Prize Claiming Thread MkII (MAQ March #10223)

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Someoneelse

Why am I here?
Reffing and Gym Battle and Battle and Reffing
Note: Swampert is now maxed, so I get 6CC from him, plus 1 for his KOC.

CC: 9 > 12 > 18 > 19 > 20
UC: 21.5 > 27.5 > 32

Igglybuff:
EC: 1 > 2 (EC) > 3 (LE)
MC: 0 > 2 (MC) > 0 (Moves)
AC: 1 > 2 (AC)
Moves: Dig (XY TM, 2)

Cradily:
MC: 0 > 3 (MC) > 0 (Moves)
Moves: Barrier (Egg, 3)

Seismitoad:
MC: 0 > 3 (MC) > 5 (2KOC) > 0 (Moves)
Moves: Sludge Bomb (XY TM, 2), Gastro Acid (Past Gen Tutor, 3)

Golurk:
MC: 0 > 3 (MC) > 0 (Moves)
Moves: Earth Power (Past Gen TM, 3)
 
Last edited:
http://www.smogon.com/forums/threads/fighterman-fights-ferternape.3510852/#post-5591577

Tortferngatr: 2 CC
Litwick: 1EC, 3MC, 1AC, 1 KOC
Rotom: 4MC, 1 KOC

Litwick will put its KOC into its EC and buy levelup moves Shadow Ball, Overheat, and Inferno.

Rotom will put its KOC into its MC, buy levelup move Electro Ball, and XY TMs Rest and Sleep Talk.

Final rewards:

Litwick:
0/9 EC-> 2/9 EC
0 MC -> 0 MC
0/5 AC -> 1/5 AC
20 moves -> 23 moves (Shadow Ball, Overheat, Inferno)

Rotom:
0 MC -> 0 MC
24 moves -> 27 moves (Electro Ball, Rest, Sleep Talk)

Tortferngatr
0 CC -> 2 CC
 
Okay, let's try this again...

Welp, this particular fight was no surprise to anyone, but this one was.

+4 CC from both fights (2 each), stockpiling (21 total).
+5 UC, 3 going into Bayleef's EC (8/9), while the last two go into Servine's AC (4/5).

EDIT: Oh, and battle hall's over.

+2 CC, stockpiling (23 total)
+2 KOC for Wartortle, one goes into his EC (9/9; evolves into Blastoise) and the other into his MC; learns Flash Cannon (Pre-25, free) and Iron Defense (Level up, -1 MC). He should look like this:

->

Blastoise [Percival] (Male)

Nature: Sassy (+1 SpD, -15% Spe, -10 evasion)
Type: Water
Abilities: Torrent, Rain Dish (Unlocked), Mega Launcher (Mega)

Stats (Normal -> Mega):
HP: 100 ->
Atk: Rank 3 -> Rank 4
Def: Rank 4 -> Rank 5
SpA: Rank 3 -> Rank 5
SpD: Rank 5 -> Rank 5 (+)
Spe: 67 -> 67 (-)
Size Class: 3 -> 3
Weight Class: 4 -> 5
Base Rank Total: 20 -> 24

EC: Mastered!
MC: 0
AC: Mastered!

Attacks:
Level Up:
Bite
Bubble
Flash Cannon
Iron Defense
Protect
Rapid Spin
Tackle
Tail Whip
Water Gun
Water Pulse
Withdraw

Egg:
Aura Sphere
Dragon Pulse
Flail
Mirror Coat
Yawn

TM:
Dig
Ice Beam
Scald
Substitute
Toxic

Other:
Counter

Commands:
Bodyblock
Chill
Dodge
Shift
Take Cover
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
+3 CC

Juliet: +1 EC, +3 MC, +1 DC
Stockpiled​
Romeo: +1 EC, +3 MC, +1 DC
Stockpiled​
Castor: +1 EC, +3 MC, +1 DC
Stockpiled​
Pollux: +1 EC, +3 MC, +1 DC, +1 KOC
KOC to MC, Stockpiled​
Luna: +1 EC, +3 MC, +1 DC, +2 KOC
KOC to MC, Stockpiled​
Ayrton: +1 EC, +3 MC, +1 DC
Stockpiled​
Vamp: +1 EC, +3 MC, +1 DC
Stockpiled​
Li: +1 EC, +3 MC, +1 DC
Stockpiled​

Edit: 4 AM Claims :D

+3 UC

+3 CC

All KOC to MC.

