Avnomke vs ED

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
I am so sorry I forgot this :(

1v1 Smeargle Singles
3 Day DQ Time
∞ Recoveries/∞ Chills per Smeargle
3 Substitutions
Switch = N/A
Abilities = ALL
Items = TRAINING
Mega Evolutions = N/A

Avnomke:

Male
At a Glance:
90/0-/2/1/2/87+ +9% accuracy 2/4 11

Own Tempo/Technician/Moody
Timid Nature: -Attack, +Speed, +9% Accuracy

Max HP: 90
Attack: 0 (-)
Defense: 2
Special Attack: 1
Special Defense: 2
Speed: 87 (+)

Size Class: 2
Weight Class: 4

Base Rank Total: 11

Types:
Normal:
Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:
Own Tempo:
This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Technician:
This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Moody:
This Pokemon's feelings are always fluctuating, and its mood at any given time greatly influences how it can act from one round to the next. In addition to its general nature, this Pokemon displays a burst of emotional power each round that shares characteristics with other natures, affecting the Pokemon's Ranks directly. At the end of each round the Pokemon changes its Moody nature (roll out of 25 R1 and out of 24 in subsequent rounds), a nature that has the regular drawbacks of a nature but enhances that nature's strengths. Please refer to the Natures Section for Moody Natures.
[IMG]http://veekun.com/dex/media/pokemon/main-sprites/x-y/235.png[/IMG]
[B]HP:[/B] 90
[B]En:[/B] 100
[B]Status:[/B] Fine
[B]Attack:[/B] 0
[B]Defense:[/B] 2
[B]Special Attack:[/B] 1
[B]Special Defense:[/B] 2
[B]Speed:[/B] 87
[B]Stats:[/B] 0/2/1/2/87
[B]Other:[/B] None
EC/AC/MC
NA/5/0

Attacks: 48(51)/617
Aerial Ace
Ancient Power
Bide
Bounce
Brick Break
Bulldoze
Close Combat
Confuse Ray
Counter
Dazzling Gleam
Dig
Disable
Drain Punch
Encore
Endure
Energy Ball
Explosion
Facade
Fake Out
Fire Blast
Focus Energy
Focus Punch
Heal Bell
Hex
High Jump Kick
Hydro Pump
Ice Beam
Imprison
Light Screen
Lock-On
Magic Coat
Mat Block
Me First
Moonblast
Protect
Psybeam
Recover
Sheer Cold
Shock Wave
Sketch x4
Skull Bash
Tail Glow
Thunderbolt
Thunder Wave
Toxic
Trick Room
Wide Guard
Will-O-Wisp


Eternal Drifter:


Achisuto (Male Smeargle)
Nature: Timid (+Speed, -Attack, +9% Accuracy)
Type: Normal

Abilities:
Own Tempo:
Type: Passive
Technician: Type: Passive
(Dream World: Perma-Locked!) Moody: Type: Passive

HP: 90
Atk: Rank 0 (-)
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Spe: 87 (+)
Size Class: 2
Weight Class: 4
Base Rank Total: 11
Accuracy Bonus: +9%


MC: 20
AC: 5/5


Attacks: (55/614 Moves Known)
Aerial Ace
Aura Sphere

Auroroa Beam
Brine
Close Combat
Covet

Dragon Rage
Drain Punch
Earth Power
Explosion
Fake Out
False Swipe
Feint Attack
Forest's Curse
Foul Play
Future Sight
Flail
Gastro Acid
Guillotine
Heal Bell

Heal Pulse
Heat Wave
Helping Hand
Hex
Ice Beam
Imprison
Lava Plume
Light Screen
Magic Coat
Magma Storm
Memento
Metal Claw
Moonlight
Night Daze
Pain Split

Pay Day
Protect
Quick Attack
Rapid Spin
Recover
Relic Song
Rock Blast
Safeguard
Self-Destruct
Shell Smash
Sleep Talk
Snarl
Taunt
Teleport
Thunder Wave
Toxic
Transform
U-Turn

Volt Switch

Sketch (10)

Notes:
St***** *********: 2/35 Complete (Magma Storm, Relic Song)


ED was the Seeker here.

Eternal Sends out and Equips
Avnomke Sends out, Equips, and Orders
Eternal Orders
REFEREE
 
Eh, Eternal Drifter can equip Smeargle later.

