The Battle Hall - Challenge Signups (Mk. III)

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Name: Kingmidas
Thread: nope
Rank: 3
Pokemon:
Thor the Duclohm (overcoat)
Duclohm [M]
Modest Nature (+Special attack, - Attack)
Type: Electric/Dragon
Abilities: Shield Dust, Static, Overcoat
Stats:
HP: 100
Attack: 1 (-)
Defense: 3
Special Attack: 4 (+)
Special Defense: 2
Speed: 60
Base Stat Total: 15
Size Class: 2
Weight Class: 3

EC: 4/9
MC: 0
AC: 5/5

Attacks: (23/63)
Level Up Moves: (13/13)
Tackle
Growl
Twister
Dragon Rage
Charge
Thunder Shock
Rain Dance
Sonic Boom
Slack off
Hurricane
Weather Ball
Dragon Pulse
Discharge
Egg Moves: (5/14)
Heal Bell
Hydro Pump
Magnet Rise
Dragon Breath
Power Gem
Technical Machine Moves: (6/38)
Fire Blast
Thunder
Thunderbolt
Volt Switch
Thunder Wave
Light Screen
 
Name: Pixelplant
Tread: None
Rank: 1
Pokemon: Chaora the Pumpkaboo
Ability: Pickup


Pumpkaboo-S [Female] [Chaora]
Types: Grass/Ghost

Abilities::
Pickup / Frisk / Insomnia (H)

Nature: Naughty (+1 Atk, -1 SDef)
Stats:
HP:
90
Atk: 4 (+)
Def: 3
SpA: 2
SpD: 1 (-)
Spe: 56
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 1/6
MC: 0
AC: 1/5

Attacks:
Level Up

Trick
Astonish
Confuse Ray
Scary Face
Trick-or-Treat
Worry Seed
Razor Leaf
Leech Seed
Shadow Sneak
Seed Bomb

Egg/Tutor
Bestow
Destiny Bond
Disable

TM/HM
Fire Blast
Rock Slide
Will-O-Wisp
Safeguard
Shadow Ball
Sludge Bomb
Dark Pulse

Queue:
kingmidas
Pixelplant
 
Last edited:

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
Since Pixelplant has yet to take part in the hall, they take priority. I'll be taking that challenge to ref ^_^

However, Pixelplant, you'll first need to select the ability to use - Hall is Single Ability, so either Pickup or Frisk. Not that it actually will have any impact I should imagine, but still =)

Queue:
kingmidas
 
Going for my first Hall challenge with my favourite pokemon.

Name: (Ranger) Khan... Sher Khan!
Thread: No
Rank: 1
Pokemon: D' Burd the Fletchling (M) | Gale Wings [✓]

Should have done this earlier... but better late than never ~_~

D' Burd | Fletchling (M)
________________________

D' Burd is chirpy and naughty and likes to fly around wide open spaces. Showing off its Big Pecks when ever it sees another bird pokemon.​

[Nature]
Naughty (+Atk | -SpD)​

[Type]
Normal | Flying

Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.​

[Abilities]
Big Pecks () - (Passive, MoldBreaker affects - Yes) This Pokemon's sturdy wings prevent its defense from being lowered. The rate its natural defense drops after a boost is also halved from one every round to once every two (2) rounds.

Gale Wings (Unlocked Hidden Ability)[✓] - (Passive, MoldBreaker affects - No) This Pokemon's Flying type moves have an additional level of priority over their normal order (e.g. +0 priority is +1, +1 is +2, etc.)​

[Stats]
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 62
Size Class: 1
Weight Class: 1

Total: 13​

[Tokens]
EC: 5 | 9
AC: 5 | 5
MC: 2
KOC: 2​

[Attacks]

Level Up ( 10 / 12 )
Tackle (7,1) | Growl (0,3) | Quick Attack (7,2) | Peck (11,5) | Agility (0,7) | Flail (23,12) | Roost (0,10) | Razor Wind (11,5) | Flame Charge (5,4) | Steel Wing (7, 5)​

