Battle Pike [Bronze Rank] - Geodude6

Geodude6

Look at my shiny CT!
God this started so long ago I have like no moves

Flare Blitz (Gem) x3
IF Seviper is in the semi-invulnerable stage of Dig when you would act THEN use Earthquake.
IF damaging Poison-type combination AND Pyroak has more than 15 HP THEN use Substitute (15).
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus


"Leave."

Sludge Wave - Sludge Wave - COMBO (Hyper Beam + Giga Drain)
- - -


Hp: 100
En: 100
4/2/5/2/56
Other:
Item: Smoke Ball


Stealth Rock

Hp: 68
En: 70
3/4/3/4/52
Other:
Item: Fire Gem
---


ACTION 1!
Seviper used Sludge Wave! (-6en)
Crit: 5 (no)
Poison: 8 (no)
Damage: (10+3+1.5)*1.5= 21.75hp

Pyroak used Flare Blitz! (-8.5en)
Crit: 8 (no)
Burn: 6 (no)
Damage: (15+3+3+1.5)= 22.5hp

ACTION 2!
Seviper used Sludge Wave! (-10en)
Crit: 3 (no)
Poison: 7 (no)
Damage: (10+3+1.5)*1.5= 21.75hp

Pyroak used Flare Blitz! (-12.5en)
Crit: 10 (no)
Burn: 6 (no)
Damage: (15+3+3+1.5)= 22.5hp

ACTION 3!
Pyroak used Flare Blitz! (-16.5en)
Crit: 8 (no)
Burn: 9 (no)
Damage: (15+3+3+1.5)= 22.5hp

Seviper used Hyper Drain! (-33en)
Crit: 3 (no)
Damage: (15+8+1.5) = 24.5

Pyroak fainted!

Geodude6 is out of useable pokemon!

Lucy is the winner!

- - -


Hp: 32
En: 51
4/2/5/2/56
Other:
Item: Smoke Ball


Stealth Rock

Hp: KO
En: KO
3/4/3/4/52
Other:
Item: Fire Gem
- - -



"You got close, I'll give you that. But nothing worth writing home about."

Most Unfortunate Geodude6. Better luck next time!

Prizes:

Geodude6: 6*0.5+3= 6CC

Pyroak: 2KOC (Gorebyss)
Hydreigon: 2KOC (Dunsparce)
6KOC to distribute freely amongst you pokemon or to turn into CC

Frosty: 6*0.5+10 = 13UC

You may rechallenge in 3 days.
 
Fun fact: there's a search function in the topright corner that makes it real easy to find shit >.>


"Hello and welcome to the Battle Pike and blah blah blah..."

Geodude6 is challenging the Bronze Pike with the following Pokemon

Hanako [Greninja] (F)
Nature: Naive (+15% Spe, +23% Acc, -1 SpD)
Type:

: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Abilities:
Torrent: (Passive) When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Protean: (Toggle) When Active, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When Inactive, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4
SpD: Rank 2-
Spe: 141+
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5

MAX MOVEPOOL - FLOOR(65/15) = 4 CC

Attacks:
Night Slash
Role Play
Mat Block
Pound
Growl
Bubble
Quick Attack
Lick
Water Pulse
Smokescreen
Round
Shadow Sneak
Fling
Spikes
Feint Attack
Smack Down
Water Shuriken
Double Team
Substitute
Extrasensory
Bounce
Haze
Hydro Pump

Bestow
Camouflage
Mind Reader
Mud Sport
Toxic Spikes
Water Sport

Toxic
Hidden Power [Steel]
Taunt
Ice Beam
Blizzard
Hyper Beam
Protect
Rain Dance
Frustration
Return
Dig
Rock Tomb
Aerial Ace
Façade
Rest
Attract
Thief
Echoed Voice
Scald
Acrobatics
Giga Impact
Rock Slide
Grass Knot
Swagger
Sleep Talk
U-Turn
Rock Smash
Dark Pulse
Power-up Punch
Confide
Cut
Surf
Strength
Waterfall

Hydro Cannon
Water Pledge

Saxton [Colossoil] (M)
Nature: Jolly (+15% Spe, +14% Acc, -1 SpA)
Type:

: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Rebound: (Trigger) The Pokemon is able to bounce one layer of an entry hazard back from their side of the field to the other side with their immense strength and intuition.
Guts: (Passive) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Pressure: (Passive) This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Stats:
HP: 120
Atk: Rank 5
Def: Rank 3
SpA: Rank 2-
SpD: Rank 3
Spe: 110+
Size Class: 5
Weight Class: 10
Base Rank Total: 21

