This is a team that I based around cresselia as I felt she would benefit alot with the bans that happened a while back, I based the team off eonx justified RUse team but made some changes.
Cresselia Leftovers
Bold Nature
252 hp 180 def 76 sp.A
substitute
calm mind
moonblast
psyshock
This set is to come in on something cresselia threatens and set a sub up and start calm minding. the def ev are the as calm mind is raising my special defence anyway and I put some evs into special attack so even if I can't get a calm mind off I can still deal damage. Cresselia has great bulk so breaking a sub after 1 or 2 cm is going to be hard to break the sub.
Delphox @ choice scarf
Timid Nature
4 Def 252 Sp.A 252 speed
Fireblast
Psyshock
Grass knot
Switcheroo
Delphox is here to revenge kill with it's great speed tier and special attack, I added a choice scarf on to make its job have a bigger success as I can beat scarfed pokemon where with specs or lo I couldn't, switcheroo is here to criple walls that would want the switch into delphox and leaving them for set up bait or just death fodder.
Alomomola Leftovers
Bold Nature
252 hp 252 Def 4 sp.Def
wish
protect
toxic
scald
I knew I needed a wish passer and the choice was between mola or aroma I chose mola because of its ability so I can pass wishes to whatever pokemon and still heal 33% of my molas hp, which is great as I could get a switch in for free since wish will most likely heal them up to full hp. Toxic is there to stall pokemon and scald is there to give her a chance of not being set up bait by physical attackers.
Cobalion @ Leftovers
Ability: Justified
EVs: 160 HP / 96 Atk / 252 Spe
Jolly Nature
- Stealth Rock
- Close Combat
- Volt Switch
- Taunt
I needed a rock setter and knew my team was weak to dark types so I chose Cobalion, this set is exactly the same as eonX and it allows me to take dark types which my team would have had a problem with and gain a +1 from doing so, taunt is there to stop suicide leads such as omastar and volt switch is there to gain momentum and close combat is there as fighting is a better stab than steel.
Virizion @ Lum Berry
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Leaf Blade
- Stone Edge
Virizion also lets me deal with dark types while also gaining a +1 in attack and lum berry is there so I can set up on stuff like mola. Stone edge deals with the likes of motres which my team had a bit of trouble with, Virizion is one of the fastest pokemon in the tier and after a swords dance the only pokemon that wanted to switch into it is doublade.
Sandslash @ Leftovers
Ability: Sand Rush
EVs: 248 HP / 176 Atk / 76 Def / 8 Spe
Adamant Nature
- Earthquake
- Knock Off
- Rapid Spin
- Stone Edge
Sandslash is here for two reasons keeps hazards off my field and to beat doublade, I needed a defensively bulky spinner that could also beat doublade and sandslash is the only pokemon that can fulfill that roll besides lol claydol. I would come in on the doublade knock off its eviolite and then EQ it for the KO and then hopefully spinn the hazards off my field. Stone edge is there to stop flying types like moltres just incase I'm not feeling lucky with virizion stone edging or if it is scarftres I am facing.
Cresselia Leftovers
Bold Nature
252 hp 180 def 76 sp.A
substitute
calm mind
moonblast
psyshock
This set is to come in on something cresselia threatens and set a sub up and start calm minding. the def ev are the as calm mind is raising my special defence anyway and I put some evs into special attack so even if I can't get a calm mind off I can still deal damage. Cresselia has great bulk so breaking a sub after 1 or 2 cm is going to be hard to break the sub.
Delphox @ choice scarf
Timid Nature
4 Def 252 Sp.A 252 speed
Fireblast
Psyshock
Grass knot
Switcheroo
Delphox is here to revenge kill with it's great speed tier and special attack, I added a choice scarf on to make its job have a bigger success as I can beat scarfed pokemon where with specs or lo I couldn't, switcheroo is here to criple walls that would want the switch into delphox and leaving them for set up bait or just death fodder.
Alomomola Leftovers
Bold Nature
252 hp 252 Def 4 sp.Def
wish
protect
toxic
scald
I knew I needed a wish passer and the choice was between mola or aroma I chose mola because of its ability so I can pass wishes to whatever pokemon and still heal 33% of my molas hp, which is great as I could get a switch in for free since wish will most likely heal them up to full hp. Toxic is there to stall pokemon and scald is there to give her a chance of not being set up bait by physical attackers.
Cobalion @ Leftovers
Ability: Justified
EVs: 160 HP / 96 Atk / 252 Spe
Jolly Nature
- Stealth Rock
- Close Combat
- Volt Switch
- Taunt
I needed a rock setter and knew my team was weak to dark types so I chose Cobalion, this set is exactly the same as eonX and it allows me to take dark types which my team would have had a problem with and gain a +1 from doing so, taunt is there to stop suicide leads such as omastar and volt switch is there to gain momentum and close combat is there as fighting is a better stab than steel.
Virizion @ Lum Berry
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Leaf Blade
- Stone Edge
Virizion also lets me deal with dark types while also gaining a +1 in attack and lum berry is there so I can set up on stuff like mola. Stone edge deals with the likes of motres which my team had a bit of trouble with, Virizion is one of the fastest pokemon in the tier and after a swords dance the only pokemon that wanted to switch into it is doublade.
Sandslash @ Leftovers
Ability: Sand Rush
EVs: 248 HP / 176 Atk / 76 Def / 8 Spe
Adamant Nature
- Earthquake
- Knock Off
- Rapid Spin
- Stone Edge
Sandslash is here for two reasons keeps hazards off my field and to beat doublade, I needed a defensively bulky spinner that could also beat doublade and sandslash is the only pokemon that can fulfill that roll besides lol claydol. I would come in on the doublade knock off its eviolite and then EQ it for the KO and then hopefully spinn the hazards off my field. Stone edge is there to stop flying types like moltres just incase I'm not feeling lucky with virizion stone edging or if it is scarftres I am facing.