Egg ( 3 / 3 )
Quick Guard (0,6) | Snatch (0,4+F) | Tailwind (0,9)​

Gen 6 TM/HM ( 13 / 23 )
Acrobatics (14,6) | Double Team (0,(4*C) - 1) | Facade (17,7) | Return (13,6) | Overheat (13,10) | Swords Dance (0,6) | Taunt (0,10) | Fly (12,10) | Toxic (0,7) | Substitute (0,11) | Protect(0,7+d) | U-Turn(7,5) | Thief(6,4) | Sleep Talk(0,3+m) | Hidden Power (Water)(6,4) | Aerial Ace (9,3)​


Queue:
Gale Wing Srock (Rank 1, First Time, No Thread)
Mowtom (Mark II, SUBREF)
 

Geodude6

Look at my shiny CT!
Challenging R2 hall with Orthros the Deino with Hustle. Thread be here.


Orthros [Deino] (M)
Nature: Jolly (+15% Spe, +7% Acc, -1 SpA)
Type:

: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Ability:
Hustle: (Toggle) No default effect. When toggled, this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 1-
SpD: Rank 2
Spe: 44+
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/9
MC: 0
AC: N/A

Attacks:
Tackle
Dragon Rage
Focus Energy
Bite
Headbutt
Dragon Breath
Roar
Crunch
Outrage

Astonish
Fire Fang
Head Smash
Ice Fang
Thunder Fang

Taunt
Protect
Double Team
Torment
Facade
 
Time for Atma the Monohm to challenge Rank 2 with Sheild Dust.
Thread: http://www.smogon.com/forums/threads/battle-hall-challenge-ff7hero.3500860/page-3#post-5700880


Monohm [Atma] (M)
Types: Electric/Dragon

Abilities:
Static/ Sheild Dust / Overcoat (H)

Nature: Timid (+Speed, +16 Accuracy, -Attack)

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 2
Spe: 69 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/9
MC: 0
AC: 0/5

Attacks (18):

Level Up
Tackle
Growl
Dragon Rage
Charge
Thunder Shock
Rain Dance
Sonic Boom
Twister

Egg
Hydro Pump
Magnet Rise
Power Gem
Shock Wave
Heal Bell

TM/HM
Toxic
Protect
Double Team
Substitute
Fire Blast

Tutor


Other
 
Name: Saleem
Thread: -
Rank: 1
Pokemon: Geet

Ralts (Female): Geet
Types: Psychic/Fairy

Abilities::
Synchronize / Trace / Telepathy (H)

Nature: Bold (+1 Def, -1 Atk)

Stats:
HP:
90
Atk: Rank 0 (-)
Def: Rank 2 (+)
SpA: Rank 2
SpD: Rank 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Level Up

Growl
Confusion
Double Team
Teleport
Calm Mind
Lucky Chant
Magical Leaf
Heal Pulse

Egg
Destiny Bond
Synchronoise
Disable
Encore
Skill Swap

TM/HM
Shadow Ball
Dazzling Gleam
Charge Beam
Torment
Psychic​


Queue:
Mowtom (Mark II, SUBREF)
Geodude6 (Rank 2, Thread)
ff7hero (Rank 2, Monoohm, Thread)[/quote]
 
Name: Zekrom2525
Thread: http://www.smogon.com/forums/threads/battle-hall-challenge-zekrom2525.3513750/
Rank: 1
Pokemon: Pichu
Ability: Static






Pichu [T-Bolt] (Male)
Nature: Mild (+ SpA - Def )
Type: Electric

Abilities:
Static
Lightning Rod(Hidden+Locked)

HP: 80
Atk: 2
Def: 0-
SpA: 3+
SpD: 2
Spe: 60
SC: 1
WC: 1
BRT: 10

EC: 0/9
MC: 0
AC: 0/5

Moves:
Thunder Shock
Charm
Tail Whip
Thunder Wave
Sweet Kiss
Nasty Plot


Egg Moves:


Bide
Endure
Disarming Voice
Wish
Volt Tackle


TM/HM:

Volt Switch
Grass Knot
Thunder Bolt
Double Team




Queue:
Mowtom (Mark II, SUBREF)
Geodude6 (Rank 2, Thread)
ff7hero (Rank 2, Monoohm, Thread)
Zekrom2525
 
Name: Saleem
Thread: -
Rank: 1
Pokemon: Geet

Ralts (Female): Geet
Types: Psychic/Fairy

Abilities::
Synchronize / Trace / Telepathy (H)

Nature: Bold (+1 Def, -1 Atk)

Stats:
HP:
90
Atk: Rank 0 (-)
Def: Rank 2 (+)
SpA: Rank 2
SpD: Rank 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Level Up

Growl
Confusion
Double Team
Teleport
Calm Mind
Lucky Chant
Magical Leaf
Heal Pulse

Egg
Destiny Bond
Synchronoise
Disable
Encore
Skill Swap

TM/HM
Shadow Ball
Dazzling Gleam
Charge Beam
Torment
Psychic​


Queue:
Mowtom (Mark II, SUBREF)
Geodude6 (Rank 2, Thread)
ff7hero (Rank 2, Monoohm, Thread)
Zekrom2525 (Rank 1 Pichu)
Saleem (Rank 1, Ralts, No Thread)
 
Last edited by a moderator:
Name: Saleem
Thread: This
Rank: 1
Pokemon: Varys the Spinarak
Ability: Insomnia

Varys [M] [Spinarak]

Type: Bug/Poison

Abilities::
Swarm / Insomnia / Sniper (H)

Nature: Jolly (+Spe, +5% Acc, -SpA)

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 35 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 12
EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up:
Poison Sting
String Shot
Scary Face
Constrict
Leech Life
Night Shade
Shadow Sneak
Fury Swipes
Egg:
Disable
Electroweb
Megahorn
Night Slash
Twineedle
TM/HM:
Protect
Dig
Double Team
Poison Jab
Substitute
 
Suddenly everyone forgot how the queue works O.o
Also, Saleem S, you have newcomer priority.

Thread
Rank 4
Inner Focus
Male
At a Glance:
Normal: 100/4/2-/4/3/104+ +12% accuracy 3/4 20
Mega: 100/6/2-/5/3/129+ +19% accuracy 3/4 24

Steadfast/Inner Focus/Justified/Adaptability (Mega)
Hasty Nature: -Defense, +Speed, +12% Accuracy

Max HP: 100
Attack: 4
Defense: 2 (-)
Special Attack: 4
Special Defense: 3
Speed: 104 (+)

Size Class: 3
Weight Class: 4

Base Rank Total: 20

Types:
Fighting:
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Steel:
Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities:
Steadfast:
If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Inner Focus:
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Justified:
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.
Hasty Nature: -Defense, +Speed, +19% Accuracy

Max HP: 100
Attack: 6
Defense: 2 (-)
Special Attack: 5
Special Defense: 3
Speed: 129 (+)

Size Class: 3
Weight Class: 4

Base Rank Total: 24

Types:
Fighting:
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Steel:
Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities:
Steadfast:
If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Inner Focus:
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Justified:
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.
Adaptability:
Normal:
[IMG]http://veekun.com/dex/media/pokemon/main-sprites/x-y/448.png[/IMG]
[B]HP:[/B] 100
[B]En:[/B] 100
[B]Status:[/B] Fine
[B]Attack:[/B] 4
[B]Defense:[/B] 2
[B]Special Attack:[/B] 4
[B]Special Defense:[/B] 3
[B]Speed:[/B] 102
[B]Stats:[/B] 4/2/4/3/102
[B]Other:[/B] +12% accuracy

Mega:
[IMG]http://veekun.com/dex/media/pokemon/main-sprites/x-y/448-mega.png[/IMG]
[B]HP:[/B] 10
[B]En:[/B] 100
[B]Status:[/B] Fine
[B]Attack:[/B] 6
[B]Defense:[/B] 2
[B]Special Attack:[/B] 5
[B]Special Defense:[/B] 3
[B]Speed:[/B] 129
[B]Stats:[/B] 6/2/5/3/129
[B]Other:[/B] +19% accuracy
EC/AC/MC
6/5/0

