This team is based around Cofarigus and Slaking. The key objective is to pass Mummy from Cofagrigus to the opposing Pokemon and then get it onto Slaking to get rid of Truant, making Slaking much more useful.
Espeon (F) @ Light Clay
Ability: Magic Bounce
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
- Baton Pass
- Light Screen
- Psychic
- Reflect
I usually start out with Espeon to set of Dual Screens of course. She also aids in taking out pesky pokemon such as Conkledurr, Lucario, and other OU fighting types. The Dual Screens greatly protects the rest of the team by basically boosting their already high or decent Defense/SP. Def stats.
Cofagrigus (F) @ Leftovers
Ability: Mummy
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Destiny Bond
- Will-O-Wisp
- Knock Off
- Pain Split
Cofagrigus is THE most important pokemon on the team and should be kept alive at all costs. Cofagrigus is used to get rid of pesky abilities that the opponent relies on with Mummy. Destiny Bond is used when your back's against the wall and there is a insane sweeper you can't handle with the rest of the team. Will-O-Wisp is there to lower the attack of the opposing Pokemon while taking health away and preventing KOs from Night Slash and Knock-Off, etc. Knock-Off is just there for a powerful attack knowing that 99% of Pokemon will be holding an item. Pain Split is there to keep Cofagrigus in the game and abusing the Mummy ability.
Slaking (F) @ Toxic Orb
Ability: Truant
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Pursuit
- Facade
- Slack Off
- Brick Break
Slaking is the defensive sweeper of the team. I pull him out after successfully passing on Mummy to the opposing Pokemon and immediately start off with Pursuit just in case the opponent is switching out the Pokemon that has been giving the Mummy ability. Facade is there as a STAB move and is also the reason for the Toxic Orb. Slack-Off restores help in a pinch. (obviously). Brick Break is there to break through those screens that might be set up by the other team. Although it can be replaced with Bulk Up and the Toxic Orb would then be replaced with a Flame Orb.
Dragonite (F) @ Life Orb
Ability: Multiscale
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Dragon Dance
- Outrage
- Fire Punch
- Roost
Dragonite is the Physical Sweeper of the team. Dragon Dance is there for the stat boost and can be used easily, especially while behind the Dual Screens provided by Espeon. The ridiculous speed is the clear advantage which can easily be used to its advantage with moves like Outrage. Outrage is its STAB move is prefer due to its massive power compared to Dragon Claw or Dragon Tail. (There aren't many physical Dragon moves to choose from.) Extreme Speed is used to get rid of possible faster pokemon and Roost to keep it in the game and also to make some use of its ability.
Gengar (F) @ Black Sludge
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Shadow Ball
- Sludge Bomb
- Protect
- Focus Blast
Gengar, the Special Sweeper is fast and pretty bulky when behind those Dual Screens. He is the Fairy killer of the team and can almost always be relied on in a pinch. He can take out Psychic types with Shadow Ball. Sludge Bomb almost OHKOs all Fairy types (Klefki is sometimes a problem) and Protect is used when switchig in to a possibly dangerous situation and also allows a small but maybe crucial HP gain from Black Sludge. Focus Blast gets rid of the pesky/annoying dark types that are using Knock-Off, etc.
Chansey @ Eviolite
Ability: Natural Cure
EVs: 40 HP / 200 Def / 100 SpA / 168 SpD
Bold Nature
- Wish
- Protect
- Soft-Boiled
- Earthquake
Chansey is the back-bone of the team. The Eviolite is used to boosts the Def. and SP. Def. and can allow it to be a tank when behind Dual Screens. It can be a great way to stall and heal the rest of the team in sticky situations. Wish helps do that. Protect is used to Protect it from Fighting types that then can be taken care of with Earthquake. Soft-Boiled allows Chansey to fully heal herself and stall when needed. Chansey can be really annoying by using Wish and then Soft-Boiled back to back.
I built this team knowing that the whole transferring Mummy is a risky and almost unreliable job but Slaking can still hold its own even w/o Mummy. Espeon seemed a little weak in the test runs and I would like to find and alternative to a Dual Screener. (Any suggestions would be extremely helpful) So far i like the team, my record in 10-6. Any opinions, constructive criticism, or improvements are greatly appreciated!
