Avnomke and Psyco Josho battle with babies!

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
We're here for a quick (hopefully) 4v4 fight with young Pokemon; let's take a quick look at the rules...

RULES

4v4 LC singles
Training items
ASB arena
All abilities
3 day DQ
2 subs
2 recs/5 chills

PSYCO JOSHO
#133
Pokémon [Name] (M)
Previously Known As:
x

Type:


Stab: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:
Run Away / Adaptability / Anticipation (H)

Nature: Brave (+Attack, Speed ÷ 1.15, -10% Evasion)

Stats:
HP: 90
Atk: 3 (+)
Def: 2
SpA: 2
SpD: 3
Spe: 47, -10% Evasion
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 2/6
MC: 0
AC: 2/5

Attacks (Current move total): 24/65 (+4 Bonus CC)
MC Required to Max: 96

Level Up
Pre-26
::> Helping Hand
::> Growl
::> Tackle
::> Tail Whip
::> Sand Attack
::> Baby Doll Eyes
::> Swift
::> Quick Attack
::> Bite
::> Refresh
::> Covet
::> Take Down
Post-25
:: Focus Energy - 1 MC
:: Charm - 1 MC
:: Baton Pass - 1 MC
:: Double-Edge - 1 MC
:: Last Resort - 1 MC
:: Trump Card - 1 MC

Egg
::> Curse
:: Detect - 3 MC
::> Endure
:: Fake Tears - 3 MC
:: Flail - 3 MC
:: Stored Power - 3 MC
:: Synchronoise - 3 MC
::> Tickle
::> Wish
::> Yawn

TM/HM
:: I 20 - Rage - 3 MC
::> I 33 - Reflect
::> I 34 - Bide
:: I 40 - Skull Bash - 3 MC

:: IV 43 - Secret Power - 3 MC
:: IV 78 - Captivate - 3 MC
:: IV 83 - Natural Gift - 3 MC

:: V 83 - Work Up - 3 MC

::> VI 06 - Toxic
:: VI 10 - Hidden Power - 2 MC
:: VI 11 - Sunny Day - 2 MC
::> VI 17 - Protect
:: VI 18 - Rain Dance - 2 MC
:: VI 21 - Frustration - 2 MC
:: VI 27 - Return - 2 MC
::> VI 28 - Dig
:: VI 30 - Shadow Ball - 2 MC
::> VI 32 - Double Team
:: VI 42 - Facade - 2 MC
:: VI 44 - Rest - 2 MC
:: VI 45 - Attract - 2 MC
:: VI 48 - Round - 2 MC
:: VI 49 - Echoed Voice - 2 MC
:: VI 67 - Retaliate - 2 MC
:: VI 87 - Swagger - 2 MC
:: VI 88 - Sleep Talk - 2 MC
::> VI 90 - Substitute
:: VI 100 - Confide - 2 MC

Tutor
:: III - Body Slam - 3 MC
:: III - Mimic - 3 MC

:: IV - Headbutt - 3 MC
:: IV - Mud-Slap - 3 MC

:: V - Heal Bell - 3 MC
:: V - Hyper Voice - 3 MC
:: V - Iron Tail - 3 MC
:: V - Snore - 3 MC

Other
:: Celebrate - 3 MC

Command
Bodyblock
Chill
Dodge
Shift
Take Cover

Raid
x


Eevee bought on 05/30/14
#246
Larvitar [Rocky] (M)
Previously Known As:
x

Type:
/


Stab: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Stab: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Guts / Sand Veil (H)

Nature: Mild (+Sepcial Attack, -Defense)

Stats:
HP: 90
Atk: 3
Def: 1 (-)
SpA: 3 (+)
SpD: 2
Spe: 41
Size Class: 1
Weight Class: 4
Base Rank Total: 13

EC: 2/9
MC: 0
AC: 1/5

Attacks (Current move total): 21/71 (+4 Bonus CC)
MC Required to Max: 100

Level Up
Pre-26
::> Bite
::> Leer
::> Sandstorm
::> Screech
::> Chip Away
::> Rock Slide
::> Scary Face
::> Thrash
Post-25
:: Dark Pulse - 1 MC
:: Payback - 1 MC
::> Crunch
::> Earthquake
::> Stone Edge
:: Hyper Beam - 1 MC

Egg
::> Ancient Power
:: Assurance - 3 MC
::> Curse
:: Dragon Dance - 3 MC
::> Focus Energy
::> Iron Defense
:: Iron Head - 3 MC
:: Iron Tail - 3 MC
:: Outrage - 3 MC
:: Pursuit - 3 MC
:: Stealth Rock - 3 MC
::> Stomp

TM/HM
:: II 43 - Detect - 3 MC

:: IV 43 - Secret Power - 3 MC
:: IV 58 - Endure - 3 MC
:: IV 78 - Captivate - 3 MC
:: IV 83 - Natural Gift - 3 MC

:: VI 06 - Toxic - 2 MC
:: VI 10 - Hidden Power - 2 MC
:: VI 11 - Sunny Day - 2 MC
:: VI 12 - Taunt - 2 MC
::> VI 17 - Protect
:: VI 18 - Rain Dance - 2 MC
:: VI 21 - Frustration - 2 MC
:: VI 23 - Smack Down - 2 MC
:: VI 27 - Return - 2 MC
::> VI 28 - Dig
:: VI 31 - Brick Break - 2 MC
::> VI 32 - Double Team
:: VI 39 - Rock Tomb - 2 MC
:: VI 41 - Torment - 2 MC
:: VI 42 - Facade - 2 MC
:: VI 44 - Rest - 2 MC
:: VI 45 - Attract - 2 MC
:: VI 48 - Round - 2 MC
:: VI 67 - Retaliate - 2 MC
:: VI 69 - Rock Polish - 2 MC
::> VI 78 - Bulldoze
:: VI 87 - Swagger - 2 MC
:: VI 88 - Sleep Talk - 2 MC
::> VI 90 - Substitute
:: VI 94 - Rock Smash - 2 MC
:: VI 95 - Snarl - 2 MC
:: VI 98 - Power-Up Punch - 2 MC
:: VI 100 - Confide - 2 MC