EC: 6/6
MC: 1
AC: 5/5

Attacks: (58/??)
Drill Run
Leer
Tackle
Rototiller
Bubblebeam
Peck
Horn Attack
Bite
Rapid Spin
Body Slam
Pursuit
Bounce
Dig
Stockpile
Swallow
Spit Up
Crunch
Megahorn

Encore
Fake Out
Fire Fang
Fissure
Horn Drill
Sand Tomb
Sucker Punch

Roar
Toxic
Hidden Power [Grass]
Taunt
Protect
Smack Down
Earthquake
Brick Break
Double Team
Sludge Bomb
Rock Tomb
Façade
Rest
Endure
Giga Impact
Retaliate
Stone Edge
Bulldoze
Rock Slide
Dragon Tail
Poison Jab
Swagger
Sleep Talk
U-Turn
Substitute
Snarl
Rock Smash
Strength
Dive

Aqua Tail
Iron Tail
Knock Off
Superpower

Birchman [Pyroak] (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Acc)
Type:

: Fire STAB; immune to burn status. Brighten Command.
: Grass STAB; immunity to Leech Seed, Worry Seed, and all ʺPowderʺ based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Abilities:
Rock Head: (Passive) This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Battle Armor: (Passive) This Pokemon's thick armor prevents it from taking critical hits.
Chlorophyll: (HA unlocked, Passive) During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.

Stats:
HP: 120
Atk: Rank 4+
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 51-
Size Class: 4
Weight Class: 5
Base Rank Total: 20

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Flare Blitz
Wood Hammer
Bullet Seed
Sweet Scent
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Flame Burst
Leaf Tornado
Synthesis
Amnesia
Iron Defense
Double-Edge
Petal Dance
Lava Plume
Zap Cannon
Heat Crash

Aromatherapy
Blaze Kick
Counter
Grassy Terrain
Inferno
Petal Blizzard
Psybeam
Revenge
Seed Bomb

Roar
Toxic
Hidden Power [Ice]
Sunny Day
Hyper Beam
Light Screen
Protect
Safeguard
Frustration
Solarbeam
Earthquake
Return
Double Team
Flamethrower
Fire Blast
Rock Tomb
Façade
Rest
Overheat
Energy Ball
Incinerate
Giga Impact
Will-O-Wisp
Endure
Bulldoze
Rock Slide
Grass Knot
Dragon Tail
Nature Power
Substitute

Block
Earth Power
Heat Wave
Iron Tail
Low Kick
Sleep Talk
Stealth Rock
Worry Seed


Door 1/6
Door 40- Restore 50 HP to active mon / Flareon (Guts @ Charcoal, Quiet ♀ 100/5/2/4/4/56 -10% Eva)

Door 25- Electric Gem / Your active mon is attacked with R5 STAB Thunder, which successfully hits and rolls paralysis.
Door 45- Restore 50 HP to any living mon / Alomomola (Hydration @ Sitrus Berry, Brave ♀ 130/4/3/2/2/56 -10% Eva)


Hanako
HP: 100
EN: 100
3/3/4/2/141/ +23% Acc

Saxton
HP: 120
EN: 100
5/3/2/3/110/ +14% Acc

Birchman
HP: 120
EN: 100
4/4/3/3/51/ -10% Eva



"Geez, such a tough choice isn't it? " >.>

(EDIT: If you ever want to continue this, just tag me k?)
 
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"No surprise on your choice there..."

RNG roll (for boon, <=7 boon) 3 = boon
Electric Gem get!

Door 2/6
Door 27- Ice Gem / Your active mon is attacked with R5 STAB Blizzard, which successfully hits and rolls freeze for one action.

Door 3- Choice Band / Haxorus (Mold Breaker @ Choice Band, Adamant ? 100/7/3/1/3/97)
Door 41- Restore 50 HP to active mon / Golem (Sturdy @ Expert Belt, Brave ♀ 100/6/5/2/3/39 -10% Eva)


Hanako
HP: 100
EN: 100
3/3/4/2/141/ +23% Acc

Saxton
HP: 120
EN: 100
5/3/2/3/110/ +14% Acc

Birchman
HP: 120
EN: 100
4/4/3/3/51/ -10% Eva

+Electric Gem

Used doors: 25



"I think I know where we're going on our next trip too!"
 

"I can't say that's where I would go, but whatever floats your boat."

RNG roll (for boon) 1 = boon
Nothing happened!