6 MC on Lanturn. Spent on XYTMs Attract, Flash, and Round.

5 MC on Archeops. Spent on XYTMs Rock Smash and Rock Polish. 1 UC as MC combines to spend 2 MC on XYTM Hyper Beam as well -_-

4 MC on Sunflora. Spent on Swagger and Swords Dance. I also note that Sunflora incorrectly has 2 copies of Leech Seed, which is likely 1 instance of the move as a pre-25 from Sunkern, and 1 as an egg move. Original Purchase demonstrating the error. I'm hence replacing that instance with the Egg Move Sweet Scent, which was a legal egg move at the time, and I'm also purchasing her the Egg Move Grassy Terrain, using the 3 MC currently stored.

4 MC on Cofagrigus. Spent on XYTMs Attract and Flash.

4 MC on Hydreigon. Spent on XYTMs Flamethrower and Incinerate.

9 MC on Porygon-Z. Spent on Tutor Moves Teleport, Snore, and Gravity.

4 MC on Azumarill. Spent on XYTMs Waterfall and Toxic

4 MC on Alomomola. Spent on Level Up Moves Brine, Helping Hand, Safeguard and Soak. I spend 2 UC to get Wish and Wake-Up Slap, to max out the Level Up Movepool

5 MC on Aromatisse. Combines with 1 stockpiled as is for 6 total. Thunderbolt, Thunder, and Swagger will be it for this time.

+2 CC

All 16 KOC to Aromatisse MC. Aromatisse gains 22 MC, spent now on Sunny Day, Sleep Talk, Round, Return, Rest, Rain Dance, Psyshock, Hyper Beam, Hidden Power Fire, Gyro Ball, and Giga Impact. 16 MC to go~

Tomohawk takes 6 MC. Purchasing Quash, Hidden Power Rock, and Incinerate.

6 MC for Azumarill is spent on Tutors Endure and Knock Off.

6 MC for Delibird is spent on XYTMs Thief, Swagger and Substitute.

---

+2 CC, +5 UC

+2 CC, +5 UC
 
Last edited:
Sense I've been wanting to attempt a return to ASB, I'll post the updated team sheets.


Deino [Tenebre] (F)
Nature: Mild (+1 SpA, -1 Def)
Type: Dark/Dragon
Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Hustle:
(Toggle) No default effect. When toggled, this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 1 -
SpA: Rank 3 +
SpD: Rank 2
Spe: 38
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 1/9
MC: 0

Attacks:
Tackle*
Dragon Rage*
Focus Energy*
Bite*
Headbutt*
Dragonbreath*
Roar*
Crunch*
Hyper Voice
Outrage

Dark Pulse*
Earth Power*
Fire Fang*
Ice Fang*
Thunder Fang*

Double Team*
Work Up*
Thunder Wave*
Dragon Tail*
Protect*



Ralts [Excalibur] (M)
Nature: Hasty (+15% Speed, +7% Accuracy, -1 Def)
Type: Psychic/Fairy
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Abilities:
Synchronize:
(Passive) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.
Trace: (Trigger) When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Trace can be reused with an action later in battle for 5 EN. Wonder Guard cannot be Traced.
Telepathy: (Passive) [LOCKED] This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

Stats:
HP: 90
Atk: Rank 1
Def: Rank 0 -
SpA: Rank 2
SpD: Rank 2
Spe: 46 (40 + (40 * .15 = 46) +
Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 1/9[/hide
MC: 0
DC: 1/5

