NU Basculin (QC: 3/3) (GP: 2/2)

Punchshroom

FISHIOUS REND MEGA SHARPEDO
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Plusle and Minun ripoffs smh

Overview
########

Basculin's ability, Adaptability, grants it a large boost to its Water-type attacks, most notably Aqua Jet. Basculin also has decent Speed, allowing it to outrun a good number of Pokemon. Its access to Zen Headbutt and Superpower lets it work around a lot of threats that resist Water-type moves, making it trickier to switch into than most other physical Water-types. However, Basculin is very frail, and its power is fairly average due to the relatively low power of its attacks, which really shows when hitting targets that are only hit neutrally by them. Its lack of a boosting move also holds it back, especially when compared to other physical Water-types that can augment their power with boosting moves, such as Feraligatr, Barbaracle, Kabutops, and Floatzel.

All-Out Attacker
########
name: All-Out Attacker
move 1: Waterfall
move 2: Aqua Jet
move 3: Zen Headbutt
move 4: Superpower
ability: Adaptability
item: Choice Band / Life Orb
evs: 252 Atk / 4 Def / 252 Spe
nature: Jolly

Moves
========
Waterfall is Basculin's most reliable attack, as it deals a good damage and ocassionally flinches the target. Aqua Jet serves as priority and is especially useful for revenge killing faster Fire-types and Archeops, cleanly OHKOing the latter when Basculin holds a Choice Band. Zen Headbutt is very useful for nailing Pokemon that resist Water-type moves such as Vileplume, Qwilfish, Poliwrath, and Dragalge hard on the switch. Superpower allows Basculin to hit Ferroseed super effectively, while also hitting generally bulky Pokemon such as Lickilicky, Klinklang, and Barbaracle for super effective damage. Superpower is also Basculin's strongest attack against opposing Water-types.

Set Details
========
Maximum Attack and Speed investment with a Jolly nature grants Basculin as much offensive potential as possible. When uninvested, Basculin's HP is an optimal Life Orb number, meaning it would be a waste to invest the leftover EVs in HP; as such, the remaining EVs are placed into Defense to allow Basculin to take priority moves better. An Adamant nature can be used for more power, but using it would allow everything faster than Jolly Sawk, including Jynx, Rotom, Primeape, Leafeon, Electivire, and Chatot, to outspeed Basculin. If one does decide to choose Adamant, Aqua Tail can be considered for the main attack, as Adamant Aqua Tail hits substantially harder than Jolly Waterfall, offsetting the loss in Speed.

Usage Tips
========
Basculin is a very straightforward Pokemon to use: it should just get in safely and do as much damage as possible. Basculin can be used to punch holes in the opposing team with its powerful Water-type STAB moves and hit Pokemon that resist Water-type moves with the appropriate coverage move. Aqua Jet allows Basculin to revenge kill or clean up. Try not to let Basculin get hit with any attacks, even resisted ones, as it is very frail.

Team Options
========
Basculin really appreciates having powerful wallbreakers such as Magmortar, Sawk, Mesprit, and Zangoose as teammates, as they deal enough damage to the opponent's bulkier Pokemon for Basculin to clean up. Entry hazards help Basculin achieve more KOs, for example, a layer of Spikes grants Basculin a good chance to 2HKO Vileplume and Gurdurr with Zen Headbutt, while Stealth Rock allows Basculin to OHKO all of NU's fast Fire-types with a Life Orb-boosted Aqua Jet. Ferroseed makes for an amazing partner, as it can set up entry hazards and it resists both of Basculin's weaknesses, while Basculin can do away with the Fire-types that threaten Ferroseed; meanwhile, Crustle, Accelgor, and Qwilfish can lay down multiple entry hazards in quick succession.

Volt Switch and U-turn can be used to get Basculin into battle safely; Probopass has a slow Volt Switch which allows Basculin to enter battle without taking damage, while Swellow and Scyther lure out Rock- and Steel-types for Basculin to threaten. Basculin is very vulnerable to status, so either a cleric, such as Vileplume or Granbull, or a status absorber, such as a RestTalk Pokemon, should be used to cover Basculin.


Other Options
########
Don't consider Basculin's other abilities, as Adaptability is the biggest reason to use Basculin over the faster and otherwise stronger Floatzel. Splash Plate is an option over Life Orb, but Basculin's coverage moves do not get boosted and become much weaker as a result. Final Gambit is an interesting move, but Basculin's HP is far too low to use it effectively, and the move is rendered even less effective if Life Orb is held; however, it is Basculin's best option other than Hidden Power Grass against Seismitoad. Basculin can use a special set to take advantage of the special moves it has access to, as most have higher Base Power than Basculin's physical moves, however, Simipour and rain sweepers such as Ludicolo and Gorebyss far outclass it as a special attacker. A mixed set with Ice Beam allows Basculin to target its usual counters such as Vileplume and Tangela, but the power difference caused by the split in offensive investment required for an effective mixed set can be pretty noticeable. Crunch is Basculin's best attack to hit Gourgeist, Frillish and Shedinja with, but the latter two are irrelevant, while the former can easily burn Basculin anyway. Double-Edge is a more consistent attack than Superpower to hit opposing Water-types with, but Basculin really should not be engaging them one-on-one in the first place. Taunt can stop foes from using status or healing moves, but it has little room on Basculin's moveset, and its poor defenses mean it will get pummeled if it tries to use it.

Checks & Counters
########
**Grass-types**: Bulky Grass-types such as Gourgeist, Ludicolo, Leafeon, Meganium, and Tangela are excellent stops to Basculin, as they can tank its attacks and fire back with super effective STAB moves. However, Vileplume and Ferroseed need to be wary of getting hit by Basculin's coverage moves on the switch.

**Water-types**: Most Water-types, including Lanturn, Seismitoad, Mantine, and Pelipper, are good answers to Basculin, the former three can very easily deal more damage than Basculin and the latter can use Roost to heal off all damage. Qwilfish and Poliwrath only really have to worry about Zen Headbutt, but otherwise they can retaliate with status or their STAB moves. Barbaracle and Carracosta can tank anything but Superpower and use the opportunity to boost and overwhelm Basculin.

