zarator
^_^
A rather narrow tunnel appears before you, completely covered in ice. As you travel through it, you can't shake the feeling that the tunnel is going up, but the slope must be really slight. The tunnel goes on, with several curves, until you reach the outside. A frigid wind blows throughout the white peaks, carrying thousands of snowflakes along. A thick blanket of snow covers the cliffs and bridges of ice connect the mountains with each other. You make your way across one of these cliffs, though slowed by incessant winds, until you reach an extremely narrow ice bridge. You wonder if it can withstand your weight, but after a careful attempt, it seems so. Luckily for you, an impenetrable mist hides the gulch below, else you might have turned back.
You finally reach another cliff, which after a few meters leads you to a cavern. But instead of the narrow tunnels you've encountered previously, you find yourself under a breathtaking vault, massive in scale and height. As you continue, looking around the mirror-like walls of ice, you suddenly notice a block of ice, which seems more... particular than the others. As you get near it, you realize it represents some kind of mythological creature, probably a deity or something. Below this odd sculpture, some strange writings may be seen, but you're clueless as to their meaning; they don't look like any language you recognize.
You decide it would be better to keep going, but without warning a quake afflicts the vault, sending fissures through the ice. You try to flee, but before you can do anything, the ice shatters beneath your feet, causing a precipitous fall. Fortunately, you land on soft snow. Still chilly and shuddering, you rise to see where you ended up. This place is much darker than the vault you were in before, though it appears the ice all around reflects the light coming from outside, making it somewhat easier for you to see. A closer look, however, seems to suggest that some of the ice crystal are glowing internally. "How is that even possible?", you wonder, but since you're not in the best position to study such a crystal, you start to think about how to get out. After some investigation, you find a wall where you can sense a feeble breeze. You realize it could be shattered to get to the other side, but... it looks like you're not alone!
Weavile
HP 720
Atk 7
Def 4
SpA 4
SpD 4
Spe 144
Size Class: 2
Weight Class: 3
24+10% Accuracy boost
Abilities: Pressure, Pick Pocket
Froslass
HP 900
Atk 5
Def 4
SpA 5
SpD 4
Spe 127
Size Class: 3
Weight Class: 3
19+10% Accuracy boost
Ability: Snow Cloak, Cursed Body
Female
At a Glance:
90/1-/3/7+/3/80 2/3 19
Flash Fire/Flame Body/Infiltrator
EC/AC/MC
9/5/0
Attacks: 64/64 MAXED 4 CC
Acid
Acid Armor
Astonish
Attract
Calm Mind
Captivate
Clear Smog
Confide
Confuse Ray
Curse
Dark Pulse
Double Team
Dream Eater
Embargo
Ember
Endure
Energy Ball
Facade
Fire Blast
Fire Spin
Flame Burst
Flame Charge
Flamethrower
Flash
Frustration
Giga Impact
Haze
Heat Wave
Hex
Hidden Power
Hyper Beam
Imprison
Incinerate
Inferno
Memento
Minimize
Night Shade
Overheat
Pain Split
Payback
Power Split
Protect
Psychic
Psych Up
Rest
Return
Round
Safeguard
Shadow Ball
Sleep Talk
Smog
Snore
Solarbeam
Spite
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Thief
Toxic
Trick
Trick Room
Will-O-Wisp
Female
At a Glance:
