The Legend Run: (Deadfox081) Timeless Tower

Anybody Posting here besides Maxim, deadfox081, and any required subrefs will have to answer to Regigigas. Thank you.

Team Deadfox:

Lucario [Glow] (F)
Nature: Naive (+15% Speed, +12% Accuracy, -1 SpD)

Type: Fighting/Steel

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 104 (90*1.15) [+12%]
Size Class: 3
Weight Class: 4
Base Rank Total: 20


Lucario [Glow] (F)
Nature: Naive (+15% Speed, +19% Accuracy, -1 SpD)

Type: Fighting/Steel

Stats:
HP: 100
Atk: Rank 6
Def: Rank 3
SpA: Rank 5
SpD: Rank 2 (-)
Spe: 129 (112*1.15) [+19%]
Size Class: 3
Weight Class: 4
Base Rank Total: 24


EC: 6/6
MC: 0
AC: 5/5

Abilities: Steadfast, Inner Focus, Justified (Unlocked), Adapability (Mega)

Attacks (59):
PHYSICAL
Blaze Kick
Brick Break
Bonemerang
Bone Rush
Bulldoze
Bullet Punch
Circle Throw
Close Combat
Counter
Crunch
Dig
Drain Punch
Dual Chop
Earthquake
Extremespeed
Feint
Force Palm
Giga Impact
Hi Jump Kick
Ice Punch
Iron Tail
Low Kick
Low Sweep
Metal Claw
Poison Jab
Power Up Punch
Quick Attack
Reversal
Rock Slide
Rock Tomb
Shadow Claw
Stone Edge
ThunderPunch
Zen Headbutt

SPECIAL
Aura Sphere
Dark Pulse
Dragon Pulse
Flash Cannon
Focus Blast
Hidden Power [Water]
Hyper Beam
Psychic
Shadow Ball
Vacuum Wave

OTHER
Agility
Double Team
Endure
Foresight
Heal Pulse
Helping Hand
Me First
Metal Sound
Magnet Rise
Protect
Quick Guard
Roar
Screech
Sleep Talk
Substitute

RAID
Dispel


Tomohawk [Woosh] (M)
Nature: Modest (+1 SpA, -1 Atk)

Type: Flying/Fighting

Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Abilities: Intimidate, Prankster, Justified (Unlocked)

Attacks (47):
PHYSICAL
Aerial Ace
Bounce
Brick Break
Fly
Fury Swipes
Return
Rock Smash
Rock Tomb
Sky Attack
Sky Drop
Superpower

SPECIAL
Air Slash
Aura Sphere
Earth Power
Focus Blast
Grass Knot
Heat Wave
Hidden Power [Rock]
Hurricane
Hyper Voice
Incinerate
Solarbeam
Uproar

OTHER
After You
Confuse Ray
Double Team
Focus Energy
Harden
Morning Sun
Quash
Protect
Rain Dance
Rapid Spin
Reflect
Rest
Roar
Roost
Safeguard
Sleep Talk
Snatch
Stealth Rock
Sunny Day
Tailwind
Taunt
Toxic
Whirlwind
Yawn

RAID
Dispel


Revenankh [Embalm] (M)
Nature: Impish (+1 Def, -1 SpA)

Type: Ghost/Fighting

Stats:
HP: 100
Atk: Rank 4
Def: Rank 4 (+)
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: N/A
MC: 0
AC: 5/5

Abilities: Shed Skin, Air Lock, Infiltrator (Unocked)

Attacks (39):
PHYSICAL
Arm Thrust
Bide
Brick Break
Counter
Drain Punch
Earthquake
Focus Punch
Hammer Arm
Ice Punch
Knock Off
Low Sweep
Mach Punch
Phantom Force
Power Whip
Rock Slide
Rock Tomb
Sand Tomb
Shadow Punch
Shadow Sneak
Sucker Punch
Wrap

SPECIAL
Focus Blast
Wring Out

OTHER
Double Team
Endure
Glare
Pain Split
Mean Look
Moonlight
Protect
Rest
Safeguard
Sleep Talk
Substitute
Taunt
Telekinesis
Torment
Toxic
Wide Guard


Medicine:
Potion: 3/3
Super Potion: 1/1
Ether: 3/3
Revive: 1/1

Pokeballs:
Park Balls: 12/12
Cherish Balls: 4/4
Heal Balls: 2/2


The Timeless Tower:

Timeless Tower is an unfathomably large structure seated on an impregnable cliff-side. The tower's main spire looms over its entrance hundreds of feet into the air. Bridges extend from the main tower to three separate spires, each on an island pillar of immense density. The ocean roars violently below, beckoning you to stay away.

The bridge to the east leads to a tower frozen over in a massive pillar of ice. The sunlight glistens against its reflective surface, yet no melt can be shown. You look cold just staring at it.