**Physically Bulky Tanks**: Gurdurr, Granbull, Carracosta, Vileplume, and Torterra can tank a hit or two from Basculin and retaliate for huge damage. Some bulky Pokemon don't even need to hit hard in order to stop Basculin, for example, Pokemon such as Weezing and Avalugg can already hurt Basculin due to its poor defenses.

**Faster Pokemon**: As long as a Pokemon is faster than Basculin, does not have a Water weakness, and has a good amount of health, Basculin is checked by it. Basculin's Speed tier is good, but still low enough to allow a myriad of offensive threats to outspeed it. Sceptile and Swift Swim Ludicolo not only resist Aqua Jet, but also can replenish any health lost from a last-ditch Aqua Jet with Giga Drain.

**Status**: Basculin's only good qualities are its Attack and Speed stats, meaning if it gets burned or paralyzed it is rendered useless in an instant. Status users such as Gourgeist, Granbull, Miltank, Weezing, and Vileplume can be consistent pains for Basculin, especially Vileplume due to its ability to passively status Basculin upon contact with Effect Spore.
 
Last edited:

Lord Alphose

All these squares make a circle
is a Contributor Alumnusis a Smogon Media Contributor Alumnus
Cute little tag on top - Seems more like a Gastrodon copy to me but w/e

Team Options - It seems to me like one of the best partners Basculin could have is a special holepuncher. Mesprit would take out several of the most dangerous Pokemon in Checks and Counters, assuming that its running a fully offensive moveset, something like Psychic, Ice Beam, Thunderbolt, Energy Ball. The only Pokemon that would still give you problems would be like, Spiritomb and Gourgeist.

OO - No Splash Plate?

CC - I don't know, but it seems like the "Water-type resistant Pokemon" section should be separated out. Not because this characteristic doesn't bind them together, but because of how they threaten Basculin, specifically how they do it in differing ways. The Bulky Grass-types that you mention threaten Basculin somewhat because they resist its attacks, but also because they can attack back with super effective attacks. Water-types, on the other hand, don't have that super effective counter. Seismitoad deserves a big spotlight, cause Water Absorb.

I dunno.
 

scorpdestroyer

it's a skorupi egg
is a Tiering Contributor Alumnusis a Top Contributor Alumnus
Remove Soak from OO, it literally does nothing to help

Name a KO that hazards help Basculin nab in Team Options

For Overview mention its niche over fellow Water-types
 

CanadianWifier

Run Away With Me
Maybe make a mention of a mixed set in OO, as with Ice Beam is can break through stuff like Vileplume and Tangela while still hitting hard as fuck with waterfall - which is something it can do better than most other waters.

straight-forward mon is straight-forward though, [QC 2/3]
 

frenzyplant

Inertia is a property of matter.
is a Top Contributor Alumnusis a Smogon Media Contributor Alumnus
amcheck :) Please post this in the GP Queue

add remove (comments)

Overview
########
(line breaks after headers can improve readability but are not necessary)
Basculin has the Adaptability ability (try saying that quickly), which grants Basculin it a large boost to its Water-type attacks, most notably a powerful boosted priority move in Aqua Jet. It also has decent Speed, which allows allowing it to outrun a good number of Pokemon. Its access to Zen Headbutt and Superpower lets it work around a lot of Water-resistant threats, making it trickier to switch into. However, Basculin is very frail, and its power is otherwise fairly average due to the limited relatively low power of its attacks, which really shows when hitting neutral targets. Its lack of a boosting move also holds its strength back, especially when compared to other physical Water-types such as Feraligatr, Barbaracle, and even Floatzel that can augment their power with have their own respective boosting moves to augment their power.

All-Out Attacker
########
name: All-Out Attacker
move 1: Waterfall
move 2: Aqua Jet
move 3: Zen Headbutt
move 4: Superpower
ability: Adaptability
item: Choice Band / Life Orb
evs: 252 Atk / 4 Def / 252 Spe
nature: Jolly

Moves
========

Waterfall is Basculin's most reliable attack, dishing out dealing good damage accompanied with and having a chance to flinch the target. Aqua Jet serves as priority, (remove comma) and is especially useful for nailing faster Fire-types and Archeops, cleanly OHKOing the latter with when Basculin holds Choice Band. Zen Headbutt is very useful for nailing Water resists such as Vileplume, Qwilfish, Poliwrath, and Dragalge hard on the switch. Superpower, on the other hand, lets Basculin hit Ferroseed, while also hitting generally bulky Pokemon such as Lickilicky, Klinklang, and Barbaracle. (comma to period) as well as being its Superpower is also Basculin's strongest attack against opposing Water-types.

Set Details
========

Maximum offensive stats Attack and Speed investment with a Jolly nature grants Basculin with optimum offensive potential. Its current Uninvested Basculin's HP is an optimal Life Orb number, meaning it would be a waste to invest the leftover EVs in HP; the EVs instead are placed into Defense to allow it to take priority moves better. An Adamant nature can be used for greater power, but using it would speedtie with positive base 85s (namely Jolly Sawk), meaning everything faster than that tier, such as allow everything faster than Jolly Sawk, including Jynx, Rotom, Primeape, Leafeon, Electivire, and Chatot, can now to outspeed Basculin. If one does decide to choose Adamant, Aqua Tail can be considered for the main attack, as Adamant Aqua Tail hits substantially harder than Jolly Waterfall, which can be a worthy enough power increase to offseting the loss in speed.

Usage Tips
========

Basculin is a very straightforward Pokemon to use: get in safely, (remove comma) and do as much damage as possible. It Basculin can be used as a holepuncher to punch holes in the opposing team with its powerful Water-type STAB moves, (remove comma) and catching the foe's Water resists with the appropriate coverage move. Aqua Jet allows Basculin to revenge kill or clean up. Try not to let Basculin get hit even with resisted attacks, as it is sickly very frail.

