Zekrom faces Geodude in the land of yolols

My 3 will be




Zweilous
Male
Nature: Bold
Type: Dark/Dragon
Abilities: Hustle

Stats:
HP: 100
Atk: 2 -
Def: 4 +
SpA: 3
SpD: 3
Spe: 58
Size Class: 3
Weight Class: 3
Base Rank Total: 17

EC: 7/9
MC: 8
AC: 5/5


Attacks:
Level Up

Tackle
Dragon Rage
Focus Energy
Bite
Headbutt
Dragon Breath

Roar

Crunch

Dragon Pulse

Double Hit



Egg Moves

Dark Pulse
Earth Power
Fire Fang
Ice Fang
Thunder Fang
Hyper Voice


TM/HM

Protect
Thunder Wave
Dragon Tail
Substitute
Rock Smash
Rest






Pichu [T-Bolt] (Male)
Nature: Mild (+ SpA - Def )
Type: Electric

Abilities:
Static
Lightning Rod(Hidden+Locked)

HP: 80
Atk: 2
Def: 0-
SpA: 3+
SpD: 2
Spe: 60
SC: 1
WC: 1
BRT: 10

EC: 0/9
MC: 0
AC: 0/5

Moves:
Thunder Shock
Charm
Tail Whip
Thunder Wave
Sweet Kiss
Nasty Plot


Egg Moves:


Bide
Endure
Disarming Voice
Wish
Volt Tackle


TM/HM:

Volt Switch
Grass Knot
Thunder Bolt
Double Team
Thunder-Wave






Gastly
Male
Nature: Naive (+15% Spe, +29% Acc -1 SpD)

Type: Ghost/Poison

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 4
SpD: Rank 1 (-)
Spe: 92 (80*1.15)
Size Class: 3
Weight Class: 1
Base Rank Total: 15

EC: 0/9
MC: 0
AC: 0/5

Abilities: Levitate

Attacks:
Hypnosis
Lick
Spite
Mean Look
Curse
Night Shade
Confuse Ray
Sucker Punch

Egg Moves:


Disable
Perish Song
Fire Punch
Ice Punch
Thunder Punch

TM/HM

Thunderbolt
Sludge Bomb
Shadow Ball
Psychic


Eyelander [Honedge] (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type:

: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities:
No Guard: (Passive) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.

Stats:
HP: 90
Atk: Rank 4+
Def: Rank 4
SpA: Rank 2
SpD: Rank 2
Spe: 24-
Size Class: 2
Weight Class: 1
Base Rank Total: 15

EC: 4/9
MC: 0
AC: N/A

Attacks:
Tackle
Swords Dance
Fury Cutter
Metal Sound
Pursuit
Autotomize
Shadow Sneak
Aerial Ace

Destiny Bond
Wide Guard

Toxic
Hidden Power Water
Protect
Rain Dance
Frustration
Return
Brick Break
Reflect
Facade
Attract
Retaliate
Shadow Claw
Gyro Ball
Rock Slide
Flash Cannon


Mino [Burmy] (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:

: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Abilities:
Shed Skin: (Passive) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Overcoat: (Passive) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. The Pokemon is also immune to "Powder" moves. (Full List: Cotton Spore, Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore.) If the Pokemon is already immune to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1). LOCKED

Stats:
HP: 90
Atk: Rank 3+
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 31-
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/4
MC: 16
AC: 0/5

Attacks:
Protect
Tackle
Bug Bite
Hidden Power [Water]

Electroweb
Snore
String Shot



Gryph [Vullaby] (F)
Nature: Adamant
Type:

: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Big Pecks: (Passive) This Pokemon's sturdy wings prevent its defense from being lowered. The rate its natural defense drops after a boost is also halved from one every round to once every two (2) rounds.
Overcoat: (Passive) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. The Pokemon is also immune to "Powder" moves. (Full List: Cotton Spore, Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore.) If the Pokemon is already immune to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).
Weak Armour: (Toggle) No default effect. When toggled, the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit. LOCKED

Stats:
HP: 100
Atk: Rank 3+
Def: Rank 3
SpA: Rank 1-
SpD: Rank 3
Spe: 60
Size Class: 1
Weight Class: 1
Base Rank Total: 15

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Gust
Leer
Fury Attack
Pluck
Nasty Plot
Flatter
Feint Attack

Foul Play
Knock Off
Mean Look
Scary Face
Steel Wing

Taunt
Protect
Roost
Retaliate
Fly

Rules are just the standard stuff. 3v3, training items, 3 subs, Switch = On and all abilites.