The bridge to the west leads to a craggy pillar that seems to be etched from the very earth itself, impossibly dense and immovable.

A third tower can be seen behind the structure on your map, but it is eclipsed by the sheer enormity of the main spire. It is made of the sturdiest looking metal you have ever seen, an unnaturally purely refined solidity that shares the brilliant sheen of the icy tower and the sheer density of the crag.

As you go up to the entrance, the drawbridge on the main gate opens and falls with a loud crash onto the only access to the mainland. On either side of the bridge are statues of Golurk holding up massive spears. As you enter the main atrium, a massive statue of Golem rolled up into a ball takes the center of the arena. You look around the room and see exits your east and west going to the towers, stairs built into the floor going down presumably to the tower behind the main spire and a massive door with three slots in the gate. Depictions of the gate are on the left and right and show three stones being placed in the gate. Both mosaics are completely sand-colored except for the stones. One is an azure blue, one is a dull brown, and the other a shimmering silver. You attempt to push the gate, but it is so massively heavy you feel tired just pushing on it. It will not budge.

Recently, there have been reports of a large earthquake that shook the area. Ever since, the Pokemon in the area have become quite hostile, and most report the layouts of the dungeons having changed. You can even see that the towers seem somewhat shorter, though no less ominous.

What could this all mean? And where do you go from here?

Player Options:
a) Enter Ice Spire.
b) Enter Rock Crag.
c) Enter Iron Dungeon.
d) Enter Heaven's Ascent.
e) Leave Timeless Tower.


Glow (Lucario)
HP: 100
EN: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 104 (90*1.15) [+12%]
Size Class: 3
Weight Class: 4
Base Rank Total: 20
Item: Lucarionite (Allows Mega Evolution)
Abilities: Steadfast, Inner Focus, Justified, [Adaptability]
Other: None


Woosh (Tomohawk)
HP: 110
EN: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+) [6]
SpD: Rank 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19
Item: Rare Candy (+1 SpA, +1 BP Fighting and Flying moves)
Abilities: Intimidate, Prankster, Justified


Embalm (Revenankh)
HP: 100
EN: 100
Atk: Rank 4
Def: Rank 4 (+)
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 20
Item: Expert Belt (+2 Super Effective moves)
Abilities: Shed Skin, Air Lock, Infiltrator
Other: None

 


Glow (Lucario)
HP: 100
EN: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 104 (90*1.15) [+12%]
Size Class: 3
Weight Class: 4
Base Rank Total: 20
Item: Lucarionite (Allows Mega Evolution)
Abilities: Steadfast, Inner Focus, Justified, [Adaptability]
Other: None


Woosh (Tomohawk)
HP: 110
EN: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+) [6]
SpD: Rank 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19
Item: Rare Candy (+1 SpA, +1 BP Fighting and Flying moves)
Abilities: Intimidate, Prankster, Justified


Embalm (Revenankh)
HP: 100
EN: 100
Atk: Rank 4
Def: Rank 4 (+)
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 20
Item: Expert Belt (+2 Super Effective moves)
Abilities: Shed Skin, Air Lock, Infiltrator
Other: None


Iron Dungeon~Opening Gambit~Lackey Encounter
Thinking that it might be safer in the Steel building as opposed to the unstable crag and freezing spire, you steel your courage and head into the Iron Dungeon. When you enter, you come across a hallway, laid out in regal glory, almost like a medieval castle of sorts. The only real difference is that it is made entirely out of metal, as opposed to stone. Statues line the walls, showing figures you don't quite recognize. Once you reach the end of the hall, you are confronted with a door, which has two figures placed upon the top, one black and one white, seeming to be in the image of chess pawns.

Without hesitation you open the door, to a strange sight. The floor is covered in an eight by eight grid of squares, alternating Black and White. The walls and ceiling look the same as when you came in, the dead, lifeless steel from before. You start to wonder where the exit to deeper into the dungeon is, when you're interrupted by a voice.

"Ah, another challenger wants to play? Very well, let the games begin! I'll give you the honor of playing the black pieces."

After the voice is finished, a door opens partway, big enough to crawl through, revealing two Pokemon ready to fight you. It's almost as if they were prepared for you coming...

RNG Sequence Roll: [1=Pawniard, 2=Bronzor, 3=Klink]=2, 1

l


"INTRUDER DETECTED, COMMENCING TERMINATION." l "For the master!"

Bronzor: Reflect~Gyro Ball (Gem, Revenankh)
If Brick Break is issued this round, then change A1 to Heavy Slam (Gem, Revenankh).
If Revenankh is under the effects of a successful P/E move, then redirect to Tomohawk.

Pawniard: Knock Off (Gem, Revenankh)~Psycho Cut (Revenankh)
If Revenankh is under the effects of a successful P/E move, then use Low Kick (Lucario) that and push back.
If Revenankh uses Counter AND Tomohawk is not under the effects of a P/E move, then use Psycho Cut (Tomohawk) that action.

