Data The Legend Run Sign-up / Main Thread: MkII (Multiple TLR Releases, Backpack Changes, Post #290)

Ok, time to enter history. Challenging The Planet's Fury.

Backpack:

3X Potions (3 CC, spending)
2X Super Potions (4 CC, spending)
3X Ether (3 CC, spending)
1X Elixir (4 CC, owned)
2X Revive (8 CC, spending)
8X Cherish Ball (6 CC, owned)
2X Heal Ball (4 CC, owned)
8X Ultra Ball (8 CC, spending)
2X Timer Ball (5 CC, buying 4 for 10 CC but bringing only two)

I spend 3+4+3+8+8+10 = 36 CC over this (I'll edit my profile after I get approved).

Team (NOTE: Sylveon and Clefable are awaiting approval but they'll get approved way before a ref picks this so np):

EDIT: They're approved now.


Gardevoir (Sune) (F)
Nature: Bold (Attack lowered by 1; Defense raised by 1)
Type: Psychic/Fairy
Abilities: Synchronize, Trace, (HA) Telepathy (Mega: Pixilate)

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21

Stats (Mega):
HP: 100
Atk: Rank 2 (-)
Def: Rank 4 (+)
SpA: Rank 7
SpD: Rank 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 25

EC: 9/9
MC: 0
AC: 5/5

Attacks (100/100 moves):

Ally Switch
Attract
Body Slam
Calm Mind
Captivate
Charge Beam
Charm
Confide
Confuse Ray
Confusion
Dazzling Gleam
Defense Curl
Destiny Bond
Disable
Double-edge
Double Team
Dream Eater
Echoed Voice
Encore
Endure
Energy Ball
Facade
Fire Punch
Flash
Fling
Focus Blast
Frustration
Future Sight
Giga Impact
Grass Knot
Growl
Grudge
Headbutt
Heal Bell
Heal Pulse
Healing Wish
Helping Hand
Hidden Power (Ground)
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Light Screen
Lucky Chant
Magic Coat
Magic Room
Magical Leaf
Mean Look
Memento
Mimic
Misty Terrain
Moonblast
Mud-slap
Natural Gift
Nightmare
Pain Split
Protect
Psychic
Psych Up
Psyshock
Rain Dance
Recycle
Reflect
Rest
Return
Round
Safeguard
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam
Sing
Skill Swap
Sleep Talk
Snatch
Snore
Stored Power
Substitute
Sunny Day
Swagger
Swift
Synchronoise
Taunt
Telekinesis
Teleport
Thief
Thunder Wave
Thunderbolt
Thunder Punch
Torment
Toxic
Trick
Trick Room
Will-O-Wisp
Wish
Wonder Room
Zen Headbutt

Clefable (Eilistraee) (F)
Nature: Quiet (Sp. Attack raised by *; Speed lowered by 15%, Evasion reduced by a flat 10%)
Type: Fairy
Abilities: Cute Charm, Magic Guard, (HA) Unaware

Stats
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 51 (-)
Evasion reduced by 10%
Size Class: 3
Weight Class: 3
Base Rank Total: 17

EC: 9/9
MC: 0
AC: 5/5

Attacks (149/149 moves):

After You
Amnesia
Aromatherapy
Attract
Belly Drum
Bestow
Bide
Blizzard
Body Slam
Bounce
Brick Break
Bubblebeam
Calm Mind
Captivate
Charge Beam
Charm
Confide
Copycat
Cosmic Power
Counter
Covet
Curse
Dazzling Gleam
Defense Curl
Detect
Dig
Disarming Voice
Dizzy Punch
Double-edge
Double Slap
Double Team
Drain Punch
Dream Eater
Dynamicpunch
Echoed Voice
Encore
Endeavor
Endure
Facade
Fake Tears
Fire Blast
Fire Punch
Flamethrower
Flash
Fling
Focus Blast
Focus Punch
Follow Me
Frustration
Giga Impact
Grass Knot
Gravity
Growl
Headbutt
Heal Bell
Heal Pulse
Healing Wish
Helping Hand
Hidden Power (Flying)
Hyper Beam
Hyper Voice
Hypnosis
Ice Beam
Ice Punch
Icy Wind
Incinerate
Iron Tail
Knock Off
Last Resort
Light Screen
Lucky Chant
Magic Coat
Magical Leaf
Mega Kick
Mega Punch
Meteor Mash
Metronome
Mimic
Minimize
Misty Terrain
Moonblast
Moonlight
Mud-slap
Natural Gift
Nightmare
Petal Dance
Pound
Power-Up Punch
Present
Protect
Psych Up
Psychic
Psyshock
Psywave
Rage
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return
Rock Smash
Role Play
Rollout
Round
Safeguard
Scary Face
Secret Power
Seismic Toss
Shadow Ball
Shock Wave
Signal Beam
Sing
Skull Bash
Sleep Talk
Snatch
Snore
Softboiled
Solarbeam
Splash
Stealth Rock
Stored Power
Strength
Submission
Substitute
Sunny Day
Swagger
Sweet Kiss
Swift
Take Down
Telekinesis
Teleport
Thunder
Thunder Wave
Thunderbolt
Thunderpunch
Tickle
Toxic
Tri Attack
Trick
Uproar
Wake-up Slap
Water Gun
Water Pulse
Wish
Wonder Room
Work Up
Zap Cannon
Zen Headbutt

Sylveon (Selune) (F)
Nature: Modest (Attack lowered by 1; Sp. Attack raised by 1)
Type: Fairy
Abilities: Cute Charm, (HA) Pixilate

Stats:
HP 100
Atk Rank 2 (-)
Def Rank 3
SpA Rank 5 (+)
SpD Rank 5
Spe 60
Size Class: 2
Weight Class: 2
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5

Attacks (80/80 moves):

Attract
Baby-Doll Eyes
Baton Pass
Bide
Bite
Body Slam
Calm Mind
Captivate
Charm
Confide
Covet
Curse
Cut
Dazzling Gleam
Detect
Dig
Disarming Voice
Double-edge
Double Team
Draining Kiss
Echoed Voice
Endure
Facade
Fairy Wind
Fake Tears
Flail
Flash
Focus Energy
Frustration
Giga Impact
Growl
Headbutt
Heal Bell
Helping Hand
Hidden Power (Ground)
Hyper Beam
Hyper Voice
Iron Tail
Last Resort
Light Screen
Mimic
Misty Terrain
Moonblast
Mud-slap
Natural Gift
Protect
Psych Up
Psyshock
Quick Attack
Rage
Rain Dance
Reflect
Refresh
Rest
Retaliate
Return
Round
Safeguard
Sand Attack
Secret Power
Shadow Ball
Skill Swap
Skull Bash
Sleep Talk
Snore
Stored Power
Substitute
Sunny Day
Swagger
Swift
Synchronoise
Tackle
Tail Whip
Take Down
Tickle
Toxic
Trump Card
Wish
Work Up
Yawn


Bench:


Floette-E (F)
Nature: Bold (Attack lowered by 1; Defense raised by 1)
Type: Fairy
Abilities: Flower Veil