With that said, this takes place in The Ref's Mind. For those that do not know, it basically means:


MY WORD IS LAW.



HA

HA

HA


HA



......Alright, so Zekrom2525 sends out first.


Do not worry though, the first round wont have any shenanigans.
 
Last edited:

Geodude6

Look at my shiny CT!
WHOA WHOA WHOA

HOLD UP

Why does Pichu only have 4 TM moves? And why is one of its egg moves Bide? Zekrom, you have an illegal Pichu.
 
Shit. I must have fucked up my post. Checked his profile and the PM, Pichu does have 5 TMs.


Also Bide is an egg move for Pichu.



Geodude6, you may order now. Deeply sorry for this.
 

Geodude6

Look at my shiny CT!
Alright Mino, take this Lucky Egg and make me proud!


"This is for bugs everywhere!

Bug Bite~Bug Bite~Bug Bite
IF Pichu uses Bide A1 THEN use Protect A3.
IF Pichu has Double Team clones THEN Electroweb.
 
Last edited:
Zekrom2525




T-Bolt


80 HP l 100 EN
2/0/3/2/60
Size: 1 l Weight: 1
Ability: Static
Other: Veeeery low base HP



Geodude6




Mino


90 HP l 100 EN
3/2/2/2/31
Size: 1 l Weight: 1
Ability: Shed Skin
Other: Proud of it's bug herritage.



And after this passive round, my mind is at peace.


Yes, complete peace.







Makes me....sleepy....





For the next action, both pokemon are asleep!


For playing nice, a box of band-aids just fell on T-Bolt! He will automaticaly pick it up A2!


http://i.walmartimages.com/i/p/00/73/44/18/76/0073441876015_500X500.jpg


Something might happen if a certain someone decides to Snore though....



Action 1

T-Bolt used Charm - 6 energy
-2 Attack Mino! D'aaaaawwwwww


Mino used Bug Bite - 3 energy
To crit (1850) - No
(6 + 3 + 1,5) - 4 = 6,5 damage

Action 2

T-Bolt used Sweet Kiss - 5 energy
To hit (1458) - Yes
Duration: 2/3
3 Actions

Mino tries to use Bug Bite...
To hitself (1-5000=Yes) -> 4819 - Yup
(4 + 1,5) = 5,5 damage

Action 3

T-Bolt used Tail-Whip - 3 energy

Mino tries to use Bug Bite...
To hitself (1-5000=Yes) -> 7030 - Nope
(6 + 3 + 1,5) - 4 = 6,5 damage





Zekrom2525




T-Bolt


67 HP l 86 EN
2/0/3/2/60
Size: 1 l Weight: 1
Ability: Static
Other: Veeeery low base HP. Asleep for 1 action.



Geodude6




Mino


84 HP l 90 EN
3/2/2/2/31
Size: 1 l Weight: 1
Ability: Shed Skin
Other: Proud of it's bug herritage. Asleep for 1 action.


Zekrom2525
 
Zekrom2525


T-Bolt

67 HP l 86 EN
2/0/3/2/60
Size: 1 l Weight: 1
Ability: Static
Other: Veeeery low base HP. Asleep for 1 action.



Geodude6



Mino


84 HP l 90 EN
3/2/2/2/31
Size: 1 l Weight: 1
Ability: Shed Skin
Other: Proud of it's bug herritage. Asleep for 1 action.




And Mino Snores!




THIS MAKES PICHU MAD!




For the next round, Pichu will deal x1,5 the usual damage, but threw away the band-aid in fury and is Taunted for 3 actions.


Action 1

Snore! - 3 energy
(5) = 5 damage

Action 2

Pichu threw the band-aids!
1 damage!