110/3/3/5+/3/25- -10% evasion 2/2 19
Healer/Aroma Veil
EC/AC/MC
6/5/0
Attacks: 54/54 Maxed, 3 CC
Aromatherapy
Aromatic Mist
Attract
Calm Mind
Captivate
Charge Beam
Charm
Confide
Dazzling Gleam
Disable
Disarming Voice
Double Team
Draining Kiss
Dream Eater
Echoed Voice
Energy Ball
Facade
Fairy Wind
Flail
Flash
Flash Cannon
Frustration
Giga Impact
Gyro Ball
Hidden Power (Ground)
Hyper Beam
Light Screen
Misty Terrain
Moonblast
Odor Sleuth
Protect
Psychic
Psych Up
Psyshock
Rain Dance
Reflect
Refresh
Rest
Return
Round
Skill Swap
Sleep Talk
Substitute
Sunny Day
Swagger
Sweet Kiss
Sweet Scent
Thunder
Thunderbolt
Torment
Toxic
Trick Room
Wish
Raid: Dispel
Male
At a Glance:
100/5/3/4+/4/69- -10% evasion 3/4 21
Steadfast/Justified
[img]http://veekun.com/dex/media/pokemon/main-sprites/x-y/475.png[/img]
[b]HP:[/b] 100
[b]En:[/b] 100
[b]Status:[/b] Fine
[b]Attack:[/b] 5
[b]Defense:[/b] 3
[b]Special Attack:[/b] 4
[b]Special Defense:[/b] 4
[b]Speed:[/b] 69
[b]Stats:[/b] 5/3/4/4/69
[b]Other:[/b] -10% Evasion
EC/AC/MC
9/5/0
Attacks: 86/129
Ally Switch
Brick Break
Bulldoze
Calm Mind
Charge Beam
Close Combat
Confuse Ray
Confusion
Dazzling Gleam
Destiny Bond
Disable
Double Team
Drain Punch
Dream Eater
Dual Chop
Earthquake
Encore
Endure
Facade
False Swipe
Feint
Fire Punch
Focus Blast
Focus Punch
Fury Cutter
Future Sight
Giga Impact
Grass Knot
Growl
Headbutt
Heal Pulse
Helping Hand
Hidden Power
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Knock Off
Leaf Blade
Leer
Light Screen
Low Kick
Low Sweep
Lucky Chant
Magical Leaf
Magic Coat
Mean Look
Mud-Slap
Night Slash
Pain Split
Poison Jab
Protect
Psychic
Psycho Cut
Psyshock
Reflect
Rock Slide
Safeguard
Shadow Ball
Shadow Sneak
Signal Beam
Skill Swap
Slash
Snatch
Stone Edge
Stored Power
Substitute
Swords Dance
Synchronoise
Taunt
Telekinesis
Teleport
Thunderbolt
Thunder Punch
Thunder Wave
Torment
Toxic
Trick
Trick Room
Vacuum Wave
Will-O-Wisp
Wish
X-Scissor
Zen Headbutt
Raid: Dispel
Female
At a glance:
145/1/1/3+/4/43- -10% evasion 3/3 20
Natural Cure/Serene Grace/Healer
EC/AC/MC
7/5/0
Attacks: 76/127
Bide
Blizzard
Body Slam
Brick Break
Bulldoze
Charm
Copycat
Counter
Dazzling Gleam
Defense Curl
Double-Edge
Double Slap
Double Team
Drain Punch
Earthquake
Egg Bomb
Endeavor
Endure
Facade
Fire Blast
Fire Punch
Flamethrower
Flash
Focus Punch
Frustration
Grass Knot
Gravity
Growl
Headbutt
Heal Bell
Heal Pulse
Helping Hand
Hyper Beam
Hyper Voice
Ice Beam
Ice Punch
Icy Wind
Incinerate
Iron Tail
Last Resort
Light Screen
Metronome
Minimize
Mud Bomb
Mud-Slap
Pound
Protect
Psychic
Reflect
Refresh
Return
Rock Slide
Safeguard
Secret Power
Shadow Ball
Shock Wave
Sing
Skill Swap
Snatch
Soft-Boiled
Solar Beam
Stealth Rock
Substitute
Sweet Kiss
Tail Whip
Teleport
Thunder
Thunderbolt
Thunder Punch
Thunder Wave
Toxic
Tri Attack
Water Pulse
Wish
Zap Cannon
Zen Headbutt
Raid: Dispel
Vesuvius | Magmortar (M)
Cragley Ho | Stratagem (-)
Bzzt | Rotom (-)
[Nature]
[Forme Stats]
[Forme Moves]
Aikido Lucario (M)
Practice primarily in Japan, Aikido is the combination of martial arts with philosophical beliefs. The form creates shifts in momentum to stop incoming assaults. Those who have perfected this art are said to have a harmonious spirit. Lucario learned its name by taking out Gerard's Mega Gardevoir and severely hampering his Aurumoth in the Best of Best Tournament: Round 1.