Tutor
:: III - Body Slam - 3 MC
:: III - Double-Edge - 3 MC
:: III - Mimic - 3 MC

:: IV - Headbutt - 3 MC
:: IV - Mud-Slap - 3 MC

:: V - Earth Power - 3 MC
:: V - Snore - 3 MC
:: V - Spite - 3 MC
:: V - Superpower - 3 MC
:: V - Uproar - 3 MC

Other
:: Harden - 3 MC
:: Rage - 3 MC

Command
Bodyblock
Chill
Dodge
Shift
Take Cover

Raid
x


Larvitar bought on 05/30/14
#677
Espurr [Jack] (M)
Previously Known As:
x

Type:


Stab: Psycic STAB; can lift and throw opponents with Psycic regardless of Special Attack Rank. Psycic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Keen Eye / Infiltrator / Own Tempo (H)

Nature: Modest (+Sepcial Attack, -Attack)

Stats:
HP: 100
Atk: 1 (-)
Def: 2
SpA: 4 (+)
SpD: 2
Spe: 68
Size Class: 1
Weight Class: 1
Base Rank Total: 15

EC: 2/6
MC: 0
AC: 0/5

Attacks (Current move total): 21/46 (+3 Bonus CC)
MC Required to Max: 50

Level Up
Pre-26
::> Scratch
::> Leer
::> Covet
::> Confusion
::> Light Screen
::> Psybeam
::> Fake Out
::> Disarming Voice
::> Psyshock
Post-25
x

Egg
::> Assist
::> Barrier
::> Trick
::> Yawn

TM/HM
:: VI 04 - Calm Mind - 2 MC
::> VI 06 - Toxic
:: VI 10 - Hidden Power - 2 MC
:: VI 11 - Sunny Day - 2 MC
::> VI 17 - Protect
:: VI 18 - Rain Dance - 2 MC
:: VI 20 - Safeguard - 2 MC
:: VI 21 - Frustration - 2 MC
::> VI 24 - Thunderbolt
:: VI 27 - Return - 2 MC
:: VI 29 - Psycic - 2 MC
::> VI 32 - Double Team
:: VI 33 - Reflect - 2 MC
:: VI 41 - Torment - 2 MC
:: VI 42 - Facade - 2 MC
:: VI 44 - Rest - 2 MC
:: VI 45 - Attract - 2 MC
:: VI 48 - Round - 2 MC
:: VI 49 - Echoed Voice - 2 MC
::> VI 53 - Energy Ball
:: VI 57 - Charge Beam - 2 MC
:: VI 66 - Payback - 2 MC
:: VI 70 - Flash - 2 MC
::> VI 73 - Thunder Wave
:: VI 77 - Psyc Up - 2 MC
:: VI 85 - Dream Eater - 2 MC
:: VI 87 - Swagger - 2 MC
:: VI 88 - Sleep Talk - 2 MC
::> VI 90 - Substitute
:: VI 92 - Trick Room - 2 MC
::> VI 97 - Dark Pulse
:: VI 100 - Confide - 2 MC
:: VI H1 - Cut - 2 MC

Tutor
x

Other
x

Command
Bodyblock
Chill
Dodge
Shift
Take Cover

Raid
Dispel - 1 VC
Shadow Mend - 1 VC


Espurr bought on 05/30/14
CAP-19
Colosshale [Blimp] (M)
Previously Known As:
x

Type:
/


STAB: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
STAB: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Rebound / Storm Drain / Flare Boost (H)

Nature: Jolly (Speed * 1.15, -Special Attack)

Stats:
HP: 100
Atk: 2
Def: 2
SpA: 2 (-)
SpD: 3
Spe: 98, +22% Accuracy
Size Class: 4
Weight Class: 9
Base Rank Total: 16

EC: 1/6
MC: 0
AC: 1/5

Attacks (Current move total): 19/74 (+4 Bonus CC)
MC Required to Max: 127

Level Up
Pre-26
::> Leer
::> Tackle
::> Bubble Beam
::> Bite
::> Rapid Spin
::> Body Slam
Post-25
::> Pursuit
::> Bounce
::> Dig
:: Magnitude - 1 MC
:: Stockpile - 1 MC
:: Swallow - 1 MC
:: Spit Up - 1 MC
:: Muddy Water - 1 MC

Egg
::> Double-Edge
::> Encore
::> Fake Out
:: Fire Fang - 3 MC
:: Fissure - 3 MC
:: Flail - 3 MC
:: Foul Play - 3 MC
::> Horn Drill
:: Mud Bomb - 3 MC
:: Mud Shot - 3 MC
:: Sand Tomb - 3 MC
:: Screech - 3 MC
::> Sucker Punch
:: Thunder Fang - 3 MC
:: Water Spout - 3 MC

TM/HM
:: IV 43 - Secret Power - 3 MC
:: IV 58 - Endure - 3 MC
:: IV 78 - Captivate - 3 MC

::> VI 05 - Roar
:: VI 06 - Toxic - 2 MC
:: VI 10 - Hidden Power - 2 MC
::> VI 12 - Taunt
::> VI 17 - Protect
:: VI 18 - Rain Dance - 2 MC
:: VI 21 - Frustration - 2 MC
:: VI 26 - Earthquake - 2 MC
:: VI 27 - Return - 2 MC
::> VI 32 - Double Team
:: VI 34 - Sludge Wave - 2 MC
:: VI 36 - Sludge Bomb - 2 MC
:: VI 42 - Facade - 2 MC
:: VI 44 - Rest - 2 MC
:: VI 45 - Attract - 2 MC
:: VI 46 - Thief - 2 MC
:: VI 48 - Round - 2 MC
:: VI 49 - Echoed Voice - 2 MC
:: VI 60 - Quash - 2 MC
:: VI 63 - Embargo - 2 MC
:: VI 66 - Payback - 2 MC
:: VI 67 - Retaliate - 2 MC
:: VI 78 - Bulldoze - 2 MC
:: VI 80 - Rock Slide - 2 MC
:: VI 87 - Swagger - 2 MC
:: VI 88 - Sleep Talk - 2 MC
:: VI 89 - U-Turn - 2 MC
::> VI 90 - Substitute
:: VI 94 - Rock Smash - 2 MC
:: VI 95 - Snarl - 2 MC
:: VI 97 - Dark Pulse - 2 MC
:: VI 100 - Confide - 2 MC
:: VI H4 - Strength - 2 MC

