My first NU Team
About this Team
My idea behind this team was to build around Barbaracle. I wanted to use Barbaracle as a late game sweeper to Shell Smash it's way to victory.
The Team!
Barbarcle:
Barbaracle @ Focus Sash
Ability: Tough Claws
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Shell Smash
- Dragon Claw
- Razor Shell
- Stone Edge
Like I mentioned before the idea was focused around Barbarcle. I gave him a focus sash so that even if he gets hit by a super effective move I can survive and then shell smash. I brought Razor Shell and Stone Edge for STAB and then took Dragon Claw for type coverage. This Pokemon is a huge NU threat and if he doesn't get burned or toxic'd he can sweep teams.
Avalugg:
Avalugg @ Leftovers
Ability: Own Tempo
Shiny: Yes
EVs: 240 HP / 240 Def / 28 SpD
Impish Nature
- Avalanche
- Curse
- Recover
- Rapid Spin
I brought Avalugg as my physical wall because he can eat up some hits and then recover his health right back. I also realized barbarcle has a x4 weakness to Grass and Avalugg can just switch in and eat up those grass attacks. Even against his weakness (minus Fire) Avalugg can solidly put some work in on their team. Set up some curses and then Avalanche them. Rapid Spin so Swellow doesn't take 25% incoming damage.
Dusknoir:
Dusknoir @ Leftovers
Ability: Pressure
EVs: 252 HP / 52 Def / 204 SpD
Impish Nature
- Shadow Sneak
- Thunder Punch
- Will-O-Wisp
- Pain Split
Avalugg:
Avalugg @ Leftovers
Ability: Own Tempo
Shiny: Yes
EVs: 240 HP / 240 Def / 28 SpD
Impish Nature
- Avalanche
- Curse
- Recover
- Rapid Spin
I brought Avalugg as my physical wall because he can eat up some hits and then recover his health right back. I also realized barbarcle has a x4 weakness to Grass and Avalugg can just switch in and eat up those grass attacks. Even against his weakness (minus Fire) Avalugg can solidly put some work in on their team. Set up some curses and then Avalanche them. Rapid Spin so Swellow doesn't take 25% incoming damage.
Dusknoir:
Dusknoir @ Leftovers
Ability: Pressure
EVs: 252 HP / 52 Def / 204 SpD
Impish Nature
- Shadow Sneak
- Thunder Punch
- Will-O-Wisp
- Pain Split
I next looked at my other weakness, ground and fighting seemed like big ones to me. I thought a solid bulky Pokemon will do some work and Dusknoir came to mind. He can solidly eat up some Ground type attacks. I can solidly eat up and EQ from Electivire. I can even survive a storm throw from a choice banded Pangoro. Electric attacks do nothing to him (electric being a big weakness for Barbarcle). Even switching in on any fire move I can eat up because of how Specially Bulky this Dusknoir is. I put will-o-wisp to make them even weaker. Shadow Sneak for priority stab. Pain Split if I get low. Lastly Thunder Punch for type coverage.
Swellow:
Swellow @ Toxic Orb
Ability: Guts
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Facade
- Brave Bird
- U-turn
- Protect
Swellow is an amazing Pokemon and can sweep teams. I brought it along so I can switch in on incoming ground type, fighting, and ghost attacks. I know I can take at least one attack from neutral damage. I'll get toxic'd and then start to do damage with Facade or Brave Bird. I brought U-Turn to keep the offensive momentum. Protect to setup the Toxic. Swellow can outspeed Specs Raichu even with a Speed nature. As well a Specs Electrode without a speed nature, just barely though.
Ability: Vital Spirit
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- U-turn
- Ice Punch
- Stone Edge
- Close Combat
Swellow @ Toxic Orb
Ability: Guts
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Facade
- Brave Bird
- U-turn
- Protect
Swellow is an amazing Pokemon and can sweep teams. I brought it along so I can switch in on incoming ground type, fighting, and ghost attacks. I know I can take at least one attack from neutral damage. I'll get toxic'd and then start to do damage with Facade or Brave Bird. I brought U-Turn to keep the offensive momentum. Protect to setup the Toxic. Swellow can outspeed Specs Raichu even with a Speed nature. As well a Specs Electrode without a speed nature, just barely though.
Primeape:
Primeape @ Choice ScarfAbility: Vital Spirit
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- U-turn
- Ice Punch
- Stone Edge
- Close Combat
For my next Pokemon I realized I need some revenge killer in case something goes wrong. As well as a Pokemon to get rid of Dusknoir dark weakness. Without the scarf I get a solid 317 speed due to the Jolly Nature and Max EVs. Then the choice scarf, Primeape is a huge threat. As I can't be put to sleep by other Pokemon I can Close Combat a Pokemon and do some solid damage. I brought U-Turn to keep the offensive momentum. Then brought Ice Punch, Stone Edge for type coverage.
Probopass:
Probopass @ Air Balloon
Ability: Magnet Pull
EVs: 160 HP / 252 SpA / 96 Spe
Modest Nature
- Volt Switch
- Stealth Rock
- Earth Power
- Flash Cannon
Probopass:
Probopass @ Air Balloon
Ability: Magnet Pull
EVs: 160 HP / 252 SpA / 96 Spe
Modest Nature
- Volt Switch
- Stealth Rock
- Earth Power
- Flash Cannon
Probopass is probably one of my favourite looking Pokemon, but that aside he gets access to Stealth Rock and Volt Switch. As he can setup and switch out if there is a threat. Not only that I can flash cannon against incoming fairies. He has an air balloon, to get rid of his ground weakness as well he can be brought in on a ground move if necessary. Earth Power is brought for STAB. I gave him max EVs in Special Attack so he can do some serious damage and still soak up some hits with that 160 in HP.
Lastly,
Lastly,
I still don't know if this team is the best. As I only have one Special Attacker I'd really like everyone's 2 cents on my team. I really wanna start getting more into the competitive meta and I'd really like everyone's help :)!
Hey aim congrats on getting team rater and as you said tag you in our post so you could help rate our teams ;)!I'm not sure about any other popular raters but it would be really nice for your input :)!
Thanks!