zarator
^_^
A heated wind blows on these scorched cliffs and peaks. No matter where you turn your eyes, nothing you can see past barren rocks, burnt by the cruel sun. Natural bridges consisting of rock tongues suspended over impressive canyons and gulches allow you to get from a cliff to another one. As you walk carefully on one of the cliffs, you suddendly glance a violent spout of boiling vapor breaking through a fissure above your heads. Nevertheless, you keep going until one of the rock bridges bring you at the base of the plateau.
Thin cracks scatter through the ground like webs enveloping the whole sandy surface. There seems to be several higher platforms on the plateau, which you can reach through natural paths. As you are heading towards one of them, though, your eye gets caught by some runes inscribed in a wall of rock. You wonder what they mean, but all of a sudden you glance over a writing in common language, scratched below some of the runes. Ten thousand years of slumber, sealed away in..., and then the writing becomes unreadable. In the end, you decide to continue your walk, as what you seek probably lies at the top of the plateau.
After some more minutes of marching under the incessant drought, you finally arrive on the higher echelons of the plateau. Much to your surprise, an intense verdant light shines under your eyes. Soft blades of grass cover the entire area, despite the rock seems to be way too hard and dry for any kind of life to grow on. While you behold this magnificent meadow, something suddendly draws your attention. A strange bug, similar to a sort of larva, is crawling in the grass, near the center of the meadow. Another local form of life, maybe? You approach it carefully, but then the insect turns fiercely towards you and charges!
HP 600
Atk 5
Def 3
SpA 4
SpD 3
Spe 69
Size Class: 2
Weight Class: 3
11+10% Accuracy boost
Ability: Flame Body, Swarm
Frosty's team:
Fidgit (Dethl) Male
Nature: Sassy (-Spe, +1 SpD, +10% accuracy to opponent's moves)
Type: Poison/Ground
Abilities: Persistent/Vital Spirit/Prankster (H) [UNLOCKED]
Glyph of Earth Power: Reduces the energy cost of Earth Power by 1.
Stats:
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 3
SpD: Rank 4 (+)
Spe: 91 (-)
Size Class: 2
Weight Class: 4
Base Rank Total: 20
EC: 6/6
MC: 0
AC: 5/5
Attacks (59/103+X):
Acid Spray
After You
Air Slash
Ally Switch
Block
Body Slam
Circle Throw
Clear Smog
Comet Punch
Copycat
Dig
Disable
Double Team
Drill Run
Earth Power
Earthquake
Encore
Entrainment
Follow Me
Gastro Acid
Gravity
Gust
Haze
Heal Block
Heal Pulse
Helping Hand
Knock Off
Light Screen
Lucky Chant
Magic Room
Me First
Metronome
Misty Terrain
Rapid Spin
Razor Wind
Reflect
Rest
Rototiler
Safeguard
Sand Attack
Sand Tomb
Skill Swap
Sleep Talk
Sludge Bomb
Sludge Wave
Snatch
Stealth Rock
Sticky Web
Tailwind
Taunt
Torment
Toxic
Toxic Spikes
Trick Room
U-Turn
Venoshock
Whirlwind
Wide Guard
Wonder Room
Dispel
Colossoil [Gyorg] (M)
Nature: Jolly (+ Spe, Accuracy +14% (13.9), SpA: -1)
Type: Dark / Ground
Abilities: Rebound/Guts/(H) Pressure [UNLOCKED]
Glyph of Earth Power: Reduces the energy cost of Earth Power by 1.
Stats:
HP: 120
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 110 (+)
Size Class: 5
Weight Class: 10
Base Rank Total: 22
EC:6/6
MC:0
AC:5/5
Moves (72/90):
Ancient Power
Aqua Tail
Bite
Body Slam
Bounce
Brick Break
Bubblebeam
Bulldoze
Confide
Crunch
Dark Pulse
Dig
Dive
Double Edge
Double Team
Dragon Tail
Drill Run
Earthquake
Embargo
Encore
Endure
Fake Out
Fire Fang
Fissure
Flail
Foul Play
Giga Impact
Horn Attack
Horn Drill
Iron Tail
Knock Off
Leer
Magnitude
Megahorn
Mud Bomb
Muddy Water
Payback
Peck
Protect
Pursuit
Quash
Rain Dance
Rapid Spin
Rest
Retaliate
Roar
Rock Slide
Rock Smash
Rock Tomb
Rototiler
Sand Tomb
Sandstorm
Sleep Talk
Smack Down
Snarl
Snatch
Snore
Spit Up
Stockpile
Stone Edge
Substitute
Sucker Punch
Sunny Day
Superpower
Swallow
Tackle
Taunt
Thief
Thunder Fang
Toxic
U-Turn
Water Spout
Aerodactyl [Stallord] (M)
Nature: Jolly (+ Speed, -Sp.Atk)
Type: Flying/Rock
Abilities: Pressure/Rock Head/Unnerve(U)
Glyph of Ancientpower: Raises the secondary effect chance of Ancientpower to 30%.