Wish - 12 energy
20 HP incoming

Bug Bite - 3 energy
To crit (1179) - No
(6 + 3 + 4,5) = 13,5 damage

Action 3

Double-Team - 8 energy

Electroweb - 5 energy
To hit (8495) - Yes
To crit (1919) - No
(6)*0,67 = 4 damage



Zekrom2525


T-Bolt

44 HP l 66 EN
2/0/3/2/60
Size: 1 l Weight: 1
Ability: Static
Other: Veeeery low base HP. Taunted (3 Actions). Deals extra damage


Geodude6



Mino


83 HP l 79 EN
3/2/2/2/31
Size: 1 l Weight: 1
Ability: Shed Skin
Other: Proud of it's bug herritage



Geodude6
 
I fucked up and forgot Zekrom used Charm previously, so T-Bolt recovers some HP.

Though it wont matter, as T-Bolt would survive this round anyway.



Zekrom2525



T-Bolt

50 HP l 66 EN
2/0/3/2/60
Size: 1 l Weight: 1
Ability: Static
Other: Veeeery low base HP. Taunted (3 Actions). Deals extra damage


Geodude6


Mino

83 HP l 79 EN
3/2/2/2/31
Size: 1 l Weight: 1
Ability: Shed Skin
Other: Proud of it's bug herritage



Action 1

T-Bolt - 6 energy
To crit (3016) - No
To para (3200) - No
(9 + 3 + 1,5)*1,5 = 20,25 damage

Bug Bite - 3 energy
To crit (1179) - No
(6 + 3 + 4,5) = 13,5 damage

Action 2

Volt Tackle
(12 + 3)*1,5 = 22,5 damage
7,5 recoil

Tackle - 3 energy
To crit (9928) - No
(4 + 4,5) = 8,5 damage

Action 3

T-Bolt - 6 energy
To crit (8888) - No
To para (2958) - No
(9 + 3 + 1,5)*1,5 = 20,25 damage


Bug Bite - 3 energy
To crit (1179) - No
(6 + 3 + 4,5) = 13,5 damage




Zekrom2525



T-Bolt

7 HP l 48 EN
2/0/3/2/60
Size: 1 l Weight: 1
Ability: Static
Other: Veeeery low base HP.


Geodude6


Mino

20 HP l 70 EN
3/2/2/2/31
Size: 1 l Weight: 1
Ability: Shed Skin
Other: Proud of it's bug herritage
 
And now we're in MY MIND. Welcome to hell, fuckers. But first, a round of peace as I decide what to watch and also I'm a little pressed for time and it's such a short round anyway.

Action 1
T-Bolt uses Wish! (12 EN)

Tackle -> T-Bolt (2.33 EN)
RNG roll (to crit) 2083 = no crit
(4+(3-0)1.5) = 8.5 DMG
T-Bolt fainted!

Post-Round stats:

T-Bolt
HP: -2
EN: KO
Wish incoming~

Mino @ Lucky Egg
HP: 20
EN: 68
3/2/2/2/31

And, due to all the hype from the ORAS leaks, EVERY POKEMON COMING IN (aka not Mino) GETS A MEGA EVOLUTION! However, since I don't want to make them myself, you get to add 4 ranks to your Pokemon, wherever you want (1 rank in Speed = 30 Speed, everything else obvious). However, like in regular Mega Evolutions, HP can not be changed. GO NUTS.

Zekrom2525 sends out
Geodude6 orders
Zekrom orders
Reffing
 

Geodude6

Look at my shiny CT!
Switching to Honedge @ Amulet Coin. "Mega" Honedge has +2 ranks to Atk and +1 rank to both Def and SpD, as per the arena rules.

Counterswitch?
 
Jumping in now to say that Zekrom2525 you need to give Gastly your "Mega" stats when you send out, I'll let you edit for now but if you forget when you send out Zweilous may Arceus have mercy on your soul
 

Geodude6

Look at my shiny CT!
That's an illegal stat spread; the rank boosts across all stats need to be less than or equal to 4.

Zekrom2525


Also good lord this match has stagnated for so long that Eyelander is FEed and maxed.
 

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