"Hmhmhm. Your move!"


Bronzor
HP: 90
EN: 100
ATK: 2 (+)
DEF: 3
SPA: 1
SPD: 3
SPE: 20 (23/1.15)
BRT: 11
SC: 1
WC: 4 (5 Heavy Metal)
Item: Steel Gem (3 Uses)
Abilities: Levitate, Heatproof, Heavy Metal
Other: None


Pawniard
HP: 90
ATK: 4 (+)
DEF: 3
SPA: 1 (-)
SPD: 2
SPE: 60
BRT: 14
SC: 1
WC: 2
Item: Dark Gem (3 Uses)
Abilities: Defiant, Inner Focus, Pressure
Other: None



Bronzor (#)

Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)

Type: Steel/Psychic

Abilities: Levitate/Heatproof/Heavy Metal (H)

Stats:
HP: 90
ATK: 2 (+)
DEF: 3
SPA: 1
SPD: 3
SPE: 20 (23/1.15)
BRT: 11
SC: 1
WC: 4 (5 Heavy Metal)

Item: Steel Gem

EC: 0/6
MC: 0 (Ancient Power, Payback, Skill Swap, Earthquake)
AC: 5/5

Attacks:
Confuse Ray
Confusion
Extrasensory
Feint Attack
Future Sight
Gyro Ball
Heal Block
Heavy Slam
Hypnosis
Imprison
Iron Defense
Metal Sound
Payback
Psywave
Safeguard
Tackle

Ancient Power
Gravity
Recycle
Skill Swap
Sleep Talk
Wonder Room

Earthquake
Grass Knot
Light Screen
Payback
Reflect
Rock Slide
Trick Room

Tactics: The stone wall of the lackey club Bronzor is mostly meant to take hits. It's main and really, only, form of offense is to use Steel Gem with Gyro Ball to rack up damage. Once the Gem's gone you can just Recycle it back. Wonder Room is there if you fight a Pokemon with particularly high Defense. Aside from that, focus on supporting the team with Screens, Trick Room, and Safeguard.



Pawniard (#)

Nature: Adamant (+1 Atk, -1 SpA)

Type: Dark/Steel

Abilities: Defiant/Inner Focus/Pressure (H)

Stats:
HP: 90
ATK: 4 (+)
DEF: 3
SPA: 1 (-)
SPD: 2
SPE: 60
BRT: 14
SC: 1
WC: 2

Item: Dark Gem

EC: 0/6
MC: 0 (Low Kick, Knock Off, Thunder Wave, Taunt)
AC: 5/5

Attacks:
Assurance
Embargo
Feint Attack
Fury Cutter
Guillotine
Iron Defense
Iron Head
Leer
Metal Claw
Metal Sound
Night Slash
Scary Face
Scratch
Slash
Swords Dance
Torment

Mean Look
Psycho Cut
Pursuit
Quick Guard
Sucker Punch

Knock Off
Low Kick

Aerial Ace
Brick Break
Cut
Embargo
Grass Knot
Taunt
Thunder Wave

Tactics: Not much to say here, just beat up the opposition. If you can get a Swords Dance in you can deal some decent damage, and the combo of Pursuit and Sucker Punch makes Pawniard especially effective if it can survive to Round 2.
 
Last edited:

"The lackeys do not worry us. Do your thing guys."

Lucario: Mega Evolve High Jump Kick (Bronzor) > Aura Sphere (Bronzor)

Tomohawk: Trigger Intimidate Heat Wave > Yawn (Pawniard)

Revenankh: Phantom Force (Bronzor) > Shadow Punch (Bronzor)

Also Maxim any chance you could list the arena in future please
 


Glow (Lucario)
HP: 100
EN: 100
Atk: Rank 6
Def: Rank 3
SpA: Rank 5
SpD: Rank 2 (-)
Spe: 129 (112*1.15) [+19%]
Size Class: 3
Weight Class: 4
Base Rank Total: 24
Item: Lucarionite (Allows Mega Evolution)
Abilities: Steadfast, Inner Focus, Justified, [Adaptability]
Other: None


Woosh (Tomohawk)
HP: 110
EN: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+) [6]
SpD: Rank 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19
Item: Rare Candy (+1 SpA, +1 BP Fighting and Flying moves)
Abilities: Intimidate, Prankster, Justified


Embalm (Revenankh)
HP: 100
EN: 100
Atk: Rank 4
Def: Rank 4 (+)
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 20
Item: Expert Belt (+2 Super Effective moves)
Abilities: Shed Skin, Air Lock, Infiltrator
Other: None



Bronzor
HP: 90
EN: 100
ATK: 2 (+)
DEF: 3
SPA: 1
SPD: 3
SPE: 20 (23/1.15)
BRT: 11
SC: 1
WC: 4 (5 Heavy Metal)
Item: Steel Gem (3 Uses)
Abilities: Levitate, Heatproof, Heavy Metal
Other: None


Pawniard
HP: 90
EN: 100
ATK: 4 (+)
DEF: 3
SPA: 1 (-)
SPD: 2
SPE: 60
BRT: 14
SC: 1
WC: 2
Item: Dark Gem (3 Uses)
Abilities: Defiant, Inner Focus, Pressure
Other: None


Opening Gambit~Round 1

You push the mega stone on whatever device you happen to be carrying, and in a flash of purple light Glow Mega Evolves. The ensuing battle turns out highly in your favor, with only Pawniard managing to do any damage whatsoever. In fact, you manage to knock out the Bronzor and make the Pawniard sleepy.