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 150 (130x1.15) (26% Accuracy Boost)
Size Class: 4
Weight Class: 4
Base Rank Total: 20
Abilities: Pressure/Rock Head/Unnerve(U)/Tough Claws(M)
Mega Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 173 (+) (30% accuracy boost)
Size Class: 4
Weight Class: 4
Base Rank Total: 23
EC: Nope
MC: 0
AC: 5/5
Attacks (57/90):
Aerial Ace
Agility
Air Cutter
Ancient Power
Aqua Tail
Assurance
Bide
Bite
Bulldoze
Crunch
Defog
Double-Edge
Double Team
Dragon Claw
Earthquake
Endure
Fire Blast
Fire Fang
Fly
Giga Impact
Hidden Power Fire
Hyper Beam
Ice Fang
Iron Head
Iron Tail
Mimic
Protect
Pursuit
Rain Dance
Razor Wind
Reflect
Rest
Roar
Rock Slide
Rock Tomb
Roost
Sandstorm
Scary Face
Sky Drop
Sleep Talk
Smack Down
Stealth Rock
Steel Wing
Stone Edge
Substitute
Sunny Day
SuperSonic
Tailwind
Take Down
Taunt
Thunder Fang
Torment
Toxic
Whirlwind
Wide Guard
Wing Attack
Azumarill [Kafei](M)
Nature: Adamant (+1Atk, -1SpA)
Type: Water/Fairy
Abilitits: Huge Power/Thick Fat/ Sap Sipper (Unlocked)
Glyph of Aqua Ring: Allows Aqua Ring to be used on friendly targets.
Stats:
HP: 110
Atk: Rank 3 [6 Huge Power] (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 50
Size Class: 2
Weight Class: 3
Base Rank Total: 16 [19 Huge Power]
EC: 9/9
MC: 0
DC: 5/5
Attacks (47/99):
Aqua Jet
Aqua Ring
Aqua Tail
Belly Drum
Bounce
Brick Break
Bubble
Bubblebeam
Bulldoze
Camouflage
Charm
Defense Curl
Dig
Dive
Dizzy Punch
Double Team
Double-Edge
Encore
Endure
Focus Punch
Giga Impact
Helping Hand
Hydro Pump
Hyper Beam
Ice Punch
Knock Off
Light Screen
Perish Song
Play Rough
Power Up Punch
Protect
Rain Dance
Refresh
Rest
Return
Rollout
Sleep Talk
Splash
Substitute
Superpower
Surf
Tackle
Tail Whip
Toxic
Water Gun
Water Sport
Waterfall
SubwayJ's team:
Titania the Gardevoir ()
Type:
Titania was found by Subway walking along the side of the road. She didn't seem to have a trainer nor a place to go. Subway offered to bring Titania along with him, which filled her with joy, now that someone was with her. Ever since then, Titania has always tried her hardest to practice and get better at both battling and at dancing, hoping that she can impress Subway for all of his kindness. The one with the best dance moves
Nature: Bold (+Defence, -Attack)
Abilities:
Synchronize: (Passive)
Trace: (Trigger)
Telepathy: (Passive) (HA)
Pixiate: (Toggle) (Mega-Evo)
Stats:
HP: 100
Attack: Rank 2 (-)
Defence: Rank 4 (+)
Special Attack: Rank 5
Special Defense: Rank 4
Speed: 80
Base Rank Total: 21
Size Class: 3
Weight Class: 3
Stats: (Mega)
HP: 100
Attack: Rank 2 (-)
Defence: Rank 4 (+)
Special Attack: Rank 7
Special Defense: Rank 5
Speed: 100
Base Rank Total: 25
Size Class: 3
Weight Class: 3
Evolution Counters: 9/9
Ability Counters: 5/5
Move Counters: 0
Moves:
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Psychic
Future Sight
Hypnosis
Dream Eater
Imprison
Moonblast
Stored Power
Misty Terrain
Healing Wish
Wish
Psyshock
Thunderbolt
Protect
Dazzling Gleam
Shadow Ball
Will-O-Wisp
Light Screen
Reflect
Hidden Power (Rock)
Trick Room
Encore
Disable
Destiny Bond
Shadow Sneak
Skill Swap
Heal Bell
Dispel
Total Moves: 34
Revolver the Clawitzer ()
Type:
While fishing on Route 8, Subway found Revolver with a firm grip on his line. Revolver had no intent of letting go and let Subway know that without restraint. After a long battle, Subway finally caught her, and Revolver was very impressed. She is not likely to befriend you unless you can prove yourself. The most proud of her power.
