...

Armaldo: Earth Power (Lucario)-Brick Break (Lucario)
IF Quick Claw activates turn 1 use Bodyblock (Sudowoodo)

Sudowoodo: Dig (suspend)-Dig (Lucario)

|
|


Mega Lucario | Necturna | Revenankh
M | F | M
Steadfast/Inner Focus/Justified/Adaptability | Forewarn/Telepathy | Shed Skin/Air Lock/Infiltrator
Lucarionite | Expert Belt | Expert Belt
92 HP | 92 HP | 99 HP
100 EN | 89 EN | 97 EN
6 | 5 | 5
3 | 4 | 3
5 | 4 | 2
2 | 5 | 4
129 (+19% acc) | 70 (-10% evade) | 65
Size: 3 | Size: 3 | Size: 3
Weight: 4 | Weight: 3 | Weight: 3
Fine | Fine | Fine

Field: Nothing

|

Sudowoodo | Armaldo
F | M
Sturdy/Rock Head/Rattled | Battle Armor/Swift Swim
Smooth Rock | Quick Claw
100 HP | 100 HP
100 EN | 100 EN
235 CHP | 255 CHP
5 | 5
4 | 4
2 | 4
3 | 3
26 (-10% evade) | 39 (-10% evade)
Size: 3 | Size: 3
Weight: 3 | Weight: 4
Fine | Fine

Quick Claw (2000) 387 Armaldo goes first!
Turn order: Armaldo-Lucario-Necturna-Revenankh-Sudowoodo

Armaldo used Bodyblock!
-5 energy

Lucario used Focus Blast!
-7 energy
Hit roll (9900) 145 Hit, Sp. Def drop roll (1000) 3047 No drop, ((12)+(7.5-4.5)+5+0-0+0+0)*1+0-0=20 damage Armaldo

Necturna tried to use Hypnosis!
Necturna doesn't actually know Hypnosis!
Necturna used Struggle (Armaldo)!
-5 energy
((5)+(7.5-6)+0+0-0+0+0)*1+0-0=6.5 damage Armaldo, 2.6 recoil damage to Necturna

Revenankh used Superpower!
-7 energy
((12)+(7.5-6)+3+0-0+0+0)*1+0-0=16.5 damage Armaldo

Sudowoodo used Dig (suspend)!
-6 energy
Sudowoodo dug a hole!

End of turn status:
Armaldo: -5 energy, -43 HP
Mega Lucario: -7 energy
Necturna: -5 energy, -2.6 HP
Revenankh: -7 energy, -1 Atk/Def
Sudowoodo: Chilling underground, -6 energy

Quick Claw (2000) 1719 Armaldo goes first! (the hax gods are strong with this one)
Turn order: Armaldo-Lucario-Necturna-Revenankh-Sudowoodo

Armaldo used Brick Break (Lucario)!
-6 energy
Crit roll (1250) 4048 No crit,
((8)+(7.5-4.5)+0+0-0+0+0)*1.5+0-0=16.5 damage Lucario

Lucario used Aura Sphere!
-5 energy
Aura Sphere missed!

Necturna used Giga Drain!
-11 energy
Giga Drain missed!

Revenankh used Toxic!
-7 energy
Toxic missed!

Sudowoodo used Dig (Lucario)!
-10 energy
Crit roll (625) 6112 No crit, ((8)+(7.5-4.5)+0+0-0+0+0)*1.5+0-0=16.5 damage Lucario

End of turn status:
Armaldo: -7 energy
Mega Lucario: -5 energy, -33 HP
Necturna: -11 energy
Revenankh: -7 energy
Sudowoodo: Resurfaced, -10 energy

End of round status:
Armaldo: -12 energy, -43 HP
Mega Lucario: -12 energy, -33 HP
Necturna: -16 energy, -3 HP
Revenankh: -14 energy, -1 Atk/Def
Sudowoodo: -16 energy

|
|


Mega Lucario | Necturna | Revenankh
M | F | M
Steadfast/Inner Focus/Justified/Adaptability | Forewarn/Telepathy | Shed Skin/Air Lock/Infiltrator
Lucarionite | Expert Belt | Expert Belt
59 HP | 89 HP | 99 HP
88 EN | 73 EN | 83 EN
6 | 5 | 5
3 | 4 | 3
5 | 4 | 2
2 | 5 | 4
129 (+19% acc) | 70 (-10% evade) | 65
Size: 3 | Size: 3 | Size: 3
Weight: 4 | Weight: 3 | Weight: 3
Fine | Fine | -1 Atk, -1 Def

Field: Nothing

|

Sudowoodo | Armaldo
F | M
Sturdy/Rock Head/Rattled | Battle Armor/Swift Swim
Smooth Rock | Quick Claw
100 HP | 57 HP
84 EN | 88 EN
235 CHP | 255 CHP
5 | 5
4 | 4
2 | 4
3 | 3
26 (-10% evade) | 39 (-10% evade)
Size: 3 | Size: 3
Weight: 3 | Weight: 4
Fine | Fine


"We need real items like you guys have."