[Nature]
You finally reach another cliff, which after a few meters leads you to a cavern. But instead of the narrow tunnels you've encountered previously, you find yourself under a breathtaking vault, massive in scale and height. As you continue, looking around the mirror-like walls of ice, you suddenly notice a block of ice, which seems more... particular than the others. As you get near it, you realize it represents some kind of mythological creature, probably a deity or something. Below this odd sculpture, some strange writings may be seen, but you're clueless as to their meaning; they don't look like any language you recognize.
You decide it would be better to keep going, but without warning a quake afflicts the vault, sending fissures through the ice. You try to flee, but before you can do anything, the ice shatters beneath your feet, causing a precipitous fall. Fortunately, you land on soft snow. Still chilly and shuddering, you rise to see where you ended up. This place is much darker than the vault you were in before, though it appears the ice all around reflects the light coming from outside, making it somewhat easier for you to see. A closer look, however, seems to suggest that some of the ice crystal are glowing internally. "How is that even possible?", you wonder, but since you're not in the best position to study such a crystal, you start to think about how to get out. After some investigation, you find a wall where you can sense a feeble breeze. You realize it could be shattered to get to the other side, but... it looks like you're not alone!
Weavile
HP 720
Atk 7
Def 4
SpA 4
SpD 4
Spe 144
Size Class: 2
Weight Class: 3
24+10% Accuracy boost
Abilities: Pressure, Pick Pocket
Froslass
HP 900
Atk 5
Def 4
SpA 5
SpD 4
Spe 127
Size Class: 3
Weight Class: 3
19+10% Accuracy boost
Ability: Snow Cloak, Cursed Body
At a Glance:
90/1-/3/7+/3/80 2/3 19
Flash Fire/Flame Body/Infiltrator
Modest Nature: -Attack, +Special Attack
Max HP: 90
Attack: Rank 1 (-)
Defense: Rank 3
Special Attack: Rank 7 (+)
Special Defense: Rank 3
Speed: 80
Size Class: 2
Weight Class: 3
Base Rank Total: 19
Types:
Ghost:
Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Fire:
Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Flash Fire:
This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by two (2). Self-targeted attacks do not give the boost.
Flame Body:
This Pokemon's external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Infiltrator:
Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
Max HP: 90
Attack: Rank 1 (-)
Defense: Rank 3
Special Attack: Rank 7 (+)
Special Defense: Rank 3
Speed: 80
Size Class: 2
Weight Class: 3
Base Rank Total: 19
Types:
Ghost:
Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Fire:
Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Flash Fire:
This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack's Base Attack Power by two (2). Self-targeted attacks do not give the boost.
Flame Body:
This Pokemon's external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Infiltrator:
Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
[img]http://veekun.com/dex/media/pokemon/main-sprites/x-y/609.png[/img]
[b]HP:[/b] 90
[b]En:[/b] 100
[b]Status:[/b] Fine
[b]Attack:[/b] 1
[b]Defense:[/b] 3
[b]Special Attack:[/b] 7
[b]Special Defense:[/b] 3
[b]Speed:[/b] 80
[b]Stats:[/b] 1/3/7/3/80
[b]Other:[/b] None
[b]HP:[/b] 90
[b]En:[/b] 100
[b]Status:[/b] Fine
[b]Attack:[/b] 1
[b]Defense:[/b] 3
[b]Special Attack:[/b] 7
[b]Special Defense:[/b] 3
[b]Speed:[/b] 80
[b]Stats:[/b] 1/3/7/3/80
[b]Other:[/b] None
9/5/0
Attacks: 64/64 MAXED 4 CC
Acid
Acid Armor
Astonish
Attract
Calm Mind
Captivate
Clear Smog
Confide
Confuse Ray
Curse
Dark Pulse
Double Team
Dream Eater
Embargo
Ember
Endure
Energy Ball
Facade
Fire Blast
Fire Spin
Flame Burst
Flame Charge
Flamethrower
Flash
Frustration
Giga Impact
Haze
Heat Wave
Hex
Hidden Power
Hyper Beam
Imprison
Incinerate
Inferno
Memento
Minimize
Night Shade
Overheat
Pain Split
Payback
Power Split
Protect
Psychic
Psych Up
Rest
Return
Round
Safeguard
Shadow Ball
Sleep Talk
Smog
Snore
Solarbeam
Spite
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Thief
Toxic
Trick
Trick Room
Will-O-Wisp
At a Glance:
110/3/3/5+/3/25- -10% evasion 2/2 19
Healer/Aroma Veil
Quiet Nature: -Speed, -10% evasion, +Special Attack
Max HP: 110
Attack: 3
Defense: 3
Special Attack: 5 (+)
Special Defense: 3
Speed: 25 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 19
Types:
Fairy:
Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities:
Healer:
This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed.