Nature: Quiet (+Special Attack, -Speed)
Abilities:
Mega Launcher: (Passive)
Glyph of Surf: Causes Surf to target only one Pokémon, and allows it to be used regardless of the water supply available. Reduces the energy cost of Surf by (1).
Stats:
HP: 100
Attack: Rank 3
Defence: Rank 3
Special Attack: Rank 6 (+)
Special Defense: Rank 3
Speed: 51 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 19
Evolution Counters: 6/6
Move Counters: 0
Moves:
Splash
Water Gun
Water Sport
Vice Grip
Bubble
Flail
Bubble Beam
Swords Dance
Water Pulse
Smack Down
Muddy Water
Heal Pulse
Dark Pulse
Dragon Pulse
Aura Sphere
Sludge Wave
Flash Cannon
Ice Beam
Protect
U-Turn
Scald
Hyper Beam
Sludge Bomb
Toxic
Hidden Power (Electric)
Substitute
Venoshock
Shadow Ball
Rain Dance
Rest
Sleep Talk
Round
Aqua Jet
Crabhammer
Endure
Entrainment
Helping Hand
Total Moves: 37
Caesar the Tyrantrum ()
Type:
Originally found in Glittering Cave as a Jaw Fossil, Caesar was revitalized by Subway at the Ambrette Fossil Research Facility. Caesar is often perceived as a very vain and selfish character, but is actually very kind once you get to know him. The one who’s always looking for his reflection.
Nature: Jolly (+Speed, -Special Attack)
Abilities:
Strong Jaw: (Passive)
Rock Head: (Passive) (Unlocked)
Stats:
HP: 100
Attack: Rank 5
Defence: Rank 5
Special Attack: Rank 2 (-)
Special Defense: Rank 2
Speed: 82 (+) (+8ACC)
Size Class: 5
Weight Class: 6
Evolution Counters: 6/6
Ability Counters: 5/5
Move Counters: 1
Moves:
Aerial Ace
Ancientpower
Attract
Bide
Bite
Brick Break
Bulldoze
Charm
Confide
Crunch
Curse
Dark Pulse
Dig
Double Team
Draco Meteor
Dragon Claw
Dragon Dance
Dragon Tail
Earthquake
Facade
Fire Fang
Frustration
Giga Impact
Head Smash
Hidden Power (Grass)
Hone Claws
Horn Drill
Hyper Beam
Ice Fang
Poison Fang
Protect
Rest
Return
Roar
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Sleep Talk
Stealth Rock
Stomp
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Tackle
Tail Whip
Thrash
Thunder Fang
Toxic
Total Moves: 53 (MAXED)
Nature: Modest (+SpAtk, -Atk)
Type: Rock
Abilities:
Levitate: (Passive)
Technician: (Passive)
Mold Breaker: (Passive)
Glyph of Ancientpower: Raises the secondary effect chance of Ancientpower to 30%.