Tutor
:: IV - Ancient Power - 3 MC
:: IV - Rollout - 3 MC

:: V - Aqua Tail - 3 MC
:: V - Dive - 3 MC
:: V - Earth Power - 3 MC
:: V - Iron Tail - 3 MC
:: V - Knock Off - 3 MC
:: V - Snatch - 3 MC
:: V - Snore - 3 MC

Other
x

Command
Bodyblock
Chill
Dodge
Shift
Take Cover

Raid
x


Colosshale bought on 5/07/14

AVNOMKE

Riolu M Sir Galahad
Stats: 90/3/1-/2/2/69+ +11% accuracy 1/2 13



Abilities:
Steadfast:
When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Inner Focus:
By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.
Prankster (Locked):

MC/EC/AC
0/0/0

Attacks:
Agility
Attract
Aura Sphere
Bite

Blaze Kick
Bone Rush
Brick Break
Bulk Up
Bulldoze
Bullet Punch
Calm Mind
Captivate
Circle Throw
Close Combat
Confide

Copycat
Counter
Cross Chop
Crunch
Dark Pulse
Detect

Dig
Double Team
Dragon Pulse
Drain Punch
Dual Chop

Earthquake
Endure
Extreme Speed
Facade

Feint
Final Gambit
Flash Cannon
Fling
Focus Blast
Focus Punch
Follow Me

Force Palm
Foresight
Frustration
Fury Cutter
Giga Impact
Headbutt
Heal Pulse
Helping Hand
Hidden Power

High Jump Kick
Hone Claws
Hyper Beam
Ice Punch
Iron Defense
Iron Tail

Low Kick
Low Sweep
Magnet Rise
Me First
Metal Claw
Metal Sound
Mind Reader
Mud-Slap
Nasty Plot
Natural Gift

Payback
Poison Jab
Power-Up Punch
Protect
Psychic

Quick Attack
Quick Guard
Rain Dance
Rest
Retaliate
Return

Reversal
Roar
Rock Climb

Rock Slide
Rock Smash
Rock Tomb
Role Play
Round

Screech
Secret Power
Shadow Ball

Shadow Claw
Sky Uppercut
Sleep Talk
Snore
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Swift
Swords Dance
Thunder Punch
Toxic
Vacuum Wave
Water Pulse
Work Up
Zen Headbutt

Breezi M Bob
Stats: 90/1-/2/4+/2/85 1/1 14



Abilities:
Persistent:
This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.
Vital Spirit:
This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its Defense and Special Defense each is increased by one (1) Rank permanently, and its BRT is increased by two (2) ranks.
Unburden:
This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its Speed doubles (x2) until it receives another item. This ability only activates on the first use of a consumable item - subsequent uses of the same item do not activate Unburden, even if the Pokemon switches out between uses.

MC/EC/AC
3/1/1

Attacks:
Acid Spray
Acrobatics
Aerial Ace
After You
Air Slash
Ally Switch
Attract
Block
Body Slam
Bulldoze
Captivate
Circle Throw

Clear Smog
Comet Punch
Confide

Copycat
Dig
Disable
Double Team
Drill Run
Earth Power
Earthquake
Echoed Voice
Embargo

Encore
Endure
Entrainment
Facade
Fling
Follow Me
Frustration
Gastro Acid
Giga Impact
Gravity

Gust
Haze
Heal Block
Heal Pulse
Helping Hand
Hidden Power
Hyper Beam
Icy Wind

Knock Off
Light Screen
Low Sweep
Lucky Chant
Magic Room

Me First
Metronome
Mimic
Misty Terrain
Mud-Slap
Natural Gift
Ominous Wind
Poison Jab
Protect
Psych Up
Quash
Quick Guard
Rain Dance

Rapid Spin
Razor Wind
Reflect
Rest
Retaliate
Return
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Rototiller
Round
Safeguard
Sand Tomb
Sandstorm
Secret Power
Shadow Ball
Skill Swap
Sleep Talk
Sludge Bomb

Sludge Wave
Smack Down
Snatch
Snore

Spikes
Stealth Rock
Sticky Web
Stone Edge
Strength
Struggle Bug
Substitute
Sunny Day
Swagger
Swift

Tailwind
Taunt
Telekinesis
Thief
Torment
Toxic
Toxic Spikes
Trick Room
Twister

U-turn
Venom Drench
Venoshock

Whirlwind
Wide Guard
Wish
Wonder Room

Gastly M Casper
Stats: 90/1-/2/4/2/92+ +29% accuracy 3/1 15



Abilities:
Levitate:
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

MC/EC/AC
0/1/1

Attacks:
Astonish
Attract
Bide
Body Slam
Brick Break
Captivate

Clear Smog
Confide
Confuse Ray
Counter
Curse
Dark Pulse
Dazzling Gleam
Destiny Bond
Disable
Double-Edge
Double Team
Drain Punch

Dream Eater
Dynamic Punch
Embargo
Endure
Energy Ball
Explosion
Facade
Fire Punch
Fling
Focus Blast
Focus Punch
Foul Play
Frustration
Giga Drain
Giga Impact
Grudge
Haze
Headbutt

Hex
Hidden Power
Hyper Beam

Hypnosis
Ice Punch
Icy Wind
Infestation
Knock Off

Lick
Mean Look
Mega Drain
Mega Kick
Mega Punch
Metronome
Mimic
Natural Gift
Nightmare

Night Shade
Ominous Wind
Pain Split
Payback

Perish Song
Poison Jab
Power-Up Punch
Protect
Psychic
Psych Up
Psywave
Rage
Rain Dance

Reflect Type
Rest
Return
Rock Smash
Role Play
Round
Scary Face
Secret Power
Seismic Toss
Self-Destruct

Shadow Ball
Shadow Claw
Shadow Punch
Skill Swap
Skull Bash
Sleep Talk

Sludge Bomb
Smog
Snatch
Snore

Spite
Strength
Submission
Substitute

Sucker Punch
Sunny Day
Swagger
Take Down

Taunt
Telekinesis
Thief
Thunder

Thunderbolt
Thunder Punch
Torment
Toxic
Trick
Trick Room
Uproar
Venoshock

Will-O-Wisp
Wonder Room
Zap Cannon

Cubone F Jodi
Stats: 90/3+/3/1-/2/35 1/1 13



Abilities:
Rock Head:
This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Lightningrod:
These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they transfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. If a Pokemon has a type immunity to Electric attacks, Lightningrod will not activate.
Battle Armor (Locked):
This Pokemon's thick armor prevents it from taking critical hits.