Attacks:
Growl*
Confusion*
Double Team*
Teleport*
Lucky Chant*
Magical Leaf*
Calm Mind*
Heal Pulse*

Shadow Sneak*
Disable*
Confuse Ray*
Grudge*
Encore*

Psych Up*
Thunder Wave*
Toxic*
Telekinesis*
Protect*
Pain Split



Drifloon [Hindenburg] (M)
Nature: Calm (+1 SpD, -1 Atk)
Type: Ghost/Flying
Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Aftermath:
(Passive) If this Pokemon uses Selfdestruct or Explosion, the attack has ten (10) more Base Attack Power and five (5) more Energy Cost to execute.
Unburden: (Passive) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its Speed doubles (x2) until it receives another item. This ability only activates on the first use of a consumable item - subsequent uses of the same item do not activate Unburden, even if the Pokemon switches out between uses.
Flare Boost: (Passive) [LOCKED] This Pokemon's body can harness the heat from a burn into internal energy, fuelling its mental capabilities. When Burned, the Pokemon's special attacks have two (2) more Base Attack Power.

Stats:
HP: 100
Atk: Rank 1 -
Def: Rank 2
SpA: Rank 2
SpD: Rank 3 +
Spe: 70
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 1/6
MC: 0
DC: 1/5

Attacks:
Constrict*
Minimize*
Astonish*
Gust*
Focus Energy*
Payback*
Ominous Wind*
Stockpile*
Hex*

Disable*
Defog*
Weather Ball*
Hypnosis*
Haze*

Thunderbolt*
Calm Mind*
Toxic*
Shadow Ball*
Thunder Wave*
Pain Split



Aron [Behemoth] (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Steel/Rock
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Rock: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Harden, Iron Defense, Light Screen, Protect, Quick Guard, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Abilities:
Sturdy:
(Passive) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Rock Head: (Passive) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Heavy Metal: (Passive) [LOCKED] The Pokemon's body structure is immensely dense, doubling its actual weight. Adds two (2) Base Attack Power to all Weight-Based Attacks. Adds Base Attack Power to Gyro Ball equal to half (0.5x) the Pokemon's Weight Class, rounded up.

Stats:
HP: 90
Atk: Rank 4+
Def: Rank 4
SpA: Rank 1-
SpD: Rank 2
Spe: 30
Size Class: 1
Weight Class: 4 [5 Heavy Metal]
Base Rank Total: 15

EC: 0/9
MC: 0
DC: 0/5

Attacks:
Tackle*
Harden*
Mud Slap*
Headbutt*
Metal Claw*
Iron Defense*
Roar*
Take Down*
Iron Head*

Body Slam*
Curse*
Dragon Rush*
Head Smash*
Superpower*

Earthquake*
Protect*
Shadow Claw*
Toxic*
Rock Polish*


Updated type descriptions and gave Excalibur his new fairy type.
No changes otherwise.
 
Last edited:
Let's a go!

CC: 6->4


Volkritter "Kilauea" (M)
Nature: Timid (+15% Speed, +15% Accuracy, -Attack)

Type: Water/Fire

Abilities: Anticipation/Infiltrator/Unnerve (Locked)

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 81 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 14
+15% Accuracy

EC: 0/6
MC: 0
AC: 0/5

Attacks:

Constrict
Flash
Bite
Leech Life
Reflect
Water Gun
Whirlpool
Fire Spin
Flame Burst

Aqua Jet
Assurance
Captivate
Scary Face
Water Pulse

Protect
Double Team
Substitute
Toxic
Overheat

Total: 19
 
I finally claim this revamp UC: http://www.smogon.com/forums/thread...-earn-uc-for-work.3511313/page-4#post-5587907

I spend it right away to max my Colosshale's EC and evolve him into Colossoil:

CAP-20
Colossoil [Blimp] (M)
Previously Known As:
Blimp the Colosshale

Type:
/


STAB: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
STAB: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Rebound / Guts / Pressure (H)

Nature: Jolly (Speed * 1.15, +X% Accuracy -Special Attack)

Stats:
HP: 120
Atk: 5
Def: 3
SpA: 2 (-)
SpD: 3
Spe: 110, +14% Accuracy
Size Class: 5
Weight Class: 10
Base Rank Total: 22

EC: 6/6
MC: 0
AC: 3/5

Attacks (Current move total): 21/92 (+6 Bonus CC)
MC Required to Max: 150

Level Up
Pre-26
::> Leer
::> Tackle
::> Bubble Beam
::> Bite
::> Rapid Spin
::> Body Slam
::> Drill Run
::> Peck
::> Rototiller
::> Horn Attack
Post-25
::> Pursuit
::> Bounce
::> Dig
:: Magnitude - 1 MC
:: Stockpile - 1 MC
:: Swallow - 1 MC
:: Spit Up - 1 MC
:: Muddy Water - 1 MC
:: Crunch - 1 MC
:: Megahorn - 1 MC

Egg
::> Double-Edge
::> Encore
::> Fake Out
:: Fire Fang - 3 MC
:: Fissure - 3 MC
:: Flail - 3 MC
:: Foul Play - 3 MC
::> Horn Drill
:: Mud Bomb - 3 MC
:: Mud Shot - 3 MC
:: Sand Tomb - 3 MC
:: Screech - 3 MC
::> Sucker Punch
:: Thunder Fang - 3 MC
:: Water Spout - 3 MC

TM/HM
:: IV 43 - Secret Power - 3 MC
:: IV 58 - Endure - 3 MC
:: IV 78 - Captivate - 3 MC
:: IV 83 - Natural Gift - 3 MC

::> VI 05 - Roar
:: VI 06 - Toxic - 2 MC
:: VI 10 - Hidden Power - 2 MC
:: VI 11 - Sunny Day - 2 MC
::> VI 12 - Taunt
:: VI 15 - Hyper Beam - 2 MC
::> VI 17 - Protect
:: VI 18 - Rain Dance - 2 MC
:: VI 21 - Frustration - 2 MC
:: VI 23 - Smack Down - 2 MC
::> VI 26 - Earthquake
:: VI 27 - Return - 2 MC
:: VI 31 - Brick Break - 2 MC
::> VI 32 - Double Team
:: VI 34 - Sludge Wave - 2 MC
:: VI 36 - Sludge Bomb - 2 MC
:: VI 37 - Sandstorm - 2 MC
:: VI 39 - Rock Tomb - 2 MC
:: VI 42 - Facade - 2 MC
:: VI 44 - Rest - 2 MC
:: VI 45 - Attract - 2 MC
:: VI 46 - Thief - 2 MC
:: VI 48 - Round - 2 MC
:: VI 49 - Echoed Voice - 2 MC
:: VI 60 - Quash - 2 MC
:: VI 63 - Embargo - 2 MC
:: VI 66 - Payback - 2 MC
:: VI 67 - Retaliate - 2 MC
:: VI 68 - Giga Impact - 2 MC
:: VI 71 - Stone Edge - 2 MC
:: VI 78 - Bulldoze - 2 MC
:: VI 80 - Rock Slide - 2 MC
:: VI 82 - Dragon Tail - 2 MC
:: VI 84 - Poison Jab - 2 MC
:: VI 87 - Swagger - 2 MC
:: VI 88 - Sleep Talk - 2 MC
:: VI 89 - U-Turn - 2 MC
::> VI 90 - Substitute
:: VI 94 - Rock Smash - 2 MC
:: VI 95 - Snarl - 2 MC
:: VI 97 - Dark Pulse - 2 MC
:: VI 100 - Confide - 2 MC
:: VI H4 - Strength - 2 MC