Team Options
========

Basculin really appreciates having powerful wallbreakers such as Magmortar, Sawk, Mesprit, and Zangoose as teammates (remove comma) as they dishing out deal enough damage against the opponent's bulkier Pokemon for Basculin to clean up; Magmortar, Sawk, Mesprit, and Zangoose are examples of such holepunchers. Entry hazards help Basculin achieve more KOs, which is vital for its plan to not take damage; Spikes allow Basculin high chances to 2HKO Vileplume and Gurdurr on the switch with Zen Headbutt, while Stealth Rock allows Basculin to OHKO all of NU's fast Fire-types with Life Orb Aqua Jet. Ferroseed makes an amazing hazards setter as it resists both of Basculin's weaknesses, while Basculin can do away with the Fire-types that threaten Ferroseed; Omastar, Crustle, Accelgor, and Qwilfish can lay down multiple entry hazards in quick succession.

Volt Switch and U-turn can be used to get Basculin into battle safely; Probopass has a slow Volt Switch which allows Basculin to enter battle without taking damage, while Swellow and Scyther lure out Rock- and Steel-types for Basculin to threaten. Basculin is very vulnerable to status, so either a cleric such as Vileplume or Granbull, (remove comma) or a status absorber such as a RestTalk Pokemon can should be used to cover Basculin.


Other Options
########

Don't consider Basculin's other abilites, as Adaptability is the biggest reason why one would to use Basculin over the stronger and faster Floatzel. Splash Plate is an option over Life Orb, but Basculin's coverage moves do not get the boost, becoming and become much weaker as a result. Final Gambit is an interesting move, but Basculin's HP is far too low to use it effectively, (comma) and the move is rendered even less effective if Life Orb is held; however, it is Basculin's best response against Seismitoad, aside from the even more situational Hidden Power Grass. Speaking of HP Grass, Basculin may use a special set to take advantage of the special moves in its movepool, which have higher Base Power aim for the higher BP moves that the special set has, but Simipour and rain sweepers such as Ludicolo and Gorebyss, as well as Simipour, far outclass it as a special attacker. A mixed set with Ice Beam allows Basculin to target usual counters such as Vileplume and Tangela while Adaptability lets it keep its high-powered STAB attacks, and but the power difference caused by the split in offensive investment required for an effective mixed set can be pretty noticeable. Crunch is Basculin's best attack for Gourgeist, Frillish and Shedinja, but the latter two are irrelevant while the former first can easily burn any variant of Basculin anyway, regardless of the variant. Double-Edge is a more consistent attack than Superpower to hit opposing Water-types with, but Basculin really should not be engaging them one-on-one (add dashes) in the first place. Taunt can stop foes from using status or healing moves, but it has little room on Basculin's moveset, and Basculin's poor defenses means it would will get pummeled if it tries anything more.

Checks & Counters
########

**Grass-types**: Bulky Grass-types such as Gourgeist, Ludicolo, Leafeon, Meganium, and Tangela are excellent stops to Basculin, as they can tank its hits and fire back with super effective STAB moves. While Vileplume and Ferroseed need to be wary of Basculin's coverage moves, they would will do fine provided they are not hit on the switch.

**Water-types**: Most Water-types, such as including Lanturn, Seismitoad, Mantine, and Pelipper, (comma) can easily answer Basculin, the former first three very easily outdamaging Basculin while and the latter nonchalantly last Roostings off all damage. Qwilfish and Poliwrath only really have to worry about Zen Headbutt, and they can retaliate with status or STAB moves. Barbaracle, Carracosta, and Omastar can tank anything but Superpower, (remove comma) and use the opportunity to boost and overwhelm Basculin.

**Physically Bulky Tanks**: Such examples of this include Gurdurr, Granbull, Carracosta, Vileplume, and Spiritomb, which can tank a hit or two from Basculin and retaliate for huge damage. Some bulky Pokemon don't even need to hit hard in order to stop Basculin: stronger Pokemon like such as Weezing and Avalugg can already put the hurt on Basculin due to the latter's its poor defenses.

**Faster Pokemon**: As long as said a Pokemon is faster than Basculin, does not have a Water weakness, and has a good amount of health, Basculin is checked on the spot. Its Speed tier is good, (remove comma) but still low enough to allow a myriad of offensive threats to outspeed it, discounting Choice Scarf Pokemon such as Primeape and Rotom. Sceptile and Swift Swim Ludicolo not only resist Aqua Jet, (remove comma) but also can replenish any health lost from a last-ditch Aqua Jet with Giga Drain.

**Status**: Basculin's main (only) only good qualities are its Attack and Speed, meaning if it gets burned or paralyzed it can be is rendered useless in an instant. Status users such as Gourgeist, Granbull, Miltank, Spiritomb, Weezing, and Vileplume can be consistent pains for Basculin, especially Vileplume due to its ability to passively status Basculin upon contact.
 

Metal Sonic

Resurgence
is a Tutor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
amcheck mark II :)

Overview
########

Basculin has the Adaptability ability, which grants it a large boost to its Water-type attacks, most notably Aqua Jet. It also has decent Speed, allowing it to outrun a good number of Pokemon. Its access to Zen Headbutt and Superpower lets it work around a lot of Water-resistant threats, making it trickier to switch into. However, Basculin is very frail, and its power is fairly average due to the relatively low power of its attacks, which really shows when hitting neutral targets. Its lack of a boosting move also holds its strength back, especially when compared to other physical Water-types such as Feraligatr, Barbaracle, Kabutops, and Floatzel that can augment their power with boosting moves.