Aroma Veil:
This Pokemon and its allies on the field can not be affected by Attract, Disable, Encore, Heal Block, Taunt, or Torment
Max HP: 110
Attack: 3
Defense: 3
Special Attack: 5 (+)
Special Defense: 3
Speed: 25 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 19
Types:
Fairy:
Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities:
Healer:
This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed.
Aroma Veil:
This Pokemon and its allies on the field can not be affected by Attract, Disable, Encore, Heal Block, Taunt, or Torment
[IMG]http://veekun.com/dex/media/pokemon/main-sprites/x-y/683.png[/IMG]
[B]HP:[/B] 110
[B]En:[/B] 100
[B]Status:[/B] Fine
[B]Attack:[/B] 3
[B]Defense:[/B] 3
[B]Special Attack:[/B] 5
[B]Special Defense:[/B] 3
[B]Speed:[/B] 25
[B]Stats:[/B] 3/3/5/3/25
[B]Other:[/B] -10% evasion
[B]HP:[/B] 110
[B]En:[/B] 100
[B]Status:[/B] Fine
[B]Attack:[/B] 3
[B]Defense:[/B] 3
[B]Special Attack:[/B] 5
[B]Special Defense:[/B] 3
[B]Speed:[/B] 25
[B]Stats:[/B] 3/3/5/3/25
[B]Other:[/B] -10% evasion
6/5/0
Attacks: 54/54 Maxed, 3 CC
Aromatherapy
Aromatic Mist
Attract
Calm Mind
Captivate
Charge Beam
Charm
Confide
Dazzling Gleam
Disable
Disarming Voice
Double Team
Draining Kiss
Dream Eater
Echoed Voice
Energy Ball
Facade
Fairy Wind
Flail
Flash
Flash Cannon
Frustration
Giga Impact
Gyro Ball
Hidden Power (Ground)
Hyper Beam
Light Screen
Misty Terrain
Moonblast
Odor Sleuth
Protect
Psychic
Psych Up
Psyshock
Rain Dance
Reflect
Refresh
Rest
Return
Round
Skill Swap
Sleep Talk
Substitute
Sunny Day
Swagger
Sweet Kiss
Sweet Scent
Thunder
Thunderbolt
Torment
Toxic
Trick Room
Wish
Raid: Dispel
At a Glance:
100/5/3/4+/4/69- -10% evasion 3/4 21
Steadfast/Justified
Quiet Nature: -Speed, -10% Evasion, +Special Attack
Max HP: 100
Attack: 5
Defense: 3
Special Attack: 4 (+)
Special Defense: 4
Speed: 69 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 21
Types:
Psychic:
Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting:
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Steadfast:
If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Justified:
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round.
Max HP: 100
Attack: 5
Defense: 3
Special Attack: 4 (+)
Special Defense: 4
Speed: 69 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 21
Types:
Psychic:
Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting:
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Steadfast:
If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Justified:
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round.
