Me So Tuff
Overview
########
The transition to
this Generation
VI was not too kind
for to Conkeldurr. With the addition of Fairy-types, Conkeldurr now has another obstacle that it has to overcome. If that wasn't enough, Conkeldurr is not allowed to have the elemental punches due to this season's ruleset. And if all Conkeldurr hadn't been cowering in fear already, they now are with the
new Flying-type Pokemon, Talonflame introduction of Talonflame, a new Flying-type Pokemon. Despite
all of this
(There are multiple things, so I changed it to accommodate them), Conkeldurr did gain a nice item in Assault Vest, helping to remedy Conkeldurr's mediocre Special Defense. Conkeldurr does still have many strong points that make it a fearsome sweeper
(I believe Conkeldurr is more of wallbreaker or late-game sweeper). Base 140 Attack is nothing to overlook and when paired with 105 / 95 / 65 bulk, priority in Mach Punch, two great abilities suiting Conkteldurr's movepool, and
sustain reliable recovery in Drain Punch, Conkeldurr will get the job done. When all is taken into account, Conkeldurr is
still an offensive powerhouse
in VGC.
Standard
########
name: Standard
move 1: Mach Punch
move 2: Drain Punch
move 3: Rock Slide
move 4: Detect / Wide Guard
ability: Guts
item: Leftovers / Persim Berry
evs: 252 HP / 252 Atk / 4 SpD
nature: Adamant
Moves
========
This set
is now the standard for non-Trick Room Conkeldurr. It (this is already stated by the set name) is almost identical from last season, except Rock Slide is used for coverage instead of Ice Punch. With
it Rock Slide, Conkeldurr can now take out Mega Charizard Y and Talonflame, if it can
survive tank (Tank is a better term, survive implies that Conkeldurr will die lol) a hit from them. Mach Punch is
still used as a strong priority STAB move. Drain Punch is another strong STAB move that allows Conkeldurr to heal itself. Detect can be used to stall a turn out, a standard move in VGC. If you do not wish to go for Detect, you can also opt for Wide Guard in order to block the ever so common spread moves.
Set Details
========
Conkeldurr has two options for the item slot this season. A Persim Berry will deal with any Swagger users that might be running amok, while Leftovers is a solid item for recovery each turn. The chosen ability is Guts,
which is extremely helpful this season. because Will-O-Wisp now has a higher accuracy and is
abused more commonly seen.
Therefore Because of this (not exactly the correct use of 'therefore'),
it will make opponents
will think twice before using it on Conkeldurr
as it of it. This EV spread is used to maximize damage output while increasing overall bulk. Therefore, full investment in Attack and HP is chosen, with the last 4 points going into Special Defense. Lastly, Adamant is the nature of choice
to as it increase
s Attack
without hindering Conkeldurr's already low Speed (Unnecessary).
Usage Tips
========
Conkeldurr is relatively straight forward in how it is to be played. First
ly, make sure counters
such as Talonflame are out of the way
, especially Talonflame. After that, Conkeldurr should be free to go in thanks to its bulk and
sustain regain health in with Drain Punch
(Incorrect use of 'sustain'). With Mach Punch, Conkeldurr is able to clean up or even completely take out Pokemon before they get the chance to attack.
At this point, The only thing to really be wary of is Conkeldurr being double targeted.
Team Options
========
This
standard (Redundant) set has a few team options that stand out.
Firstly, Scizor is a fantastic teammate for Conkeldurr because when two immensely strong priority moves are put together, the rate at which damage is coming out will be high. Another good teammate for Conkeldurr is Bisharp
, (AC) as Conkeldurr
has a way to deal with burns, it doesn't have a way to deal with Intimidate. In addition to that, Bisharp has a nice STAB priority move in Sucker Punch. Lastly, Conkeldurr benefits from Rage Powder support given by Amoonguss. One Rage Powder can give Conkeldurr the chance to take out Talonflame
without getting scratched.