Sudowoodo: Earthquake-Fire Punch (Lucario)
IF (Revenankh uses Wide Guard turn 1) THEN use Wood Hammer (Revenankh) turn 1.
IF (Lucario uses Counter turn 2) target Necturna instead.

Armaldo: Earthquake-Knock Off (Necturna)
IF Quick Claw procs turn 1 THEN use Earth Power (Lucario).
IF (Revenankh uses Wide Guard turn 1) THEN use Aerial Ace (Revenankh) turn 1.
+1 (4 to 6 Pokemon) combat update (4 total)
 
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Texas Cloverleaf

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Necturna: Lovely Kiss Sudowoodo ~ Absorb Sudowoodo

Revnankh: Helping Hand Lucario ~ Focus Punch Sudowoodo

Lucario: Flash Cannon Armaldo ~ Metal Claw Armaldo
 
|
|


Mega Lucario | Necturna | Revenankh
M | F | M
Steadfast/Inner Focus/Justified/Adaptability | Forewarn/Telepathy | Shed Skin/Air Lock/Infiltrator
Lucarionite | Expert Belt | Expert Belt
59 HP | 89 HP | 99 HP
88 EN | 73 EN | 83 EN
6 | 5 | 5
3 | 4 | 3
5 | 4 | 2
2 | 5 | 4
129 (+19% acc) | 70 (-10% evade) | 65
Size: 3 | Size: 3 | Size: 3
Weight: 4 | Weight: 3 | Weight: 3
Fine | Fine | -1 Atk, -1 Def

Field: Nothing

|

Sudowoodo | Armaldo
F | M
Sturdy/Rock Head/Rattled | Battle Armor/Swift Swim
Smooth Rock | Quick Claw
100 HP | 57 HP
84 EN | 88 EN
235 CHP | 255 CHP
5 | 5
4 | 4
2 | 4
3 | 3
26 (-10% evade) | 39 (-10% evade)
Size: 3 | Size: 3
Weight: 3 | Weight: 4
Fine | Fine

Quick Claw (2000) 1493 ...no, I don't know why Armaldo keeps getting Quick Claw hax either.
Turn order: Armaldo (39, +9001 priority)-Revenankh (65, +5 priority)-Lucario (129)-Necturna (70)-Sudowoodo (26)

Armaldo used Earth Power (Lucario)!
-7 energy Armaldo
Crit roll (1250) 1061 Crit, Sp. Def. Drop roll (1000) 3051 No drop, (9+(6-3)+3)=22.5 damage Lucario

Revenankh used Helping Hand (Lucario)!
-4 energy Revenankh


Lucario used Flash Cannon!
-5 energy
Revenankh is helping!
+8 BAP Flash Cannon, -8 energy Revenankh
Sp. Def. Drop roll (1000) 2143 No drop, ((8+8)+(7.5-4.5)+5)*1.5=36 damage Armaldo

Necturna used Lovely Kiss (Sudowoodo)!
-6 energy
Hit roll (8500) 3653 Hits, Duration roll (d3, 1 or 2=1 action, 3=2 actions) 2--1 action sleep

Sudowoodo is fast asleep. (-1 sleep counter)

Lucario: 59-22.5=36.5 HP, 83 EN
Necturna: 89 HP, 67 EN
Revenankh: 99 HP, 71 EN
Armaldo: 57-36=21 HP, 71 EN
Sudowoodo: 100 HP, 84 EN, Asleep (0a)

Quick Claw (2000) 4997 and right when he actually needed it...nopelol
Turn order: Revenankh (65, +6 priority), Lucario (129), Necturna (70), Armaldo (39), Sudowoodo (26), Revenankh (65, -3 priority)

Revenankh is tightening its focus!
-9 energy

Lucario used Metal Claw (Armaldo)!
-3 energy
Attack raise roll (1000) 2542 No raise, (5+(9-6)+5)*1.5=19.5 damage Armaldo (???)