The voice booms "Interesting...it seems I may have to actually put forth some effort to defeat you. I welcome a challenge."

Pre-Battle:
Dice:
d16 for Crits
d100 for Everything Else
Other Dice as Needed
Low Rolls used

Speed order
Lucario
Tomohawk
Revenankh
Pawniard
Bronzor

Action One:
Lucario Mega Evolved!

Tomohawk used Intimidate
-1 Attack: P, B

Lucario used Hi Jump Kick on Bronzor
To Hit: Guaranteed
To Crit: [1=Yes]=7=No
Damage: [13+3+2+4.5]=22.5
[22.5 Damage B] [-7 Energy L]

Tomohawk used Heat Wave
Roll Order: Pawniard, Bronzor
To Hit: [10>= Miss]=60,59=Hits
To Crit: [1=Yes]=10,6=None
To Burn: [10>= Yes]=83,29=None
Damage (P): [10*.75+6]*1.5=20.25
Damage (B): [10*.75+4.5]=12
[20.25 Damage P] [12 Damage B] [-7 Energy T]

Revenankh used Phantom Force
It faded away into the shadows

Pawniard used Knock Off on Revenankh
But it missed!
[-6 Energy P]

Bronzor used Reflect
Team Lackeys was protected from physical attacks for 6 Actions
[-9 Energy B]

Revenankh came out of the shadows and attacked Bronzor!
To Crit; [1=Yes]=1=Yes
Damage: [9+3+3+2+1.5]*1.5=27.75
[27.75 Damage B] [-9 Energy R]

Action Two:
Lucario used Aura Sphere on Bronzor
To Crit: [1=Yes]=6=No
Damage: [8+3+2+3]=16
[16 Damage B] [-5 Energy L]

Tomohawk used Yawn on Pawniard
It became drowsy!
[-7 Energy T]

Revenankh used Shadow Punch on Bronzor
To Crit: [1=Yes]=13=No
Damage: [6*2/3+3+2+1.5]*1.5=15.75
[15.75 Damage B] [-3 Energy R]
Bronzor fainted!

Pawniard used Psycho Cut on Revenankh
To Crit: [2>=Yes]=2=Yes
Damage: [7+3]*1.5=15
[15 Damage R] [-5 Energy P]

Totals:
Lucario: -12 Energy
Tomohawk: -14 Energy
Revenankh: 15 Damage, -12 Energy
Bronzor: 94 Damage, -9 Energy
Pawniard: 20 Damage, -11 Energy


Chessboard Chaos:
This 64x64 feet arena is comprised of an 8x8 grid of black and white tiles. To either side stand four statues, two on the left side, two on the right. On the ceiling, barely visible, is a set of four sprinklers, which seem to be outputting a light drizzle on the arena. Fortunately, it appears that there's a very small drain around the edge of the arena that prevents flooding.

Effects:
Constant Rain Dance
Rain Dance cannot be changed by weather rock, but Air Lock will still work.



Glow (Lucario)
HP: 100
EN: 88
Atk: Rank 6
Def: Rank 3
SpA: Rank 5
SpD: Rank 2 (-)
Spe: 129 (112*1.15) [+19%]
Size Class: 3
Weight Class: 4
Base Rank Total: 24
Item: Lucarionite (Allows Mega Evolution)
Abilities: Steadfast, Inner Focus, Justified, [Adaptability]
Other: None


Woosh (Tomohawk)
HP: 110
EN: 86
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+) [6]
SpD: Rank 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19
Item: Rare Candy (+1 SpA, +1 BP Fighting and Flying moves)
Abilities: Intimidate, Prankster, Justified


Embalm (Revenankh)
HP: 85
EN: 88
Atk: Rank 4
Def: Rank 4 (+)
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 20
Item: Expert Belt (+2 Super Effective moves)
Abilities: Shed Skin, Air Lock, Infiltrator
Other: None



Bronzor
HP: KO
EN: 91
ATK: 2 (+)
DEF: 3
SPA: 1
SPD: 3
SPE: 20 (23/1.15)
BRT: 11
SC: 1
WC: 4 (5 Heavy Metal)
Item: Steel Gem (3 Uses)
Abilities: Levitate, Heatproof, Heavy Metal
Other: None


Pawniard
HP: 70
EN: 89
ATK: 4 (+)
DEF: 3
SPA: 1 (-)
SPD: 2
SPE: 60
BRT: 14
SC: 1
WC: 2
Item: Dark Gem (2 Uses)
Abilities: Defiant, Inner Focus, Pressure
Other: Drowsy (Will Fall Asleep in 1A), Reflect (4A)


Your move!
 