MC/EC/AC
0/0/0

Attacks:
Aerial Ace
Ancient Power
Attract
Belly Drum
Bide
Blizzard
Body Slam

Bone Club
Bonemerang
Bone Rush
Brick Break
Bubble Beam
Bulldoze
Captivate
Chip Away
Confide
Counter
Curse

Detect
Dig
Double-Edge
Double Kick
Double Team
Dynamic Punch
Earth Power

Earthquake
Echoed Voice
Endeavor

Endure
Facade
False Swipe
Fire Blast
Fire Punch
Fissure
Flamethrower
Fling
Focus Blast

Focus Energy
Focus Punch
Frustration
Fury Cutter
Giga Impact

Growl
Headbutt
Hidden Power
Hyper Beam
Ice Beam
Icy Wind
Incinerate
Iron Defense

Iron Head
Iron Tail
Knock Off

Leer
Low Kick
Mega Kick
Mega Punch
Mimic
Mud-Slap
Natural Gift
Outrage

Perish Song
Power-Up Punch
Protect

Rage
Rest
Retaliate
Return
Rock Climb

Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Screech
Secret Power
Seismic Toss

Skull Bash
Sleep Talk
Smack Down
Snore
Stealth Rock
Stone Edge
Strength
Submission
Substitute
Sunny Day
Swagger
Swords Dance

Tail Whip
Take Down
Thief
Thrash
Thunder Punch
Toxic
Uproar
Water Gun

My goodness, it's difficult to tell what moves any of these Pokemon actually have. We'll see how our battlers do, though!

TURN ORDER
Avnomke sends out a Pokemon with an item
Psyco_Josho sends out a Pokemon with an item and orders
Avnomke orders
 
Sorry for the delay. No flavor this time.

Blimp the Colosshale @ Lucky Egg

Bite ~ Dig ~ Bite
IF [Perish Song] AND [you are not Taunted], THEN [Taunt] AND [restart the queue].
IF [Reflect Type] AND [you are not Taunted], THEN [Roar] AND [restart the queue].
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
PSYCO JOSHO: AOOO

Blimp [Colosshale] (M)
HP:
100
EN: 100
SPE: 98 (+22)
RNK: 2/2/2/3/4/9
ABIL: Rebound, Storm Drain
STA: N/A

Fuzzy II [Eevee] (M)
HP:
90
EN: 100
SPE: 47 (-10)
RNK: 3/2/2/3/1/1
ABIL: Adaptability, Run Away
STA: N/A

Rocky [Larvitar] (M)
HP:
90
EN: 100
SPE: 41 (—)
RNK: 3/1/3/2/1/4
ABIL: Guts
STA: N/A

Jack [Espurr] (M)
HP:
100
EN: 100
SPE: 68 (—)
RNK: 1/2/4/2/1/1
ABIL: Keen Eye, Infiltrator
STA: N/A

AVNOMKE: AOOO

Casper [Gastly] (M)
HP:
90
EN: 100
SPE: 92 (+29)
RNK: 1/2/4/2/1/1
ABIL: Levitate
STA: N/A

Sir Galahad [Riolu] (M)
HP:
90
EN: 100
SPE: 69 (+11)
RNK: 3/1/2/2/1/2
ABIL: Inner Focus, Steadfast
STA: N/A

Bob [Breezi] (M)
HP:
90
EN: 100
SPE: 85 (—)
RNK: 1/2/4/2/1/1
ABIL: Persistent, Vital Spirit
STA: N/A

Jodi [Cubone] (F)
HP:
90
EN: 100
SPE: 35 (—)
RNK: 3/3/1/2/1/1
ABIL: Lightningrod, Rock Head
STA: N/A


ROUND ONE

The tale of this battle shall be given in a series of morals.

Moral 1. Multi-target moves shalt not come into contact with those underground.
Moral 2. It is wise to invest in moves with high BAP.

Blimp used Bite!
6815 – NO CRIT
(6 + 3) * 1.5 = 13.5 DMG
4836 – NO FLINCH
-3 EN

Casper used Will-O-Wisp!
Blimp was burned!
-7 EN

Blimp was hurt by burn!
2 RCL

==

Blimp dug a hole!

Casper used Dazzling Gleam!

The attack missed!
-6 EN

Blimp used Dig!
9989 – NO CRIT
(8 - 3) * 1.5 = 7.5 DMG
-10 EN

Blimp was hurt by burn!
2 RCL

==

Blimp used Bite!
1304 – NO CRIT
(6 + 3 - 3) * 1.5 = 9 DMG
8465 – NO FLINCH
-3 EN

Casper used Dazzling Gleam!
3951 – NO CRIT
(8 + 1.5) * 1.5 = 14.25 DMG
-10 EN

Blimp was hurt by burn!

