Battle Hall Challenge - Kingmidas


HP: 77
EN: 72
Status: Light Screen (3a), Leech Seed (3a)

HP: 76
EN: 80
Status: Fine​
Duclohm used Hurricane!
Crit(7236): No
Effect(2747): Yes
Stage(1674): 4
Damage: (11 + 6 - 3)*1.5 =14
Duclohm EN: 60
Lotad was confused (4)!

Lotad used Ice Beam!
Confusion(1238): Yes
Lotad hit itself in confusion!
Damage: (4 + 3 - 3) = 4
Lotad's confusion decayed!

Duclohm took 3 Leech Seed Damage, and Lotad gained 3 HP!

Duclohm used Thunder!
Crit(9352): No
Effect(5280): No
Damage: (11 + 3 + 6 - 3) = 17
Duclohm EN: 53

Lotad used Scald!
Confusion(3091): Yes >_>
Lotad hit itself in confusion!
Damage: (4 + 3 - 3) = 4
Lotad is no longer confused!

Duclohm took 3 Leech Seed Damage, and Lotad gained 3 HP!

Duclohm used Hurricane!
Crit(9652): No
Effect(4745): No
Damage: (11 + 6 - 3)*1.5 =14
Duclohm EN: 45

Lotad used Ice Beam!
Crit(9767): No
Damage: (4.5 + 4.5 -3)*1.5 = 9
Lotad EN: 73

Duclohm took 3 Leech Seed Damage, and Lotad gained 3 HP!
Duclohm is no longer seeded, and no longer has light screen!


HP: 59
EN: 45
Status: Fine​

HP: 29
EN: 73
Status: Fine
kingmidas you may now dispatch Lotad.​


 
wait I'm p sure hurricane should be doing more, I didn't notice it before but you never did 14*1.5 with hurricane, so 21 more damage.
Which means
Thunder - Hurricane- Thunder
I pick Bug as my next type.
 
So it does.

Mmmm....Sandwiches...
Chill~Chill~Chill
Well, Lotad is thoroughly fainted. So we go with Bug.
Mon(3311)(2/5): Joltik
Ability(9919)(3/3): Swarm

Joltik (M)

Types: Bug / Electric

Nature: Adamant
+Atk, -SpA

Abilities: Compound Eyes / Unnerve / Swarm [HA]

Stats:
HP: 90
Atk: 3 [+]
Def: 2
SpA: 1 [-]
SpD: 2
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 5/5

Attacks:
String Shot
Leech Life
Spider Web
Thunder Wave
Screech
Fury Cutter
Electroweb
Bug Bite
Gastro Acid

Disable
Camouflage
Cross Poison
Feint Attack
Rock Climb

Poison Jab
Wild Charge
X-Scissor
Thunder Wave
Toxic


Eek! A spider! I hate spiders...oh, it's kinda cute.
kingmidas it is your turn :)​
 
omg I hit the jackpot, this thing can't even touch me.
Fire Blast - Power Gem - Fire Blast
IF disable a2, THEN change a3 to Dragon Pulse
 

Cute...and totally ineffective. Curse me for making it so >_> (I mean, seriously I just realized I put thunder wave in there twice. I must've been tired :P)
Poison Jab~Poison Jab~Poison Jab

(Reposting Duclohm for convenience)
Duclohm [M]
Modest Nature (+Special attack, - Attack)
Type: Electric/Dragon
Abilities: Shield Dust, Static, Overcoat
Stats:
HP: 100
Attack: 1 (-)
Defense: 3
Special Attack: 4 (+)
Special Defense: 2
Speed: 60
Base Stat Total: 15
Size Class: 2
Weight Class: 3
Align left
EC: 4/9
MC: 0
AC: 5/5