Door 3/6
Door 4- Choice Specs / Chandelure (Flame Body @ Choice Specs, Modest ? 90/1/3/7/3/80)

Door 38- Custap Berry / Gigalith (Sturdy @ Custap Berry, Careful ♂ 100/5/5/1/4/25)
Door 21- Heat Rock / Ninetales (Drought @ Fire Gem, Modest ♀ 100/2/3/4/4/100)


Hanako
HP: 100
EN: 100
3/3/4/2/141/ +23% Acc

Saxton
HP: 120
EN: 100
5/3/2/3/110/ +14% Acc

Birchman
HP: 120
EN: 100
4/4/3/3/51/ -10% Eva

+Electric Gem

Used doors: 25, 41



"All the boons seem equally terrible to me, so which boon you wanna get?"
 

"What a surprise you're taking the usable boon..."

RNG roll (for boon) 7 = boon
Custap Berry get!

Door 4/6
Door 15- Big Root / Hitmonchan (Iron Fist @ Big Root, Adamant ? 90/5/3/1/4/76)

Door 9- Smoke Ball / Crobat (Infiltrator @ Life Orb, Hasty ♂ 100/3/2/3/3/150 +26% Acc)
Door 4- Choice Specs / Chandelure (Flame Body @ Choice Specs, Modest ? 90/1/3/7/3/80)


Hanako
HP: 100
EN: 100
3/3/4/2/141/ +23% Acc

Saxton
HP: 120
EN: 100
5/3/2/3/110/ +14% Acc

Birchman
HP: 120
EN: 100
4/4/3/3/51/ -10% Eva

+Electric Gem
+Custap Berry

Used doors: 25, 38, 41



"Mmf... You're in for an ill at some point!!"
 
Last edited:

"Come oooooonn...."

RNG roll (for boon) 8 = Ill
Maid received a Poke Ball!


Crobat ♂
Nature: Hasty (Spe +20, Accuracy +26%, Def: -1)
Type: Poison / Flying

Ability: Infiltrator

Item: Life Orb

Stats:

HP: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 150 (+)

Height Class: 2
Weight Class: 4
BRT: 20

Attacks:
Cross Poison
Screech
Leech Life
Supersonic
Astonish
Bite
Wing Attack
Confuse Ray
Air Cutter
Mean Look
Poison Fang
Haze
Acrobatics
Air Slash

Brave Bird
Defog
Giga Drain
Hypnosis
Pursuit
Zen Headbutt

Heat Wave
Sky Attack

Toxic
Venoshock
Endure
Roost
Fly



"It's better than nothing I guess. Let's do our best, Crobat!"
Giga Drain -> Fly -> Giga Drain
If Smack Down AND Saxton is not asleep, change that action to Hypnosis
If damaging Rock-type combo, change that action to Roost
 

Geodude6

Look at my shiny CT!
What the hell. I thought I posted in this >.<

Rock Tomb~Smack Down~Earthquake
IF Colossoil is asleep THEN use Sleep Talk (Stone Edge, Rock Slide, Drill Run, Earthquake)
 

"Just try your best Crobat..."

Pre-Round stats:

Saxton
HP: 120
EN: 100
5/3/2/3/110/ +14% Acc

Crobat @ Life Orb
HP: 100
EN: 100
3/2/3/3/150/ +26% Acc

Action 1
Giga Drain -> Saxton (12 EN, 2 HP)
RNG roll (to crit) 1993 = no crit
(8+3+(3-3)1.5)(1.5) = 16.5 DMG

Rock Tomb -> Crobat (4 EN)
RNG roll (to crit) 5015 = no crit
(6+(5-2)1.5)(1.5) = 15.75 DMG
-1 Spe

Action 2
Smack Down -> Crobat (4 EN)
RNG roll (to crit) 5809 = no crit
(5+(5-2)1.5)(1.5) = 14.25 DMG

Hypnosis -> Saxton (7 EN)
RNG roll (to hit) 317 = hit
RNG roll (for duration, <=5000 1a) 9121 = 2a
Saxton fell asleep!