Tutor
:: IV - Ancient Power - 3 MC
:: IV - Rollout - 3 MC

:: V - Aqua Tail - 3 MC
:: V - Dive - 3 MC
:: V - Earth Power - 3 MC
:: V - Iron Tail - 3 MC
:: V - Knock Off - 3 MC
::> V - Snatch
:: V - Snore - 3 MC
:: V - Superpower - 3 MC

Other
x

Command
Bodyblock
Chill
Dodge
Shift
Take Cover

Raid
x


Colosshale bought on 5/07/14
Colosshale evolved to Colossoil on


And then I spend 2 CC to buy a Volkritter:

CAP-37
Volkritter [Pyrisleuth ] (F)
Previously Known As:
x

Type:
/


Stab: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Stab: Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:
Anticipation / Infiltrator / Unnerve (H)

Nature: Timid (Speed * 1.15, +X% Accuracy, -Attack)

Stats:
HP: 90
Atk: 1 (-)
Def: 2
SpA: 3
SpD: 2
Spe: 81, +15% Accuracy (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Attacks (Current move total): 19/56 (+3Bonus CC)
MC Required to Max: 63

Level Up
Pre-26
::> Constrict
::> Flash
::> Bite
::> Leech Life
::> Reflect
::> Water Gun
::> Whirlpool
::> Fire Spin
::> Flame Burst
Post-25
:: Scald - 1 MC
:: Destiny Bond - 1 MC
:: Dive - 1 MC
:: Power Gem - 1 MC
:: Aqua Ring - 1 MC
:: Heat Wave - 1 MC
:: Hydro Pump - 1 MC
:: Memento - 1 MC

Egg
::> Aqua Jet
::> Assurance
:: Captivate - 3 MC
::> Scary Face
::> Tickle
::> Water Pulse

TM/HM
:: VI 06 - Toxic - 2 MC
:: VI 10 - Hidden Power - 2 MC
:: VI 11 - Sunny Day - 2 MC
::> VI 17 - Protect
:: VI 18 - Rain Dance - 2 MC
:: VI 21 - Frustration - 2 MC
:: VI 27 - Return - 2 MC
:: VI 32 - Double Team - 2 MC
:: VI 35 - Flamethrower - 2 MC
::> VI 38 - Fire Blast
:: VI 41 - Torment - 2 MC
:: VI 42 - Facade - 2 MC
:: VI 44 - Rest - 2 MC
:: VI 45 - Attract - 2 MC
:: VI 46 - Thief - 2 MC
:: VI 48 - Round - 2 MC
:: VI 50 - Overheat - 2 MC
:: VI 54 - False Swipe - 2 MC
:: VI 56 - Fling - 2 MC
:: VI 59 - Incinerate - 2 MC
:: VI 60 - Quash - 2 MC
::> VI 61 - Will-O-Wisp
:: VI 66 - Payback - 2 MC
:: VI 87 - Swagger - 2 MC
:: VI 88 - Sleep Talk - 2 MC
:: VI 89 - U-turn - 2 MC
:: VI 90 - Substitute - 2 MC
::> VI 91 - Flash Cannon
:: VI 100 - Confide - 2 MC
::> VI H3 - Surf
:: VI H5 - Waterfall - 2 MC

Tutor
x

Other
x

Command
Bodyblock
Chill
Dodge
Shift
Take Cover
Brighten

Raid
x


Volkritter bought on


~0 CC~
~0 UC~
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
Frosty Approved, congrats on ASB's first Volkraken ^_^
Canis Majoris: Approved
namemaker: Not Approved. 6th Gen TMs cost 2 MC.
S0L1D G0LD: Approved
Fighterman481: Not Approved, 110 * 1.15 = 126.5 --> 127 Speed. Also, I'm going to ask you to make some indication that a move coloured red is one you don't own =)
Eternal Drifter: Approved
Someoneelse: Approved, do you want to set up a payment plan for repairing my arena whilst you're here?
Tortferngatr: Approved
Geodude6: Approved
Texas Cloverleaf: Approved
The Wanderer: Approved
Mulan15262: Approved
AOPSUser: Approved
Maxim: Approved
zarator: Approved
Mowtom: Approved
Matezoide: Approved
Psyco_Josho: Approved, but please clearly indicate the +Acc Boost in the nature description.
ff7hero: Approved