Exp. Share

High Jump Kick ~ Brick Break ~ High Jump Kick
If Guillotine is used, then use Sketch the following action, but only once
If Forest's Curse is used, then use Focus Punch and Sketch the following action, but only once
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
Avnomke:


HP: 90
EN: 100
Status: OK

Eternal Drifter:


HP: 90
EN: 100
Status: OK​

zzZZzzZZzz

Adopting ZhengTann's naming convention below.

Action 1:

Achisuto-Smeargle used Teleport (Evasive)!
Whee~
-7 EN
Leonardo-Smeargle used Hi Jump Kick!
Miiiiind the gap...
17 Recoil
-8 EN

Action 2:

Speed Tie: 1/2 [Leonardo-Smeargle]
Leonard-Smeargle used Brick Break!
Crit: 6449/10000 [No]
(8 - 3) * 1.5 = 7.5 Damage
-6 EN
Achisuto-Smeargle used Icy Wind!
Crit: 1262/10000 [No]
([6*1.5] + 1.5 - 3) = 7.5 Damage
-7 EN

Action 3:

Achisuto-Smeargle used Teleport (Evasive)!
Whee~
-7 EN
Leonardo-Smeargle used Hi Jump Kick!
Wheeeeeeeeeeeeeeeee...... *crash*
17 Recoil
-8 EN


Avnomke:


HP: 48
EN: 78
Status: -1 Speed

Eternal Drifter:


HP: 82
EN: 79
Status: OK​
 
Now then...

Forest's Curse-Relic Song-Icy Wind

IF Focus Punch, use Sketch the following action.
IF Bide, use Sketch that action.
IF Lock On, use Sketch the following action.

Only play each substitution a maximum of ONCE.

Moves that change speed are quite useful in sketching, I find; it allows you to more easily get the move you desire.
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
Avnomke:


HP: 48
EN: 78
Status: -1 Speed

Eternal Drifter:


HP: 82
EN: 79
Status: OK​

Right, Smeargle. Always ends up with Sketches.

Action 1:

Achisuto-Smeargle used Forest's Curse!
-8 EN
Leonardo-Smeargle used Sketch!
-5 EN

Action 2:

Acisuto-Smeargle used Relic Song!
Crit: 5206
Sleep: 5758
(8 + 1.5 - 3 + 3) = 9.5 Damage
Leonardo-Smeargle used Sketch!
-9 EN

Action 3:

Achisuto-Smeargle used Icy Wind!
Crit: 3200
([6*1.5] + 1.5 - 3) * 1.5 = 11.25 Damage
-7 EN
Leonardo-Smeargle used Lock-On!
-5 EN


Avnomke:


HP: 27
EN: 59
Status: -2 Speed, Locked On, Grass-Type [3a], Sketch [Forest's Curse | Relic Song]

Eternal Drifter:


HP: 82
EN: 59
Status: OK​
 
I just realized that you forgot to roll for moody last round :|

Moody probably won't change my orders.

Sheer Cold ~ Focus Punch ~ Light Screen
If Guillotine is used, then use Sketch, but only once.
 
Well, only one of us has Moody unlocked. I think its risk of backfiring is too big, to be honest.

Sketch-Fake Out-Sketch

PS: You'll need recovery before I risk a Guillotine that risks KOing you before you can copy it.
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
Question:

Do you want me to roll moody for R1, then start there, roll for R2 then restart there, or roll now and just carry on with the current orders? Since it needs to be sorted somehow :|
 

cbrevan

spin, spin, spin
is a CAP Contributoris a Site Content Manager Alumnusis a Forum Moderator Alumnus
Round 3
Pre-Round
Team Avnomke

Smeargle [Leonardp] (M)
Type: Normal
Ability: Own Tempo, Technician, Moody
HP: 27
EN: 59
90/0/2/1/4/87/S2W4
Status: +9% Accuracy -2 Speed, Locked On, Grass-Type [3a], Sketch [Forest's Curse | Relic Song]

Team Eternal Drifter

Smeargle [Achisuto] (M)
Type: Normal
Abilities: Own Tempo, Technician
HP: 82
EN: 59
90/0/2/1/2/87/S2W4
Status: +9% Accuracy​
Action 1
Move Order: Achisuto, Leonardo
Achisuto used Sketch
Achisuto sketched Lock-On!
Energy: 6-1=5

Leonardo used Sheer Cold
Damage: (25 + (1*1.5) - (2*1.5))*1=23.5
Crit: <625: 9825 (No Crit)
Energy: 18