Action 3
Saxton used Sleep Talk! (4 EN)
RNG roll (for move) 7925 = Earthquake
Earthquake -> Crobat (6 EN)
RNG roll (to crit) 2429 = no crit
(10+3+(5-2)1.5)(1.5) = 26.25 DMG

Giga Drain -> Saxton (12 EN, 2 HP)
RNG roll (to crit) 2384 = no crit
(8+3+(3-3)1.5)(1.5) = 16.5 DMG = 8.25 recovered


Post-Round stats:

Saxton
HP: 87
EN: 82
5/3/2/3/110/ +14% Acc

Crobat @ Life Orb
HP: 48
EN: 69
3/2/3/3/150/ +26% Acc
-1 Spe
Smack Down (4a)


"Can we PLEASE just make sleep more than an inferior evasive move already?" >.>
 

Geodude6

Look at my shiny CT!
Fake Out~Earthquake~Earthquake
IF Giga Drain A2 or A3 not in a combo THEN use Dig.
IF Roost A2 or A3 THEN use Taunt.
 
Jeeesus this is just atrociously late :<


"Fucking sleep fucking hell why did I even bother grumble grumble..."
Explosion + Explosion combo -> cooldown (Giga Drain + Giga Drain combo) -> cooldown (Roost)

Pre-Round stats:

Saxton
HP: 87
EN: 82
5/3/2/3/110/ +14% Acc

Crobat @ Life Orb
HP: 48
EN: 69
3/2/3/3/150/ +26% Acc
-1 Spe
Smack Down (4a)

Action 1
Fake Out -> Crobat (4 EN)
RNG roll (To crit) 7391 = no crit
(4+(5-2)1.5) = 8.5 DMG

Crobat flinched!

Action 2
Earthquake -> Crobat (6 EN)
RNG roll (to crit) 5594 = no crit
(10+3+(5-2)1.5)(1.5) = 26.25 DMG

SUPAH Drain -> Saxton (49 EN, 2 HP)
RNG roll (to crit) 9948 = no crit
(18+3+(3-3)1.5)(1.5) = 31.5 DMG = 15.75 recovered

Action 3
Earthquake -> Crobat (10 EN)
RNG roll (to crit) 8759 = no crit
(10+3+(5-2)1.5)(1.5) = 26.25 DMG

Crobat must cool down!


Post-Round stats:

Saxton
HP: 55
EN: 62
5/3/2/3/110/ +14% Acc

Crobat @ Life Orb
HP: 1
EN: 20
3/2/3/3/150/ +26% Acc
Smack Down (1a)


"Just wondering, am I still reffing because of a solidarity in johns kinda thing?"
Acrobatics -> Giga Drain -> Acrobatics
If successful P/E move, Chill the first time and Roost the second
If Sucker Punch, Chill the first time, Roost the second, and Chill the third
 
Feh.

Fake Out -> Crobat (4 EN)
Crobat fainted!

+25 HP/EN
+Life Orb

Door 5/6
Door 6- Focus Band / A move of the referee's choice on your Active mon is Encored for 2 actions. This does NOT fade upon switching.

Door 43- Restore 50 HP to active mon / Active mon's HP is halved.
Door 21- Heat Rock / Ninetales (Drought @ Fire Gem, Modest ♀ 100/2/3/4/4/100)


Hanako
HP: 100
EN: 100
3/3/4/2/141/ +23% Acc

Saxton
HP: 80
EN: 83
5/3/2/3/110/ +14% Acc

Birchman
HP: 120
EN: 100
4/4/3/3/51/ -10% Eva

+Electric Gem
+Custap Berry
+Life Orb

Used doors: 9, 25, 38, 41



"So now the question is if getting Saxton healed up is worth the risk..."
 

Geodude6

Look at my shiny CT!
Sure is. It's the most helpful of the boons and least damaging of the ills. (but not literally)
 

"I had a feeling."

RNG roll (for boon) 8/10 = Ill
Active mon's HP is halved.

Door 6/6
Door 1- Life Orb / Active mon's Perish Count is set to 3 and does NOT fade if the pokemon uses U-Turn, Volt Switch or Parting Shot.

Door 27- Ice Gem / Your active mon is attacked with R5 STAB Blizzard, which successfully hits and rolls freeze for one action.
Door 4- Choice Specs / Chandelure (Flame Body @ Choice Specs, Modest ? 90/1/3/7/3/80)


Hanako
HP: 100
EN: 100
3/3/4/2/141/ +23% Acc

Saxton
HP: 40
EN: 83
5/3/2/3/110/ +14% Acc

Birchman
HP: 120
EN: 100
4/4/3/3/51/ -10% Eva

+Electric Gem
+Custap Berry
+Life Orb

Used doors: 9, 25, 38, 41, 43



"I had a feeling that would happen too, to be honest."
 

"Interesting choice..."

RNG roll (for boon) 1 = boon
Life Orb get!