Stats: (Modest Nature)
HP: 100
Attack: Rank 1 (-)
Defence: Rank 3
Special Attack: Rank 6 (+)
Special Defence: Rank 3
Speed: 130
Size Class: 2
Weight Class: 3
Base Rank Total: 21
EC 9/9
MC 4
AC 5/5
Moves:
Tackle
Defense Curl
Rollout
Rock Blast
Disable
Acupressure
Mud Shot
Power Gem
Paleo Wave
Metal Sound
Giga Drain
Weather Ball
Magnet Rise
Electro Ball
Head Smash
Rock Polish
Double Edge
Magnetic Flux
Earth Power
Heat Wave
Vacuum Wave
Ancientpower
Trick
Ominous Wind
Stealth Rock
Shadow Ball
Energy Ball
Protect
Hidden Power Ice (6)
Volt Switch
Flamethrower
Flash Cannon
Double Team
Calm Mind
Total Moves: 34
Thin cracks scatter through the ground like webs enveloping the whole sandy surface. There seems to be several higher platforms on the plateau, which you can reach through natural paths. As you are heading towards one of them, though, your eye gets caught by some runes inscribed in a wall of rock. You wonder what they mean, but all of a sudden you glance over a writing in common language, scratched below some of the runes. Ten thousand years of slumber, sealed away in..., and then the writing becomes unreadable. In the end, you decide to continue your walk, as what you seek probably lies at the top of the plateau.
After some more minutes of marching under the incessant drought, you finally arrive on the higher echelons of the plateau. Much to your surprise, an intense verdant light shines under your eyes. Soft blades of grass cover the entire area, despite the rock seems to be way too hard and dry for any kind of life to grow on. While you behold this magnificent meadow, something suddendly draws your attention. A strange bug, similar to a sort of larva, is crawling in the grass, near the center of the meadow. Another local form of life, maybe? You approach it carefully, but then the insect turns fiercely towards you and charges!
HP 600
Atk 5
Def 3
SpA 4
SpD 3
Spe 69
Size Class: 2
Weight Class: 3
11+10% Accuracy boost
Ability: Flame Body, Swarm
Frosty's team:
Fidgit (Dethl) Male
Nature: Sassy (-Spe, +1 SpD, +10% accuracy to opponent's moves)
Type: Poison/Ground
Abilities: Persistent/Vital Spirit/Prankster (H) [UNLOCKED]
Glyph of Earth Power: Reduces the energy cost of Earth Power by 1.
Stats:
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 3
SpD: Rank 4 (+)
Spe: 91 (-)
Size Class: 2
Weight Class: 4
Base Rank Total: 20
EC: 6/6
MC: 0
AC: 5/5
Attacks (59/103+X):
Acid Spray
After You
Air Slash
Ally Switch
Block
Body Slam
Circle Throw
Clear Smog
Comet Punch
Copycat
Dig
Disable
Double Team
Drill Run
Earth Power
Earthquake
Encore
Entrainment
Follow Me
Gastro Acid
Gravity
Gust
Haze
Heal Block
Heal Pulse
Helping Hand
Knock Off
Light Screen
Lucky Chant
Magic Room
Me First
Metronome
Misty Terrain
Rapid Spin
Razor Wind
Reflect
Rest
Rototiler
Safeguard
Sand Attack
Sand Tomb
Skill Swap
Sleep Talk
Sludge Bomb
Sludge Wave
Snatch
Stealth Rock
Sticky Web
Tailwind
Taunt
Torment
Toxic
Toxic Spikes
Trick Room
U-Turn
Venoshock
Whirlwind
Wide Guard
Wonder Room
Dispel
Colossoil [Gyorg] (M)
Nature: Jolly (+ Spe, Accuracy +14% (13.9), SpA: -1)
Type: Dark / Ground
Abilities: Rebound/Guts/(H) Pressure [UNLOCKED]
Glyph of Earth Power: Reduces the energy cost of Earth Power by 1.
Stats:
HP: 120
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 110 (+)
Size Class: 5
Weight Class: 10
Base Rank Total: 22
EC:6/6
MC:0
AC:5/5
Moves (72/90):
Ancient Power
Aqua Tail
Bite
Body Slam
Bounce
Brick Break
Bubblebeam
Bulldoze
Confide
Crunch
Dark Pulse
Dig
Dive
Double Edge
Double Team
Dragon Tail
Drill Run
Earthquake
Embargo
Encore
Endure
Fake Out
Fire Fang
Fissure
Flail
Foul Play
Giga Impact
Horn Attack
Horn Drill
Iron Tail
Knock Off
Leer
Magnitude
Megahorn
Mud Bomb
Muddy Water
Payback
Peck
Protect
Pursuit
Quash
Rain Dance
Rapid Spin
Rest
Retaliate
Roar
Rock Slide
Rock Smash
Rock Tomb
Rototiler
Sand Tomb
Sandstorm
Sleep Talk
Smack Down
Snarl
Snatch
Snore
Spit Up
Stockpile
Stone Edge
Substitute
Sucker Punch
Sunny Day
Superpower
Swallow
Tackle
Taunt
Thief
Thunder Fang
Toxic
U-Turn
Water Spout
Aerodactyl [Stallord] (M)
Nature: Jolly (+ Speed, -Sp.Atk)
Type: Flying/Rock
Abilities: Pressure/Rock Head/Unnerve(U)
Glyph of Ancientpower: Raises the secondary effect chance of Ancientpower to 30%.