Attacks: 69/102
Agility
Aura Sphere
Blaze Kick
Bonemerang
Bone Rush
Circle Throw
Copycat
Counter
Close Combat
Cross Chop
Crunch
Dark Pulse
Dig
Dragon Pulse
Double Team
Drain Punch
Earthquake
Endure
Extreme Speed
Feint
Flash Cannon
Focus Blast
Focus Punch
Force Palm
Foresight
Fury Cutter
Giga Impact
Heal Pulse
Helping Hand
Hidden Power (Grass)
High Jump Kick
Hyper Beam
Ice Punch
Iron Defense
Iron Tail
Low Kick
Low Sweep
Magnet Rise
Me First
Metal Claw
Metal Sound
Mind Reader
Mud-Slap
Payback
Poison Jab
Power-Up Punch
Protect
Psychic
Quick Attack
Quick Guard
Rain Dance
Reversal
Roar
Rock Slide
Screech
Shadow Ball
Shadow Claw
Sleep Talk
Sky Uppercut
Stone Edge
Substitute
Sunny Day
Swords Dance
Thunder Punch
Toxic
Vacuum Wave
Water Pulse
Zen Headbutt


Queue:
Saleem S
Mowtom (Mark II, SUBREF)
Geodude6
ff7hero
Zekrom2525
Munchiyoshi
Avnomke
 
Name: PsYkIk
Challenge Thread: None
Rank: 1
Pokemon: Bahamut the Dratini
Pokemon Ability: Shed Skin
Pokemon Info:

Dratini (Bahaemut) (Male)
Quiet: +1 SpA, Speed ÷ 1.15, -10% Evasion
Type: Dragon

Abilities: Shed Skin / Marvel Scale (H)

HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 43 (-)
Size Class: 2
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Moves:

Level-Up:
Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility

Egg Moves:
Dragon Pulse
Extreme Speed
Dragon Dance
Aqua Jet
Haze

TM Moves:
Ice Beam
Thunderbolt
Flamethrower
Double Team
Protect


Queue:
Saleem S
PsYkIk
Mowtom (Mark II, SUBREF)
Geodude6
ff7hero
Zekrom2525
Munchiyoshi
Avnomke
 
Name: Cube
Challenge Thread: None
Rank: 2
Pokemon: Monohm - 291231
Pokemon Ability: Shield Dust
Pokemon Info:

Monhom [291231] (F)
Types: Electric/Dragon

Abilities:
Shield Dust / Static / Overcoat (H)

Nature: Modest (+SpA, -Atk)

Stats:
HP: 90
Atk: 1 (-)
Def: 3
SpA: 4 (+)
SpD: 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/9
MC: 0
AC: 0/5

Attacks (18):

Level Up
Charge
Dragon Rage
Growl
Rain Dance
Sonic Boom
Tackle
Thunder Shock
Twister

Egg
Dragon Breath
Hydro Pump
Power Gem
Shock Wave
Water Pulse

TM/HM
Charge Beam
Flamethrower
Surf
Thunder
Volt Switch


Queue:
Saleem S
PsYkIk
Mowtom (Mark II, SUBREF)
Geodude6
ff7hero
Zekrom2525
Munchiyoshi
Avnomke
Cube (I shouldn't count as new.)
 
Last edited:
Name: Pixeplant
Challenge Thread: here
Rank: 1
Pokemon: Solabrande the Larvesta
Ability: Flame Body
Pokemon Info:

Larvesta [Male] [Solabrande]
Types: Bug/Fire

During my battle with my acquaintance Munchyoshi, Solabrande had exhibited an unprecedented behavior for a Larvesta; his horns morphed into much larger tendrils, and used them to draw energy from the sun. It is especially curious how they achieve this, as their natural habitat lies deep beneath the crypts of Unova, but Solabrande is quite the exception.