Necturna used Absorb (Sudowoodo)!
-5 energy
Crit roll (625) 3939 No crit, ((4)+3+(6-4.5)-1+2)*1.5=14.25 damage Sudowoodo, Necturna healed for 7.125 HP

Armaldo used Knock Off (Necturna)!
-7 energy
Crit roll (1250) 2456 No crit, (10+(7.5-6))*1.5=17.5 damage Necturna

Sudowoodo woke up!
Sudowoodo used Fire Punch!
-6 energy
Crit roll (625) 8732 No crit, Burn roll (1000) 2557 No burn, (8+(7.5-4.5))*1.5=16.5 damage Lucario

Revenankh used Focus Punch!
Crit roll (625) 4271 No crit, (15+3+(7.5-6)-1+2)*1.5-2=28.75 damage Sudowoodo

Lucario: 36.5-16.5=20 HP, 80 EN
Necturna: 89+7.125-17.5=89-10.375=78.625~79 HP, 62 EN
Revenankh: 99 HP, 62 EN
Armaldo: 21-19.5=1.5~1 HP, 64 EN
Sudowoodo: 100-43=57 HP, 78 EN

|
|


Mega Lucario | Necturna | Revenankh
M | F | M
Steadfast/Inner Focus/Justified/Adaptability | Forewarn/Telepathy | Shed Skin/Air Lock/Infiltrator
Lucarionite | None | Expert Belt
20 HP | 79 HP | 99 HP
80 EN | 62 EN | 62 EN
6 | 5 | 5
3 | 4 | 3
5 | 4 | 2
2 | 5 | 4
129 (+19% acc) | 70 (-10% evade) | 65
Size: 3 | Size: 3 | Size: 3
Weight: 4 | Weight: 3 | Weight: 3
Fine | Fine | Fine

Field: Nothing

|

Sudowoodo | Armaldo
F | M
Sturdy/Rock Head/Rattled | Battle Armor/Swift Swim
Smooth Rock | Quick Claw
57 HP | 1 HP
78 EN | 64 EN
235 CHP | 255 CHP
5 | 5
4 | 4
2 | 4
3 | 3
26 (-10% evade) | 39 (-10% evade)
Size: 3 | Size: 3
Weight: 3 | Weight: 4
Fine | Fine

Your move, Texas Cloverleaf.​

+1 (4 to 6 Pokemon) combat update (5 total)
 
Last edited:

Texas Cloverleaf

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Fuck my life I can't add

Why did earth power crit? Since when does it have a boosted crit rate? Same deal with knock off not that it mattered.
 
Quick Claw
Held
10 CC
Raises the critical hit stage of the Pokemon by one (1) and the Pokemon has a 20% chance of moving first each action.

...Yes, this is actually from the NDA. Yes, this is an ASB-specific change to an item. Burden of knowledge OP. :P
 

Texas Cloverleaf

This user has a custom title
is a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
well that's silly and bizarre

Lucario: Aura Sphere Sudowoodo ~ Drain Punch Sudowoodo
If Sudowoodo uses a Sucker Punch combo a1 AND Armaldo uses an Aqua Jet combo a1 THEN Protect that action

Necturna: Lovely Kiss Sudowoodo ~ Absorb Sudowoodo

Revenankh: Vacuum Wave Armaldo ~ Power-up Punch Sudowoodo
If Armaldo uses Endure, Toxic that action
If Armaldo uses a Protective/Evasive action a1, switch a1 and a2
 
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Sudowoodo: Brick Break+Brick Break (Lucario) -- Cooldown (Brick Break+Brick Break* )

Armaldo: Protect (Sudowoodo) -- Aqua Jet+Aqua Jet (Revenankh)
IF Quick Claw procs turn 2 then use Aerial Ace+Slash (Revenankh) instead that action.

*I forgot to specify a target before I started the actual chance rolls--not that it ultimately mattered, anyway.

|
|


Mega Lucario | Necturna | Revenankh
M | F | M
Steadfast/Inner Focus/Justified/Adaptability | Forewarn/Telepathy | Shed Skin/Air Lock/Infiltrator
Lucarionite | None | Expert Belt
20 HP | 79 HP | 99 HP
80 EN | 62 EN | 62 EN
6 | 5 | 5
3 | 4 | 3
5 | 4 | 2
2 | 5 | 4
129 (+19% acc) | 70 (-10% evade) | 65
Size: 3 | Size: 3 | Size: 3
Weight: 4 | Weight: 3 | Weight: 3
Fine | Fine | Fine