All-Out Attacker
########
name: All-Out Attacker
move 1: Waterfall
move 2: Aqua Jet
move 3: Zen Headbutt
move 4: Superpower
ability: Adaptability
item: Choice Band / Life Orb
evs: 252 Atk / 4 Def / 252 Spe
nature: Jolly

Moves
========
Waterfall is Basculin's most reliable attack, dealing good damage and having a chance to flinch the target. Aqua Jet serves as priority and is especially useful for nailing faster Fire-types and Archeops, cleanly OHKOing the latter when Basculin holds Choice Band. Zen Headbutt is very useful for nailing Water resists such as Vileplume, Qwilfish, Poliwrath, and Dragalge hard on the switch. Superpower lets Basculin hit Ferroseed, while also hitting generally bulky Pokemon such as Lickilicky, Klinklang, and Barbaracle. Superpower is also Basculin's strongest attack against opposing Water-types.

Set Details
========
Maximum Attack and Speed investment with a Jolly nature grants Basculin optimum offensive potential. Uninvested Basculin's HP is an optimal Life Orb number, meaning it would be a waste to invest the leftover EVs in HP; the EVs instead are placed into Defense to allow it to take priority moves better. An Adamant nature can be used for greater power, but using it would allow everything faster than Jolly Sawk, including Jynx, Rotom, Primeape, Leafeon, Electivire, and Chatot, to outspeed Basculin. If one does decide to choose Adamant, Aqua Tail can be considered for the main attack, as Adamant Aqua Tail hits substantially harder than Jolly Waterfall, offsetting the loss in speed.

Usage Tips
========
Basculin is a very straightforward Pokemon to use: get in safely and do as much damage as possible. Basculin can be used to punch holes in the opposing team with its powerful Water-type STAB moves and catch the foe's Water resists with the appropriate coverage move. Aqua Jet allows Basculin to revenge kill or clean up. Try not to let Basculin get hit even with resisted attacks, as it is very frail.

Team Options
========
Basculin really appreciates having powerful wallbreakers such as Magmortar, Sawk, Mesprit, and Zangoose as teammates, as they deal enough damage to the opponent's bulkier Pokemon for Basculin to clean up; are examples of such holepunchers. Entry hazards help Basculin achieve more KOs, which is vital for its plan to not take damage; Spikes allow Basculin high chances to 2HKO Vileplume and Gurdurr with Zen Headbutt, while Stealth Rock allows Basculin to OHKO all of NU's fast Fire-types with Life Orb Aqua Jet. Ferroseed makes an amazing hazard setter as it resists both of Basculin's weaknesses, while Basculin can do away with the Fire-types that threaten Ferroseed; Crustle, Accelgor, and Qwilfish can lay down multiple entry hazards in quick succession.

Volt Switch and U-turn can be used to get Basculin into battle safely; Probopass has a slow Volt Switch which allows Basculin to enter battle without taking damage, while Swellow and Scyther lure out Rock- and Steel-types for Basculin to threaten. Basculin is very vulnerable to status, so either a cleric, such as Vileplume or Granbull, or a status absorber such as a RestTalk Pokemon should be used to cover Basculin.


Other Options
########
Don't consider Basculin's other abilites, as Adaptability is the biggest reason to use Basculin over the stronger and faster Floatzel. Splash Plate is an option over Life Orb, but Basculin's coverage moves do not get the boost and become much weaker as a result. Final Gambit is an interesting move, but Basculin's HP is far too low to use it effectively, and the move is rendered even less effective if Life Orb is held; however, it is Basculin's best response against Seismitoad, aside from the even more situational Hidden Power Grass. Basculin may use a special set to take advantage of the special moves in its movepool, which have higher Base Power, but Simipour and rain sweepers such as Ludicolo and Gorebyss far outclass it as a special attacker. A mixed set with Ice Beam allows Basculin to target usual counters such as Vileplume and Tangela while Adaptability lets it keep its high-powered STAB attacks, but the power difference caused by the split in offensive investment required for an effective mixed set can be pretty noticeable. Crunch is Basculin's best attack for Gourgeist, Frillish and Shedinja, but the latter two are irrelevant while the former can easily burn Basculin anyway. Double-Edge is a more consistent attack than Superpower to hit opposing Water-types with, but Basculin really should not be engaging them one-on-one in the first place. Taunt can stop foes from using status or healing moves, but it has little room on Basculin's moveset, and Basculin's poor defenses mean it will get pummeled if it tries anything more.

Checks & Counters
########
**Grass-types**: Bulky Grass-types such as Gourgeist, Ludicolo, Leafeon, Meganium, and Tangela are excellent stops to Basculin, as they can tank its hits and fire back with super effective STAB mmoves. While Vileplume and Ferroseed need to be wary of Basculin's coverage, they will do fine provided they are not hit on the switch.

**Water-types**: Most Water-types, including Lanturn, Seismitoad, Mantine, and Pelipper, can easily answer Basculin, the former three very easily outdamaging Basculin and the latter Roosting off all damage. Qwilfish and Poliwrath only really have to worry about Zen Headbutt, and they can retaliate with status or STAB. Barbaracle, Carracosta, and Omastar can tank anything but Superpower and use the opportunity to boost and overwhelm Basculin.

**Physically Bulky Tanks**: Gurdurr, Granbull, Carracosta, Vileplume, and Spiritomb can tank a hit or two from Basculin and retaliate for huge damage. Some bulky Pokemon don't even need to hit hard in order to stop Basculin: Pokemon such as Weezing and Avalugg can already hurt Basculin due to the its poor defenses.

**Faster Pokemon**: As long as a Pokemon is faster than Basculin, does not have a Water weakness, and has a good amount of health, Basculin is checked on the spot. Its Speed tier is good, but still low enough to allow a myriad of offensive threats to outspeed it. Sceptile and Swift Swim Ludicolo not only resist Aqua Jet, but also can replenish any health lost from a last-ditch Aqua Jet with Giga Drain.