ViralN9, welcome back! Unfortunately, I'm going to have to ask you to list all changes made (I know it seems silly, but rules be rules). I'm also going to note that generally you do not need to include the decription of abilities and types, since it's so common that people forget to update them we simply don't haave them and just refer to the data in the New Data Audit Spreadsheet (Normally referred to as the NDA) - however, if you wish to include the descriptions, feel free to do so. Anyway, just list what's changed (I think it's not much), and another approver should get to you shortly =)

My previous claim is Self-Approved
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Buying some moves.

Volkraken:

Level Up (5UC):
- Dive
- Power Gem
- Aqua Ring
- Heat Wave
- Memento

Egg (3UC):
- Tickle

XYTM (44UC):
- Hidden Power (Ice)
- Sunny Day
- Hyper Beam
- Rain Dance
- Reflect
- Flamethrower
- Torment
- Rest
- Attract
- Thief
- Overheat
- Scald
- Fling
- Incinerate
- Quash
- Will-o-Wisp
- Payback
- Giga Impact
- Sleep Talk
- U-turn
- Flash Cannon
- Confide

for 52UC.

Revenankh:

Level Up (8UC):
- Revenge
- Power Whip
- Hammer Arm
- Punishment
- Moonlight
- Vital Throw
- Grudge
- Phantom Force

5th Gen Tutor (3UC):
- Pain Split

XYTM (2UC):
-
Earthquake

for 13UC, which means that: UC: 65->0
 
Fixed.
Well, I lost, but learned a cool things about training items.

Me: +2 CC => 7 CC => Amulet Coin, 1 CC
Shadow the Nohface:
+1 AC => 4/5 AC
+1 EC => 6/6 EC Evolution time!
+3 MC => Copycat, Imprison (Pre-25 level-up), Trick (Tutor Move), 0 MC

Vaati the Cawmodore:
+4 MC +1 KOC=>Detect, Steel Wing, Tailwind, Flash Cannon, Belly Drum (Post-25 level-up)

Kitsunoh uses the old sprite because it looks waaaay better. Moves in red I don't own.

Nohface [F] [Shadow]

Types: Ghost/Steel

Abilities:: Frisk, Limber, Cursed Body (HA) (Locked)

Nature: Jolly (+15% Speed, +19 Accuracy, -1 SpA)

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 [-]
SpD: Rank 3
Spe: 127 [+]
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 4/5

Attacks:
Level Up
Imprison
Scratch
Iron Defense
Lick
Odor Sleuth
Metal Burst
Faint Attack
Shadow Sneak
Curse
Copycat
Memento
Fake Out