2 RCL

END ROUND

PSYCO JOSHO: AOOO


Blimp [Colosshale] (M)
HP:
80
EN: 84
SPE: 98 (+22)
RNK: 2/2/2/3/4/9
ABIL: Rebound, Storm Drain
STA: BRN

Fuzzy II [Eevee] (M)
HP:
90
EN: 100
SPE: 47 (-10)
RNK: 3/2/2/3/1/1
ABIL: Adaptability, Run Away
STA: N/A

Rocky [Larvitar] (M)
HP:
90
EN: 100
SPE: 41 (—)
RNK: 3/1/3/2/1/4
ABIL: Guts
STA: N/A

Jack [Espurr] (M)
HP:
100
EN: 100
SPE: 68 (—)
RNK: 1/2/4/2/1/1
ABIL: Keen Eye, Infiltrator
STA: N/A

AVNOMKE: AOOO

Casper [Gastly] (M)
HP:
60
EN: 77
SPE: 92 (+29)
RNK: 1/2/4/2/1/1
ABIL: Levitate
STA: N/A

Sir Galahad [Riolu] (M)
HP:
90
EN: 100
SPE: 69 (+11)
RNK: 3/1/2/2/1/2
ABIL: Inner Focus, Steadfast
STA: N/A

Bob [Breezi] (M)
HP:
90
EN: 100
SPE: 85 (—)
RNK: 1/2/4/2/1/1
ABIL: Persistent, Vital Spirit
STA: N/A

Jodi [Cubone] (F)
HP:
90
EN: 100
SPE: 35 (—)
RNK: 3/3/1/2/1/1
ABIL: Lightningrod, Rock Head
STA: N/A

Avnomke Psyco_Josho
 
Last edited:
Gogo Espurr @ Amulet Coin, because Meowstic won't need too much MC as a current Gen mon, and I need the cash.

Psybeam ~ Confusion ~ Psybeam
IF [Payback in a combo], THEN [Fake Out the first instance and Protect the second instance] AND [push actions back each time].
(sub)
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
PSYCO JOSHO: BOOA


[4]

Jack [Espurr] (M)
HP:
100
EN: 100
SPE: 68 (—)
RNK: 1/2/4/2/1/1
ABIL: Keen Eye, Infiltrator
STA: N/A
[1]

Blimp [Colosshale] (M)
HP:
80
EN: 84
SPE: 98 (+22)
RNK: 2/2/2/3/4/9
ABIL: Rebound, Storm Drain
STA: BRN
[2]

Fuzzy II [Eevee] (M)
HP:
90
EN: 100
SPE: 47 (-10)
RNK: 3/2/2/3/1/1
ABIL: Adaptability, Run Away
STA: N/A
[3]

Rocky [Larvitar] (M)
HP:
90
EN: 100
SPE: 41 (—)
RNK: 3/1/3/2/1/4
ABIL: Guts
STA: N/A

AVNOMKE: BAOO


[2]

Sir Galahad [Riolu] (M)
HP:
90
EN: 100
SPE: 69 (+11)
RNK: 3/1/2/2/1/2
ABIL: Inner Focus, Steadfast
STA: N/A
[1]
[X]
Casper [Gastly] (M)
HP:
60
EN: 77
SPE: 92 (+29)
RNK: 1/2/4/2/1/1
ABIL: Levitate
STA: N/A

[3]

Bob [Breezi] (M)
HP:
90
EN: 100
SPE: 85 (—)
RNK: 1/2/4/2/1/1
ABIL: Persistent, Vital Spirit
STA: N/A
[4]

Jodi [Cubone] (F)
HP:
90
EN: 100
SPE: 35 (—)
RNK: 3/3/1/2/1/1
ABIL: Lightningrod, Rock Head
STA: N/A

ROUND TWO

Moral 3. It is imperative that abilities be kept in mind.
Moral 4. Combinations deal absurd amounts of damage.

Jack used Fake Out!
2496 – NO CRIT
(4) * 1 = 4 DMG
Riolu's Inner Focus prevented flinching!
Riolu's Steadfast raised its Speed!
-4 EN

Sir Galahad used MEGA PAYBACK!
5462 – NO CRIT
(22.5 + 1.5) * 1.5 = 36 DMG
-31.5 EN

==

Sir Galahad must recharge!

Jack used Psybeam!

9465 – NO CRIT
(7 + 3 + 3) * 1.5 = 19.5 DMG
5124 – NO CNF
-4 EN

==

Sir Galahad used Crunch!
3278 – NO CRIT
(8 + 1.5) * 1.5 = 14.25 DMG
-6 EN

Jack used Confusion!
3558 – NO CRIT
(5 + 3 + 3) * 1.5 = 16.5 DMG
4086 – NO CNF
-2 EN

END ROUND

PSYCO JOSHO: BOOA

[4]

Jack [Espurr] (M)
HP:
50
EN: 90
SPE: 68 (—)
RNK: 1/2/4/2/1/1
ABIL: Keen Eye, Infiltrator
STA: N/A
[1]

Blimp [Colosshale] (M)
HP:
80
EN: 84
SPE: 98 (+22)
RNK: 2/2/2/3/4/9
ABIL: Rebound, Storm Drain
STA: BRN
[2]

Fuzzy II [Eevee] (M)
HP:
90
EN: 100
SPE: 47 (-10)
RNK: 3/2/2/3/1/1
ABIL: Adaptability, Run Away
STA: N/A
[3]

Rocky [Larvitar] (M)
HP:
90
EN: 100
SPE: 41 (—)
RNK: 3/1/3/2/1/4
ABIL: Guts
STA: N/A

AVNOMKE: BAOO
[2]

Sir Galahad [Riolu] (M)
HP:
50
EN: 62
SPE: 69 [120] (+11)
RNK: 3/1/2/2/1/2
ABIL: Inner Focus, Steadfast
STA: N/A
OTR: +1 Spe
[1]
[X]
Casper [Gastly] (M)
HP:
60
EN: 77
SPE: 92 (+29)
RNK: 1/2/4/2/1/1
ABIL: Levitate
STA: N/A
[3]

Bob [Breezi] (M)
HP:
90
EN: 100
SPE: 85 (—)
RNK: 1/2/4/2/1/1
ABIL: Persistent, Vital Spirit
STA: N/A
[4]

Jodi [Cubone] (F)
HP:
90
EN: 100
SPE: 35 (—)
RNK: 3/3/1/2/1/1
ABIL: Lightningrod, Rock Head
STA: N/A

