Bug Reports v2.0 (READ OP BEFORE POSTING!!)

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http://replay.pokemonshowdown.com/randombattle-140552018

On turn 2 and 3, AD loses a turn on the Volt Switch. The switching should be complete at the end of Turn 2, not at the beginning of Turn 3.
That is not a bug. When the opposing Pokemon has the ability Lightning Rod, all Electric-type moves are redirected towards it to boost the Pokemon's Special Attack stat by 1 and making the move useless. Then, after that turn, you switched out the Pokemon manually and thus the turn was wasted for you.
 
That is not a bug. When the opposing Pokemon has the ability Lightning Rod, all Electric-type moves are redirected towards it to boost the Pokemon's Special Attack stat by 1 and making the move useless. Then, after that turn, you switched out the Pokemon manually and thus the turn was wasted for you.
Except I never switched out manually - I was forced to switch.

EDIT: In retrospect I guess it could have been a misclick.
 
Except I never switched out manually - I was forced to switch.
Are you sure that wasn't a miss click? Battling with someone to confirm whether it's a bug or something that happened to you only.

EDIT: tested and confirmed, this is not a bug. You must've miss clicked our something. The replay of the test battle can be found here.
 
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Spotted a possible calcing error. Was a pretty severe margin. Replay below - occurred on turn 26:

http://replay.pokemonshowdown.com/ou-140180481

stuff
Looked up your battle's replay. As you can see, the Porygon2 had the ability Trace and on Turn 23 it is clearly visible it traces your Dragonite's ability Multiscale. I believe that is the turn he switched into his Porygon2 as well. That is deemed the reason the first Secret Sword did only 46% whereas the least possible was 57% and because of the critical hit on the 2nd one you probably wouldn't have checked out what ability the Porygon2 had traced. I.e, not a bug.
 

DHR-107

Robot from the Future
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Orange Islands
I know Triples is in Beta at the moment, but seeing as this is the bugs thread:

Currently, if you end up in a 3v1 scenario and the 1 remaining is on either side (not the middle) it does *not* get moved to the center like it does in the games. This means that the single Pokemon cannot attack the "opposite lane" (if you will) and that mon can also not attack the defender.
 
I don't exactly have the footage of this since I can only make pictures but Braviary his sprite is frozen and won't move.
 
I know Triples is in Beta at the moment, but seeing as this is the bugs thread:

Currently, if you end up in a 3v1 scenario and the 1 remaining is on either side (not the middle) it does *not* get moved to the center like it does in the games. This means that the single Pokemon cannot attack the "opposite lane" (if you will) and that mon can also not attack the defender.
Not a bug:

If you are the one with 1 pokemon in your side, you must manually Shift to the center (losing 1 turn) or use a move such as Acrobatics.
 
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DHR-107

Robot from the Future
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Orange Islands
Not a bug:

If you are the one with 1 pokemon in your side, you must manually Shift to the center (losing 1 turn) or use a move such as Acrobatics.
Good joke. It was me.
I didn't see that option to switch to the center on Showdown.

EDIT: I am checking now

OH okay, thats what Shift does. Sorry man haha :P
 
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Snaquaza

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It's not? Turns 3-4 it worked perfectly fine and as intended (?) and the thing that happened in Turns 5-6 since Goodra fainted from getting Poisoned before hand, it hit Musharna instead. Is that wrong? Or could you specify the Turn where you face the bug? (lazy)
I don't know exactly, but I think this is not how it's supposed to work at least. On Turn 4 I could target another pokemon than Goodra as well btw
 
Sometimes negative status effects won't function such as leech seed, burned, and curse. This seems to occur when 4 or more modifiers are in effect. For example, I was battling a clefable with a trevenant; the clefable knew cosmic power and was using it every turn. I was used leeched and the clefable took the attack but did not have its energy drained. I, then, used curse, which should have done 25% HP damage each turn because trevenant is a ghost type, did but show up as a status effect.
 

Xylen

Perfect Harmony.
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Sometimes negative status effects won't function such as leech seed, burned, and curse. This seems to occur when 4 or more modifiers are in effect. For example, I was battling a clefable with a trevenant; the clefable knew cosmic power and was using it every turn. I was used leeched and the clefable took the attack but did not have its energy drained. I, then, used curse, which should have done 25% HP damage each turn because trevenant is a ghost type, did but show up as a status effect.
Clefable can have the ability Magic guard, which only allows it to take direct damage.
 
i'm not sure this is a bug or not but protean didn't change my type like it normally does (just post in case it is) http://replay.pokemonshowdown.com/1v1-140192623
Fixed after next server restart.
I use Showdown for play testing and practicing for VGC. Still, I can't get a good look at how viable a team is when my pledge combos get screwed up all the time. Major problems:

1) When Greninja uses its pledge first while the pledge goes into Protect, it changes typing. This doesn't happen in the game since it didn't actually attack, but the second pokemon does.

2) If the second pokemon faints from a priority move, the second first pokemon doesn't do anything. The expected result is an unboosted pledge.

