Hello again smogon ! Today, I'll need your good will and knowledge to help me on using one of my favorite pokemons, the Arnold Schwarzenegger of the fairies: Mega-Mawile !
Its one of my few teams without a theme, like weather or monotype, so advice will be much appreciated. I'm aware there must be plenty of mistakes, don't be shy to RMT, even the silliest thing. This is a non-legend team. Yea, I know this dificult things a little bit.
The team:
Inside the fairy gym:
Six-Pack @ Mawilite
Ability: Huge Power
EVs: 160 HP / 252 Atk / 96 Spe
Adamant Nature
- Sucker Punch
-Iron Head Brick Break
- Play Rough
- Swords Dance
Mega-Mawile is pretty straight-foward. Being the biggest raw attack in the game plus having decent bulk and good defensive typing makes it easy to pull off one or two SD. Intimidate gives mawile switch-in chances against physical non-supereffective attacks without getting hurt.Play Rough is the STABs of choice while sucker punch remedies her lack of speed. Brick Break over Iron Head trades an "useless" covarage (most fairies can be killed with Play Roughs) for the chance of heavy damaging skarmory and heatran. Steel typing also protects mawile from Ttar sandstorm, that at the same time gives residual damage to ensure the 0HK0. The EVs are so it can outspeed common-spreaded aegislash and T-tars (thanks to aim and ChaosKi !)
Kowalski @ Leftovers
Ability: Torrent
EVs: 252 HP / 228 Def / 28 SpD
Calm Nature
- Scald
- Ice Beam
- Defog
- Stealth Rock
Duuuuuuude, how I wished for Defiant to raise Sp.Atk. Empoleon's stats and unique typing gives him a great bulk overrall, plus enjoying a sandstorm. The EVs are kinda messed up for mixed defenses. Empoleon can Stealth Rock, deliver burns, Defog and kill pesky gliscors. Resisting to 10 types while setting up stones (Which are important to ensure Mawile's 0HK0s) gives Empoleon a special place with the guys. Empoleon also forms an steel/fairy/dragon core with clefable and flygon. Leftovers let him to keep on low HP without dying more ofter, enjoying Torrent, tho Sub-Petaya is never old enough.
Gojira @ Assault Vest
Ability: Sand Stream
EVs: 248 HP / 8 Atk / 252 SpD
Sassy Nature
- Crunch
- Pursuit
- Stone Edge
- Fire Blast
Tyranitar was, is and probaly will ever be a monster. Assault Vest Ttar makes him impressively hard to take down. Big part of my team enjoy his ability to sponge special attacks while setting up a sandstorm. Crunch/Stone Edge are main STABs while Pursuit destroy defoggers (aka lati twins) and a lot of stuff in general (Few pokemons walk in a tyranitar without switching). Fire Blast gets steel-types with their pants down. I like using him as lead since tyranitar can have a lot of set variants and the opponent never knows exactly what to do.
Ying @ Black Sludge
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Focus Blast
- Shadow Ball
- Pain Split / Disable
- Substitute
Lets start thinking about protecting our friends here. Neither Tyranitar, Empoleon or Mawile enjoys earthquakes. Tyranitar hates fighting attacks that Gengar absorbs and Gengar send psychic and dark attacks back to him. Gengar defensive ability and typing is what saves many pokemons from dying a lot of times, unfortunately he die to almost all strong neutral damage attack. Black Sludge is almost a must, supporting the subs and helping it to deal with sandstorm. Pain Split helps dealing a last resort big damage on full HP pokemons when Gengar is about to die, but Sub + Disable is an awesome combo too.
Flyboom @ Choice Scarf
Ability: Levitate
EVs: 252 Atk / 252 Spe / 4 HP
Jolly / Adamant Nature
-U-Turn
-Outrage
-Superpower
-Earthquake
Flygon, another of my favorites. Flygon provides me fast scouting, plus another Levitate to dogde earthquakes and a bonus imunity to eletric-attacks (Volt-Swiches in general). Outrage and Earthquake are the STABs used to kill weakened pokemons, while U-turn keeps the momentum and Superpower surprise many foes, like Ferrothorn. Choice Scarf remedies Flygon's not-great speed, ensuring outspeeds with a Jolly nature.
Yang @ Life Orb
Ability: Magic Guard
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Cosmic Power
- Stored Power
- Moonblast
- Soft-Boiled
Clefable has so many variants. I was running unaware against setup and batton pass pokemons but Magic Guard felt better with a sandstormer in the team, plus, Clefable here can absorb burns that otherwise would break Mawile. I tried to make a balance of offense and defense here, using a no-con life orb and defensive status. Fairy is a great defensive typing and isn't hard to Cosmic Power two or three times. A big Stored Power breaks everything that isn't a Dark pokemon, which Moonblast kills. Soft-Boiled is a reliable recovery, expecially when you are pumping up defenses.