Avnomke Psyco_Josho
 
Last edited:
Dig ~ Dig ~ Dig
If Espurr uses Double Team, then use Earthquake the following action
If Espurr uses a P/E move, then chill the first and third times, and Payback the second
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
PSYCO JOSHO: BOOA
[4]

Jack [Espurr] (M)
HP:
50
EN: 90
SPE: 68 (—)
RNK: 1/2/4/2/1/1
ABIL: Keen Eye, Infiltrator
STA: N/A
[1]

Blimp [Colosshale] (M)
HP:
80
EN: 84
SPE: 98 (+22)
RNK: 2/2/2/3/4/9
ABIL: Rebound, Storm Drain
STA: BRN
[2]

Fuzzy II [Eevee] (M)
HP:
90
EN: 100
SPE: 47 (-10)
RNK: 3/2/2/3/1/1
ABIL: Adaptability, Run Away
STA: N/A
[3]

Rocky [Larvitar] (M)
HP:
90
EN: 100
SPE: 41 (—)
RNK: 3/1/3/2/1/4
ABIL: Guts
STA: N/A

AVNOMKE: BAOO
[2]

Sir Galahad [Riolu] (M)
HP:
50
EN: 62
SPE: 69 [120] (+11)
RNK: 3/1/2/2/1/2
ABIL: Inner Focus, Steadfast
STA: N/A
OTR: +1 Spe (P)
[1]
[X]
Casper [Gastly] (M)
HP:
60
EN: 77
SPE: 92 (+29)
RNK: 1/2/4/2/1/1
ABIL: Levitate
STA: N/A
[3]

Bob [Breezi] (M)
HP:
90
EN: 100
SPE: 85 (—)
RNK: 1/2/4/2/1/1
ABIL: Persistent, Vital Spirit
STA: N/A
[4]

Jodi [Cubone] (F)
HP:
90
EN: 100
SPE: 35 (—)
RNK: 3/3/1/2/1/1
ABIL: Lightningrod, Rock Head
STA: N/A

ROUND THREE

Moral 4. See Moral 3.
Moral 5. Barrier is a dick.
Sir Galahad dug a hole!

Sir Galahad used Dig!

3065 – NO CRIT
(8 + 1.5) * 1 = 9.5 DMG
-10 EN

Jack used MEGA PSYBEAM!
8364 – NO CRIT
(7 * 2.25 + 3 + 3) * 1.5 = 32.625 DMG
2363 – CNF
0963 – 2a
Sir Galahad was confused!
-23.5 EN

==

Sir Galahad is confused!
4699 – HIT SELF

Sir Galahad hit itself in its confusion!
(4 + 3) * 1 = 7 RCL
-3 EN

Jack must recharge!

=-

Sir Galahad snapped out of confusion!
Sir Galahad dug a hole!

Jack used Barrier!

Jack evades physical attacks!
Jack's Defense sharply rose!
-7 EN

Sir Galahad used Dig!
The attack missed!
-10 EN

END ROUND

PSYCO JOSHO: BOOA

[4]

Jack [Espurr] (M)
HP:
40
EN: 59
SPE: 68 (—)
RNK: 1/2/4/2/1/1
ABIL: Keen Eye, Infiltrator
STA: N/A
OTR: +2 Def
[1]

Blimp [Colosshale] (M)
HP:
80
EN: 84
SPE: 98 (+22)
RNK: 2/2/2/3/4/9
ABIL: Rebound, Storm Drain
STA: BRN
[2]

Fuzzy II [Eevee] (M)
HP:
90
EN: 100
SPE: 47 (-10)
RNK: 3/2/2/3/1/1
ABIL: Adaptability, Run Away
STA: N/A
[3]

Rocky [Larvitar] (M)
HP:
90
EN: 100
SPE: 41 (—)
RNK: 3/1/3/2/1/4
ABIL: Guts
STA: N/A

AVNOMKE: BAOO
[2]

Sir Galahad [Riolu] (M)
HP:
10
EN: 39
SPE: 69 [120] (+11)
RNK: 3/1/2/2/1/2
ABIL: Inner Focus, Steadfast
STA: N/A
OTR: +1 Spe (P)
[1]
[X]
Casper [Gastly] (M)
HP:
60
EN: 77
SPE: 92 (+29)
RNK: 1/2/4/2/1/1
ABIL: Levitate
STA: N/A
[3]

Bob [Breezi] (M)
HP:
90
EN: 100
SPE: 85 (—)
RNK: 1/2/4/2/1/1
ABIL: Persistent, Vital Spirit
STA: N/A
[4]

Jodi [Cubone] (F)
HP:
90
EN: 100
SPE: 35 (—)
RNK: 3/3/1/2/1/1
ABIL: Lightningrod, Rock Head
STA: N/A

Avnomke Psyco_Josho
 
Last edited:
Psyshock ~ Psybeam ~ Psyshock
If Dig used without hold AND you are moving second that action, then Protect the first time, Double Team (2) the second time and Barrier the third time AND restart queue each time.
If under the effects of Endure AND foe is not under the effects of Toxic, then Toxic AND restart queue.

I also think that the Moral #'s are a bit off, Engi.
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
i number my morals how i want to okay
PSYCO JOSHO: BOOA
[4]

Jack [Espurr] (M)
HP:
40
EN: 59
SPE: 68 (—)
RNK: 1/2/4/2/1/1
ABIL: Keen Eye, Infiltrator
STA: N/A
OTR: +2 Def
[1]

Blimp [Colosshale] (M)
HP:
80
EN: 84
SPE: 98 (+22)
RNK: 2/2/2/3/4/9
ABIL: Rebound, Storm Drain
STA: BRN
[2]

Fuzzy II [Eevee] (M)
HP:
90
EN: 100
SPE: 47 (-10)
RNK: 3/2/2/3/1/1
ABIL: Adaptability, Run Away
STA: N/A
[3]

Rocky [Larvitar] (M)
HP:
90
EN: 100
SPE: 41 (—)
RNK: 3/1/3/2/1/4
ABIL: Guts
STA: N/A

AVNOMKE: BAOO
[2]