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 150 (130x1.15) (26% Accuracy Boost)
Size Class: 4
Weight Class: 4
Base Rank Total: 20
Abilities: Pressure/Rock Head/Unnerve(U)/Tough Claws(M)
Mega Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 173 (+) (30% accuracy boost)
Size Class: 4
Weight Class: 4
Base Rank Total: 23
EC: Nope
MC: 0
AC: 5/5
Attacks (57/90):
Aerial Ace
Agility
Air Cutter
Ancient Power
Aqua Tail
Assurance
Bide
Bite
Bulldoze
Crunch
Defog
Double-Edge
Double Team
Dragon Claw
Earthquake
Endure
Fire Blast
Fire Fang
Fly
Giga Impact
Hidden Power Fire
Hyper Beam
Ice Fang
Iron Head
Iron Tail
Mimic
Protect
Pursuit
Rain Dance
Razor Wind
Reflect
Rest
Roar
Rock Slide
Rock Tomb
Roost
Sandstorm
Scary Face
Sky Drop
Sleep Talk
Smack Down
Stealth Rock
Steel Wing
Stone Edge
Substitute
Sunny Day
SuperSonic
Tailwind
Take Down
Taunt
Thunder Fang
Torment
Toxic
Whirlwind
Wide Guard
Wing Attack
Azumarill [Kafei](M)
Nature: Adamant (+1Atk, -1SpA)
Type: Water/Fairy
Abilitits: Huge Power/Thick Fat/ Sap Sipper (Unlocked)
Glyph of Aqua Ring: Allows Aqua Ring to be used on friendly targets.
Stats:
HP: 110
Atk: Rank 3 [6 Huge Power] (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 50
Size Class: 2
Weight Class: 3
Base Rank Total: 16 [19 Huge Power]
EC: 9/9
MC: 0
DC: 5/5
Attacks (47/99):
Aqua Jet
Aqua Ring
Aqua Tail
Belly Drum
Bounce
Brick Break
Bubble
Bubblebeam
Bulldoze
Camouflage
Charm
Defense Curl
Dig
Dive
Dizzy Punch
Double Team
Double-Edge
Encore
Endure
Focus Punch
Giga Impact
Helping Hand
Hydro Pump
Hyper Beam
Ice Punch
Knock Off
Light Screen
Perish Song
Play Rough
Power Up Punch
Protect
Rain Dance
Refresh
Rest
Return
Rollout
Sleep Talk
Splash
Substitute
Superpower
Surf
Tackle
Tail Whip
Toxic
Water Gun
Water Sport
Waterfall
SubwayJ's team:
Titania the Gardevoir ()
Type:
Titania was found by Subway walking along the side of the road. She didn't seem to have a trainer nor a place to go. Subway offered to bring Titania along with him, which filled her with joy, now that someone was with her. Ever since then, Titania has always tried her hardest to practice and get better at both battling and at dancing, hoping that she can impress Subway for all of his kindness. The one with the best dance moves
Nature: Bold (+Defence, -Attack)
Abilities:
Synchronize: (Passive)
Trace: (Trigger)
Telepathy: (Passive) (HA)
Pixiate: (Toggle) (Mega-Evo)
Stats:
HP: 100
Attack: Rank 2 (-)
Defence: Rank 4 (+)
Special Attack: Rank 5
Special Defense: Rank 4
Speed: 80
Base Rank Total: 21
Size Class: 3
Weight Class: 3
Stats: (Mega)
HP: 100
Attack: Rank 2 (-)
Defence: Rank 4 (+)
Special Attack: Rank 7
Special Defense: Rank 5
Speed: 100
Base Rank Total: 25
Size Class: 3
Weight Class: 3
Evolution Counters: 9/9
Ability Counters: 5/5
Move Counters: 0
Moves:
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Psychic
Future Sight
Hypnosis
Dream Eater
Imprison
Moonblast
Stored Power
Misty Terrain
Healing Wish
Wish
Psyshock
Thunderbolt
Protect
Dazzling Gleam
Shadow Ball
Will-O-Wisp
Light Screen
Reflect
Hidden Power (Rock)
Trick Room
Encore
Disable
Destiny Bond
Shadow Sneak
Skill Swap
Heal Bell
Dispel
Total Moves: 34
Revolver the Clawitzer ()
Type:
While fishing on Route 8, Subway found Revolver with a firm grip on his line. Revolver had no intent of letting go and let Subway know that without restraint. After a long battle, Subway finally caught her, and Revolver was very impressed. She is not likely to befriend you unless you can prove yourself. The most proud of her power.