Stats:
HP 100
Atk Rank 2 (-)
Def Rank 4 (+)
SpA Rank 5
SpD Rank 5
Spe 92
Size Class: 1
Weight Class: 1
Base Rank Total: 22

EC: N/A
MC: 0
AC: N/A

Attacks (40/40 moves)

Aromatherapy
Attract
Calm Mind
Confide
Dazzling Gleam
Double Team
Echoed Voice
Energy Ball
Facade
Fairy Wind
Flash
Frustration
Grass Knot
Grassy Terrain
Hidden Power
Light of Ruin
Lucky Chant
Magical Leaf
Misty Terrain
Moonblast
Nature Power
Petal Blizzard
Petal Dance
Protect
Psychic
Rain Dance
Razor Leaf
Rest
Return
Round
Safeguard
Sleep Talk
Solar Beam
Substitute
Sunny Day
Swagger
Tackle
Toxic
Vine Whip
Wish


QUEUE:
Geodude6 (BSC)
Maxim (TT)
Elevator Music (TT)
Arcanite (RE - AS, Saved)
Gale Wing Srock (MC, First Time)
Zarator (TPF)
 
Last edited:
Challenging TPF!

Buying the following items:
4x Heal Ball (8 CC)
8x Dream Ball (8 CC)
4x Cherish Ball (3 CC)
2x Revive (8 CC)
2x Super Potion (6 CC)
1x Elixer (4 CC)
3x Ether (3 CC)
3x Potion (3 CC)

This totals to 43 CC and they all go into my bag.
Male
At a Glance:
100/3/2-/4/3/141+ +23% accuracy 3/3 21

Torrent/Protean
Hasty Nature: -Defense, +Speed, +23% accuracy

Max HP: 100
Attack: Rank 3
Defense: Rank 2 (-)
Special Attack: Rank 4
Special Defense: Rank 3
Speed: 141 (+)

Size Class: 3
Weight Class: 3

Base Rank Total: 21

Types:
Water:
Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Dark:
Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Abilities:
Torrent:
When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Protean:
By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.
[img]http://veekun.com/dex/media/pokemon/main-sprites/x-y/658.png[/img]
[b]HP:[/b] 100
[b]En:[/b] 100
[b]Status:[/b] Fine
[b]Attack:[/b] 3
[b]Defense:[/b] 2
[b]Special Attack:[/b] 4
[b]Special Defense:[/b] 3
[b]Speed:[/b] 141
[b]Stats:[/b] 3/2/4/3/141
[b]Other:[/b] +23% accuracy
EC/AC/MC
9/5/0

Attacks: 65/65 Maxed, 4 CC
Acrobatics
Aerial Ace
Attract
Bestow
Blizzard
Bounce
Bubble
Camouflage
Confide
Cut
Dark Pulse
Dig
Double Team
Echoed Voice
Extrasensory
Facade
Feint Attack
Fling
Frustration
Giga Impact
Grass Knot
Growl
Haze
Hidden Power (Steel)
Hydro Cannon
Hydro Pump
Hyper Beam
Ice Beam
Lick
Mat Block
Mind Reader
Mud Sport
Night Slash
Pound
Power-Up Punch
Protect
Quick Attack
Rain Dance
Rest
Return
Rock Slide
Rock Smash
Rock Tomb
Role Play
Round
Scald
Shadow Sneak
Sleep Talk
Smack Down
Smokescreen
Spikes
Strength
Substitute
Surf
Swagger
Taunt
Thief
Toxic
Toxic Spikes
U-turn
Waterfall
Water Pledge
Water Pulse
Water Shuriken
Water Sport
Female
At a Glance:
110/3/3/5+/3/25- -10% evasion 2/2 19

Healer/Aroma Veil
Quiet Nature: -Speed, -10% evasion, +Special Attack

Max HP: 110
Attack: 3
Defense: 3
Special Attack: 5 (+)
Special Defense: 3
Speed: 25 (-)

Size Class: 2
Weight Class: 2

Base Rank Total: 19

Types:
Fairy:
Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Abilities:
Healer:
This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed.
Aroma Veil:
This Pokemon and its allies on the field can not be affected by Attract, Disable, Encore, Heal Block, Taunt, or Torment
[IMG]http://veekun.com/dex/media/pokemon/main-sprites/x-y/683.png[/IMG]
[B]HP:[/B] 110
[B]En:[/B] 100
[B]Status:[/B] Fine
[B]Attack:[/B] 3
[B]Defense:[/B] 3
[B]Special Attack:[/B] 5
[B]Special Defense:[/B] 3
[B]Speed:[/B] 25
[B]Stats:[/B] 3/3/5/3/25
[B]Other:[/B] -10% evasion
EC/AC/MC
6/5/0

Attacks: 54/54 Maxed, 3 CC
Aromatherapy
Aromatic Mist
Attract
Calm Mind
Captivate
Charge Beam
Charm
Confide
Dazzling Gleam
Disable
Disarming Voice
Double Team
Draining Kiss
Dream Eater
Echoed Voice
Energy Ball
Facade
Fairy Wind
Flail
Flash
Flash Cannon
Frustration
Giga Impact
Gyro Ball
Hidden Power (Ground)
Hyper Beam
Light Screen
Misty Terrain
Moonblast
Odor Sleuth
Protect
Psychic
Psych Up
Psyshock
Rain Dance
Reflect
Refresh
Rest
Return
Round
Skill Swap
Sleep Talk
Substitute
Sunny Day
Swagger
Sweet Kiss
Sweet Scent
Thunder
Thunderbolt
Torment
Toxic
Trick Room
Wish

Raid: Dispel
Male
At a Glance:
100/5/3/3/3-/92+ +10% accuracy 3/4 21

Steadfast/Justified
Naive Nature: -Special Defense, +Speed, +10% Accuracy

Max HP: 100
Attack: 5
Defense: 3
Special Attack: 3
Special Defense: 3 (-)
Speed:92 (+)

Size Class: 3
Weight Class: 4

Base Rank Total: 21

Types:
Psychic:
Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting:
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:
Steadfast:
If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Justified:
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round.