[img]http://veekun.com/dex/media/pokemon/main-sprites/x-y/475.png[/img]
[b]HP:[/b] 100
[b]En:[/b] 100
[b]Status:[/b] Fine
[b]Attack:[/b] 5
[b]Defense:[/b] 3
[b]Special Attack:[/b] 4
[b]Special Defense:[/b] 4
[b]Speed:[/b] 69
[b]Stats:[/b] 5/3/4/4/69
[b]Other:[/b] -10% Evasion
9/5/0
Attacks: 86/129
Ally Switch
Brick Break
Bulldoze
Calm Mind
Charge Beam
Close Combat
Confuse Ray
Confusion
Dazzling Gleam
Destiny Bond
Disable
Double Team
Drain Punch
Dream Eater
Dual Chop
Earthquake
Encore
Endure
Facade
False Swipe
Feint
Fire Punch
Focus Blast
Focus Punch
Fury Cutter
Future Sight
Giga Impact
Grass Knot
Growl
Headbutt
Heal Pulse
Helping Hand
Hidden Power
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Knock Off
Leaf Blade
Leer
Light Screen
Low Kick
Low Sweep
Lucky Chant
Magical Leaf
Magic Coat
Mean Look
Mud-Slap
Night Slash
Pain Split
Poison Jab
Protect
Psychic
Psycho Cut
Psyshock
Reflect
Rock Slide
Safeguard
Shadow Ball
Shadow Sneak
Signal Beam
Skill Swap
Slash
Snatch
Stone Edge
Stored Power
Substitute
Swords Dance
Synchronoise
Taunt
Telekinesis
Teleport
Thunderbolt
Thunder Punch
Thunder Wave
Torment
Toxic
Trick
Trick Room
Vacuum Wave
Will-O-Wisp
Wish
X-Scissor
Zen Headbutt
Raid: Dispel
At a glance:
145/1/1/3+/4/43- -10% evasion 3/3 20
Natural Cure/Serene Grace/Healer
Quiet Nature: -Speed, -10% Evasion, +Special Attack
Max HP: 145
Attack: 1
Defense: 1
Special Attack: 3 (+)
Special Defense: 4
Speed: 43 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 20
Types:
Normal:
Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Natural Cure:
This Pokemon's body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
Serene Grace:
This Pokemon has a blessing which doubles the success chance of its attack's secondary effects. (eg paralysis from Thunderbolt)
Healer:
This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed.
Max HP: 145
Attack: 1
Defense: 1
Special Attack: 3 (+)
Special Defense: 4
Speed: 43 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 20
Types:
Normal:
Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Natural Cure:
This Pokemon's body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
Serene Grace:
This Pokemon has a blessing which doubles the success chance of its attack's secondary effects. (eg paralysis from Thunderbolt)
Healer:
This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed.
[IMG]http://veekun.com/dex/media/pokemon/main-sprites/x-y/683.png[/IMG]
[B]HP:[/B] 145
[B]En:[/B] 100
[B]Status:[/B] Fine
[B]Attack:[/B] 1
[B]Defense:[/B] 1
[B]Special Attack:[/B] 3
[B]Special Defense:[/B] 4
[B]Speed:[/B] 43
[B]Stats:[/B] 1/1/4/5/43
[B]Other:[/B] -10% evasion
[B]HP:[/B] 145
[B]En:[/B] 100
[B]Status:[/B] Fine