**Status**: Basculin's only good qualities are its Attack and Speed, meaning if it gets burned or paralyzed it is rendered useless in an instant. Status users such as Gourgeist, Granbull, Miltank, Weezing, and Vileplume can be consistent pains for Basculin, especially Vileplume due to its ability to passively status Basculin upon contact.
 

fleurdyleurse

nobody,not even the rain,has such small hands
is a Social Media Contributor Alumnusis a Community Contributor Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus
hi
Overview
########

Basculin has the Adaptability, Adaptability, which grants it a large boost to its Water-type attacks, most notably Aqua Jet. It also has a decent Speed stat, allowing it to outrun a good number of Pokemon. Its access to Zen Headbutt and Superpower lets it work around a lot of Water-thresistants that resist Water-type moves, making it trickier to switch into. However, Basculin is very frail, and its power is fairly average due to the relatively low power of its attacks, which really shows when hitting targets that are only hit neutrally by its argettacks. Its lack of a boosting move also holds its strength back, especially when compared to other physical Water-types such as Feraligatr, Barbaracle, Kabutops, and Floatzel that can augment their power with boosting moves.

All-Out Attacker
########
name: All-Out Attacker
move 1: Waterfall
move 2: Aqua Jet
move 3: Zen Headbutt
move 4: Superpower
ability: Adaptability
item: Choice Band / Life Orb
evs: 252 Atk / 4 Def / 252 Spe
nature: Jolly

Moves
========
Waterfall is Basculin's most reliable attack, dealing good damage and havbeing a chancble to flinch the target. Aqua Jet serves as priority and is especially useful for nailing faster Fire-types and Archeops, cleanly OHKOing the latter when Basculin holds a Choice Band. Zen Headbutt is very useful for nailing Water resists such as Vileplume, Qwilfish, Poliwrath, and Dragalge hard on the switch. Superpower letallows Basculin to hit Ferroseed super effectively, while also hitting generally bulky Pokemon such as Lickilicky, Klinklang, and Barbaracle for super effective damage. Superpower is also Basculin's strongest attack against opposing Water-types.

Set Details
========
Maximum Attack and Speed investment with a Jolly nature grants Basculin optimumas much offensive potential as possible. Uninvested Basculin's HP is an optimal Life Orb number, meaning it would be a waste to invest the leftover EVs in HP; as such, the remaining EVs instead are placed into Defense to allow itBasculin to take priority moves better. An Adamant nature can be used for gmoreater power, but using it would allow everything faster than Jolly Sawk, including Jynx, Rotom, Primeape, Leafeon, Electivire, and Chatot, to outspeed Basculin. If one does decide to choose Adamant, Aqua Tail can be considered for the main attack, as Adamant Aqua Tail hits substantially harder than Jolly Waterfall, offsetting the loss in sSpeed.

Usage Tips
========
Basculin is a very straightforward Pokemon to use: it should just get in safely and do as much damage as possible. Basculin can be used to punch holes in the opposing team with its powerful Water-type STAB moves and catch the foe's WPokemon thater resist Water-type moves with the appropriate coverage move. Aqua Jet allows Basculin to revenge kill or clean up. Try not to let Basculin get hit even with resisted attacks, as it is very frail.

Team Options
========
Basculin really appreciates having powerful wallbreakers such as Magmortar, Sawk, Mesprit, and Zangoose as teammates, as they deal enough damage to the opponent's bulkier Pokemon for Basculin to clean up; are examples of such holepunchers. Entry hazards help Basculin achieve more KOs, which is vital for its plan to not take damage; Spikes allowlets Basculin high chances to 2HKO Vileplume and Gurdurr with Zen Headbutt, while Stealth Rock allows Basculin to OHKO all of NU's fast Fire-types with Life Orb-boosted Aqua Jet. Ferroseed makes for an amazing hazpard settner, as it can set up hazards and resists both of Basculin's weaknesses, while Basculin can do away with the Fire-types that threaten Ferroseed; Crustle, Accelgor, and Qwilfish can lay down multiple entry hazards in quick succession.

Volt Switch and U-turn can be used to get Basculin into battle safely; Probopass has a slow Volt Switch which allows Basculin to enter battle without taking damage, while Swellow and Scyther lure out Rock- and Steel-types for Basculin to threaten. Basculin is very vulnerable to status, so either a cleric, such as Vileplume or Granbull, or a status absorber such as a RestTalk Pokemon should be used to cover Basculin.


Other Options
########
Don't consider Basculin's other abilites, as Adaptability is the biggest reason to use Basculin over the stronger and faster Floatzel. Splash Plate is an option over Life Orb, but Basculin's coverage moves do not get the boost and become much weaker as a result. Final Gambit is an interesting move, but Basculin's HP is far too low to use it effectively, and the move is rendered even less effective if Life Orb is held; however, it is Basculin's best response against Seismitoad, aside from the even more situational Hidden Power Grass. Basculin may use a special set to take advantage of the special moves in its movepool, which have higher Base Power, but Simipour and rain sweepers such as Ludicolo and Gorebyss far outclass it as a special attacker. A mixed set with Ice Beam allows Basculin to target its usual counters such as Vileplume and Tangela while Adaptability lets it keep its high-powered STAB attacks, but the power difference caused by the split in offensive investment required for an effective mixed set can be pretty noticeable. Crunch is Basculin's best attack forto hit Gourgeist, Frillish and Shedinja super effectively, but the latter two are irrelevant, while the former can easily burn Basculin anyway. Double-Edge is a more consistent attack than Superpower to hit opposing Water-types with, but Basculin really should not be engaging them one-on-one in the first place. Taunt can stop foes from using status or healing moves, but it has little room on Basculin's moveset, and Basculin's poor defenses mean it will get pummeled if it tries anything more.

Checks & Counters
########
**Grass-types**: Bulky Grass-types such as Gourgeist, Ludicolo, Leafeon, Meganium, and Tangela are excellent stops to Basculin, as they can tank its hits and fire back with super effective STAB mmoves. While Vileplume and Ferroseed need to be wary of Basculin's coverage, they will do fine provided they are not hit on the switch.