[img]http://veekun.com/dex/media/pokemon/main-sprites/x-y/475.png[/img]
[b]HP:[/b] 100
[b]En:[/b] 100
[b]Status:[/b] Fine
[b]Attack:[/b] 5
[b]Defense:[/b] 3
[b]Special Attack:[/b] 3
[b]Special Defense:[/b] 3
[b]Speed:[/b] 92
[b]Stats:[/b] 5/3/3/3/92
[b]Other:[/b] +10% Accuracy
EC/AC/MC
9/5/0

Attacks: 129/129 Maxed, 8 CC
Aerial Ace
Ally Switch
Attract
Body Slam
Brick Break
Bulk Up
Bulldoze
Calm Mind
Captivate
Charge Beam
Charm
Close Combat
Confide
Confuse Ray
Confusion
Cut
Dazzling Gleam
Defense Curl
Destiny Bond
Disable
Double-Edge
Double Team
Drain Punch
Dream Eater
Dual Chop
Earthquake
Echoed Voice
Encore
Endure
Facade
False Swipe
Feint
Flash
Fling
Fire Punch
Focus Blast
Focus Punch
Frustration
Fury Cutter
Future Sight
Giga Impact
Grass Knot
Growl
Grudge
Headbutt
Heal Pulse
Helping Hand
Hidden Power (Steel)
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Knock Off
Leaf Blade
Leer
Light Screen
Low Kick
Low Sweep
Lucky Chant
Magical Leaf
Magic Coat
Magic Room
Mean Look
Memento
Mimic
Misty Terrain
Mud-Slap
Natural Gift
Night Slash
Nightmare
Pain Split
Poison Jab
Power-Up Punch
Protect
Psych Up
Psychic
Psycho Cut
Psyshock
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam
Sing
Sleep Talk
Skill Swap
Slash
Snatch
Snore
Stone Edge
Stored Power
Strength
Substitute
Sunny Day
Swagger
Swift
Swords Dance
Synchronoise
Taunt
Telekinesis
Teleport
Thief
Thunderbolt
Thunder Punch
Thunder Wave
Torment
Toxic
Trick
Trick Room
Vacuum Wave
Will-O-Wisp
Wish
Wonder Room
Work Up
X-Scissor
Zen Headbutt

Raid: Dispel
Male
At a Glance:
100/1-/3/6+/4/80 3/3 20

Hustle/Serene Grace/Super Luck
Modest Nature: -Attack, +Special Attack

Max HP: 100
Attack: 1 (-)
Defense: 3
Special Attack: 6 (+)
Special Defense: 4
Speed: 80

Size Class: 3
Weight Class: 3

Base Rank Total: 20

Types:
Fairy:
Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Flying:
Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Hustle:
No default effect. When toggled, this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Serene Grace:
This Pokemon has a blessing which doubles the success chance of its attack's secondary effects. (eg paralysis from Thunderbolt)
Super Luck:
This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.
[img]http://veekun.com/dex/media/pokemon/main-sprites/x-y/468.png[/img]
[b]HP:[/b] 100
[b]En:[/b] 100
[b]Status:[/b] Fine
[b]Attack:[/b] 1
[b]Defense:[/b] 3
[b]Special Attack:[/b] 6
[b]Special Defense:[/b] 4
[b]Speed:[/b] 80
[b]Stats:[/b] 1/3/6/4/80
[b]Other:[/b] None
EC/AC/MC
9/5/0

Attacks: 74/120
After You
Air Cutter
Air Slash
Ancient Power
Aura Sphere
Baton Pass
Bestow
Brick Break
Charm
Counter
Dazzling Gleam
Defog
Double-Edge
Double Team
Dream Eater
Encore
Endeavor
Endure
Extrasensory
Extreme Speed
Facade
Fairy Wind
Fire Blast
Flamethrower
Flash
Fly
Focus Punch
Follow Me
Future Sight
Grass Knot
Growl
Heal Bell
Heat Wave
Helping Hand
Hidden Power (Ground)
Hyper Voice
Incinerate
Last Resort
Light Screen
Magical Leaf
Magic Coat
Metronome
Mirror Move
Morning Sun
Nasty Plot
Protect
Psychic
Psycho Shift
Psyshock
Rain Dance
Reflect
Roost
Safeguard
Shadow Ball
Shock Wave
Signal Beam
Sky Attack
Sleep Talk
Soft-Boiled
Solar Beam
Substitute
Sunny Day
Swagger
Sweet Kiss
Tailwind
Telekinesis
Thunder Wave
Toxic
Trick
Twister
Water Pulse
Wish
Yawn
Zap Cannon


QUEUE:
Geodude6 (BSC)
Maxim (TT)
Elevator Music (TT)
Arcanite (RE - AS, Saved)
Gale Wing Srock (MC, First Time)
Zarator (TPF)
Avnomke (TPF)
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
huuuhhh...

I really really really really really really really really really really really really don't want to get a third BSC run. Really. At least not until it gets revamped (I can't stand to look at that bloody nanab berry).

So I am taking Maxim (VM me when you finish editing your post. I will only create the thread after you do so) and Elevator Music .

If there is a huge problem with that, let me know and I will take geodude I guess. And put on my john hat.

QUEUE:
Geodude6 (BSC)
Maxim (TT)
Elevator Music (TT)

Arcanite (RE - AS, Saved)
Gale Wing Srock (MC, First Time)
Zarator (TPF)
Avnomke (TPF)
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Going to help clear the queue but for my own sanity I am not going to clear the queue so I am not going to take Geodude because Frosty should put on his john hat imo and fuck Nanab Berry Magmortar. I am not going to take Gale either in the event that somebody new wants to apply to be able to referee a TLR (read: you should!) so there is a challenge for them to take (see I can be fair).

Does not mean anyone else can skip challenges in the queue though.

But yeah, taking Arcanite for obvious reasons and taking zarator and Avnomke and subjecting you two to my tormenting powers in the same thread.

QUEUE
Geodude6 the ignored again (BSC)
Gale Wing Srock the (hopefully) new referee bait (MC)
 
Taking on Glacial Cave again, this time with a new set of balls.

->

Lucario(*) [Rico] (Male)
"Hey, did you ever watch Giga Woman vs. Ghydrei? You know that part where she ripped the Tokyo Tower out of the ground and chucked it at him?...Yeah, what I'm about to do is something like that."
Ben's beloved sidekick. If one could describe this snarky Lucario's fighting style in a single word, it'd be "flashy." Seriously, when your idea of using Bone Rush involves smacking a foe with a colossal sword made of aura, how could it not be?

Nature: Naughty (+1 Atk, -1 SpD)
Type: Fighting/Steel -> Fighting/Steel
Abilities: Inner Focus, Steadfast, Justified (Unlocked), Adaptability (ME)

Stats (Normal -> Mega):
HP: 100 -> 100
Atk: Rank 5 -> Rank 7 (+)
Def: Rank 3 -> Rank 3
SpA: Rank 4 -> Rank 5
SpD: Rank 2 -> Rank 2 (-)
Spe: 90 -> 112
Size Class: 3 -> 3
Weight Class: 4 -> 4
Base Rank Total: 20 -> 24

EC: Mastered!
MC: 16
AC: Mastered!