Status:

Hanako
HP: 100
EN: 100
3/3/4/2/141/ +23% Acc

Saxton
HP: 40
EN: 83
5/3/2/3/110/ +14% Acc

Birchman
HP: 120
EN: 100
4/4/3/3/51/ -10% Eva

1x Electric Gem
1x Custap Berry
2x Life Orb

"Go attach your items, I'll get Lucy!"
 

Geodude6

Look at my shiny CT!
Pyroak with Life Orb, Colossoil with Custap Berry, Greninja with the Air I brought with me.
 

Pike Queen Lucy would like to battle!


Seviper [Pain] (F)
Nature: Quiet
Type: Poison
Ability: Infiltrator
Item: Everstone

Stats:
HP: 100
Atk: 4
Def: 2
Spa: 5 (+)
Spd: 2
Spe: 56 (-) (-10% Eva)
Size: 3
Weight: 4
Total: 18

Moves:
Aqua Tail
Assurance
Attract
Belch
Bind
Bite
Body Slam
Bulldoze
Captivate
Coil
Confide
Crunch
Dark Pulse
Dig
Double Team
Double-Edge
Dragon Tail
Earthquake
Endure
Facade
Final Gambit
Flamethrower
Frustration
Fury Cutter
Gastro Acid
Giga Drain
Glare
Haze
Headbutt
Hidden Power (Psychic)
Infestation
Iron Tail
Iton Tail
Knock Off
Lick
Mimic
Mud-Slap
Natural Gift
Night Slash
Payback
Poison Fang
Poison Jab
Poison Tail
Protect
Punishment
Rain Dance
Rest
Retaliate
Return
Rock Smash
Round
Scary Face
Screech
Secret Power
Sleep Talk
Sludge Bomb
Sludge Wave
Snatch
Snore
Spit Up
Stockpile
Strength
Substitute
Sucker Punch
Sunny Day
Swagger
Swallow
Swift
Switcheroo
Taunt
Thief
Toxic
Venom Dranch
Venoshock
Wrap
Wring Out
X-Scissor

Gorebyss [Rage] (F)
Nature: Quiet
Type: Water
Ability: Hydration
Item: DeepSeaScale

Stats:
HP: 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 45 (-)
Size: 2
Weight: 2
Total: 18

Moves:
Agility
Amnesia
Aqua Ring
Aqua Tail
Attract
Barrier
Baton Pass
Bind
Blizzard
Body Slam
Bounce
Brine
Captivate
Clamp
Confide
Confuse Ray
Confusion
Dive
Double Team
Double-Edge
Endure
Facade
Frustration
Giga Impact
Hail
Hidden Power (Grass)
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Infestation
Iron Defense
Mimic
Mud Sport
Mud-Slap
Muddy Water
Natural Gist
Protect
Psych Up
Psychic
Rain Dance
Refresh
Rest
Return
Round
Safeguard
Scald
Secret Power
Shadow Ball
Shell Smash
Signal Beam
Sleep Talk
Snore
Substitute
Supersonic
Surf
Swagger
Swift
Toxic
Water Gun
Water Pulse
Waterfall
Whirlpool

Dunsparce [Fun] (F)
Nature: Brave
Type: Normal
Ability: Serene Grace
Item: Mental Herb

Stats:
HP: 110
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 39 (-)
Size: 3
Weight: 2
Total: 18

Moves:
Agility
Ancient Power
Aqua Tail
Astonish
Attract
Bide
Bind
Bite
Blizzard
Body Slam
Bulldoze
Calm Mind
Captivate
Charge Beam
Coil
Confide
Counter
Curse
Defense Curl
Dig
Double Team
Double-Edge
Dream Eater
Drill Run
Earthquake
Endeavor
Endure
Facade
Fire Blast
Flail
Flamethrower
Frustration
Fury Attack
Glare
Gyro Ball
Headbutt
Hex
Hidden Power (Fairy)
Horn Drill
Ice Beam
Incinerate
Iron Tail
Last Resort
Magic Coat
Mimic
Mud-Slap
Natural Gift
Nightmare
Pain Split
Poison Jab
Protect
Psych Up
Pursuit
Rage
Rain Dance
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Rollout
Roost
Round
Screech
Secret Power
Shadow Ball
Shock Wave
Sleep Talk
Snore
Solar Beam
Spite
Stealth Rock
Strength
Substitute
Sunny Day
Swagger
Take Down
Thief
Thunder
Thunder Wave
Thunderbolt
Toxic
Trump Card
Water Pulse
Wild Charge
Yawn
Zap Cannon
Zen Headbutt


"Well aren't you a lucky one today... we'll have Fun with you!"
 

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