john v john 1v1 flash of the century

it's also lc

solid john:

Feebas (Feebas) (F)
Nature: Modest
Type: Water

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Swift Swim

Oblivious

Adaptibility (HA Locked)

Stats:

Hp: 80
Atk: Rank 0 (-)
Def: Rank 1
SpA: Rank 2 (+)
SpD: Rank 2
Spe: 80
Size Class: 1
Weight Class: 1
Base Rank Total: 9

EC: 0/6
MC: 0
AC: 0/5

Moves:

Splash
Tackle

Brine
Confuse Ray
Haze
Hypnosis
Mirror Coat

Ice Beam
Light Screen
Rest
Scald
Sleep Talk



Judgment (Volkritter) (M)
Nature: Timid
Type: Water/Fire

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Fire: Fire STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Anticipation

Infiltrator

Unnerve (HA Locked)

Stats:

Hp: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 81 (+15% speed, +15% accuracy)
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 4/6
MC: 0
AC: 4/5

Moves (31/???):

Constrict (*)
Flash (*)
Bite (*)
Leech Life (*)
Reflect (*)
Water Gun (*)
Whirlpool (*)
Fire Spin (*)
Flame Burst (*)
Scald
Destiny Bond
Dive
Power Gem
Heat Wave
Hydro Pump

Aqua Jet (*)
Assurance (*)
Scary Face (*)
Tickle (*)
Water Pulse (*)

Hidden Power [Electric]
Protect
Double Team
Fire Blast (*)
Torment (*)
Overheat
Will-O-Wisp (*)
U-turn (*)
Substitute
Flash Cannon (*)
Surf


geojohn

Eyelander [Honedge] (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type:

: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities:
No Guard: (Passive) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.

Stats:
HP: 90
Atk: Rank 4+
Def: Rank 4
SpA: Rank 2
SpD: Rank 2
Spe: 24-
Size Class: 2
Weight Class: 1
Base Rank Total: 15

EC: 4/9
MC: 0
AC: N/A

Attacks:
Tackle
Swords Dance
Fury Cutter
Metal Sound
Pursuit
Autotomize
Shadow Sneak
Aerial Ace

Destiny Bond
Wide Guard

Toxic
Hidden Power Water
Protect
Rain Dance
Frustration
Return
Brick Break
Reflect
Facade
Attract
Retaliate
Shadow Claw
Gyro Ball
Rock Slide
Flash Cannon


gold sends out
geodude orders
gold orders
i ref on time
 
volkritter
90/100/1/2/3/2/81/1/2/14
normal

honedge
90/100/4/4/2/2/24/2/1/15
normal

volk fblast (-7)
(735 6626 ncritnburn) damage = (11+3+1.5)*1.5 = 23.25 h
hone rslide (-6)
(7019 hitncrit) damage = (8+3)*1.5 = 16.5 v
-
volk fblast (-11)
(3373 8623 ncritnburn) damage = 23.25 h
hone sclaw (-4)
(4658 ncrit) damage = (7+3+3) = 13 v
-
hone rslide (-6)
(4193 6378 ncritnflinch) damage = 16.5 v
volk fblast combo (-62)
(6585 5894 ncritnburn) damage = (11*2.25 + 3 + 1.5)*1.5 = 43.875 h
hone ded


volkritter
44/20/1/2/3/2/81/1/2/14
cd1a

honedge
0/KO/4/4/2/2/24/2/1/15
ded

Geodude6 1 cc
S0L1D G0LD 1 cc
honedge 1 ec 3 mc
volkritter 1 ec 1 ac 3 mc 1 koc
canis 3 uc
i forgot about anticipation but does it really matter
 

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