Attacks (102/102 - Movepool complete!)
Level Up(*):
Counter(*)
Endure(*)
Feint(*)
Force Palm(*)
Foresight(*)
Quick Attack(*)
Reversal(*)
Screech(*)

Level Up:
Aura Sphere
Bone Rush
Calm Mind
Close Combat
Copycat
Dark Pulse
Detect
Dragon Pulse
Extremespeed
Final Gambit
Heal Pulse
Me First
Metal Claw
Metal Sound
Nasty Plot
Power-up Punch
Quck Guard

Egg(*):
Blaze Kick(*)
Iron Defense(*)
Vacuum wave(*)

Egg:
Agility
Bite
Bullet Punch
Circle Throw
Cross Chop
Crunch
Follow Me
High Jump Kick
Mind Reader
Sky Uppercut

TM(*):
Earthquake(*)
Hidden Power(*) - Ice
Swords Dance(*)

TM:
Attract
Bulk Up
Bulldoze
Brick Break
Confide
Dig
Double Team
Facade
Flash Cannon
Fling
Focus Blast
Frustration
Giga Impact
Hone Claws
Hyper Beam
Low Sweep
Payback
Poison Jab
Protect
Psychic
Rain Dance
Rest
Retaliate
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Round
Shadow Ball
Shadow Claw
Stone Edge
Strength
Substitute
Sunny Day
Toxic

Other:
Bonemerang
Captivate
Drain Punch
Dual Chop
Focus Punch
Fury Cutter
Headbutt
Helping Hand
Ice Punch
Iron Tail
Low Kick
Magnet Rise
Mud-slap
Natural Gift
Rock Climb
Role Play
Secret Power
Sleep Talk
Snore
Swagger
Swift
Thunder Punch
Water Pulse
Work Up
Zen Headbutt

Commands:
Bodyblock
Chill
Dodge
Shift
Take Cover

Kitsunoh [Amelia] (Female)
"<After a while, you just stop asking questions.>"
A Kitsunoh Ben caught early in his travels. Amelia is pretty much the team's only sane mon.

Nature: Jolly (+15% speed, +19 accuracy, -1 SpA)
Type: Steel/Ghost
Abilities: Frisk, Limber, Cursed Body (Unlocked)

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 127 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: Mastered!
MC: 0
AC: Mastered!

Attacks (72/101)
Level Up:
Copycat
Curse
Fake Out
Feint Attack
Hex
Imprison
Iron Defense
Iron Head
Lick
Metal Burst
Metal Claw
Odor Sleuth
Perish Song
Revenge
Scratch
Shadow Claw
Shadow Sneak
Shadowstrike
Tail Whip

Egg:
Featherdance
Flail
Foul Play
Meteor Mash
Phantom Force
Psycho Shift
Yawn

TM:
Aerial Ace
Attract
Bulldoze
Cut
Dark Pulse
Dig
Double Team
Dream Eater
Earthquake
Embargo
Facade
Flash
Flash Cannon
Fling
Giga Impact
Hone Claws
Protect
Psychic
Rest
Roar
Rock Slide
Rock Smash
Shadow Ball
Substitute
Taunt
Torment
Toxic
U-turn
Will-o-Wisp

Other:
Captivate
Defog
Endeavor
Endure
Headbutt
Ice Punch
Icy Wind
Knock Off
Low Kick
Magic Coat
Pain Split
Sleep Talk
Snore
Sucker Punch
Super Fang
Superpower
Thunder Punch

Commands:
Bodyblock
Chill
Dodge
Shift
Take Cover

Mollux [Harya] (Female)
"<YES>"
El's Mollux, caught during her time in France. The things Harya says are...cryptic, to say the least. One could think of her as the protagonist to some dadaist comic or something.

Nature: Bold (+1 Def, -1 Atk)
Type: Fire/Poison
Abilities: Dry Skin, Illuminate (Unlocked)

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 76
Size Class: 3
Weight Class: 3
Base Rank Total: 20

MC: 0
AC: Mastered!

Attacks (45/70?)
Level Up:
Acid
Acid Armor
Acid Spray
Belch
Bide
Confuse Ray
Clear Smog
Ember
Eruption
Heat Wave
Inferno
Lava Plume
Moonlight
Recover
Toxic Spikes
Water Gun
Withdraw

Egg:
Aqua Ring
Fire Spin
Heal Bell
Heal Pulse
Rapid Spin
Stealth Rock

TM:
Dazzling Gleam
Double Team
Fire Blast
Flamethrower
Hidden Power - Grass
Infestation
Light Screen
Protect
Rain Dance
Rest
Sludge Bomb
Sludge Wave
Substitute
Thunder
Thunderbolt
Thunder Wave
Toxic
Venoshock

Other:
Bind
Gastro Acid
Helping Hand
Iron Defense

Commands:
Bodyblock
Brighten
Chill
Dodge
Shift
Store
Take Cover

Spending CC on the following:

1x Potion (1 CC)
1x Ether (1 CC)
1x Elixir (4 CC)
12x Ultra Ball (12 CC)
4x Poke Ball (2 CC)
4x Cherish Ball (3 CC)
Total spent: 23 CC (24 CC remaining)

And bringing the following from my inventory:

2x Potion
2x Ether
1x Super Potion
1x Revive

Medicine:
3x Potion (3 CC)
3x Ether (3 CC)
1x Super Potion (2 CC)
1x Elixir (4 CC)
1x Revive (4 CC)

Poke balls:
12x Ultra Ball (12 CC)
4x Poke Ball (2 CC)
4x Cherish Ball (3 CC)

Battle Items:
1x Lucarionite (Lucario)
1x Everstone (Mollux)
1x Expert Belt (Kitsunoh)

Grand total: 33 CC

The Line:
Geodude6 (Black Sulfur Caldera
Gale Wing Srock (Mysterious Cove)
The Wanderer (Glacial Cave)
 
Reffing Gale Wing Srock's challenge. Thread likely to go up within 24 hours, for now it's bedtime.

Geodude6 (Black Sulfur Caldera)
The Wanderer (Glacial Cave)
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Taking Waterwarrior

Let's do to the Ruined Eden 2.0

and continue operation "Ho-oH eventually". And Sacred Fire now.

Buying:
x3 Potions (3CC)
x1 Super Potion (2CC)
x3 Ether (3CC)
x1 Elixir (4CC)
x1 Revive (4CC)

for 16CC total.

Team:
Delphox with Rare Candy
Fidgit with Rare Candy
Volkraken with Rare Candy


Delphox [F] [Koume]
Types: Fire/Psychic

Abilities::
Blaze / Magician (H) [UNLOCKED]

Nature: Modest (-1Atk, +SpA)

Stats:
HP:
100
Atk: 2 (-)
Def: 3
SpA: 5 (+)
SpD: 4
Spe: 104
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5

Attacks (57/57 - Movepool Maxed!):
Attract
Blast Burn
Calm Mind
Confide
Cut
Double Team
Dream Eater
Embargo
Ember
Facade
Fire Blast
Fire Pledge
Fire Spin
Flame Charge
Flamethrower
Frustration
Future Sight
Giga Impact
Grass Knot
Heat Wave
Hidden Power Rock
Howl
Hyper Beam
Hypnosis
Incinerate
Light Screen
Lucky Chant
Magic Coat
Magic Room
Mystical Fire
Overheat
Power Up Punch
Protect
Psybeam
Psych Up
Psychic
Psyshock
Rain Dance
Rest
Return
Role Play
Round
Safeguard
Scratch
Shadow Ball
Sleep Talk
Solarbeam
Substitute
Sunny Day
Swagger
Switcheroo
Tail Whip
Thief
Toxic
Trick Room
Will-o-Wisp
Wish