[B]Attack:[/B] 1
[B]Defense:[/B] 1
[B]Special Attack:[/B] 3
[B]Special Defense:[/B] 4
[B]Speed:[/B] 43
[B]Stats:[/B] 1/1/4/5/43
[B]Other:[/B] -10% evasion
7/5/0
Attacks: 76/127
Bide
Blizzard
Body Slam
Brick Break
Bulldoze
Charm
Copycat
Counter
Dazzling Gleam
Defense Curl
Double-Edge
Double Slap
Double Team
Drain Punch
Earthquake
Egg Bomb
Endeavor
Endure
Facade
Fire Blast
Fire Punch
Flamethrower
Flash
Focus Punch
Frustration
Grass Knot
Gravity
Growl
Headbutt
Heal Bell
Heal Pulse
Helping Hand
Hyper Beam
Hyper Voice
Ice Beam
Ice Punch
Icy Wind
Incinerate
Iron Tail
Last Resort
Light Screen
Metronome
Minimize
Mud Bomb
Mud-Slap
Pound
Protect
Psychic
Reflect
Refresh
Return
Rock Slide
Safeguard
Secret Power
Shadow Ball
Shock Wave
Sing
Skill Swap
Snatch
Soft-Boiled
Solar Beam
Stealth Rock
Substitute
Sweet Kiss
Tail Whip
Teleport
Thunder
Thunderbolt
Thunder Punch
Thunder Wave
Toxic
Tri Attack
Water Pulse
Wish
Zap Cannon
Zen Headbutt
Raid: Dispel
Vesuvius | Magmortar (M)
[Nature]Serious
[Type]
Fire
[Abilities]
Flame Body
Vital Spirit (✓)
[Stats]Vital Spirit (✓)
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 5
SpD: Rank 3
Spe: 83
S&W: 3 | 4
Total: 20
[Tokens]Atk: Rank 3
Def: Rank 3
SpA: Rank 5
SpD: Rank 3
Spe: 83
S&W: 3 | 4
Total: 20
EC: 9 | 9
AC: 5 | 5
MC: 0
[Learned Moves]AC: 5 | 5
MC: 0
[47 | 98]
Barrier
Brick Break
Bulldoze
Clear Smog
Confuse Ray
Cross Chop
Double Team
Dual Chop
Earthquake
Ember
Endure
Feint Attack
Fire Blast
Fire Punch
Fire Spin
Flame Burst
Flame Charge
Flamethrower
Flare Blitz
Focus Blast
Giga Impact
Heat Wave
Helping Hand
Hyper Beam
Iron Tail
Karate Chop
Lava Plume
Leer
Low Kick
Low Sweep
Mach Punch
Overheat
Power Swap
Protect
Psychic
Rock Slide
Smog
Smokescreen
Solar Beam
Substitute
Sunny Day
Taunt
Thunderbolt
Thunder Punch
Torment
Toxic
Will-O-Wisp
[Unknown Moves]Barrier
Brick Break
Bulldoze
Clear Smog
Confuse Ray
Cross Chop
Double Team
Dual Chop
Earthquake
Ember
Endure
Feint Attack
Fire Blast
Fire Punch
Fire Spin
Flame Burst
Flame Charge
Flamethrower
Flare Blitz
Focus Blast
Giga Impact
Heat Wave
Helping Hand
Hyper Beam
Iron Tail
Karate Chop
Lava Plume
Leer
Low Kick
Low Sweep
Mach Punch
Overheat
Power Swap
Protect
Psychic
Rock Slide
Smog
Smokescreen
Solar Beam
Substitute
Sunny Day
Taunt
Thunderbolt
Thunder Punch
Torment
Toxic
Will-O-Wisp
[Gen 6]
??
[Gen 5]
??
[Egg]
??
[?? MC]
??
[Gen 5]
??
[Egg]
??
[?? MC]
Cragley Ho | Stratagem (-)
[Nature]Modest (+SpA | -Atk)
[Type]
Rock
[Abilities]
Levitate
Technician
Mold Breaker (✓)
Glyph of Ancientpower: Raises the secondary effect chance of Ancientpower to 30%.
[Stats]Technician
Mold Breaker (✓)
Glyph of Ancientpower: Raises the secondary effect chance of Ancientpower to 30%.