When I came across Sol, I was accompanying an exploration party deep within Relic Castle. After long hours of descending into the expansive darkness, our party reached what appeared to be a Volcarona's nesting chambera cave easily distinguished from the ruins by the shining silk draped across its walls, reminiscent of sunlight itself. Among this strange silk lie evidence of what appeared to be a massacre. Wild pokemon had discovered the nesting site and had ransacked it, leaving the remains of undeveloped Larvestasome left uneaten. While our group set onward, a magnificent flame banished the darkness. A lone Larvesta stood before us, its eyes scintillating with rage. It appeared that this Larvesta had hatched during the raid and had scattered the scavenging pokemon, before turning its fury on us. Despite its bravado, it was still a hatchling; my Dusk Ball made short work of capturing it. While a cave-in shortly following the encounter ruined the rest of the exploration, Solabrande became part of my life, and I would wish nothing different.
W/L/T:
2/0/0

Matches:

vs Protolucario (WIN)
8/17 - 8/23
3v3 LC Doubles


vs munchyoshi (WIN)
8/26 - 8/30
2v2 LC Singles


Abilities::
Flame Body / Swarm (H)

Nature: Rash (+1 SAtk, -1 SDef)
Stats:
HP:
90
Atk: 3
Def: 2
SpA: 3 (+)
SpD: 1 (-)
Spe: 60
Size Class: 2
Weight Class: 3
Base Rank Total: 13

EC: 2/6
MC: 0
AC: 2/5

Moves: (17)
Level Up
Ember
String Shot
Leech Life
Take Down
Bug Buzz
Flare Blitz

Egg/Tutor
Zen Headbutt
Morning Sun
Magnet Rise
Endure
Harden
Giga Drain

TM/HM
Fire Blast
Acrobatics
Will-O-Wisp
Wild Charge
Sunny Day

Queue:
Saleem S
PsYkIk
Mowtom (Mark II, SUBREF)
Geodude6
ff7hero
Zekrom2525
Munchiyoshi
Avnomke
Cube
Pixelplant
 
Enough reffing, time to challenge once again :P
Name
: Doubt
Challenge Thread: Here
Rank: 4 (No items)
Pokemon: Charcoal the Pyroak
Ability: Rock Head
Pokemon Info:

Pyroak [M] [Charcoal]

Types: Fire/Grass

Abilities:: Rock Head / Battle Armor / Chlorophyll (H) (Unlocked)

Nature: Sassy (+1 SpD -15% Spe -10% Evasion)

Stats:
HP: 120
Atk: Rank 3
Def: Rank 4
SpA: Rank 3
SpD: Rank 4 [+]
Spe: 52 [-]
Size Class: 4
Weight Class: 5
Base Rank Total: 20

EC: 9/9
MC: 1
AC: 5/5

Attacks:
Level Up
Wood Hammer
Flare Blitz
Bullet Seed
Sweet Scent
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Synthesis
Lava Plume
Energy Ball
Incinerate
Iron Defense
Amnesia
Heat Crash
Leaf Tornado

Egg
DragonBreath
Earth Power
Blaze Kick
GrassWhistle
Seed Bomb
Counter
Heat Wave
Aromatherapy
Psybeam
Grassy Terrain

Tutor
Low Kick
Stealth Rock
Worry Seed

TM/HM
Double Team
Dragon Tail
Flamethrower
Protect
Energy Ball
Sunny Day
Flash Cannon
Substitute
Rock Slide
Earthquake
Light Screen
Flame Charge
Low Sweep
Sleep Talk
Swords Dance
Solar Beam
Giga Impact
Will-o-Wisp
Grass Knot
Toxic
Endure


Queue:
Saleem S
PsYkIk
Mowtom (Mark II, SUBREF)
Geodude6
ff7hero
Zekrom2525
Munchiyoshi
Avnomke
Cube
Pixelplant
Doubt
 
Challenging the Hall again!

Name: Gale Wing Srock
Challenge Thread: Here
Rank: 1
Pokemon: Protowatt
Ability: Magic Guard
Pokemon Info:
Bubba Shrimp Co | Protowatt (M)
____________________________________
The Dragon Slayer - Knocked out a Dragon mano e mano in one round.

