Here's how Fairy Lock works: Use as Klefki is going to die to the foe's attack, the foe can't switch out the following turn. I have used this set personally, and obviously ben gay has. It definitely has this effect.It seems there is some confusion as to how Fairy Lock works due to its in-game description. From what I'm aware, basically, Fairy Lock is Mean Look that applies to all Pokemon, including Klefki. Like Mean Look, once Klefki faints or switches, it wears off.
So no, you can't use Fairy Lock as it is about to die and then bring in something for free. Just put Foul Play in the last slot.
I don't mean to be a bitch, but:Here's how Fairy Lock works: Use as Klefki is going to die to the foe's attack, the foe can't switch out the following turn. I have used this set personally, and obviously ben gay has. It definitely has this effect.
Oh, and I think the general utility set should be removed. All it does is set up Spikes and para things. Spikes suck and Thundurus is better at the Prankster para role. Klefki's niche is dual screens + Fairy Lock, general utility set is not conducive to this.
Look, I immediately believe you when you say you tested it and it worked like you say it did, but PS is not exactly known to always be accurate on the small details ^.^ (in Slurpuff's UU analysis there was an issue that lasted for a week or so, as to whether Thief would steal an item if it OHKOed an opposing Pokemon - and thus reset Unburden. In PS it didn't, but in-game it does, as anybody who's been grinding for heart scales from Luvdisc knows).Bulbapedia said:Fairy Lock prevents all Pokémon from switching out or fleeing. The effect only applies as long as the Pokémon that used it remains in battle.
Thanks man, that saves me the trouble of testing ^.^ guess Bulbapedia was wrong this time then and PS was right.Okay, I also just found this in the Research thread:
http://www.smogon.com/forums/threads/battle-mechanics-research.3489239/page-29#post-4920274
So you're right about how it works. So that means that Bulbapedia is mistaken when it says that the effect only lasts as long as the user is still in the battle. Just making sure. ^_^
Alright, didn't/don't see that posted (explicitly), but yeah, in that case this was kind of pointless lol. Sorry for snapping, carry on :pThe thing is it was nothing to do with PS though, as it was tested ingame earlier in the thread :D