**Water-types**: Most Water-types, including Lanturn, Seismitoad, Mantine, and Pelipper, can easilyare good answers to Basculin, the former three very easily outdamaging Basculin and the latter Roosting off all damage. Qwilfish and Poliwrath only really have to worry about Zen Headbutt, and they can retaliate with status or their STAB moves. Barbaracle, Carracosta, and Omastar can tank anything but Superpower and use the opportunity to boost and overwhelm Basculin.

**Physically Bulky Tanks**: Gurdurr, Granbull, Carracosta, Vileplume, and Spiritomb can tank a hit or two from Basculin and retaliate for huge damage. Some bulky Pokemon don't even need to hit hard in order to stop Basculin: Pokemon such as Weezing and Avalugg can already hurt Basculin due to the its poor defenses.

**Faster Pokemon**: As long as a Pokemon is faster than Basculin, does not have a Water weakness, and has a good amount of health, Basculin is checked on the spoby it. Its Speed tier is good, but still low enough to allow a myriad of offensive threats to outspeed it. Sceptile and Swift Swim Ludicolo not only resist Aqua Jet, but also can replenish any health lost from a last-ditch Aqua Jet with Giga Drain.

**Status**: Basculin's only good qualities are its Attack and Speed, meaning if it gets burned or paralyzed, it is rendered useless in an instant. Status users such as Gourgeist, Granbull, Miltank, Weezing, and Vileplume can be consistent pains for Basculin, especially Vileplume, due to its ability to passively status Basculin upon contact.

GP 1/2
 
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tehy

Banned deucer.
Amcheck

A few clarifications but otherwise great

Comments:

Why are gourgeist and frillish irrelevant? Maybe they're rare, suck, or stop you anyways, or even just not nearly as relevant as your other targets, so say one of those. Also, shedinja can't burn you if hit on the switch-in, which is the only way you hit it (bar double switch or revenge kill) with band. Ofc it switches out so you gotta predict twice with a choice mon, and this is exactly the sort of thing teammates are for, just get and keep rocks.

Amusingly granbull can also be a restalker and sponge status.

Phys d tanks fine, what about phys. D walls? You do mention weezing and ava; ava is more recovering on it and weezing maybe ought to burn it. Maybe just call that section physically defensive pokemon?

Possibly worth mentioning para leaves basculin able to jet shit (albeit only 75% of the time but still)

Possibly worth mentioning in their c and c section about the water-types water absorn? That first sentence doesn't really have room without a rewrite though D: maybe mention in the second sentence that qwil and polis abilities (intimidate and water absorb) both fuck with basculin big time


Overview
########

Basculin has the ability, Adaptability, which grants it a large boost to its Water-type attacks, most notably Aqua Jet. It also has a decent Speed stat, allowing it to outrun a good number of Pokemon. Its access to Zen Headbutt and Superpower lets it work around a lot of threats that resist Water-type moves, making it trickier to switch into. However, Basculin is very frail, and its power is fairly average due to the relatively low power of its attacks, which really shows when hitting targets that are only hit neutrally by its attackshem. Its lack of a boosting move also holds it back, especially when compared to other physical Water-types that can augment their power with boosting moves, such as Feraligatr, Barbaracle, Kabutops, and Floatzel that can augment their power with boosting moves.

All-Out Attacker
########
name: All-Out Attacker
move 1: Waterfall
move 2: Aqua Jet
move 3: Zen Headbutt
move 4: Superpower
ability: Adaptability
item: Choice Band / Life Orb
evs: 252 Atk / 4 Def / 252 Spe
nature: Jolly

Moves
========
Waterfall is Basculin's most reliable attack, dealing good damage and beoccasiong able toly flinching the target. Aqua Jet serves as priority and is especially useful for revenage killing faster Fire-types and Archeops, cleanly OHKOing the latter when Basculin holds a Choice Band. Zen Headbutt is very useful for nailing Water resists such as Vileplume, Qwilfish, Poliwrath, and Dragalge hard on the switch. Superpower allows Basculin to hit Ferroseed super effectively, while also hitting generally bulky Pokemon such as Lickilicky, Klinklang, and Barbaracle for super effective damage. Superpower is also Basculin's strongest attack against opposing Water-types.

Set Details
========
Maximum Attack and Speed investment with a Jolly nature grants Basculin as much offensive potential as possible. Uninvested Basculin's HP is an optimal Life Orb number, meaning it would be a waste to invest the leftover EVs in HP; as such, the remaining EVs are placed into Defense to allow Basculin to take priority moves better. An Adamant nature can be used for more power, but using it would allow everything faster than Jolly Sawk, including Jynx, Rotom, Primeape, Leafeon, Electivire, and Chatot, to outspeed Basculin. If one does decide to choose Adamant, Aqua Tail can be considered for the main attack, as Adamant Aqua Tail hits substantially harder than Jolly Waterfall, offsetting the loss in Speed.

Usage Tips
========
Basculin is a very straightforward Pokemon to use: it should just get in safely and do as much damage as possible. Basculin can be used to punch holes in the opposing team with its powerful Water-type STAB moves and catch ithe foe's Pokemon that resist Water-type moves with the appropriate coverage move. Aqua Jet allows Basculin to revenge kill or clean up. Try not to let Basculin get hit even with resisted attacks, as it is very frail.

Team Options
========
Basculin really appreciates having powerful wallbreakers such as Magmortar, Sawk, Mesprit, and Zangoose as teammates, as they deal enough damage to the opponent's bulkier Pokemon for Basculin to clean up. Entry hazards help Basculin achieve more KOs, which is vital to not take damage; a Spikes layer grants Basculin a good chances to 2HKO Vileplume and Gurdurr with Zen Headbutt, while Stealth Rock allows Basculin to OHKO all of NU's fast Fire-types with Life Orb-boosted Aqua Jet. Ferroseed makes for an amazing partner, as it can set up hazards and resists both of Basculin's weaknesses, while Basculin can do away with the Fire-types that threaten Ferroseed; meanwhile, Crustle, Accelgor, and Qwilfish can lay down multiple entry hazards in quick succession.