Its one of my few teams without a theme, like weather or monotype, so advice will be much appreciated. I'm aware there must be plenty of mistakes, don't be shy to RMT, even the silliest thing. This is a non-legend team. Yea, I know this dificult things a little bit.
The team:
Inside the fairy gym:
Six-Pack @ Mawilite
Ability: Huge Power
EVs: 160 HP / 252 Atk / 96 Spe
Adamant Nature
- Sucker Punch
-
- Play Rough
- Swords Dance
Mega-Mawile is pretty straight-foward. Being the biggest raw attack in the game plus having decent bulk and good defensive typing makes it easy to pull off one or two SD. Intimidate gives mawile switch-in chances against physical non-supereffective attacks without getting hurt.Play Rough is the STABs of choice while sucker punch remedies her lack of speed. Brick Break over Iron Head trades an "useless" covarage (most fairies can be killed with Play Roughs) for the chance of heavy damaging skarmory and heatran. Steel typing also protects mawile from Ttar sandstorm, that at the same time gives residual damage to ensure the 0HK0. The EVs are so it can outspeed common-spreaded aegislash and T-tars (thanks to aim and ChaosKi !)
Kowalski @ Leftovers
Ability: Torrent
EVs: 252 HP / 228 Def / 28 SpD
Calm Nature
- Scald
- Ice Beam
- Defog
- Stealth Rock
Duuuuuuude, how I wished for Defiant to raise Sp.Atk. Empoleon's stats and unique typing gives him a great bulk overrall, plus enjoying a sandstorm. The EVs are kinda messed up for mixed defenses. Empoleon can Stealth Rock, deliver burns, Defog and kill pesky gliscors. Resisting to 10 types while setting up stones (Which are important to ensure Mawile's 0HK0s) gives Empoleon a special place with the guys. Empoleon also forms an steel/fairy/dragon core with clefable and flygon. Leftovers let him to keep on low HP without dying more ofter, enjoying Torrent, tho Sub-Petaya is never old enough.
Gojira @ Assault Vest
Ability: Sand Stream
EVs: 248 HP / 8 Atk / 252 SpD
Sassy Nature
- Crunch
- Pursuit
- Stone Edge
- Fire Blast
Tyranitar was, is and probaly will ever be a monster. Assault Vest Ttar makes him impressively hard to take down. Big part of my team enjoy his ability to sponge special attacks while setting up a sandstorm. Crunch/Stone Edge are main STABs while Pursuit destroy defoggers (aka lati twins) and a lot of stuff in general (Few pokemons walk in a tyranitar without switching). Fire Blast gets steel-types with their pants down. I like using him as lead since tyranitar can have a lot of set variants and the opponent never knows exactly what to do.
Ying @ Black Sludge
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Focus Blast
- Shadow Ball
- Pain Split / Disable
- Substitute
Lets start thinking about protecting our friends here. Neither Tyranitar, Empoleon or Mawile enjoys earthquakes. Tyranitar hates fighting attacks that Gengar absorbs and Gengar send psychic and dark attacks back to him. Gengar defensive ability and typing is what saves many pokemons from dying a lot of times, unfortunately he die to almost all strong neutral damage attack. Black Sludge is almost a must, supporting the subs and helping it to deal with sandstorm. Pain Split helps dealing a last resort big damage on full HP pokemons when Gengar is about to die, but Sub + Disable is an awesome combo too.
Flyboom @ Choice Scarf
Ability: Levitate
EVs: 252 Atk / 252 Spe / 4 HP
Jolly / Adamant Nature
-U-Turn
-Outrage
-Superpower
-Earthquake
Flygon, another of my favorites. Flygon provides me fast scouting, plus another Levitate to dogde earthquakes and a bonus imunity to eletric-attacks (Volt-Swiches in general). Outrage and Earthquake are the STABs used to kill weakened pokemons, while U-turn keeps the momentum and Superpower surprise many foes, like Ferrothorn. Choice Scarf remedies Flygon's not-great speed, ensuring outspeeds with a Jolly nature.
Yang @ Life Orb
Ability: Magic Guard
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Cosmic Power
- Stored Power
- Moonblast
- Soft-Boiled
Clefable has so many variants. I was running unaware against setup and batton pass pokemons but Magic Guard felt better with a sandstormer in the team, plus, Clefable here can absorb burns that otherwise would break Mawile. I tried to make a balance of offense and defense here, using a no-con life orb and defensive status. Fairy is a great defensive typing and isn't hard to Cosmic Power two or three times. A big Stored Power breaks everything that isn't a Dark pokemon, which Moonblast kills. Soft-Boiled is a reliable recovery, expecially when you are pumping up defenses.
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