Thanks in advance.
Espeon (F) @ Light Clay
Ability: Magic Bounce
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
- Baton Pass
- Light Screen
- Psychic
- Reflect
I usually start out with Espeon to set of Dual Screens of course. She also aids in taking out pesky pokemon such as Conkledurr, Lucario, and other OU fighting types. The Dual Screens greatly protects the rest of the team by basically boosting their already high or decent Defense/SP. Def stats.
Cofagrigus (F) @ Leftovers
Ability: Mummy
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Destiny Bond
- Will-O-Wisp
- Knock Off
- Pain Split
Cofagrigus is THE most important pokemon on the team and should be kept alive at all costs. Cofagrigus is used to get rid of pesky abilities that the opponent relies on with Mummy. Destiny Bond is used when your back's against the wall and there is a insane sweeper you can't handle with the rest of the team. Will-O-Wisp is there to lower the attack of the opposing Pokemon while taking health away and preventing KOs from Night Slash and Knock-Off, etc. Knock-Off is just there for a powerful attack knowing that 99% of Pokemon will be holding an item. Pain Split is there to keep Cofagrigus in the game and abusing the Mummy ability.
Slaking (F) @ Toxic Orb
Ability: Truant
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Pursuit
- Facade
- Slack Off
- Brick Break
Slaking is the defensive sweeper of the team. I pull him out after successfully passing on Mummy to the opposing Pokemon and immediately start off with Pursuit just in case the opponent is switching out the Pokemon that has been giving the Mummy ability. Facade is there as a STAB move and is also the reason for the Toxic Orb. Slack-Off restores help in a pinch. (obviously). Brick Break is there to break through those screens that might be set up by the other team. Although it can be replaced with Bulk Up and the Toxic Orb would then be replaced with a Flame Orb.
Dragonite (F) @ Life Orb
Ability: Multiscale
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Dragon Dance
- Outrage
- Fire Punch
- Roost
Dragonite is the Physical Sweeper of the team. Dragon Dance is there for the stat boost and can be used easily, especially while behind the Dual Screens provided by Espeon. The ridiculous speed is the clear advantage which can easily be used to its advantage with moves like Outrage. Outrage is its STAB move is prefer due to its massive power compared to Dragon Claw or Dragon Tail. (There aren't many physical Dragon moves to choose from.) Extreme Speed is used to get rid of possible faster pokemon and Roost to keep it in the game and also to make some use of its ability.
Gengar (F) @ Black Sludge
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Shadow Ball
- Sludge Bomb
- Protect
- Focus Blast
Gengar, the Special Sweeper is fast and pretty bulky when behind those Dual Screens. He is the Fairy killer of the team and can almost always be relied on in a pinch. He can take out Psychic types with Shadow Ball. Sludge Bomb almost OHKOs all Fairy types (Klefki is sometimes a problem) and Protect is used when switchig in to a possibly dangerous situation and also allows a small but maybe crucial HP gain from Black Sludge. Focus Blast gets rid of the pesky/annoying dark types that are using Knock-Off, etc.
Chansey @ Eviolite
Ability: Natural Cure
EVs: 40 HP / 200 Def / 100 SpA / 168 SpD
Bold Nature
- Wish
- Protect
- Soft-Boiled
- Earthquake
Chansey is the back-bone of the team. The Eviolite is used to boosts the Def. and SP. Def. and can allow it to be a tank when behind Dual Screens. It can be a great way to stall and heal the rest of the team in sticky situations. Wish helps do that. Protect is used to Protect it from Fighting types that then can be taken care of with Earthquake. Soft-Boiled allows Chansey to fully heal herself and stall when needed. Chansey can be really annoying by using Wish and then Soft-Boiled back to back.
I built this team knowing that the whole transferring Mummy is a risky and almost unreliable job but Slaking can still hold its own even w/o Mummy. Espeon seemed a little weak in the test runs and I would like to find and alternative to a Dual Screener. (Any suggestions would be extremely helpful) So far i like the team, my record in 10-6. Any opinions, constructive criticism, or improvements are greatly appreciated!
Thanks in advance.