Volt Switch and U-turn can be used to get Basculin into battle safely; Probopass has a slow Volt Switch which allows Basculin to enter battle without taking damage, while Swellow and Scyther lure out Rock- and Steel-types for Basculin to threaten. Basculin is very vulnerable to status, so either a cleric, such as Vileplume or Granbull, or a status absorber, such as a RestTalk Pokemon, should be used to cover Basculin.


Other Options
########
Don't consider Basculin's other abilities, as Adaptability is the biggest reason to use Basculin over the fastronger and faotherwise stronger Floatzel. Splash Plate is an option over Life Orb, but Basculin's coverage moves do not get the boost and become much weaker as a result. Final Gambit is an interesting move, but Basculin's HP is far too low to use it effectively, and the move is rendered even less effective if Life Orb is held; however, it is Basculin's best resoptionse against Seismitoad, aside from the even more situational Hidden Power Grass. Basculin mcayn use a special set to take advantage of the special moves in its movepool, which have higher Base Power, but Simipour and rain sweepers such as Ludicolo and Gorebyss far outclass it as a special attacker. A mixed set with Ice Beam allows Basculin to target its usual counters such as Vileplume and Tangela while Adaptability lets it keep its high-powered STAB attacks, but the power difference caused by the split in offensive investment required for an effective mixed set can be pretty noticeable. Crunch is Basculin's best attack for Gourgeist, Frillish and Shedinja, but the latter two are irrelevant, while the former can easily burn Basculin anyway. Double-Edge is a more consistent attack than Superpower to hit opposing Water-types with, but Basculin really should not be engaging them one-on-one in the first place. Taunt can stop foes from using status or healing moves, but it has little room on Basculin's moveset, and Basculin's poor defenses mean it will get pummeled if it tries anything mor use it.

Checks & Counters
########
**Grass-types**: Bulky Grass-types such as Gourgeist, Ludicolo, Leafeon, Meganium, and Tangela are excellent stops to Basculin, as they can tank its hits and fire back with super effective STAB moves. While Vileplume and Ferroseed need to be wary of Basculin's coverage, they will do fine provided they are not hit on the switch by said coverage.

**Water-types**: Most Water-types, including Lanturn, Seismitoad, Mantine, and Pelipper, are good answers to Basculin, the former three very easily outdamaging Basculin and the latter Roosting off all damage. Qwilfish and Poliwrath only really have to worry about Zen Headbutt, and they can retaliate with status or their STAB moves. Barbaracle and Carracosta can tank anything but Superpower and use the opportunity to boost and overwhelm Basculin.

**Physically Bulky Tanks**: Gurdurr, Granbull, Carracosta, Vileplume, and Torterra can tank a hit or two from Basculin and retaliate for huge damage. Some bulky Pokemon don't even need to hit hard in order to stop Basculin: Pokemon such as Weezing and Avalugg can already hurt Basculin due to its poor defenses.

**Faster Pokemon**: As long as a Pokemon is faster than Basculin, does not have a Water weakness, and has a good amount of health, Basculin is checked by it. ItBasculin's Speed tier is good, but still low enough to allow a myriad of offensive threats to outspeed it. Sceptile and Swift Swim Ludicolo not only resist Aqua Jet, but also can replenish any health lost from a last-ditch Aqua Jet with Giga Drain.

**Status**: Basculin's only good qualities are its Attack and Speed, meaning if it gets burned or paralyzed it is rendered useless in an instant. Status users such as Gourgeist, Granbull, Miltank, Weezing, and Vileplume can be consistent pains for Basculin, especially Vileplume, due to its ability to passively status Basculin upon contact with Effect Spore.
 
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I've played Final Gambit Basculin before. Granted it was a 4 Pokemon Final Gambit NU team but eh. Also, I won a battle because I was rushed to make a new team with basically 3 Pokemon, a Ditto, and Adamant Choice Band Adaptability Aqua Jet only Basculin xD so special place in my heart(even tho I don't use it)
Too bad I can't tell you what to do since everything's done :I Sad
 

tehy

Banned deucer.
Oh damn, i forgot to mention

In the overview you say 'trickier to i
switch into' which i assume means trickier than other physical waters but, you dont say that and didnt mention physical waters before so yea, probably say "trickier to switch into than other physical water-type pokemon"
 

Winry

Super Graduate-Level Napper
is a Top Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
GP 2/2 Punchshroom
Overview
########

Basculin's has the ability, (AC) Adaptability, which grants it a large boost to its Water-type attacks, most notably Aqua Jet. It also has a Basculin's decent Speed stat, (RC) allowing allows it to outrun a good number of Pokemon. Its access to Zen Headbutt and Superpower lets it work around a lot of threats that resist Water-type moves, making it trickier to switch into than most other physical Water-types. However, Basculin is very frail, and its power is fairly average due to the relatively low power of its attacks, which really shows when hitting targets that are only hit neutrally by them. Its lack of a boosting move also holds it back, especially when compared to other physical Water-types that can augment their power with boosting moves, such as Feraligatr, Barbaracle, Kabutops, and Floatzel.

All-Out Attacker
########
name: All-Out Attacker
move 1: Waterfall
move 2: Aqua Jet
move 3: Zen Headbutt
move 4: Superpower
ability: Adaptability
item: Choice Band / Life Orb
evs: 252 Atk / 4 Def / 252 Spe
nature: Jolly

Moves
========
Waterfall is Basculin's most reliable attack, as it deals dealing a good amount of damage and ocassionally flinching occasionally flinches the target. Aqua Jet serves as priority move and is especially useful for revenge killing faster Fire-types and Archeops, cleanly OHKOing the latter when Basculin holds a Choice Band. Zen Headbutt is very useful for nailing Water Pokemon that resist Water-type moves such as Vileplume, Qwilfish, Poliwrath, and Dragalge hard on the switch. Superpower allows Basculin to hit Ferroseed super effectively, while also hitting generally bulky Pokemon such as Lickilicky, Klinklang, and Barbaracle for super effective damage. Superpower is also Basculin's strongest attack against opposing Water-types.