Attacks: (23/63)
Level Up Moves: (13/13)
Tackle
Growl
Twister
Dragon Rage
Charge
Thunder Shock
Rain Dance
Sonic Boom
Slack off
Hurricane
Weather Ball
Dragon Pulse
Discharge
Egg Moves: (5/14)
Heal Bell
Hydro Pump
Magnet Rise
Dragon Breath
Power Gem
Technical Machine Moves: (6/38)
Fire Blast
Thunder
Thunderbolt
Volt Switch
Thunder Wave
Light Screen


HP: 100
EN: 100
Status: Fine

HP: 90
EN: 100
Status: Fine​
Joltik used Poison Jab!
Crit(4872): No
Damage: (8 + 3 - 3) = 8
Joltik EN: 94

Duclohm used Fire Blast!
Hit(6255): Yes
Crit(9264): No
Effect(9195): No
Damage: (11 + 6 - 3)*1.5 = 21
Duclohm EN: 92

Joltik used Poison Jab!
Crit(9189): No
Damage: (8 + 3 - 3) = 8
Joltik EN: 84

Duclohm used Power Gem!
Crit(73): Yes
Damage: (8 + 3 + 6 - 3)*1.5 = 21
Duclohm EN: 86

Joltik used Poison Jab!
Crit(8048): No
Damage: (8 + 3 - 3) = 8
Joltik EN: 70

Duclohm used Fire Blast!
Hit(3334): Yes
Crit(1334): No
Effect(4396): No
Damage: (11 + 6 - 3)*1.5 = 21
Duclohm EN: 78


HP: 76
EN: 78
Status: Fine

HP: 27
EN: 70
Status: Fine

End it!
Poison Jab~Poison Jab~Poison Jab
 

I knew I hated spiders for a reason...

Flying type has been chosen (Also, just realized I've been pulling off of R2 the last two rounds, sorry, shouldn't happen again :P)!
Mon(1511)(1/5): Xatu
Ability(7061)(3/3): Magic Bounce

Xatu (F)

Type: Flying / Psychic

Nature: Lonely
+Atk, -Def

Abilities: Synchronize / Early Bird / Magic Bounce [HA]

Stats:
HP: 100
Atk: 4 [+]
Def: 2 [-]
SpA: 3
SpD: 3
Spe: 95
Size Class: 3
Weight Class: 2
Base Rank Total: 18

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Peck
Leer
Night Shade
Teleport
Wish
Lucky Chant
Miracle Eye
Me First
Confuse Ray
Tailwind
Wish
Psycho Shift
Future Sight

Drill Peck
Quick Attack
Roost
Skill Swap
Steel Wing
Sucker Punch
Zen Headbutt

Light Screen
Solar Beam
Shadow Ball
Reflect
U-Turn
Dazzling Gleam
Fly


I sense that this battle will provide a greater challenge for you...
kingmidas you are up!
 

This is an...interesting pokemon.
Light Screen~Dazzling Gleam~Zen Headbutt

HP: 100
EN: 100
Status: Fine

HP: 100
EN: 100
Status: Fine​
Xatu used Light Screen!
Xatu was Screened!
Xatu EN: 91

Duclohm used Rain Dance!
It started raining!
Duclohm EN: 90

Xatu used Dazzling Gleam!
Crit(8289): No
Damage: (8 + 4.5 - 3)*1.5 = 14.25
Xatu EN: 85

Duclohm used Thunder!
Crit(8050): No
Effect(901): Yes
Damage: (5.5 + 3 + 6 - 4.5)*1.5 = 15
Xatu was paralyzed!
Duclohm EN: 83

Duclohm used Hurricane!
Crit(72): Yes
Effect(3695): No
Damage: (5.5 + 3 + 6.5 - 4.5) = 10
Duclohm EN: 75

Xatu Paralysis(876): Yes
Xatu was paralyzed!
Xatu's paralysis decayed!