Trick Room Attacker
########
name: Trick Room Attacker
move 1: Mach Punch
move 2: Hammer Arm / Drain Punch
move 3: Rock Slide
move 4: Poison Jab / Detect
ability: Iron Fist
item: Life Orb / Assault Vest
evs: 252 HP / 252 Atk / 4 SpD
ivs: 0 Spe
nature: Brave
Moves
========
This set is different from the last as it is based around Conkeldurr having extremely low Speed. Mach Punch is still needed as STAB priority.
This time, Drain Punch is
still an option but Hammer Arm fits better in a Trick Room set because it has a higher Base Power, is still boosted by Iron Fist, and lowers Speed even more. Drain Punch is still a good choice because
what it
has that Hammer Arm doesn't is a reliable
means form of recovery. Rock Slide is
still used for coverage against Pokemon like Mega Charizard Y and other Flying-types. The last slot has two
quite viable options. Poison Jab can help take care of Fairy-types while Detect is still a good move to stall turns out, which is useful when Trick Room needs to be set up.
Set Details
========
Once again, t
wo itemshere are
two great
item choices for this set. Life Orb increases damage output while Assault Vest can add survivability on the special side. Iron Fist is the chosen ability in order to boost Mach Punch as well as Drain Punch.
However, (AC) This does make burns more of a worry
. (AP), however.
The EV spread is the same as before as The EVs give Conkeldurr
still wants maximized Attack
and the as well as added bulk. A Brave nature boosts Attack while lowering Speed
, (AC) which is ideal for as this is a Trick Room
set. 0 IVs in Speed
will make sure Speed is as will low
er Speed even more as possible.
Usage Tips
========
Conkeldurr is
still a great revenge killer thanks to Mach Punch
, (AC) so
make sure to take advantage of that.
Now that the tables turn and Since its low Speed makes it move first, Conkeldurr becomes a
better sweeper
, (AC) so make sure that when Trick Room is up,
Conkeldurr will keep on attacking.
Also, The turn you set up Trick Room,
you would want to make sure Conkeldurr uses Detect,
granted if you choose to run it.
Although this should be obvious, still Make sure that Conkeldurr's counters are out of the way before bringing it
oin.
Team Options
========
Now that Since Trick Room is a huge part of this set, Conkeldurr's list of team options increases. Slowking is great as it can take care of Talonflame and
brings set up Trick Room
with it. Escavalier is another good Trick Room sweeper
if you need one. Bisharp is good as it can keep Psychic-types at bay and has a STAB priority move. Amoonguss brings Rage Powder support and also benefits from the effects of Trick Room. Lastly, Aromatisse is a tanky Fairy-type that brings Trick Room and can support with Heal Pulse.
Other Options
########
A Coba Berry can be used to
make allow Conkeldurr survive a Choice Band Talonflame Brave Bird at full health
, (AC) but due to double targeting, this is not a popular choice. Brick Break can be used as it gains the STAB boost and breaks Reflect and Light Screen
, (AC) but generally isn't used due to having a lower Base Power than
the other choices. Earthquake can be used as a spread move to take care of Pokemon like Aegislash
, (AC) but due to Conkeldurr
's high Attack,
the damage to its teammate would
be quite take high
damage. A Black Belt can be used to boost Fighting-type moves
without the drawback of losing health. Payback can be used as Conkeldurr is
extremely (unnecessary) likely to move last
but the other moves are generally more important isn't worth the moveslot.
Checks & Counters
########
**Talonflame**: Talonflame OHKOes Conkeldurr with Brave Bird unless the held item is a Coba Berry, which is
not unlikely.
**Intimidate**: Like
with most physical attackers, the drop in Attack that Intimidate carries can be the difference between a OHKO or 2HKO.
**Gardevoir**: Gardevoir does not fear anything that Conkeldurr can throw at it
(Poison Jab I believe?) and it can OHKO back with either a Fairy-type or Psychic-type STAB attack.
**Aegislash**: The only real worry is that Conkeldurr has Payback
(Knock Off?), but this can be easily avoided with King's Shield. Although this is less likely, Aegislash might have to be wary of Earthquake.