I have a replay of the second glitch in action. Thanks in advance.

http://pokemonshowdown.com/replay/vgc2014-132085688
Both bugs will be fixed after next server restart.


Fixed after next server restart.

----------------------------------------------
Yup, a Sky Drop bug is actually getting fixed
 
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It seems Baton Pass doesn't pass the effects of Imprison, despite saying that it does.
http://replay.pokemonshowdown.com/balancedhackmons-140676843
Here's a replay of it occurring in balanced hackmons, Giratina is able to Baton Pass, and the impostermons aren't restricted at all, whereas normally imprison would be a total counter.
Baton Pass doesn't pass Imprison in-game.

Just played a VGC battle where my opponent disconnected after I selected my 4 pokemon. He reconnected to the battle and I was then re-prompted to pick my pokemon - but I could only pick the lead two and nothing after that - and thus the game defaulted to the 3rd and 4th pokemon in my party instead of the ones I chose. My opponent also mentions he did not get to choose his pokemon in the back either.

I don't think the replay is of any real value to this bug as it occurs before the replay starts.
I d/c'd temporarily and was allowed to take an extra turn upon rejoining the battle. I was d/c'd (because of shit internet) right as I KO'd an enemy Pokemon. Upon rejoining, I was allowed to select a move while my opponent was supposed to choose a Pokemon to send in after the KO. The result is that my opponent sending in a new Pokemon while I could attack was counted as a turn.

Replay is here: bug occurs turns 18-19. I KO the Latios on 18 and was d/c'd, rejoined the battle and turn 19 was not supposed to happen.

I'm not sure if it's a latency issue but please look into this. Sorry to the opponent on the receiving end, I had no idea if you already sent something out...
http://replay.pokemonshowdown.com/lc-127662815

In Turn 20, after i have fainted the opponent'S poison apple, it still makes me click a move and forces my opponent to send a pokemon into my attack even after a faint.
These issues were fixed earlier this week.
 
I was playing a CC Triples game on my Android tablet. I selected moves for the first two Pokémon, then my opponent disconnected. It replaced the choose action screen with the "Your opponent has disconnected" text, which remained after my opponent left. I refreshed and couldn't rejoin, so I forfeited but strangely won. When I was trying to rejoin, Drifloon, Psyduck and Zweilous had a black box flashing on top it them.

Replay, only shows that I forfeited but won;

http://replay.pokemonshowdown.com/tripleschallengecup-140836995
 

pj

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World Defender
I was playing a CC Triples game on my Android tablet. I selected moves for the first two Pokémon, then my opponent disconnected. It replaced the choose action screen with the "Your opponent has disconnected" text, which remained after my opponent left. I refreshed and couldn't rejoin, so I forfeited but strangely won. When I was trying to rejoin, Drifloon, Psyduck and Zweilous had a black box flashing on top it them.

Replay, only shows that I forfeited but won;

http://replay.pokemonshowdown.com/tripleschallengecup-140836995
probably glitch happend to me but forgot to save replay in (UU)
 
I'd like to report a bug involving Balanced Hackmons (which is the reason I signed up, heh)

http://replay.pokemonshowdown.com/balancedhackmons-141122362
The glitch setup occurs Turn 21 and continues a few turns after.

Turn 21, my Gengar traps his Swampert with Spider Web.

Turn 22, My Gengar uses Entrainment on his Swampert - My Gengar has Normalize, and so all of Swampert's attacks should have no effect on Gengar. However, when Swampert uses Thousand Arrows - a move which is meant to only bypass/negate ground immunities - it somehow gets through Gengar's normal type immunity, and is allowed to hit it.

The following turns, the glitch continues, and the Swampert KO's my Gengar.

I probably should've won the battle, and despite my explaining of this glitch to the guy, I don't think he quite understood what I was saying. But I'm not too upset over it.

This is a rather minor glitch and I doubt I'm going to run into it too often, and it took pretty specific circumstances to arise, but I think it's important to address regardless and get taken care of.
 

Anty

let's drop
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This is a reoccurring visual bug: sometimes, in doubles, your secong mons stats cannot be viewed

Screen Shot 2014-07-14 at 08.46.42.png

not this was random, im not THAT bad at dubs


In the battle i could see raikou's one but not dedenne's. This is annoying indubs randbats when you want to know its speed.
Thanks in advanced :3
 
Hello I'd like to report a bug:
I was using this Hawlucha set: http://pastebin.com/7wn6xAE9 in this battle: http://replay.pokemonshowdown.com/oususpecttest-141178343
The thing is my Hawlucha threw away its King's rock and therefore it should get an unburden boost. Still however, my opp's Latios with a Life orb outspeed my boosted Hawlucha. I tested this issue again with a similar scenario and got the same result: http://replay.pokemonshowdown.com/ou-141183482
So is it something beyond my competitive knowledge or Showdown has a bug?
Thank you and sorry for my bad English :)
 
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