"Okay then, now it becomes a little bit more difficult.."

Lucario: Heal Pulse (Revenankh) > Chill
IF Quick Guard action 1 THEN Feint

Tomohawk: Taunt > Chill

Revenakh: Glare > Chill
IF Quick Guard action 1 THEN Moonlight action 2

"Totally not playing some Frosty/zara stall here I swear."
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Intimidate + Defiant = +1atk for pawniard btw.​




"Time for an old classic!"

COMBO (Aerial Ace + Guillotine) at Revenankh - cooldown (see a1)

- - -

ACTION 1!

Tomohawk used Taunt! (-10en)

Lucario used Heal Pulse! (-14en)
Revenankh got to 100hp

Revenankh used Glare! (-7en)
Pawniard is paralyzed!

Full Paralysis: 29/100 (no)
Pawniard used Guillotine + Aerial Ace (Revenankh)! (-30en)
Crit: 3 (no)
Damage: (25+6)*1.5+2= 48.5hp

Pawniard feel asleep!
Duration: 1/3 (1a)

ACTION 2!

The three stooges fighters chill! (+12en)

Pawniard is cooling down!


Glow (Lucario)
HP: 100
EN: 86
6/3/5/2/129
Item: Lucarionite (Allows Mega Evolution)
Other: None


Woosh (Tomohawk)
HP: 110
EN: 88
1/3/6/3/85
Item: Rare Candy (+1 SpA, +1 BP Fighting and Flying moves)
Other:


Embalm (Revenankh)
HP: 51
EN: 93
4/4/2/4/65
Item: Expert Belt (+2 Super Effective moves)
Other: None

- - - - - VS - - - - -


Pawniard
HP: 70
EN: 59
CHP: 180
4/3/1/2/60
Item: Dark Gem (2 Uses)
Other: Asleep (1A), Reflect (2A), +1Atk




(which backfired giving pawniard an extra sleep action, but oh well...)

Hmm...I don't think we will get the checkmate here boys...

- - -



"....zzzz...."

Aerial Ace (Revenankh) - Psycho Cut (Revenankh)
IF
Revenankh is under P/E THEN Redirect towards Tomohawk

Player Orders

deadfox081


 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Medicine:
Potion: 3/3
Super Potion: 1/1
Ether: 3/3
Revive: 1/1

Pokeballs:
Park Balls: 9/12
Cherish Balls: 4/4
Heal Balls: 1/2

ACTION 1!

Park Ball!

Damage: (36-7)*2=58

CHP: 180->122
En: 59->71

Park Ball!

Damage: 58

CHP: 64
En: 71->83

Park Ball!

Damage: 58

CHP: 64->6
En: 83->95

Heal Ball!

Damage: (10-3)*2= 6

CHP: 6->0

Pawniard was caught!

Hp: 70->100
En: 95->100

still 1a asleep though


Glow (Lucario)
HP: 100
EN: 86
6/3/5/2/129
Item: Lucarionite (Allows Mega Evolution)
Other: None


Woosh (Tomohawk)
HP: 110
EN: 88
1/3/6/3/85
Item: Rare Candy (+1 SpA, +1 BP Fighting and Flying moves)
Other:


Embalm (Revenankh)
HP: 51
EN: 93
4/4/2/4/65
Item: Expert Belt (+2 Super Effective moves)
Other: None

- - - - - BENCH - - - - -

Pawniard
HP: 100
EN: 100
CHP: 180
4/3/1/2/60
Item:
Other: asleep (1a)


You caught Pawniard. Go you!

although that combo really hurt. :)

So you managed to catch one of the white pieces...matters not, you will still lose your king in no time!

Manage your team

deadfox081
 

"Yes that combination did indeed hurt. Best Revenankh now goes back away until Air Lock again becomes useful."

Benching Revenankh for Pawniard
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Glow (Lucario)
HP: 100
EN: 86
6/3/5/2/129
Item: Lucarionite (Allows Mega Evolution)
Other: None


Woosh (Tomohawk)
HP: 110
EN: 88
1/3/6/3/85
Item: Rare Candy (+1 SpA, +1 BP Fighting and Flying moves)
Other:


Pawniard
HP: 100
EN: 100
CHP: 180
4/3/1/2/60
Item:
Other: asleep (1a)

- - - - - BENCH - - - - -

Embalm (Revenankh)
HP: 51
EN: 93
4/4/2/4/65
Item: Expert Belt (+2 Super Effective moves)
Other: None


After the "pawns" are defeated, the door ahead opens fully, allowing you to press on. you head up a spiral staircase for quite some time, before you finally reach another door. This one has the image of a White chess Bishop atop it. Figuring that you're going to fight another of the mysterious voice's "pieces", you head on inside. Sure enough, the voice booms again.