Action 2
Move Order: Achisuto, Leonardo
Achisuto used Fake Out
Damage: ((4*1.5) + 3 + (0*1.5) - (2*1.5))*1=6
Leonardo flinched!
Crit: <625: 6904 (No Crit)
Energy: 4+1-1=4

Action 3
Move Order: Achisuto, Leonardo
Achisuto used Sketch
Achisuto sketched Sheer Cold!
Energy: 6-1=5

Leonardo used Light Screen
A wall of light was put up!
Energy: 10

Achisuto
HP: 82-23.5=58.5
EN: 59-5-4-5=45

Leonardo
HP: 27-6=18
EN: 59-18-10=31

Moody: 5/24 (Bold, +2 Def, -1 Atk)


Post-Round
Team Avnomke

Smeargle [Leonardp] (M)
Type: Normal
Ability: Own Tempo, Technician, Moody
HP: 18
EN: 31
90/0/4/1/2/87/S2W4
Status: +9% Accuracy -1 Speed, Sketch [Forest's Curse | Relic Song]

Team Eternal Drifter

Smeargle [Achisuto] (M)
Type: Normal
Abilities: Own Tempo, Technician
HP: 59
EN: 45
90/0/2/1/2/87/S2W4
Status: +9% Accuracy, Sketch [Lock-On]
Eternal Drifter orders
Avnomke orders
I ref
 
Last edited:
...Not as planned. I ordered as I did to prevent the charge of Focus Punch getting caught in my Sketch, but the flinch must have prevented ANY move from getting caught...

*Sigh* Getting the desired moves, and giving the last desired move, may be more difficult than I thought...

Chill-Moonlight-Chill


...WHAT?!?

It turns out that Achisuto does not actually know Icy Wind (used in the first couple rounds of the battle). Luckily, you didn't sketch it, but still, the desire to follow some rules and a sense of fair play require me to do this. We'll have to come back later and do some sketching.

(Note to self: Sketch Icy Wind from one of teammates.)

Explosion-Explosion-Explosion
 
Sketch should Sketch Sheer Cold, as it was the last successful action. Also Moody boosts the ranks instead of being normal stage boosts in ASB. Also you shouldhave 24 natures to roll for?

Anyways...

Sketch :(
 

cbrevan

spin, spin, spin
is a CAP Contributoris a Site Content Manager Alumnusis a Forum Moderator Alumnus
Round 4
Pre-Round
Team Avnomke

Smeargle [Leonard0] (M)
Type: Normal
Ability: Own Tempo, Technician, Moody
HP: 18
EN: 31
90/0/4/1/2/87/S2W4
Status: +9% Accuracy -1 Speed, Sketch [Forest's Curse | Relic Song]

Team Eternal Drifter

Smeargle [Achisuto] (M)
Type: Normal
Abilities: Own Tempo, Technician
HP: 59
EN: 45
90/0/2/1/2/87/S2W4
Status: +9% Accuracy, Sketch [Lock-On | Sheer Cold]
I somehow forgot that about Sheer Cold, so that was actually sketched by Achisuto A3.
Action 1
Move Order: Achisuto, Leonardo
Achisuto used Explosion
Damage: (25 +3 + (1*0) - (4*1.5))*1=22
Energy: 20-1=19
Leonardo fainted!
Achisuto fainted!
Achisuto
HP: 59-59-0
EN: 45-19=26

Leonardo
HP: 18-22=-4
EN: 31


Post-Round
Team Avnomke

Smeargle [Leonardp] (M)
Type: Normal
Ability: Own Tempo, Technician, Moody
HP: -4
EN: 31
90/0/4/1/2/87/S2W4
Status: +9% Accuracy, Sketch [Forest's Curse | Relic Song], Fainted, 1 KOC

Team Eternal Drifter

Smeargle [Achisuto] (M)
Type: Normal
Abilities: Own Tempo, Technician
HP: 0
EN: 26
90/0/2/1/2/87/S2W4
Status: +9% Accuracy, Sketch [Lock-On | Sheer Cold], Fainted, 1 KOC​
Rewards
Avnomke: +1 CC
Smeargle: +4 MC, 1 KOC, Sketch [Forest's Curse | Relic Song]

Eternal Drifter: +1 CC
Smeargle: +4 MC, 1 KOC, Sketch [Lock-On, Sheer Cold]

cbrevan: +3 UC​
 

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