Set Details
========
Maximum Attack and Speed investment with a Jolly nature grants Basculin as much offensive potential as possible. Uninvested, (AC) Basculin's HP is an optimal Life Orb number, meaning it would be a waste to invest the leftover EVs in HP; as such, the remaining EVs are placed into Defense to allow Basculin to take priority moves better. An Adamant nature can be used for more power, but using it would allow everything faster than Jolly Sawk, including Jynx, Rotom, Primeape, Leafeon, Electivire, and Chatot, to outspeed Basculin. If one does decide to choose Adamant, Aqua Tail can be considered for the main attack, as Adamant Aqua Tail hits substantially harder than Jolly Waterfall, offsetting the loss in Speed.

Usage Tips
========
Basculin is a very straightforward Pokemon to use: it should just get in safely and do as much damage as possible. Basculin can be used to punch holes in the opposing team with its powerful Water-type STAB moves and hit Pokemon that resist Water-type moves with the appropriate coverage move. Aqua Jet allows Basculin to revenge kill or clean up. Try not to let Basculin get hit even with any attacks, (AC) even resisted attacks ones, as it is very frail.

Team Options
========
Basculin really appreciates having powerful wallbreakers such as Magmortar, Sawk, Mesprit, and Zangoose as teammates, as they deal enough damage to the opponent's bulkier Pokemon for and allow Basculin to clean up. Entry hazards help Basculin achieve more KOs, which is vital to not take damage; (remove semicolon) for example, (AC) a layer of Spikes grants Basculin a good chance to 2HKO Vileplume and Gurdurr with Zen Headbutt, while Stealth Rock allows Basculin to OHKO all of NU's fast Fire-types with a Life Orb-boosted Aqua Jet. Ferroseed makes for an amazing partner, as it can set up entry hazards and it resists both of Basculin's weaknesses, while Basculin can do away with the Fire-types that threaten Ferroseed; meanwhile, Crustle, Accelgor, and Qwilfish can lay down multiple entry hazards in quick succession.

Volt Switch and U-turn can be used to get Basculin into battle safely; Probopass has a slow Volt Switch which allows Basculin to enter battle without taking damage, while Swellow and Scyther lure out Rock- and Steel-types for Basculin to threaten. Basculin is very vulnerable to status, so either a cleric, such as Vileplume or Granbull, or a status absorber, such as a RestTalk Pokemon, should be used to cover Basculin.


Other Options
########
Don't consider Basculin's other abilities, as Adaptability is the biggest reason to use Basculin over the faster and otherwise stronger Floatzel. Splash Plate is an option over Life Orb, but Basculin's coverage moves do not get the boosted and become much weaker as a result. Final Gambit is an interesting move, but Basculin's HP is far too low to use it effectively, and the move is rendered even less effective if Life Orb is held; however, it is Basculin's best option against Seismitoad, aside from the even more situational other than Hidden Power Grass against Seismitoad. Basculin can use a special set to take advantage of the special moves in its movepool, which it has access to, (AC) as most have higher Base Power than Basculin's physical moves, buthowever, (AC) Simipour and rain sweepers such as Ludicolo and Gorebyss far outclass it as a special attacker. A mixed set with Ice Beam allows Basculin to target its usual counters such as Vileplume and Tangela while Adaptability lets it keep its high-powered STAB attacks, but the power difference caused by the split in offensive investment required for an effective mixed set can be pretty noticeable. Crunch is Basculin's best attack forto hit Gourgeist, Frillish and Shedinja with, but the latter two are irrelevant, while the former can easily burn Basculin anyway. Double-Edge is a more consistent attack than Superpower to hit opposing Water-types with, but Basculin really should not be engaging them one-on-one in the first place. Taunt can stop foes from using status or healing moves, but it has little room on Basculin's moveset, (RC) and Basculin's its poor defenses mean it will get pummeled if it tries to use it.

Checks & Counters
########
**Grass-types**: Bulky Grass-types such as Gourgeist, Ludicolo, Leafeon, Meganium, and Tangela are excellent stops to Basculin, as they can tank its hits attacks and fire back with super effective STAB moves. WhileHowever, (AC) Vileplume and Ferroseed need to be wary of Basculin's coverage moves. (period) , they will do fine provided they are not hit on the switch by said coverage.

**Water-types**: Most Water-types, including Lanturn, Seismitoad, Mantine, and Pelipper, are good answers to Basculin, the former three can very easily outdamaging deal more damage than Basculin and the latter can use Roosting to heal off all damage. Qwilfish and Poliwrath only really have to worry about Zen Headbutt, andbut otherwise they can retaliate with status or their STAB moves. Barbaracle and Carracosta can tank anything but Superpower and use the opportunity to boost and overwhelm Basculin.

**Physically Bulky Tanks**: Gurdurr, Granbull, Carracosta, Vileplume, and Torterra can tank a hit or two from Basculin and retaliate for huge damage. Some bulky Pokemon don't even need to hit hard in order to stop Basculin:, (colon to comma) for example, (AC) Pokemon such as Weezing and Avalugg can already hurt Basculin due to its poor defenses.

**Faster Pokemon**: As long as a Pokemon is faster than Basculin, does not have a Water weakness, and has a good amount of health, Basculin is checked by it. Basculin's Speed tier is good, but still low enough to allow a myriad of offensive threats to outspeed it. Sceptile and Swift Swim Ludicolo not only resist Aqua Jet, but also can replenish any health lost from a last-ditch Aqua Jet with Giga Drain.

**Status**: Basculin's only good qualities are its Attack and Speed stats, meaning if it gets burned or paralyzed it is rendered useless in an instant. Status users such as Gourgeist, Granbull, Miltank, Weezing, and Vileplume can be consistent pains for Basculin, especially Vileplume due to its ability to passively status Basculin upon contact with Effect Spore.
 

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