Sir Galahad [Riolu] (M)
HP:
10
EN: 39
SPE: 69 [120] (+11)
RNK: 3/1/2/2/1/2
ABIL: Inner Focus, Steadfast
STA: N/A
OTR: +1 Spe (P)
[1]
[X]
Casper [Gastly] (M)
HP:
60
EN: 77
SPE: 92 (+29)
RNK: 1/2/4/2/1/1
ABIL: Levitate
STA: N/A
[3]

Bob [Breezi] (M)
HP:
90
EN: 100
SPE: 85 (—)
RNK: 1/2/4/2/1/1
ABIL: Persistent, Vital Spirit
STA: N/A
[4]

Jodi [Cubone] (F)
HP:
90
EN: 100
SPE: 35 (—)
RNK: 3/3/1/2/1/1
ABIL: Lightningrod, Rock Head
STA: N/A

ROUND FOUR

Moral 7. Evasive moves are annoying.
Moral 8. If you can die on a round while ordering first, you have a slight advantage!
Sir Galahad used Endure, Evasive Agility, Dig!
-15 EN
-7 EN
-10 EN
(8 + 1.5) * 1 - 4 = 5.5 ~ 0 DMG

Jack used Toxic, Psyshock, Protect!
2004 – TOXIC HIT
-7 EN
-5 EN
-7 EN
-2.2 EN

Sir Galahad took damage from poison!
6 RCL

END ROUND

PSYCO JOSHO: BOOA

[4]

Jack [Espurr] (M)
HP:
40
EN: 38
SPE: 68 (—)
RNK: 1/2/4/2/1/1
ABIL: Keen Eye, Infiltrator
STA: N/A
OTR: +1 Def
[1]

Blimp [Colosshale] (M)
HP:
80
EN: 84
SPE: 98 (+22)
RNK: 2/2/2/3/4/9
ABIL: Rebound, Storm Drain
STA: BRN
[2]

Fuzzy II [Eevee] (M)
HP:
90
EN: 100
SPE: 47 (-10)
RNK: 3/2/2/3/1/1
ABIL: Adaptability, Run Away
STA: N/A
[3]

Rocky [Larvitar] (M)
HP:
90
EN: 100
SPE: 41 (—)
RNK: 3/1/3/2/1/4
ABIL: Guts
STA: N/A

AVNOMKE: BAOO
[2]

Sir Galahad [Riolu] (M)
HP:
7
EN: 7
SPE: 69 [120] (+11)
RNK: 3/1/2/2/1/2
ABIL: Inner Focus, Steadfast
STA: BPSN (2 NR)
OTR: +1 Spe (P)
[1]
[X]
Casper [Gastly] (M)
HP:
60
EN: 77
SPE: 92 (+29)
RNK: 1/2/4/2/1/1
ABIL: Levitate
STA: N/A
[3]

Bob [Breezi] (M)
HP:
90
EN: 100
SPE: 85 (—)
RNK: 1/2/4/2/1/1
ABIL: Persistent, Vital Spirit
STA: N/A
[4]

Jodi [Cubone] (F)
HP:
90
EN: 100
SPE: 35 (—)
RNK: 3/3/1/2/1/1
ABIL: Lightningrod, Rock Head
STA: N/A

Avnomke Psyco_Josho
 
Last edited:
Protect ~ Chill ~ Fake Out

Riolu should indeed have 7 HP, not 4. (He takes 2 DPA this Round though.)

This should leave Riolu dead, and Espurr at either 33.3 EN or 31.5 EN, depending if Crunch would land Critical or not.
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
PSYCO JOSHO: BOOA
[4]

Jack [Espurr] (M)
HP:
40
EN: 38
SPE: 68 (—)
RNK: 1/2/4/2/1/1
ABIL: Keen Eye, Infiltrator
STA: N/A
OTR: +1 Def
[1]

Blimp [Colosshale] (M)
HP:
80
EN: 84
SPE: 98 (+22)
RNK: 2/2/2/3/4/9
ABIL: Rebound, Storm Drain
STA: BRN
[2]

Fuzzy II [Eevee] (M)
HP:
90
EN: 100
SPE: 47 (-10)
RNK: 3/2/2/3/1/1
ABIL: Adaptability, Run Away
STA: N/A
[3]

Rocky [Larvitar] (M)
HP:
90
EN: 100
SPE: 41 (—)
RNK: 3/1/3/2/1/4
ABIL: Guts
STA: N/A

AVNOMKE: BAOO
[2]

Sir Galahad [Riolu] (M)
HP:
7
EN: 7
SPE: 69 [120] (+11)
RNK: 3/1/2/2/1/2
ABIL: Inner Focus, Steadfast
STA: BPSN (2 NR)
OTR: +1 Spe (P)
[1]
[X]
Casper [Gastly] (M)
HP:
60
EN: 77
SPE: 92 (+29)
RNK: 1/2/4/2/1/1
ABIL: Levitate
STA: N/A
[3]

Bob [Breezi] (M)
HP:
90
EN: 100
SPE: 85 (—)
RNK: 1/2/4/2/1/1
ABIL: Persistent, Vital Spirit
STA: N/A
[4]

Jodi [Cubone] (F)
HP:
90
EN: 100
SPE: 35 (—)
RNK: 3/3/1/2/1/1
ABIL: Lightningrod, Rock Head
STA: N/A

ROUND FIVE

Moral 9. There is nothing to be learned from this round.
Jack used Protect!
But it failed!
-11 EN

Sir Galahad used Crunch!
4973 – NO CRIT
9948 – NO DEF DEC
(8 + 1.5) * 1.5 - 2 = 12.25 DMG
-6 EN

Sir Galahad took damage from poison!
2 RCL

==

Everything chilled!
+12 EN

Sir Galahad took damage from poison!
2 RCL

==

Jack used Fake Out!
-4 EN

Sir Galahad fainted!