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 130
S&W: 2 | 3
Total: 21
[Tokens]Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 130
S&W: 2 | 3
Total: 21
EC: 9 | 9
AC: 5 | 5
MC: 4
[Learned Moves]AC: 5 | 5
MC: 4
[44 | 75]
Acupressure
Ancient Power
Calm Mind
Dazzling Gleam
Defense Curl
Disable
Double-Edge
Double Team
Earth Power
Electro Ball
Embargo
Endure
Energy Ball
Explosion
Fire Blast
Flamethrower
Flash Cannon
Giga Drain
Head Smash
Heat Wave
Hyper Beam
Magnetic Flux
Magnet Rise
Metal Sound
Mud-Slap
Mud Shot
Ominous Wind
Paleo Wave
Power Gem
Protect
Rock Blast
Rock Polish
Rollout
Sandstorm
Shadow Ball
Stealth Rock
Substitute
Swift
Tackle
Toxic
Trick
Vacuum Wave
Volt Switch
Weather Ball
[Unknown Moves]Acupressure
Ancient Power
Calm Mind
Dazzling Gleam
Defense Curl
Disable
Double-Edge
Double Team
Earth Power
Electro Ball
Embargo
Endure
Energy Ball
Explosion
Fire Blast
Flamethrower
Flash Cannon
Giga Drain
Head Smash
Heat Wave
Hyper Beam
Magnetic Flux
Magnet Rise
Metal Sound
Mud-Slap
Mud Shot
Ominous Wind
Paleo Wave
Power Gem
Protect
Rock Blast
Rock Polish
Rollout
Sandstorm
Shadow Ball
Stealth Rock
Substitute
Swift
Tackle
Toxic
Trick
Vacuum Wave
Volt Switch
Weather Ball
[Gen 6]
??
[Gen 5]
??
[Egg]
??
[?? MC]
??
[Gen 5]
??
[Egg]
??
[?? MC]
[Nature]
Modest (+1 SpA | -1 Atk)
[Type]
Electric | Ghost (Fire | Flying | Grass | Ice | Water)
[Abilities]
Levitate
[Stats]
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 91
S&W: 1 | 1
Total: 16
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 91
S&W: 1 | 1
Total: 16
[Forme Stats]
HP: 90
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 86
S&W: 4 | 5
Total: 20
[Tokens]Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 86
S&W: 4 | 5
Total: 20
EC: N/A
AC: N/A
MC: 0
[Bonus]AC: N/A
MC: 0
[+3 CC]
[Learned Moves]
[58 | 58]
Astonish
Charge
Charge Beam
Confuse Ray
Dark Pulse
Discharge
Double Team
Dream Eater
Electro Ball
Electroweb
Endure
Flash
Hex
Hidden Power [Fighting]
Light Screen
Mud-Slap
Natural Gift
Ominous Wind
Pain Split
Protect
Psych Up
Rain Dance
Reflect
Rest
Shadow Ball
Shock Wave
Signal Beam
Sleep Talk
Snatch
Spite
Substitute
Sucker Punch
Sunny Day
Swagger
Swift
Telekinesis
Thief
Thunder
Thunder Wave
Thunderbolt
Thundershock
Toxic
Trick
Uproar
Volt Switch
Will-O-Wisp
Astonish
Charge
Charge Beam
Confuse Ray
Dark Pulse
Discharge
Double Team
Dream Eater
Electro Ball
Electroweb
Endure
Flash
Hex
Hidden Power [Fighting]
Light Screen
Mud-Slap
Natural Gift
Ominous Wind
Pain Split
Protect
Psych Up
Rain Dance
Reflect
Rest
Shadow Ball
Shock Wave
Signal Beam
Sleep Talk
Snatch
Spite
Substitute
Sucker Punch
Sunny Day
Swagger
Swift
Telekinesis
Thief
Thunder
Thunder Wave
Thunderbolt
Thundershock
Toxic
Trick
Uproar
Volt Switch
Will-O-Wisp
[Forme Moves]
Air Slash
Blizzard
Hydro Pump
Leaf Storm
Overheat
Blizzard
Hydro Pump
Leaf Storm
Overheat
Aikido Lucario (M)
Practice primarily in Japan, Aikido is the combination of martial arts with philosophical beliefs. The form creates shifts in momentum to stop incoming assaults. Those who have perfected this art are said to have a harmonious spirit. Lucario learned its name by taking out Gerard's Mega Gardevoir and severely hampering his Aurumoth in the Best of Best Tournament: Round 1.
[Nature]
Jolly (-SpA | +Spe | +12% Accuracy | +19% Accuracy [Mega])
[Type]
Fighting | Steel
[Abilities]
Steadfast
Inner Focus
Justified (✓)
Adaptability [Mega]
Glyph of Crunch: Raises the power of Crunch by 1.
[Stats]Inner Focus
Justified (✓)
Adaptability [Mega]
Glyph of Crunch: Raises the power of Crunch by 1.