"Ah, so you made it past the Pawns. Don't be too impressed with yourself. The real game's just beginning!"

Suddenly, another door opens, and mist comes out of it! When it clears, you notice that Woosh has gone missing! You search frantically around, while behind a hidden door a Mawile promptly eats an appetizer before turning to your Pokemon!

Mawile has used Misty Terrain and Stockpile (-17 Energy).


Mawile (M)

Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)


Type: Steel/Fairy

Abilities: Hyper Cutter/Intimidate/Sheer Force

Stats:
HP: 90
ATK: 3
DEF: 3
SPA: 3 (+)
SPD: 2
SPE: 43 (50/1.15)
BRT: 14
SC: 1
WC: 2

Item: Life Orb

MC: 0
AC: 5/5

Attacks:
Astonish
Baton Pass
Bite
Crunch
Fairy Wind
Fake Tears
Feint Attack
Growl
Iron Defense
Iron Head
Play Rough
Spit Up
Stockpile
Sucker Punch
Swallow
Sweet Scent
Taunt
Vice Grip

Fire Fang
Ice Fang
Metal Burst
Misty Terrain
Thunder Fang

Flamethrower
Flash Cannon
Rock Slide
Shadow Ball
Taunt
Pain Split
Endure
Torment
Protect




"rawr"

[SHEER FORCE ON][MEGAEVOLVE] Play Rough - Ice Fang - Play Rough
IF
P/E AND this sub didn't activate on the action prior THEN Stockpile and push back
[ONLY ONCE] IF Damaging-Evasive AND not suspended AND not in a combo AND Tomohawk is faster THEN COMBO (Play Rough + Play Rough) and push back

Player Orders

deadfox081
 

"Forgive my tardiness here, I just really didn't want to order against a Sheer Force Life Orb Misty Terrain Mawile with a Fighting type... whoever knows why."

Heat Wave > Earth Power > Protect
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Arena has no effect BTW​


ACTION 1!

Hyper Cutter>Intimidate

Tomohawk used Heat Wave! (-7en)
Crit: 4 (no)
Effect: 7 (no)
Damage: (10+6)*1.5-2= 22hp

Mawile used Play Rough! (-6en)
Hit: 55 (yes)
Crit: 8 (no)
Damage: (9+3+2+3+3)*1.5= 30hp

ACTION 2!

Tomohawk used Earth Power! (-6en)
Crit: 10 (no)
Effect: 1 (yes)
Damage: (9+6)*1.5-2= 20.5hp
SpD lowered!

Mawile used Icy Fang! (-5en)
Hit: 85 (yes)
Crit: 13 (no)
Damage: (7+2+3)*1.5= 18hp

ACTION 3!

Tomohawk used Protect! (-7en)

Mawile used Stockpile! (-8en)
Stockpile 2!
+1SpD, Def


Woosh (Tomohawk)
HP: 62
EN: 67
1/3/6/3/85
Item: Rare Candy (+1 SpA, +1 BP Fighting and Flying moves)
Other:


- - - - - BENCH - - - - -

Glow (Lucario)
HP: 100
EN: 86
6/3/5/2/129
Item: Lucarionite (Allows Mega Evolution)
Other: None



Pawniard
HP: 100
EN: 100
CHP: 180
4/3/1/2/60
Item:
Other: asleep (1a)


Embalm (Revenankh)
HP: 51
EN: 93
4/4/2/4/65
Item: Expert Belt (+2 Super Effective moves)
Other: None

- - - - - - - - - - - - VS - - - - - - - - - - - - -


Hp: 47
En: 81
3/3/3/2/43
Other: +2Def, +1Spd, Stockpile 2 (1r)
Item: Life Orb


Bwahahahahahahahahahaha!!!

Is my little Mawile too much for you to handle? If that is the case, then I seriously consider you leave as it will only get worse!

Ouch.




":D"

Player Orders

deadfox081
 

"This is seriously not worth the stress for a Registeel. Try not to die Woosh!"

Roost > Heat Wave > Earth Power
IF damaging Fairy typed combination THEN begin string Fly (Suspend) > Fly (Attack) > Heat Wave
IF Swallow AND you are not taunted THEN Taunt
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus




"Fun fun fuuuun!!!"

Play Rough - Play Rough - Play Rough

ACTION 1!

Tomohawk used Roost! (-11en)
+20hp

Mawile used Play Rough! (-6en)
Hit: 65 (yes)
Crit: 2 (no)
Damage: (9+3+2+3+3)*1.5= 30hp

ACTION 2!