END ROUND

PSYCO JOSHO: BOOA

[4]
[1 KO]
Jack [Espurr] (M)
HP:
28
EN: 35
SPE: 68 (—)
RNK: 1/2/4/2/1/1
ABIL: Keen Eye, Infiltrator
STA: N/A
OTR: N/A
[1]

Blimp [Colosshale] (M)
HP:
80
EN: 84
SPE: 98 (+22)
RNK: 2/2/2/3/4/9
ABIL: Rebound, Storm Drain
STA: BRN
[2]

Fuzzy II [Eevee] (M)
HP:
90
EN: 100
SPE: 47 (-10)
RNK: 3/2/2/3/1/1
ABIL: Adaptability, Run Away
STA: N/A
[3]

Rocky [Larvitar] (M)
HP:
90
EN: 100
SPE: 41 (—)
RNK: 3/1/3/2/1/4
ABIL: Guts
STA: N/A

AVNOMKE: BXOO
[2]

Sir Galahad [Riolu] (M)
HP:
KO
EN: 13
SPE: 69 [120] (+11)
RNK: 3/1/2/2/1/2
ABIL: Inner Focus, Steadfast
STA: BPSN (2 NR)
OTR: +1 Spe (P)
[1]
[X]
Casper [Gastly] (M)
HP:
60
EN: 77
SPE: 92 (+29)
RNK: 1/2/4/2/1/1
ABIL: Levitate
STA: N/A
[3]

Bob [Breezi] (M)
HP:
90
EN: 100
SPE: 85 (—)
RNK: 1/2/4/2/1/1
ABIL: Persistent, Vital Spirit
STA: N/A
[4]

Jodi [Cubone] (F)
HP:
90
EN: 100
SPE: 35 (—)
RNK: 3/3/1/2/1/1
ABIL: Lightningrod, Rock Head
STA: N/A

Avnomke Psyco_Josho
 
Last edited:
Gastly.

Hypnosis ~ Thunderbolt ~ Dazzling Gleam
If Colosshale uses a DE move, then use Sucker Punch and push back
If you are taunted a1, then use Thunderbolt a3 and push forward (holy fuck a time when that's a useful sub clause)
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
PSYCO JOSHO: AOOB
[1]

Blimp [Colosshale] (M)
HP:
80
EN: 84
SPE: 98 (+22)
RNK: 2/2/2/3/4/9
ABIL: Rebound, Storm Drain
STA: BRN
OTR: N/A
[2]

Fuzzy II [Eevee] (M)
HP:
90
EN: 100
SPE: 47 (-10)
RNK: 3/2/2/3/1/1
ABIL: Adaptability, Run Away
STA: N/A
[3]

Rocky [Larvitar] (M)
HP:
90
EN: 100
SPE: 41 (—)
RNK: 3/1/3/2/1/4
ABIL: Guts
STA: N/A
[4]
[1 KO]
Jack [Espurr] (M)
HP:
28
EN: 35
SPE: 68 (—)
RNK: 1/2/4/2/1/1
ABIL: Keen Eye, Infiltrator
STA: N/A

AVNOMKE: AXOO
[1]
[X]
Casper [Gastly] (M)
HP:
60
EN: 77
SPE: 92 (+29)
RNK: 1/2/4/2/1/1
ABIL: Levitate
STA: N/A
[2]

Sir Galahad [Riolu] (M)
KNOCKED OUT
[3]

Bob [Breezi] (M)
HP:
90
EN: 100
SPE: 85 (—)
RNK: 1/2/4/2/1/1
ABIL: Persistent, Vital Spirit
STA: N/A
[4]

Jodi [Cubone] (F)
HP:
90
EN: 100
SPE: 35 (—)
RNK: 3/3/1/2/1/1
ABIL: Lightningrod, Rock Head
STA: N/A

ROUND SIX

Moral 10. Don't try stalling if you still lose the damage race!
Comment 1. One day these rounds will actually necessitate my listing things action by action... =.=

Moral 11. EDITING SUCKS
Casper used Hypnosis on Blimp's Protect!
-7 EN each

==

Casper used Sucker Punch!
4539 – NO CRIT
(8 - 1.5) * 1.5 = 9.75 DMG
-6 EN

Blimp sprang up!

Blimp used Bounce!

7404 – NO CRIT
3018 – NO PRZ
(9 - 3) * 1 = 6 DMG
-10 EN

==

Blimp used Encore!
-10 EN

Casper used Sucker Punch!
But it failed!
-6 EN

Blimp is hurt by its burn!
2 * 3 = 6 RCL

END ROUND

PSYCO JOSHO: AOOB

[1]

Blimp [Colosshale] (M)
HP:
64
EN: 57
SPE: 98 (+22)
RNK: 2/2/2/3/4/9
ABIL: Rebound, Storm Drain
STA: BRN
OTR: N/A
[2]

Fuzzy II [Eevee] (M)
HP:
90
EN: 100
SPE: 47 (-10)
RNK: 3/2/2/3/1/1
ABIL: Adaptability, Run Away
STA: N/A
[3]

Rocky [Larvitar] (M)
HP:
90
EN: 100
SPE: 41 (—)
RNK: 3/1/3/2/1/4
ABIL: Guts
STA: N/A
[4]
[1 KO]
Jack [Espurr] (M)
HP:
28
EN: 35
SPE: 68 (—)
RNK: 1/2/4/2/1/1
ABIL: Keen Eye, Infiltrator
STA: N/A

AVNOMKE: AXOO
[1]
[X]
Casper [Gastly] (M)
HP:
54
EN: 58
SPE: 92 (+29)
RNK: 1/2/4/2/1/1
ABIL: Levitate
STA: N/A
OTR: Encore [Sucker Punch] (1a)
[2]

Sir Galahad [Riolu] (M)
KNOCKED OUT
[3]

Bob [Breezi] (M)
HP:
90
EN: 100
SPE: 85 (—)
RNK: 1/2/4/2/1/1
ABIL: Persistent, Vital Spirit
STA: N/A
[4]

Jodi [Cubone] (F)
HP:
90
EN: 100
SPE: 35 (—)
RNK: 3/3/1/2/1/1
ABIL: Lightningrod, Rock Head
STA: N/A

Avnomke Psyco_Josho
 
Last edited:

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