HP: 86
EN: 75
Status: Fine

HP: 75
EN: 85
Status: Paralysis (15%), Light Screen (3a)​

Didn't see that coming.
Wish~Dazzling Gleam~Zen Headbutt

If you are fully paralyzed push actions back.
kingmidas it is your turn!​
 
Arena Effects:
Rain (3r)​

HP: 86
EN: 75
Status: Fine

HP: 75
EN: 85
Status: Paralysis (15%), Light Screen (3a)​
Duclohm used Thunder!
Crit(3154): No
Damage: (5.5 + 3 + 6 - 4.5)*1.5 = 15
Duclohm EN: 68

Xatu Paralysis(359): Yes
Xatu was fully paralyzed!

Duclohm used Thunderbolt!
Crit(5540): No
Damage: (4.5 + 3 + 6 - 4.5)*1.5 = 13.5
Duclohm EN: 62

Xatu Paralysis(6826): No
Xatu used Wish!
Xatu EN: 71

Duclohm used Thunder!
Crit(4476): No
Damage: (5.5 + 3 + 6 - 4.5)*1.5 = 15
Duclohm EN: 55

Xatu Paralysis(4420): No
Xatu used Dazzling Gleam!
Crit(5733): No
Damage: (8 + 4.5 - 3)*1.5 = 14.25
Xatu EN: 65

Xatu's paralysis decayed!
Xatu is no longer screened!

Arena Effects:
Rain (2r)​

HP: 72
EN: 55
Status: Fine

HP: 41
EN: 65
Status: Paralysis (10%)​
kingmidas is up!
 

I sense that these orders can be manipulated...
Light Screen~Roost~Dazzling Gleam

If you are fully paralyzed push actions back.
Arena Effects:
Rain(2r)​

HP: 72
EN: 55
Status: Fine

HP: 41
EN: 65
Status: Paralysis (10%)​
Duclohm used Thunderbolt!
Crit(1602): No
Damage: (9 + 3 + 6 - 4.5)*1.5 = 20.25
Duclohm EN: 49

Xatu Paralysis (3585): No
Xatu used Light Screen!
Xatu was Screened!
Xatu EN: 55

Xatu regained 25 HP!

Xatu Paralysis(9529): No
Xatu used Roost!
+20 HP Xatu
Xatu EN: 43

Duclohm used Thunder + Thunder!
Crit(2417): No
Damage: (12.375 + 3 + 6 - 4.5) = 16.875
Duclohm EN: 17

Duclohm is cooling Down!

Xatu Paralysis(8074): No
Xatu used Dazzling Gleam!
Crit(4158): No
Damage: (8 + 4.5 - 3)*1.5 = 14.25
Xatu EN: 37

Xatu's Paralysis Decayed!

Arena Effects​

HP: 58
EN: 17
Status: Fine

HP: 49
EN: 37
Status: Paralysis (5%), Light Screen (3a)​

And so the tide turns.
Chill~Dazzling Gleam~Wish
If you are fully paralyzed push actions back.
If damaging electric type move in a combination use Roost and push actions back.
kingmidas is up!​
 
Arena Effects
Rain(1r)​

HP: 58
EN: 17
Status: Fine

HP: 49
EN: 37
Status: Paralysis (5%), Light Screen (3a)​
Duclohm used Thunder!
Crit(8569): No
Damage: (5.5 + 3 + 6 - 4.5)*1.5 = 15
Duclohm EN: 7

Xatu Paralysis(9066): No
Xatu Chilled!
Xatu EN: 49

Xatu Paralysis(8383): No
Xatu used Dazzling Gleam!
Crit(6014): No
Damage: (8 + 4.5 - 3)*1.5 = 14.25
Xatu EN: 43

Duclohm used Power Gem + Power Gem combo!
Crit(8520): No
Damage: (9 + 6 - 4.5)*1.5 = 15.75
Duclohm fainted from EN loss!


You should have known better than to think you could defeat a psychic...
Most unfortunate Kingmidas, you may challenge the hall again in a few days.

Rewards:
Me: +18 UC
kingmidas +10 CC
Thor the Duclohm: +15 KOC​
 
Last edited:
ONLY USERS GEMOFTHEDAY AND kingmidas should be posting here, unless you're a subref.