Tomohawk used Heat Wave! (-7en)
Crit: 8 (no)
Effect: 7 (no)
Damage: (10+6)*1.5-2= 22hp

Mawile used Play Rough! (-10en)
Hit: 11 (yes)
Crit: 8 (no)
Damage: (9+3+2+3+3)*1.5= 30hp

ACTION 3!

Tomohawk used Earth Power! (-7en)
Crit: 7 (no)
Effect: 6 (no)
Damage: (9+6)*1.5-2= 20.5hp

Mawile used Play Rough! (-14en)
Hit: 81 (yes)
Crit: 5 (no)
Damage: (9+3+2+3+3)*1.5= 30hp

Tomohawk fainted!

Misty Terrain for 2r

Woosh (Tomohawk)
HP: KO
EN: KO
1/3/6/3/85
Item: Rare Candy (+1 SpA, +1 BP Fighting and Flying moves)
Other:


HP: 100
EN: 86
6/3/5/2/129
Item: Lucarionite (Allows Mega Evolution)
Other: None



HP: 100
EN: 100
CHP: 180
4/3/1/2/60
Item:
Other: asleep (1a)



HP: 51
EN: 93
4/4/2/4/65
Item: Expert Belt (+2 Super Effective moves)
Other: None

- - - - - - - - - - - - VS - - - - - - - - - - - - -


Hp: 4
En: 51
3/3/3/2/43
Other: +1Def, Stockpile 1 (1r)
Item: Life Orb


Looks like your Tower is no more! You will have to do better than that to even reach me!

Also you managed to reach your Tomohawk. A bit too late though.



"Tee hee hee!"

Play Rough (Revenankh) - Iron Head (Revenankh)
IF
Tormented A1 THEN Iron Head A1 and Shadow Ball A2, both at Revenankh
IF Revenankh is under P/E THEN Redirect towards Lucario

Player Orders

deadfox081

 

"Nevermind, we worked out a way to stall and heal! zarator would be proud."

Lucario: Agility (Evasive) > Heal Pulse (Revenankh)
Revenankh: Protect > Moonlight
Pawniard: Sucker Punch (Mawile) > Iron Head (Mawile)

"As much as a Mawile might be useful in this campaign it is sadly too much risk to try and catch it."
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
don't know if I said it before but anyway: I only paste stuff when there is a change. Makes things faster. So refer up for backpack.

ACTION 1!

Revenankh used Protect! (-7en)

Lucario used Agility! (-7en)

Pawniard is fast asleep!

Mawile used Play Rough (-18en)
miss

ACTION 2!

Lucario used Heal Pulse! (-14en)
Revenankh +20hp

Revenankh used Moonlight! (-16en)
+25hp

Pawniard woke up!
Pawniard used Iron Head! (-5en)
Damage: enough

Mawile fainted!


HP: 100
EN: 65
6/3/5/2/129
Item: Lucarionite (Allows Mega Evolution)
Other: None



HP: 100
EN: 95
4/3/1/2/60
Item:
Other:



HP: 96
EN: 70
4/4/2/4/65
Item: Expert Belt (+2 Super Effective moves)
Other: None

- - - - - - - - - -BENCH - - - - - - - - - - - - -


HP: KO
EN: KO
1/3/6/3/85
Item: Rare Candy (+1 SpA, +1 BP Fighting and Flying moves)
Other:

- - - - - - - - - - - - VS - - - - - - - - - - - - -


Hp: KO
En: KO
3/3/3/2/43
Other: +1Def, Stockpile 1 (1r)
Item: Life Orb


You finish off Mawile and heal up Revenankh, as its Air Lock is way too valuable here.

Fair enough, you managed to defeat my rook. Now advance, it is your turn to act!

Manage your team

deadfox081

 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
btw you got a life orb from the mawile.

HP: 100
EN: 65
6/3/5/2/129
Item: Lucarionite (Allows Mega Evolution)
Other: None



HP: 100
EN: 95
6/3/1/2/60
Item: Rare Candy
Other:



HP: 96
EN: 70
4/4/2/4/65
Item: Expert Belt (+2 Super Effective moves)
Other: None

- - - - - - - - - -BENCH - - - - - - - - - - - - -


HP: KO
EN: KO
1/3/6/3/85
Item:
Other:

Medicine:
Potion: 3/3
Super Potion: 1/1
Ether: 3/3
Revive: 1/1

Pokeballs:
Park Balls: 9/12
Cherish Balls: 4/4
Heal Balls: 1/2

Other Stuff:
- Life Orb
- the equiped items above <_<


After dealing with the Mawile, you head down deeper where it had taken your Pokemon. You find yet another spiral staircase, and head up it some more, until you eventually reach a room without a door. Curious, you head inside, only for iron bars to descend behind you, blocking your way. Unlike the previous two rooms, this one just has a steel floor like the one you saw when you came in. Suspicious, you start looking for doors, when suddenly the voice booms again.