Fidgit (Dethl) Male
Nature: Sassy (-Spe, +1 SpD, +10% accuracy to opponent's moves)
Type: Poison/Ground
Abilities: Persistent/Vital Spirit/Prankster (H) [UNLOCKED]

Stats:
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 3
SpD: Rank 4 (+)
Spe: 91 (-)
Size Class: 2
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5

Attacks (82/103+X):
Acid Spray
After You
Air Slash
Ally Switch
Block
Body Slam
Bulldoze
Circle Throw
Clear Smog
Comet Punch
Copycat
Dig
Disable
Double Team
Drill Run
Earth Power
Earthquake
Encore
Endure
Entrainment
Follow Me
Gastro Acid
Gravity
Gust
Haze
Heal Block
Heal Pulse
Helping Hand
Hidden Power Psychic
Hyper Beam
Icy Wind
Knock Off
Light Screen
Low Sweep
Lucky Chant
Magic Room
Me First
Metronome
Mimic
Misty Terrain
Poison Jab
Protect
Quash
Quick Guard
Rain Dance
Rapid Spin
Razor Wind
Reflect
Rest
Rock Slide
Rototiler
Safeguard
Sand Attack
Sand Tomb
Shadow Ball
Skill Swap
Sleep Talk
Sludge Bomb
Sludge Wave
Smack Down
Snatch
Spikes
Stealth Rock
Sticky Web
Stone Edge
Struggle Bug
Substitute
Sunny Day
Swagger
Tailwind
Taunt
Telekinesis
Torment
Toxic
Toxic Spikes
Trick Room
U-Turn
Venoshock
Whirlwind
Wide Guard
Wish
Wonder Room

Dispel


Volkraken [Tentalus] (M)

Nature: Timid (-1Atk, +1Spe, +14% acc)

Type: Fire/Water

Abilitits: Analytic/Infiltration/Pressure (U)

Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 110 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5

Attacks (56/56 - Movepool Maxed!):
Aqua Jet
Aqua Ring
Assurance
Attract
Bite
Captivate
Confide
Constrict
Destiny Bond
Dive
Double Team
Facade
False Swipe
Fire Blast
Fire Spin
Flame Burst
Flamethrower
Flash
Flash Cannon
Fling
Frustration
Giga Impact
Heat Wave
Hidden Power (Ice)
Hydro Pump
Hyper Beam
Incinerate
Leech Life
Memento
Overheat
Payback
Power Gem
Protect
Quash
Rain Dance
Reflect
Rest
Return
Round
Scald
Scary Face
Sleep Talk
Substitute
Sunny Day
Surf
Swagger
Thief
Tickle
Torment
Toxic
U-turn
Water Gun
Water Pulse
Waterfall
Whirlpool
Will-o-Wisp



Backpack:

Pack Limit:
32.75/33 CC

Healing
Potion: 3/3 slots filled
x3 Potions (3CC)
Super Potion: 1/1 slot filled
x1 Super Potion (2CC)
Ether: 3/3 slots filled
x3 Ether (3CC)
Elixir: 1/1 slot filled
x1 Elixir (4CC)
Revive: 1/1 slot filled
x1 Revive (4CC)

Balls
x5 Cherish Balls (3.75CC)
x9 Ultra Balls (9CC)
x2 Heal Ball (4CC)

Other Items
x3 Rare Candy

- - -

Queue:
Frosty (Ruined Eden)
 
Last edited:

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Taking Waterwarrior

Let's do to the Ruined Eden 2.0

and continue operation "Ho-oH eventually". And Sacred Fire now.

Buying:
x3 Potions (3CC)
x1 Super Potion (2CC)
x3 Ether (3CC)
x1 Elixir (4CC)
x1 Revive (4CC)

for 16CC total.

Team:
Delphox with Rare Candy
Fidgit with Rare Candy
Volkraken with Rare Candy


Delphox [F] [Koume]
Types: Fire/Psychic

Abilities::
Blaze / Magician (H) [UNLOCKED]

Nature: Modest (-1Atk, +SpA)

Stats:
HP:
100
Atk: 2 (-)
Def: 3
SpA: 5 (+)
SpD: 4
Spe: 104
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5

Attacks (57/57 - Movepool Maxed!):
Attract
Blast Burn
Calm Mind
Confide
Cut
Double Team
Dream Eater
Embargo
Ember
Facade
Fire Blast
Fire Pledge
Fire Spin
Flame Charge
Flamethrower
Frustration
Future Sight
Giga Impact
Grass Knot
Heat Wave
Hidden Power Rock
Howl
Hyper Beam
Hypnosis
Incinerate
Light Screen
Lucky Chant
Magic Coat
Magic Room
Mystical Fire
Overheat
Power Up Punch
Protect
Psybeam
Psych Up
Psychic
Psyshock
Rain Dance
Rest
Return
Role Play
Round
Safeguard
Scratch
Shadow Ball
Sleep Talk
Solarbeam
Substitute
Sunny Day
Swagger
Switcheroo
Tail Whip
Thief
Toxic
Trick Room
Will-o-Wisp
Wish

Fidgit (Dethl) Male
Nature: Sassy (-Spe, +1 SpD, +10% accuracy to opponent's moves)
Type: Poison/Ground
Abilities: Persistent/Vital Spirit/Prankster (H) [UNLOCKED]

Stats:
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 3
SpD: Rank 4 (+)
Spe: 91 (-)
Size Class: 2
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5

Attacks (82/103+X):
Acid Spray
After You
Air Slash
Ally Switch
Block
Body Slam
Bulldoze
Circle Throw
Clear Smog
Comet Punch
Copycat
Dig
Disable
Double Team
Drill Run
Earth Power
Earthquake
Encore
Endure
Entrainment
Follow Me
Gastro Acid
Gravity
Gust
Haze
Heal Block
Heal Pulse
Helping Hand
Hidden Power Psychic
Hyper Beam
Icy Wind
Knock Off
Light Screen
Low Sweep
Lucky Chant
Magic Room
Me First
Metronome
Mimic
Misty Terrain
Poison Jab
Protect
Quash
Quick Guard
Rain Dance
Rapid Spin
Razor Wind
Reflect
Rest
Rock Slide
Rototiler
Safeguard
Sand Attack
Sand Tomb
Shadow Ball
Skill Swap
Sleep Talk
Sludge Bomb
Sludge Wave
Smack Down
Snatch
Spikes
Stealth Rock
Sticky Web
Stone Edge
Struggle Bug
Substitute
Sunny Day
Swagger
Tailwind
Taunt
Telekinesis
Torment
Toxic
Toxic Spikes
Trick Room
U-Turn
Venoshock
Whirlwind
Wide Guard
Wish
Wonder Room

Dispel


Volkraken [Tentalus] (M)

Nature: Timid (-1Atk, +1Spe, +14% acc)

Type: Fire/Water

Abilitits: Analytic/Infiltration/Pressure (U)

Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 110 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5