Rank: 4 items off
Pokemon: Thor the Cyclohm (overcoat)

Modest Nature (+Special attack, - Attack)
Type: Electric/Dragon
Abilities: Overcoat
Stats:
HP: 110
Atk: 1 [-]
Def: 5
SpA: 5 [+]
SpD: 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Level Up Moves:
Tackle
Growl
Twister
Dragon Rage
Charge
Thunder Shock
Rain Dance
Sonic Boom
Slack off
Hurricane
Weather Ball
Dragon Pulse
Discharge
Zap Cannon
Thrash
Ion Deluge

Egg Moves:
Heal Bell
Hydro Pump
Magnet Rise
Dragon Breath
Power Gem

Technical Machine Moves:
Fire Blast
Thunder
Thunderbolt
Volt Switch
Thunder Wave
Light Screen
Substitute
Double Team
Sleep Talk
Endure
Trick Room


Please select a type from the list below








Good luck!
 

Prepare to get Burned!
2/5 Darmantian
1/2 Sheer force


Darmanitan (M)

Type (Standard Form): Fire
Type (Zen Form): Fire / Psychic

Nature: Jolly
+Speed, -SpA, +14% Acc (Standard Form), +5% Acc (Zen Form)

Abilities: Sheer Force

Stats (Standard Form):
HP: 110
Atk: 5
Def: 2
SpA: 1 [-]
SpD: 2
Spe: 110 [+]
Size Class: 3
Weight Class: 4
Base Rank Total: 18
Stats (Zen Form):
HP: 100
Atk: 2
Def: 4
SpA: 4 [-]
SpD: 4
Spe: 64 [+]
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Tackle
Rollout
Incinerate
Rage
Fire Fang
Headbutt
Swagger
Uproar
Facade
Fire Punch
Work Up
Thrash
Belly Drum
Flare Blitz
Hammer Arm
Taunt
Superpower

Encore
Endure
Flame Wheel
Focus Energy
Focus Punch
Sleep Talk
Snatch
Yawn

Smack Down
Earthquake
Dig
Brick Break
Rock Tomb
Torment
Rock Slide
U-Turn

[sheer force enabled]
Orders, Midas?
 
Rain Dance - Weather Ball - Hydro Pump
IF damaging ground type move, AND you're not under the effect of magnet rise, AND you're not under the effect of smack down, THEN use magnet rise and push actions back.
IF smack down a1 THEN use double team (2 clones), AND push actions back.
 

Smack down is the least of your problems.
Earthquake -> encore -> smack down

Thor [Cyclohm] (M)
110 HP | 100 EN
1/5/5/3 | 80
SC: 4| WC: 4
Overcoat


Darmanitan (M)
110 HP | 100 EN
5/2/1/2 | 110
SC: 4| WC: 4
Sheer force
Darm earthquake -7 en
crit: 4514 n
10*1.5=15 dmg

Cyclohm rain dance -10 en
raining, its pouring
_____

Darm encore -10 en
Cyclohm encored

Cyclohm rain dance -10 en
_____

Darm smack down -4 en
crit 678 n
5=5 dmg

Cyclohm Rain dance -10 en


RAIN 3r

Thor [Cyclohm] (M)
90 HP | 70 EN
1/5/5/3 | 80
SC: 4| WC: 4
Overcoat
Encore immune (1a), Smacked down (5a)​



Darmanitan (M)
110 HP | 79 EN
5/2/1/2 | 110
SC: 4| WC: 4
Sheer force

Well done, Darmantian. Keep it up!
Dig -> Earthquake -> Dig
 
Twister - weather ball - twister
Rp logic: wet ground + twister means I lift you out of ground so dig should fail
(I have done this before)
If twister doesn't work ith you use hurricane.
If they fail to count, use trick room a1, and hydro pump a3.
On my phone so wording is bad sorry
 

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