"Come now, you didn't think all I'd have you do is fight my minions did you? I decided to mix things up a little here. The only way out of this room is for you to pull one of those two levers. I've put...special surprises behind each one. After the surprise is over you will continue on of course. I wonder, which poison will you pick?"

You don't know if you can trust this voice at his word, but there doesn't seem to be any other way out. You step up to the levers on the wall, and find that one has a skull carved on top of it, and the other has a flame inscribed next to it. It looks like the only thing left to do is to pull a lever...

Player Options:
a) Pull the Skull Lever
b) Pull the Flame Lever

deadfox081
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Revenankh receives 4hp of damage due to smog.



HP: 100
EN: 65
6/3/5/2/129
Item: Lucarionite (Allows Mega Evolution)
Other: None



HP: 100
EN: 95
6/3/1/2/60
Item: Rare Candy
Other:



HP: 92
EN: 70
4/4/2/4/65
Item: Expert Belt (+2 Super Effective moves)
Other: Poisoned

- - - - - - - - - -BENCH - - - - - - - - - - - - -


HP: KO
EN: KO
1/3/6/3/85
Item:
Other:


Suddenly, poison gas bellows into the room! You curse your luck and try to hold your breath. Just when you think you can't hold it any longer, the gas is vented out just as suddenly as it came in. You wonder what the point of that was, until you see your Pokemon only revenankh given that the other two are steel typed ._. poisoned and somewhat worse for wear. A door that you didn't see before clanks open, allowing you to continue onwards and upwards.

Manage your Team

deadfox081
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Exchange

You head up another spiral staircase...is this guy obsessed with them or something? No matter, after some time and a short rest, you reach the top of the staircase, and come face to face with another door, this time with a White chess Knight and White chess Rook adorned atop it. Expecting the inevitable, you head on inside, and sure enough, there are two mean looking Pokemon standing there waiting for you! Upon your approach they take up battle positions!

"Ah, so you chose that lever, good for you! Now let's see how your weakened Pokemon do against my champion pieces!"


Empoleon (M)

Nature: Relaxed (+1 Def, Speed ÷ 1.15, -10% Evasion)


Type: Water/Steel

Abilities: Torrent/Defiant (H)

Stats:
HP: 100
ATK: 3
DEF: 4 (+)
SPA: 4 (5)
SPD: 4
SPE: 52 (60/1.15)
BRT: 19
SC: 3
WC: 4

Item: Rare Candy

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Aqua Jet
Bide
Brine
Bubble
Bubble Beam
Drill Peck
Fury Attack
Growl
Hydro Pump
Metal Claw
Mist
Peck
Pound
Swagger
Swords Dance
Tackle
Water Sport
Whirlpool

Agility
Aqua Ring
Feather Dance
Hydro Pump
Icy Wind
Flail
Endure
Dive

Blizzard
Brick Break
Grass Knot
Ice Beam
Steel Wing
Surf
Hydro Cannon
Hyper Beam
Sleep Talk

Vacuum Wave

Escavalier (M)

Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)


Type: Bug/Steel

Abilities: Swarm/Shell Armor/Overcoat (H)

Stats:
HP: 100
ATK: 6 (+) [7]
DEF: 4 (5)
SPA: 2
SPD: 4 (5)
SPE: 17 (20/1.15)
BRT: 19
SC: 2
WC: 3

Item: Link Cable

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Bug Buzz
Double-Edge
Endure
False Swipe
Fell Stinger
Flail
Fury Attack
Fury Cutter
Giga Impact
Headbutt
Iron Defense
Iron Head
Leer
Peck
Quick Guard
Reversal
Scary Face
Slash
Swords Dance
Take Down
Twineedle
X-Scissor

Bug Bite
Counter
Drill Run
Megahorn
Pursuit
Knock Off

Aerial Ace
Facade
Infestation
Poison Jab
Protect
Rest
Sleep Talk
Rock Smash
Substitute
Double Team
Swagger


|


"Destroy all units!" | "CHAAAARGE...but with class"

deadfox081
 

"I wasn't just procrastinating.. I was also horribly afraid to order in this."

Lucario: Hi Jump Kick (Empoleon) > Aura Sphere (Empoleon)
IF Escavalier uses Bodyblock THEN Blaze Kick (Escavalier)
IF Empoleon is KOed THEN Blaze Kick (Escavalier)

Revenankh: Brick Break (Empoleon) > Low Sweep (Empoleon)
IF Escavalier uses damaging flying types combination THEN Protect
IF Empoleon is KOed THEN Shadow Punch (Escavalier)

Pawniard: Knock Off (Empoleon) > Brick Break (Empoleon)
IF Escavalier uses Bodyblock THEN Knock Off (Escavalier) and push back
IF Empoleon is KOed THEN Knock Off (Escavalier)
 

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