Iron Head
Revenge
ShadowStrike
Hex
Perish Song


Egg
Feather Dance
Flail
Hex
Metal Sound

Yawn
Meteor Mash
Phantom Force
Foul Play
Psycho Shift

Tutor
Endeavor
Fury Cutter
Headbutt
Icy Wind
Iron Defense
Iron Head
Knock Off

Last Resort
Magic Coat
Ominous Wind
Pain Split
Role Play
Snore
Spite
Trick

Snatch

TM/HM
Protect
Double Team
Rest
Dream Eater
Dig
Roar
Toxic
Hidden Power
Sunny Day
Taunt
Rain Dance
Safeguard
Frustration
Return
Shadow Ball
Torment
Facade
Secret Power
Attract
Thief
Snatch
Endure
Will-O-Wisp
Embargo
Payback
Flash
Psych Up
Captivate
Dark Pulse
Sleep Talk
Natural Gift
Swagger
Substitute
Flash Cannon
Trick Room
Round
Retaliate
Gyro Ball
Rock Smash
Confide
Cut
Edit: More to claim too.
I won, which is neat.
Me: +1 CC => 2 CC
Nimbus the Cyclohm: +4 MC => Power Gem (Egg), Tri Attack (Post-25 Level-Up)
Charcoal the Pyroak: +4 MC +2 KOC => Low Kick (Tutor), Psybeam (Egg). I also claimed Sleep Talk as a tutor move, while it is also a current gen TM/HM. If I get refunded 1 MC for that, I'll also purchase Leaf Tornado (Post-25 Level-Up)
 
Last edited:

Texas Cloverleaf

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ViralN9: Approved
namemaker: Approved, do make sure you debit 2 MC, not CC
Frosty: Approved
Fighterman481: Approved

+0.4 UC putting me at 20.3 which I will be spending on things

Spending 8 UC to max the EC and Ac of Tentacool and Bronzor, and evolving

Tentacruel picks up Reflect Type and Wring Out by evolving; Bronzong picks up Sunny Day and Rain Dance


Tentacruel (F)
Nature: Modest (+1 SpA, -1 Atk)
Type: Water/Poison
Abilities: Clear Body / Liquid Ooze / Rain Dish (H)

Stats:
HP: 100
Atk: 2 (-)
Def: 3
SpA: 4 (+)
SpD: 5
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 6/6
MC: 12
AC: 6/5

Attacks (26):
Reflect Type
Wring Out
Poison Sting
Acid
Supersonic
Wrap
Water Gun
Constrict
Toxic Spikes
Bubblebeam
Barrier
Hydro Pump
Sludge Wave

Aqua Ring
Confuse Ray
Knock Off
Mirror Coat
Muddy Water

Brine
Dazzling Gleam
Hex
Ice Beam
Reflect
Scald
Toxic
Venoshock



Bronzong, Big Ben (M)
Nature: Brave (+1 Attack, -15% Speed, -10% Evasion)
Type: Steel/Psychic
Abilities: Levitate/Heatproof/Heavy Metal (H)

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 5
Spe: 28 (33/1.15)
Size Class: 5
Weight Class: 5 [8 Heavy Metal]
Base Rank Total: 21

EC: 6/6
MC: 16
AC: 6/5

Attacks (22):
Sunny Day
Rain Dance
Tackle
Confusion
Hypnosis
Imprison
Confuse Ray
Extrasensory
Psywave
Iron Defense
Feint Attack
Safeguard

Gravity
Skill Swap
Sleep Talk
Stealth Rock
Wonder Room

Protect
Double Team
Substitute
Earthquake
Rock Slide


Leaves me with 12 UC

Tentacruel has 12 MC to spend which it uses to buy Endure (3), Magic Coat (3), Double Team, Bide (3), Dive (3), Infestation, Rest, and Sleep Talk for 20 MC, 8 of which is UC (4 remaining)

Bronzong has 16 MC to spend which it uses to buy Gyro Ball (1), Heavy Slam (1), Future Sight (1), Psyshock (2), Toxic (2), Reflect (2), Rest (2), Endure (3), Giga Impact (2), Grass Knot (2), and Trick Room (2) for 20 MC, 4 of which is UC, leaving me with 0

Self-Approved

0.3 UC left
 
Last edited:

Someoneelse

Why am I here?
Reffing and Reffing and Reffing and Battle and Reffing

CC: 20 > 21
UC: 32 > 38 > 88 > 94 > 100

Igglybuff:
EC: 3 > 4 (EC; evolves) > 5 (LE)
MC: 0 > 2 (MC) > 0 (Moves)
AC: 2 > 3 (AC)
Moves: Disable, Double Slap, Play Nice, Rollout (Pre-25, 0), Blizzard (XY TM, 2)

Jigglypuff [Fluffeluff] (F)
Nature: Quiet
Type: Normal / Fairy

Abilities:
Cute Charm (Passive)
Competitive (Passive)
Friend Guard (Passive) (H, locked)