Attacks (56/56 - Movepool Maxed!):
Aqua Jet
Aqua Ring
Assurance
Attract
Bite
Captivate
Confide
Constrict
Destiny Bond
Dive
Double Team
Facade
False Swipe
Fire Blast
Fire Spin
Flame Burst
Flamethrower
Flash
Flash Cannon
Fling
Frustration
Giga Impact
Heat Wave
Hidden Power (Ice)
Hydro Pump
Hyper Beam
Incinerate
Leech Life
Memento
Overheat
Payback
Power Gem
Protect
Quash
Rain Dance
Reflect
Rest
Return
Round
Scald
Scary Face
Sleep Talk
Substitute
Sunny Day
Surf
Swagger
Thief
Tickle
Torment
Toxic
U-turn
Water Gun
Water Pulse
Waterfall
Whirlpool
Will-o-Wisp



Backpack:

Pack Limit:
32.75/33 CC

Healing
Potion: 3/3 slots filled
x3 Potions (3CC)
Super Potion: 1/1 slot filled
x1 Super Potion (2CC)
Ether: 3/3 slots filled
x3 Ether (3CC)
Elixir: 1/1 slot filled
x1 Elixir (4CC)
Revive: 1/1 slot filled
x1 Revive (4CC)

Balls
x5 Cherish Balls (3.75CC)
x9 Ultra Balls (9CC)
x2 Heal Ball (4CC)

Other Items
x3 Rare Candy

- - -

Queue:
Frosty (Ruined Eden)
Because of the embargo I placed, I am obliged to take this...

... And I just had to put up with you yesterday. -.-'

QUEUE
Somebody do a Training Difficulty TLR please
 
O look a training TLR. Challenging Mysterious Cove!


Pennywise the Mr. Mime (♂)

Type:


While searching through Kalos, Subway made several trips through the grand Lumiose City. On one of his later visits, Subway discovered Pennywise crying, alone in an alley. Subway quickly welcomed him to the team! After meeting the rest of Subway's pokemon, Pennywise has become far more joyful and welcoming. But don't let this visage mislead you. When he wants to be, Pennywise is a very unforgiving character. The first to give you a smile.

Nature: Rash (+Special Attack, -Special Defense)

Abilities:

Soundproof: (Passive)
Filter: (Passive)
Technician: (Passive)

Stats:

HP: 90
Attack: Rank 2
Defense: Rank 3
Special Attack: Rank 5 (+)
Special Defense: Rank 4 (-)
Speed: 90
Base Rank Total: 19
Size Class: 3
Weight Class: 4


Evolution Counters: 6/6
Ability Counters: 5/5
Move Counters: 0

Moves:

Aerial Ace
Barrier
Baton Pass
Bide
Brick Break
Charge Beam
Confusion
Copycat
Counter
Dazzling Gleam
Double Slap
Drain Punch
Dream Eater
Dynamic Punch
Encore
Endure
Facade
Fake Out
Fire Punch
Focus Blast
Focus Punch
Follow Me
Foul Play
Future Sight
Giga Impact
Grass Knot
Guard Swap
Healing Wish
Helping Hand
Hidden Power (Ground)
Hyper Beam
Hypnosis
Ice Punch
Icy Wind
Infestation
Light Screen
Magic Coat
Magical Leaf
Meditate
Metronome
Mimic
Mind Reader
Misty Terrain
Mud-Slap
Power Split
Power Swap
Protect
Psybeam
Psychic
Psyshock
Quick Guard
Recycle
Reflect
Rest
Role Play
Round
Safeguard
Shadow Ball
Shock Wave
Signal Beam
Skill Swap
Sleep Talk
Snatch
Solarbeam
Substitute
Taunt
Telekinesis
Thief
Thunder
Thunder Punch
Thunder Wave
Thunderbolt
Tickle
Torment
Toxic
Trick
Trick Room
Wide Guard
Wonder Room
Zap Cannon

Total Moves: 80

Omega the Cyclohm (♂)
Type:


For a long time, Omega was the strongest pokemon on SubwayJ's team. He pulled his weight in every battle and tried the best he could. Often Omega helps the newer members of SubwayJ's team to fit in and be more comfortable, it helps that the newbies look up to him with great respect.

Nature: Modest (+Special Attack, -Attack)

Type:


Abilities:
Shield Dust:
(Passive)
Static: (Passive)
Overcoat: (Passive)

Stats:
108/60/118/112/70/80

HP: 110
Attack: Rank 1
Defence: Rank 5
Special Attack: Rank 5
Special Defence: Rank 3

Speed: 80
Base Rank Total: 21

Size Class: 4
Weight Class: 4

Evolution Counters: 9/9
Ability Counters: 5/5
Move Counters: 0


Moves:
*Level Up*

Tackle
Growl
Twister
Whirlwind
Dragon Rage
Charge
Thundershock
Rain Dance
Sonicboom
Hurricane
Slack Off
Weather Ball
Dragon Pulse
Double Hit
Bide
Tri Attack
Leer
Dragon Tail
Discharge
Zap Cannon
Thrash
Outrage
Ion Deluge

*Egg*

Heal Bell
Hydro Pump
Power Gem
Magnet Rise
Gust
Mud Slap
Electric Terrain

*TM/HM*

Flamethrower
Thunder
Substitute
Hail
Sandstorm
Blizzard
Volt Switch
Sunny Day
Thunder Wave
Hidden Power Grass (6)
Hyper Beam
Surf
Earthquake
Protect
Thunderbolt
Torment
Light Screen
Ice Beam
Charge Beam
Fire Blast
Rest
Round
Incinerate
Flash
Trick Room
Endure
Toxic
Double Team
Hone Claws
Secret Power
Facade
Nature Power
Dragon Claw
Bulldoze
Giga Impact
Aerial Ace
Waterfall
Return
Frustration
Attract
Confide
Water Pulse
Shock Wave

*Tutor*

Signal Beam
Electroweb
Draco Meteor
Sleep Talk
Swift


Total Moves: 78


Capricorn the Gogoat (♂)

Type:


Subway met Capricorn after most of his adventures in Kalos had already finished. At the Skiddo Ranch, Capricorn was very malnourished and the owners didn't think that he would make it. Subway took him in and Capricorn seemed to get better with the assistance of Subway's other pokemon! Ever since then Capricorn has gotten much stronger and healthier, and even gives Subway rides when need be! The one with the most energy!