Field: Nothing

|

Sudowoodo | Armaldo
F | M
Sturdy/Rock Head/Rattled | Battle Armor/Swift Swim
Smooth Rock | Quick Claw
57 HP | 1 HP
78 EN | 64 EN
235 CHP | 255 CHP
5 | 5
4 | 4
2 | 4
3 | 3
26 (-10% evade) | 39 (-10% evade)
Size: 3 | Size: 3
Weight: 3 | Weight: 4
Fine | Fine
Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Quick Claw (2000) 6828 No
Turn order: Armaldo (39, +1 priority), Lucario (129), Necturna (70), Revenankh (65), Sudowoodo (26, -2 priority)

Armaldo used Protect (Sudowoodo)!
-7 energy
Sudowoodo is Protected!

Lucario used Aura Sphere!
-5 energy
Sudowoodo is Protected! -(8+(9-6)+5-1)*1.5)/2.5=-9 energy Armaldo

Necturna used Lovely Kiss (Sudowoodo)!
-6 energy
Sudowoodo is Protected!

Revenankh used Power-Up Punch (Sudowoodo)!
-3 energy
Sudowoodo is Protected! -((4+(7.5-6)+3-1+2)*1.5)/2.5=-5.7 energy Armaldo

Sudowoodo used Brick Break+Brick Break (Lucario)!
-(6+10)*1.75=-28 energy Sudowoodo
Crit roll (625) 2262 No crit, ((8*2.25)+(7.5-4.5)+0+0-0+0+0)*1.5=31.5 damage Lucario, Lucario fainted!

Lucario: 20-31.5=-11.5 HP, 75 EN
Necturna: 79 HP, 56 EN
Revenankh: 99 HP, 59 EN
Armaldo: 1 HP, 64-21.7=42.3 EN
Sudowoodo: 57 HP, 50 EN, Cooling Down

Quick Claw (2000) 6658 no
Turn order: Armaldo (39, +2 Priority), Revenankh (65, +1 Priority), Necturna (70)

Armaldo used Aqua Jet+Aqua Jet (Revenankh)!
-(4+8)*1.75=-21 energy
Crit roll (1250) 7828 No crit, (9+(7.5-4.5))=12 damage Revenankh

Revenankh used Vacuum Wave (Armaldo)!
-3 energy
(4+(3-4.5)+3)*1+0-0=5.5 damage Armaldo, Armaldo fainted!

Necturna used Absorb (Sudowoodo)!
-5 energy
Crit roll (625) 7928 No crit, (4+3+(6-4.5)-1)*1.5=11.25 damage Sudowoodo, +5.625 HP Necturna

Necturna: 79+5.625=84.625~85 HP, 51 EN
Revenankh: 99-12=87 HP, 56 EN
Armaldo: 1-5.5=-4.5 HP, 21.3~21 EN
Sudowoodo: 57-11.25=45.75~46 HP, 50 EN

|
|


Mega Lucario | Necturna | Revenankh
M | F | M
Steadfast/Inner Focus/Justified/Adaptability | Forewarn/Telepathy | Shed Skin/Air Lock/Infiltrator
Lucarionite | None | Expert Belt
-11.5 HP (KOed) | 85 HP | 87 HP
75 EN | 51 EN | 56 EN
6 | 5 | 5
3 | 4 | 3
5 | 4 | 2
2 | 5 | 4
129 (+19% acc) | 70 (-10% evade) | 65
Size: 3 | Size: 3 | Size: 3
Weight: 4 | Weight: 3 | Weight: 3
Fine | Fine | Fine

Field: Nothing

|

Sudowoodo | Armaldo
F | M
Sturdy/Rock Head/Rattled | Battle Armor/Swift Swim
Smooth Rock | Quick Claw
46 HP | -4.5 HP (KOed)
50 EN | 21 EN
235 CHP | 255 CHP
5 | 5
4 | 4
2 | 4
3 | 3
26 (-10% evade) | 39 (-10% evade)
Size: 3 | Size: 3
Weight: 3 | Weight: 4
Fine | Fine


"Amazing job team--we KOed one without the boss's help! Team? Team?!"
Sudowoodo: Ice Punch Necturna, Fire Punch Necturna
IF (Necturna uses a damaging priority move on an action) use Counter that action and push actions back.
IF (Necturna uses a damaging Grass-type move on an action AND the previous sub did not trigger on that action) use Sucker Punch that action and push actions back.

Texas Cloverleaf

+1 (4 to 6 Pokemon) combat update (6 total)
 
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