Stats:

HP: 110
Atk: Rank 2
Def: Rank 1
SpA: Rank 3 (+)
SpD: Rank 1
Spe: 17 (-)
-10% Evasion
Size Class: 1
Weight Class: 1
Base Rank Total: 11

EC: 5/9
MC: 0
AC: 3/5

Attacks:
Blizzard
Charm
Copycat
Defense Curl
Dig
Disable
Double Slap
Feint Attack
Fire Blast
Grass Knot
Heal Pulse
Last Resort
Perish Song
Play Nice
Pound
Protect
Psychic
Rollout
Shadow Ball
Sing
Sweet Kiss
Toxic
Wish
---
23 Moves
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Someoneelse: APPROVED.

10/10 C.C. --> 1 UC + 0/10 C.C. (83 Total)

---

http://www.smogon.com/forums/threads/3511561/
Its_A_Random 1 cc
Heatran 3 mc and 1 lucky egg counter for some reason
http://www.smogon.com/forums/threads/3511313/
(Gain 3 UC for completed types)
http://www.smogon.com/forums/threads/3449091/page-22
(Gain 1× Ralts, lose 1× Magby) yes i am claiming a trade because i can lol


TOTAL
Its_A_Random: 1 CC (112 Total), 4 UC (86 Total), +1× Ralts, -1× Magby
Heatran: 3 MC
---

Heatran [Pyronex] (F)
EC: N/A
MC: 3 (+3 MC) > 0
AC: 5/5
-Learns Eruption (Event).
---
Now the traded mon:

Ralts [Elincia] (F)
NATURE: Bold

TYPE: Psychic / Fairy
ABILITIES: Synchronise / Trace / Telepathy (H)

STATS
HP: 90
Atk: Rank 0 (-)
Def: Rank 2 (+)
SpA: Rank 2
SpD: Rank 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 2/9
MC: 0
AC: 2/5

ATTACKS (22/93)
PHYSICAL
None

SPECIAL
Confusion
Dazzling Gleam
Future Sight
Magical Leaf
Psychic
Shadow Ball
Thunder Bolt

OTHER
Calm Mind
Confuse Ray
Disable
Double Team
Encore
Growl
Heal Pulse
Hypnosis
Lucky Chant
Mean Look
Protect
Safeguard
Skill Swap
Teleport
Will-O-Wisp


SELF APPROVED.
 
Last edited:
Ok, am on a roll! Just won a fight over here: http://www.smogon.com/forums/thread...1v1-lc-singles-battle-2.3511466/#post-5596903. So Melvin gets 1 EC, 2 MC and 1 AC. This means 4 EC and 4 AC! I stockpile the MC. (His MC is now 6). I use the 1 KOC to max his AC, unlocking no guard! I get 2 CC, which I spend to buy a Gulpin.

Gulpin(Oliver)
(Male)
Type(s):Poison
Abilities:Liquid Ooze/Sticky Hold/Gluttony(H)
Nature:Sassy (-15% Speed, +1 Sp.Def, -10% Evasion)

HP: 100
Atk :2
Def: 2
Sp.Atk: 2
Sp.Def: 3 (+1)
Speed:34(-15%)
Size Class: 1
Weight: 2

BRT (Base Rank Total): 13

EC:0/6
MC:X
AC:0/5

Attacks
Lv up Moves: Pound, Yawn, Poison Gas, Sludge, Amnesia, Encore.
Egg Moves: Pain Spilt, Acid Armor, Destiny Bond, Venom Drench, Gunk Shot
TM/Hm Moves: Toxic, Ice Beam, Sludge Wave, Explosion, Shadow Ball
Number of Moves: 16]/hide
 
Last edited:
namemaker, KOC can be used as an additional EC, MC, or AC. So, you could have Melvin's HA unlocked, have 5 EC, or get an extra MC.
 
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