Nature: Brave (+Attack, -Speed)

Abilities:

Sap Sipper:
(Passive)
Grass Pelt: (Passive) (Unlocked)

Stats:

HP: 120
Attack: Rank 5 (+)
Defence: Rank 3
Special Attack: Rank 4
Special Defence: Rank 3
Speed: 59 (-) (-10 Evasion)
Size Class: 4
Weight Class: 4
Base Rank Total: 22


EC: 6/6
DC: 5/5
MC: MAX

Moves:

Aerial Ace
Attract
Brick Break
Bulk Up
Bulldoze
Confide
Defence Curl
Dig
Double Team
Double-Edge
Earthquake
Energy Ball
Facade
Frustration
Giga Impact
Grass Knot
Growth
Hidden Power (Ice)
Horn Leech
Hyper Beam
Leaf Blade
Leech Seed
Milk Drink
Nature Power
Payback
Protect
Rain Dance
Razor Leaf
Rest
Retaliate
Return
Roar
Rock Slide
Rock Smash
Rock Smash
Rollout
Round
Seed Bomb
Sleep Talk
Solar Beam
Strength
Substitute
Sunny Day
Surf
Swagger
Synthesis
Tackle
Tail Whip
Take Down
Toxic
Vine Whip
Wild Charge
Worry Seed

Total Moves: 52 (MAXED)​


Bringing
Potions (2) (2CC)
Revive (1) (4CC)
Ethers (2) (2CC)
Heal Ball (1) (2CC)
Dream Ball (8) (8CC)
Ultra Ball (3) (3CC)
Cherish Ball (4) (3CC)

Also an Expert Belt for Cyclohm, an Odd Incense for Mr. Mime and a Rare Candy for Gogoat

Lets do this :O
 
Challenging Mysterious Cove


Backpack:
4 Heal Balls (8 CC)
8 Cherish Balls (6 CC)
1 Revive (4 CC)
2 Super Potions (4 CC)
-22 CC for items

Hold Items:
Lucarionite (for Lucario)
Charged Stone (for Magnezone)
Rare Candy (for Kitsunoh)

Pokemon:
Lucario(*) (Luke) Male

Nature: Hasty (+15% Speed, -1 Defense, +12 accuracy)

Type: Fight/Steel


Abilities:

Inner Focus
Steadfast
Justified(Hidden)
Adaptability(Mega)

Stats:
HP: 100
Atk: Rank 4
Def-: Rank 2
SpA: Rank 4
SpD: Rank 3
Spe+: 104
Accuracy: +12
Size Class: 3
Weight Class: 4
Base Rank Total: 20

Mega-Stats:
Attack: 6
Defense(-): 2
Sp Atk: 5
Sp Def: 3
Speed(+): 129
Accuracy(+): +19
BRT: 24
SC: 3
WC: 4

EC: 6/6
MC: MAX
AC: 5/5


Moves(102/102):
Foresight
Quick Attack
Endure
Counter
Reversal
Feint
Force Palm
Copycat
Screech
Nasty Plot
Close Combat
Extreme Speed
Aura Sphere
Dark Pulse
Dragon Pulse
Metal Claw
Power-Up Punch
Swords Dance
Metal Sound
Me First
Bone Rush
Heal Pulse
Calm Mind
Quick Guard
Final Gambit


Vacuum Wave
Detect
Bullet Punch
Mind Reader
Iron Defense
Agility
Blaze Kick
Crunch
Hi Jump Kick
Circle Throw
Follow Me
Bite
Cross Chop
Low Kick
Sky Uppercut

Drain Punch
Ice Punch
Dual Chop
Thunder Punch
Magnet Rise
Zen Headbutt
Role Play
Helping Hand
Fury Cutter
Iron Tail
Mud Slap
Headbutt
Snore
Swift

Roar
Focus Blast
Rest
Sleep Talk
Double Team
Hidden Power (Grass)
Poison Jab
Shadow Claw
Protect
Flash Cannon
Focus Punch
Dig
Stone Edge
Psychic
Toxic
Rain Dance
Rock Slide
Brick Break
Bulldoze
Hone Claws
Substitute
Shadow Ball
Bulk Up
Sunny Day
Hyper Beam
Return
Frustration
Rock Tomb
Low Sweep
Payback
Giga Impact
Facade
Attract
Round
Retaliate
Confide
Swagger
Fling
Earthquake
Rock Smash
Strength

Water Pulse
Secret Power
Work Up
Captivate
Natural Gift
Rock Climb


Bonemerang


+6 CC per match Lucario participates in
Kitsunoh(Masuku)(Female)

Nature: Jolly (+15% Speed, +19 Accuracy, -1 Special Attack)
Type: Ghost/Steel
Ability: Frisk / Limber / Cursed Body

Stats:
HP: 100
Attack: 4
Defense: 3
Spe Attack(-): 1
Spe Defense: 3
Speed(+): 127
SC: 3
WC: 4
Accuracy: +19

EC: 6/6
MC: 1
AC: 5/5

Moves(64/105 for 103 MC):
Scratch
Iron Defense
Lick
Odor Sleuth
Metal Burst
Faint Attack
Shadow Sneak
Curse
Shadow Strike
Perish Song
Fake Out
Iron Head
Imprison
Tail Whip
Metal Claw
Revenge
Copycat
Memento
Shadow Claw

Magic Coat
Pain Split
Trick
Role Play
Knock Off
Endeavor
Superpower
Low Kick
Ominous Wind
Thunder Punch
Snatch
Fury Cutter, Headbutt, Ice Punch, Icy Wind, Last Resort, Snore, Spite, Sucker Punch, Super Fang 9 moves for 27 MC.

Meteor Mash
Phantom Force
Foul Play
Psycho Shift
Yawn
Hex
Curse
Feather Dance, Flail, Metal Sound 3 moves for 9 MC

Will-o-Wisp
Dig
Thief
Protect
Taunt
Psychic
Return
Frustration
Roar
U-Turn
Rain Dance
Flash
Taunt
Double Team
Safeguard
Torment
Earthquake
Substitute
Swagger
Rock Slide
Shadow Ball
Aerial Ace
Giga Impact
Psych Up
Toxic
Bulldoze
Hone Claws, Hidden Power, Sunny Day, Hyper Beam, Frustration, Facade, Rest, Attract, Round, False Swipe, Fling, Embargo, Payback, Retaliate, Gyro Ball, Dream Eater, Sleep Talk, Flash Cannon, Trick Room, Rock Smash, Dark Pulse, Confide, Cut, Strength 26 moves for 52 MC
Endure
Defog
Iron Tail, Secret Power, Captivate, Natural Gift, 4 moves for 12 MC
Quantum the Magnezone (genderless)
Nature: Quiet (+1 Sp. Attack, Speed / 1.15, -10 Evasion)
Type: Electric / Steel

Abilities:
Magnet Pull
Sturdy
Analytic (hidden)

EC: 9/9
MC: 0
AC: 5/5

Stats:
HP: 100
Attack: 3
Defense: 4
Sp. Attack: 6 (+)
Sp. Defense: 3
Speed: 52 (-)
SC: 3
WC: 5
BRT: 20

Moves(52/72, for 52 MC):
Metal Sound
Tackle
Supersonic
Thundershock
Sonic Boom
Thunder Wave
Magnet Bomb
Spark
Mirror Shot
Flash Cannon
Swift
Zap Cannon
Tri Attack
Electric Terrain
Magnet Rise
Screech
Discharge
Magnetic Flux
Barrier
Mirror Coat
Electro Ball
Lock-On
Gyro Ball

Signal Beam
Gravity
Electro Web
Magic Coat
Iron Defense
Iron Head, Recycle, Rollout, Snore 4 moves for 12 MC

Charge Beam
Double Team
Explosion
Hidden Power Ice
Light Screen
Protect
Rain Dance
Reflect
Thunderbolt
Volt Switch
Hyper Beam
Flash
Toxic
Thunder
Rest
Sleep Talk
Substitute
Psych Up
Swagger
Confide, Facade, Frustration, Giga Impact, Return, Round, Sunny Day, Wild Charge 8 moves for 16 MC
Endure
Bide
Mimic
Curse, Double-Edge, Natural Gift, Rage, Secret Power, Shock Wave, Take Down, Teleport 8 moves for 24 MC

Refresh
Agility




Queue:
Mulan15262 (Mysterious Cove)
 
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Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Introducing Almaz Mine to the TLR fold!