Nature: Quiet (+Special Attack, -Speed)
Abilities:
Mega Launcher: (Passive)
Glyph of Surf: Causes Surf to target only one Pokémon, and allows it to be used regardless of the water supply available. Reduces the energy cost of Surf by (1).
Stats:
HP: 100
Attack: Rank 3
Defence: Rank 3
Special Attack: Rank 6 (+)
Special Defense: Rank 3
Speed: 51 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 19
Evolution Counters: 6/6
Move Counters: 0
Moves:
Splash
Water Gun
Water Sport
Vice Grip
Bubble
Flail
Bubble Beam
Swords Dance
Water Pulse
Smack Down
Muddy Water
Heal Pulse
Dark Pulse
Dragon Pulse
Aura Sphere
Sludge Wave
Flash Cannon
Ice Beam
Protect
U-Turn
Scald
Hyper Beam
Sludge Bomb
Toxic
Hidden Power (Electric)
Substitute
Venoshock
Shadow Ball
Rain Dance
Rest
Sleep Talk
Round
Aqua Jet
Crabhammer
Endure
Entrainment
Helping Hand
Total Moves: 37
Caesar the Tyrantrum ()
Type:
Originally found in Glittering Cave as a Jaw Fossil, Caesar was revitalized by Subway at the Ambrette Fossil Research Facility. Caesar is often perceived as a very vain and selfish character, but is actually very kind once you get to know him. The one who’s always looking for his reflection.
Nature: Jolly (+Speed, -Special Attack)
Abilities:
Strong Jaw: (Passive)
Rock Head: (Passive) (Unlocked)
Stats:
HP: 100
Attack: Rank 5
Defence: Rank 5
Special Attack: Rank 2 (-)
Special Defense: Rank 2
Speed: 82 (+) (+8ACC)
Size Class: 5
Weight Class: 6
Evolution Counters: 6/6
Ability Counters: 5/5
Move Counters: 1
Moves:
Aerial Ace
Ancientpower
Attract
Bide
Bite
Brick Break
Bulldoze
Charm
Confide
Crunch
Curse
Dark Pulse
Dig
Double Team
Draco Meteor
Dragon Claw
Dragon Dance
Dragon Tail
Earthquake
Facade
Fire Fang
Frustration
Giga Impact
Head Smash
Hidden Power (Grass)
Hone Claws
Horn Drill
Hyper Beam
Ice Fang
Poison Fang
Protect
Rest
Return
Roar
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Sleep Talk
Stealth Rock
Stomp
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Tackle
Tail Whip
Thrash
Thunder Fang
Toxic
Total Moves: 53 (MAXED)
Nature: Modest (+SpAtk, -Atk)
Type: Rock
Abilities:
Levitate: (Passive)
Technician: (Passive)
Mold Breaker: (Passive)
Glyph of Ancientpower: Raises the secondary effect chance of Ancientpower to 30%.
Stats: (Modest Nature)
HP: 100
Attack: Rank 1 (-)
Defence: Rank 3
Special Attack: Rank 6 (+)
Special Defence: Rank 3
Speed: 130
Size Class: 2
Weight Class: 3
Base Rank Total: 21
EC 9/9
MC 4
AC 5/5
Moves:
Tackle
Defense Curl
Rollout
Rock Blast
Disable
Acupressure
Mud Shot
Power Gem
Paleo Wave
Metal Sound
Giga Drain
Weather Ball
Magnet Rise
Electro Ball
Head Smash
Rock Polish
Double Edge
Magnetic Flux
Earth Power
Heat Wave
Vacuum Wave
Ancientpower
Trick
Ominous Wind
Stealth Rock
Shadow Ball
Energy Ball
Protect
Hidden Power Ice (6)
Volt Switch
Flamethrower
Flash Cannon
Double Team
Calm Mind
Total Moves: 34