Bubba Shrimp Co, is always lost in thought and out of this world. It is happy and cheerful and does not care about the world around it.​

[Nature]
Timid (+Spd | -Atk)​

[Type]
Water | Electric

Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Electric STAB; immune to paralysis status.
[Abilities]
Trace
(Trigger, MoldBreaker affects - No)
When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.

Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.

Magic Guard ()
(Passive, MoldBreaker affects - No)
This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated.

Shed Skin (Unlocked Hidden Ability)[✓]
(Passive, MoldBreaker affects - No)
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.​

[Stats]
HP: 80
Atk: Rank 1 (-)
Def: Rank 1
SpA: Rank 2
SpD: Rank 1
Spe: 110 (+)
Accuracy: +28
Size Class: 1
Weight Class: 1

Total: 10​

[Tokens]
EC: 6 | 6
AC: 5 | 5
MC: 0
KOC: 0​

[Attacks]

Level Up ( 7 / 7 )
Bubble (7,2) | Charge (0,7) | Tackle (4,2) | Thunder Shock (7,2) | Detect (0,7+d) | Fairy Wind (4,3) | Zap Cannon (15,8)​

Egg ( 6 / 12 )
Counter (P*1.5,6+p/2) | Mirror Coat (P*1.5,6+p/2) | Mind Reader (0,6) | Sheer cold (25,18) | Muddy Water (12,6) | Metronome (0,7+f) | Signal Beam(8,6) | Whirlpool(15,3)

Still to get: Eerie Impulse | Follow Me | Me First | Shock Wave
Prev Gens (Tutor / TM / HM) ( 2 / 13 )
Dive (11,9) | Electro Web (9,4) | Endure(0,15)

Still to get: Helping Hand | Icy Wind | Swift | Aqua Tail | Snore | Water Pulse | Secret Power | Recycle | Captivate | Natural Gift

Gen 6 TM/HM ( 8 / 22 )
Volt Switch (10,4) | Thunder Wave (0,6) | Ice Beam (9,7) | Thunder Bolt (12,6) | Dazzling Gleam (8,5) | Substitute (0,12) | Rest (0,15) | Sleep Talk (3+f) | Double Team (0,4*C)

Still to get: Toxic | Hail | Hidden Power | Protect | Rain Dance | Frustration | Return | Attract | Round | Scald | Flash | Wild Charge | Confide


Queue:
Saleem S
PsYkIk
Mowtom (Mark II, SUBREF)
Geodude6
ff7hero
Zekrom2525
Munchiyoshi
Avnomke
Cube
Pixelplant
Doubt
Gale Wing Srock
 
Ha! Ha! Time to make a Gengar!

Thread: Yo.
Rank: 3
Mon: Haunter (Levitate)

Haunter [Kay] (Male)

Nature: Timid (+15% Spe, +21 Accuracy, -1 Atk)
Type: Ghost/Poison
Abilities: Levitate

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 110 (+)
Size Class: 3
Weight Class: 1
Base Rank Total: 15

EC: 8/9
MC: 0

Attacks:
Level Up:
Confuse Ray
Curse
Hypnosis
Lick
Mean Look
Night Shade
Shadow Ball
Shadow Punch
Spite
Sucker Punch

Egg:
Clear Smog
Disable
Grudge
Ice Punch
Perish Song

TM:
Dazzling Gleam
Energy Ball
Infestation
Protect
Thunderbolt
Toxic

Other:
Icy Wind

Commands:
Bodyblock
Chill
Dodge
Shift
Store
Take Cover

Jesus Christ this line is long:
Saleem S
PsYkIk
Mowtom (Mark II, SUBREF)
Geodude6
ff7hero
Zekrom2525
Munchiyoshi
Avnomke
Cube
Pixelplant
Doubt
Gale Wing Srock
Epicdrill (subref)
Tortferngatr (subref)
The Wanderer
 
Taking Saleem S and PsYkIk

Jesus Christ this line is STILL really long:
Mowtom (Mark II, SUBREF)
Geodude6
ff7hero
Zekrom2525
Munchiyoshi
Avnomke
Cube
Pixelplant
Doubt
Gale Wing Srock
Epicdrill (subref)
Tortferngatr (subref)
The Wanderer
 
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