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Action One:
Swinub used Earthquake
To Crit: [1=yes]=15=No
Damage: [10+3]=13
[13 Damage Sp] [-6 Energy Sw]
Spinarak used Signal Beam
To Crit: [1=yes]=4=No
To Confuse: [10>= Yes]=7=Yes
Severity: 2/3=3 Actions
Damage: [8+3+1.5]=12.5
[12.5 Damage Sw] [-5 Energy Sp]
Action Two:
Swinub used Rock Slide
To Hit Self: [50>= Yes]=52=No
To Crit: [1=Yes]=7=No
To Flinch: [30>= Yes]=70=No
[12 Damage Sp] [-6 Energy Sw]
Spinarak used Signal Beam
To Crit: [1=yes]=8=No
[12.5 Damage Sw] [-9 Energy Sp]
Action Three:
Spinarak used Signal Beam
To Crit: [1=yes]=15=No
[12.5 Damage Sw] [-13 Energy Sp]
Swinub used Earth Breaker
To Hit Self: [50>= Yes]=62=No
BAP: 10*2.25=22.5
Energy: [7+11]*1.75-1=30.5
To Crit: [1=Yes]=13=No
Damage: [22.5+3]=25.5
[25.5 Damage Sp] [-30.5 Energy Sw]
Spinarak fainted
Texas CLEAR!
Totals:
Spinarak: 51 Damage, -27 Energy
Swinub: 38 Damage, -43 Energy
"Oh don't be in such a hurry. You're always Hustling about one place or another."
Combee (F)
Nature: Modest (+1 SpA, -1 Atk) Type:
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5). Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.
Abilities:
Hustle (DW): (Toggle) No default effect. When toggled, this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Action One:
Combee used Bug Bite
Hustle increased it's power
To Hit: [20>= Miss]=51=Hit
To Crit: [1=Yes]=14=No
Damage: [6+3+3-1.5]=10.5
[10.5 Damage S] [-3 Energy C]
Swinub used Icicle Crash
To Hit: [10>= Miss]=36=No
To Crit: [1=yes]=10=No
Damage: [9+3]*1.5=18
[18 Damage C] [-6 Energy S]
Action Two:
Combee used Air Cutter
To Hit: [5>= Miss]=84=Hit
To Crit: [2>= Yes]=12=No
Damage: [6+3+1.5]=10.5
[10.5 Damage S] [-3 Energy C]
Swinub used Icicle Spear
#of Hits: 1=2 Hits
To Crit: [1=yes]=13,11=None
Damage: [3*2+3]*1.5=13.5
[13.5 Damage C] [-6 Energy S]
Action Three:
Combee used Bug Bite
It was strengthened by Hustle
To Hit: [20>= Miss]=100=Hit
To Crit: [1=yes]=16=No
[10.5 Damage S] [-3 Energy C]
Swinub used Icicle Crash
To Hit: [10>= Miss]=40=Hit
To Crit: [1=yes]=4=No
[18 Damage C] [-6 Energy S]
Totals:
Swinub: 32 Damage, -18 Energy
Combee: 50 Damage, -9 Energy
"All right! Rock Head...except you have no recoil moves. Ah well I can roll with that!"
Geodude (F)
Nature: Adamant (+1 Atk, -1 SpA) Type:
Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus. Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.
Abilities:
Rock Head: (Passive) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Attacks:
Tackle
Defense Curl
Mud Sport
Rock Polish
Rock Throw
Magnitude
Selfdestruct
Rollout
Rock Blast
Smack Down
Smoke Screen - Thunderbolt - Thunderbolt
If you are Taunted when you would use Smoke Screen, use Iron Tail that action.
If successful p/e move, Chill that action and push back.
Stone Edge ~ Rock Slide ~ Stone Edge
If you are Tormented a3 and you are not targetted by a damaging fighting type combo, Roost that action
If you are Tormented a3 and you are targetted by a damaging fighting type combo Ancientpower+Ancientpower