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 3 (-)
SpD: Rank 3
Spe: 104 (+)
S&W: 3 | 4
Total: 20
[Mega Stats]Atk: Rank 4
Def: Rank 3
SpA: Rank 3 (-)
SpD: Rank 3
Spe: 104 (+)
S&W: 3 | 4
Total: 20
HP: 100
Atk: Rank 6
Def: Rank 3
SpA: Rank 4 (-)
SpD: Rank 3
Spe: 129 (+)
S&W: 3 | 4
Total: 24
[Tokens]Atk: Rank 6
Def: Rank 3
SpA: Rank 4 (-)
SpD: Rank 3
Spe: 129 (+)
S&W: 3 | 4
Total: 24
EC: 6 | 6
AC: 5 | 5
MC: 0
[Learned Moves]AC: 5 | 5
MC: 0
[89 | 102]
Agility
Aura Sphere
Blaze Kick
Bonemerang
Bone Rush
Brick Break
Bulk Up
Bulldoze
Bullet Punch
Calm Mind
Circle Throw
Close Combat
Copycat
Counter
Cross Chop
Crunch
Dark Pulse
Detect
Dig
Double Team
Dragon Pulse
Drain Punch
Dual Chop
Earthquake
Endure
Extreme Speed
Facade
Flash Cannon
Feint
Final Gambit
Focus Blast
Focus Punch
Follow Me
Force Palm
Foresight
Fury Cutter
Giga Impact
Heal Pulse
Helping Hand
Hidden Power [Grass]
High Jump Kick
Hone Claws
Hyper Beam
Ice Punch
Iron Defense
Iron Tail
Low Kick
Low Sweep
Magnet Rise
Me First
Metal Claw
Metal Sound
Mind Reader
Nasty Plot
Payback
Poison Jab
Power-Up Punch
Protect
Psychic
Quick Attack
Quick Guard
Rain Dance
Rest
Reversal
Roar
Rock Slide
Rock Smash
Rock Tomb
Role Play
Screech
Shadow Ball
Shadow Claw
Sky Uppercut
Sleep Talk
Snore
Stone Edge
Substitute
Sunny Day
Swift
Swords Dance
Thunder Punch
Toxic
Vacuum Wave
Water Pulse
Zen Headbutt
[Unknown Moves]Agility
Aura Sphere
Blaze Kick
Bonemerang
Bone Rush
Brick Break
Bulk Up
Bulldoze
Bullet Punch
Calm Mind
Circle Throw
Close Combat
Copycat
Counter
Cross Chop
Crunch
Dark Pulse
Detect
Dig
Double Team
Dragon Pulse
Drain Punch
Dual Chop
Earthquake
Endure
Extreme Speed
Facade
Flash Cannon
Feint
Final Gambit
Focus Blast
Focus Punch
Follow Me
Force Palm
Foresight
Fury Cutter
Giga Impact
Heal Pulse
Helping Hand
Hidden Power [Grass]
High Jump Kick
Hone Claws
Hyper Beam
Ice Punch
Iron Defense
Iron Tail
Low Kick
Low Sweep
Magnet Rise
Me First
Metal Claw
Metal Sound
Mind Reader
Nasty Plot
Payback
Poison Jab
Power-Up Punch
Protect
Psychic
Quick Attack
Quick Guard
Rain Dance
Rest
Reversal
Roar
Rock Slide
Rock Smash
Rock Tomb
Role Play
Screech
Shadow Ball
Shadow Claw
Sky Uppercut
Sleep Talk
Snore
Stone Edge
Substitute
Sunny Day
Swift
Swords Dance
Thunder Punch
Toxic
Vacuum Wave
Water Pulse
Zen Headbutt
[Gen 6]
Attract
Confide
Fling
Frustration
Retaliate
Return
Round
Strength
Swagger
[Gen 5]
Captivate
Mud-Slap
Secret Power
Work Up
[46 MC]
Attract
Confide
Fling
Frustration
Retaliate
Return
Round
Strength
Swagger
[Gen 5]
Captivate
Mud-Slap
Secret Power
Work Up
[46 MC]
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