Get your hands on the Legendary Diancie in this brand new TLR that takes TPF's difficulty concept and applies it to the entire TLR!

I will take the first challenge to that dungeon just to see how it goes but yeah. Enjoy a new TLR! ^_^
 
First of all, i wish to apologize to Frosty. I completely forgot my TLR, so it ended up being a waste of time.

Secondly....


Challenging Mysterious Cove!

Backpack:

Dusk Balls (x8) [8 CC]
Heal Ball (x1) [2 CC]
Potion (x2) [2 CC]
Revive (x1) [4 CC]
Ether (x2) [2 CC]
Cherish Balls (x4) [3 CC]

Total: 22 CC


Team:



->

<Ivysaur> [Ozzy] (M)
Nature: Naughty (+ Attack, - Sp.Def)

Type:

Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grasswhistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None



Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None



About: Ozzy was , in fact, Matezoide's first pokemon, being kidnapped by a mysterious group, Matezoide and Ozzy met again on a circus that used stolen pokemon for the shows. After defeating the thieves, Ozzy chose to go with Matezoide again after all this time. He bears no grudge against Steve for ''taking his place''.

Abilites:

Overgrow (Passive):

When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)


Chlorophyll (HIDDEN ABILITY UNLOCKED Passive):

During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Thick Fat (Mega Evolution only, Passive):

This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance.


Stats


Regular:

HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 4
SpD: Rank 3 (-)
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 20


Mega:

HP: 100
Atk: Rank 5 (+)
Def: Rank 5
SpA: Rank 5
SpD: Rank 4 (-)
Spe: 80
Size Class: 5
Weight Class: 5
Base Rank Total: 20



EC: 9/9
MC: 0
AC: 5/5

Attacks

Tackle (*)
Growl (*)
Leech Seed (*)
Vine-Whip (*)
Poison Powder (*)
Sleep Powder (*)
Take Down (*)
Razor Leaf (*)
Sweet Scent (*)
Growth (*)
Seed Bomb
Double Edge
Worry Seed
Synthesis
Growth
Petal Dance
Petal Blizzard


AncientPower
Bide
Bind
Bulldoze
Bullet Seed
Confide
Dig
Double-Team
Earthquake
Flash
Frenzy Plant
Giga Drain
Giga Impact
Grass Knot
Hidden Power (Ice)
Hyper Beam
Knock Off
Light Screen
Protect
Reflect
Safeguard
Sludge Bomb
Solar Beam
String Shot
Substitute(*)
Sunny Day
Swagger
Outrage
Toxic
Venoshock(*)
Weather Ball


Endure (*)
Leaf Storm (*)
Skull Bash (*)
Power Whip
Grassy Terrain
Ingraim
Charm




<Greninja> [Trent] (M)
Nature: Naive (+15% Spe, +23 Accuracy, -1 SpD)

Type: Water/Dark

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

About: A pokemon received by Matezoide during his stay in Kalos, Trent is highly energetic, being incapable of standing still for more than 3 seconds, he is always looking for activites, including, but not limited to battling, jumping, climbing trees and counting the amount of teeth in his mouth (Hint: 0), just keeping him on sight as shown to be problematic. Because of having a tongue for scarf, Trent has a problem talking, being forced to speak in short sentences.


Abilites:

Torrent (Passive):

When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Protean (Hidden Ability UNLOCKED, Toggle):

By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.


Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 141 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5


Moves:
Bubble (*)
Fling (*)
Growl (*)
Lick (*)
Pound (*)
Quick Attack (*)
Round (*)
Smokescreen (*)
Water Pulse (*)
Hydro Pump
Bounce
Spikes
Water Shuriken
Extrasensory
Night Slash
Role Play
Mat Block
Substitute
Double-Team
Smackdown
Fling

Ice Beam (*)
Protect (*)
Scald (*)
Taunt (*)
Hidden Power (Steel)
U-turn (*)
Grass Knot
Power Up Punch
Blizzard
Dig
Aerial Ace
Acrobatics
Dark Pulse
Power Up Punch
Surf
Rock Slide
Round

Bestow
Camouflage (*)
Mind Reader (*)
Mud Sport (*)
Toxic Spikes (*)
Water Sport (*)




<Blissey> [Luna] (F)

Nature: Modest (+1 Sp.Attack, -1 Attack)

Type

Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.


About: The sweetest little thing ever seen by Matezoide, Luna was immediately adopted from an orphanage and quickly got to the hearts of her team mates. Although the incident that took her parents left a great pain inside her, she managed to maintain a beautiful heart, always willing to help those in need and being extremely quick to trust others.
She currently wishes to be a doctor, and thus, practices healing techniques on other pokemon on a daily basis.
Thanks to her evolution, Luna's healing abilites greatly improved, allowing her to pass her first exam at the Nurse Joy Academy with easy. She is currently a certified doctor.

Abilities:

Natural Cure (Passive)
:

This Pokémon's body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokémon heals all status effects when switched out.

Serene Grace (Passive):

This Pokémon has a blessing which doubles the success chance of its attack's secondary effects. (eg. Paralysis from Thunderbolt).

Healer (HIDDEN ABILITY UNLOCKED, Passive):

This Pokemon emits a light, airy aura that surrounds its allies in a multiple battle. At the end of each round, there is a 30% chance any allies in a multiple battle will have all their status conditions healed.

Stats:

HP: 145
Atk: Rank 0 (-)
Def: Rank 1
SpA: Rank 4 (+)
SpD: Rank 5
Spe: 55
Size Class: 3
Weight Class: 3
Base Rank Total: 22

EC: 9/9
MC: 1
AC: 5/5

Attacks:

Pound (*)
Charm (*)
Copycat (*)
Refresh (*)
Sweet Kiss (*)
Doubleslap
Tail Whip
Growl
Sing
Defense Curl
Softboiled
Bestow
Minimize
Double-Edge
Light Screen
Healing Wish
Heal Pulse


Shadow Ball (*)
Flamethrower (*)
Solarbeam (*)
Psychic (*)
Focus Blast
Gravity
Thunderbolt
Hyper Beam
Substitute
Reflect
Toxic (*)
Hyper Voice
Thunder-Wave
Protect
Endeavor
Grass Knot
Ice Beam
Dazzling Gleam
Bide
Tri Attack
Stealth Rock
Snatch
Endeavor
Icy Wind

Counter (*)
Endure (*)
Helping Hand (*)
Metronome (*)
Aromatherapy (*)



QUEUE
Geodude6 (BSC) [SUBREF]
Mulan15262 (MC)
Matezoide (MC)
 
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