[Overview]
name: Swords Dance
move 1: Swords Dance
move 2: Steel Wing
move 3: Hidden Power Bug / Hidden Power Rock
move 4: Substitute / Baton Pass
item: Leftovers
[Set Comments]
[Additional Comments]
- Only one weakness – Fire.
- Access to Swords Dance can turn it into a threat.
- Easily prepared for, with random Pokemon carrying Fire-type moves.
- Lack of powerful STAB moves.
- Steel-types like Steelix outclass Scizor for the most part.
name: Swords Dance
move 1: Swords Dance
move 2: Steel Wing
move 3: Hidden Power Bug / Hidden Power Rock
move 4: Substitute / Baton Pass
item: Leftovers
[Set Comments]
- This Scizor can be a threat should opposing Steel-types be taken out of the picture.
- Steel Wing and Hidden Power Bug are Scizor's main STAB moves.
- Hidden Power Rock hits Fire- and Flying-type Pokemon.
- Substitute aids it against Pokemon with Counter and allows it an easier time to set up.
- Baton Pass can get Scizor out in a hurry and also pass along any boosts it has attained.
- Leftovers gives Scizor reliable recovery.
[Additional Comments]
- Hidden Power Fire can be used to hit other Scizor, along with Steelix.
- Cloyster is a good teammate because it can take on Fire-types and set Spikes.
- Tyranitar resists Fire-type moves as well.
- Spikes are an absolute must, making Forretress a decent partner; be warned, however, as they stack weaknesses.
- Light Screen can be used, but Scizor prefers attacking.
- Agility can be used alongside Baton Pass and Swords Dance to pass boosts to a teammate, although this is extremely difficult to pull off.
- Counter can surprise physical attackers.
- Endure + Reversal could be of use, although Scizor is too slow to effectively pull it off.
- Metal Claw has a slight chance to raise Scizor's Attack, but Steel Wing is much more reliable.
- Steel-types like Steelix and Forretress.
- Suicune can take on most of its attacks.
- Fire-types and Fire-type moves all decimate Scizor.
- Misdreavus can trap and kill it effectively.