soulgazer
I FEEL INFINITE
Introduction
Fuck introductions. I made this like two month ago for aim as he needed a squad for some youtube content. After a while, I saw people on the ladder using it and calling it 'PokeaimMD's team >:D', and since some of my friends (aim, hugo, wepwn, and probably someone else) used it a bunch in the first few rounds of NU Open (I think the team itself went like 6-1, but I didn't watch every games they played so I might be wrong!), I decided that I should RMT it.
Teambuilding
The team was made around Nasty Plot Liepard. When Spiritomb left the tier in September, Psychic- and Ghost-types became really popular (you will usually see one or two of them on most teams) and Liepard could easily take advantage of them and set up on them. Copycat Dark Pulse is also really crisp since it pretty much gives Liepard a 80bp STAB with priority.
Choice Specs Typhlosion was added as it is one of my favorite wallbreaker in NU and it works well with Liepard as it can 2HKO Assault Vest Hariyama with Specs Extrasensory or easily weaken it with Fire Blast / Eruption + entry hazards. Really good teammate for Liepard.
Next things I added was the defensive backbone of the team. Seismitoad + Garbodor are amazing together and provide Stealth Rock, Spikes, and Toxic Spikes to help Liepard and Typhlosion. Hariyama was also added as the team was weak to special attackers in general, which Assault Vest Hariyama handle quite easily.
Finally, I added a Choice Scarf Rotom as it seemed to work well on the team. As FLCL always says: 'Rotom counters everything.'
The Squad
Liepard @ Leftovers
Ability: Prankster
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Dark Pulse
- Nasty Plot
- Copycat
- Substitute / Encore
I don't know why I rarely see this set being used since it's so good. Only things that resist Dark in XY are Fairy-, Fighting-, and Dark-types which this team doesn't have much trouble against. The most common Fairy-type in NU is Slurpuff and it doesn't even enjoy taking +2 Dark Pulse. Copycat is used to have some nice +1 priority Dark Pulse to clean offensive teams and beat Choice Scarf users that think they can safely force Liepard out after it got a kill. I like using Substitute as it can easily force out Uxie, Mesprit, Mismagius, Rotom, and set up sweepers fearing Encore, but some people prefer the utility of Encore, so use the one you prefer. Substitute is also really nice at the moment since most Audino run Knock Off these days, which can't break Liepard's Substitute.
Typhlosion @ Choice Specs
Ability: Blaze
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA
- Fire Blast
- Eruption
- Hidden Power [Grass]
- Extrasensory
Lord Typhlosion. Fire / Psychic / Grass coverage is amazing as usual and Specs Eruption hurts. Yes, this team doesn't have entry hazard control and I am using a Typhlosion. Part of it is that I never care about hazards (if you played BW2 NU, you are used to it), but also because I couldn't really find space for one. Typhlosion doesn't really care about entry hazards anyway; Choice Specs Blaze Fire Blast does more than Max HP Eruption, so why bother with a Rapid Spin user? Just spam Eruption early game and click Fire Blast later in the game to watch stuff drop.
Seismitoad @ Leftovers
Ability: Water Absorb
EVs: 200 HP / 252 Def / 56 SpD
Relaxed Nature
- Earthquake
- Scald
- Stealth Rock
- Knock Off
One of the most reliable Stealth Rock user in NU. EVs hit a Leftovers number and gives Seismitoad a bit of SpD bulk, which can come in handy to take some random Hidden Power Grass. Not much to say about it since it's a standard set; Set up Stealth Rock, spam Scald and Knock Off to cripple stuff and use Earthquake when needed. One of my Gatr check and also my Electric-type immunity.
Garbodor @ Rocky Helmet
Ability: Aftermath
EVs: 252 HP / 160 Def / 96 Spe
Impish Nature
- Spikes
- Drain Punch
- Gunk Shot
- Toxic Spikes / Seed Bomb
Garbodor is one of my favorite Pokemon in NU. Aftermath + Rocky Helmet and Spikes / Toxic Spikes is so good. Gunk Shot is for STAB and to hit Fairy-types or just to do a good amount to anything. Drain Punch is for Pawniard and other Steel-types. Seed Bomb can be nice to hit Seismitoad and Rhydon as they try to switch on Garbodor thinking they can get Stealth Rock for free, but I prefer Toxic Spikes. Obviously Spikes is used because like 95% of Liepard, Typhlosion, and Rotom's checks/counters don't have reliable recovery, so being able to wear them down quickly is nice. EVs are to outspeed Max Speed base 55s, but you can easily run a bit more to outspeed Max Speed Adamant Pawniard.
Hariyama @ Assault Vest
Ability: Thick Fat
EVs: 252 Atk / 128 Def / 128 SpD
Adamant Nature
- Close Combat
- Knock Off
- Fake Out
- Bullet Punch
Assault Vest Hariyama is fat. Really fat. He is my favorite Fighting-type in NU for multiple reasons (Thick Fat, one of the best special attacker sponge in the tier with Assault Vest, and can use Guts / Choice Band sets to wallbreak). I personally prefer Close Combat / Knock Off / Fake Out / Bullet Punch as it let him revenge kill stuff more easily (Ninetales is a threat, but with Fake Out + SR + Spikes + TSpikes it is not as big of a deal), but you can easily run Earthquake, Ice Punch, or Heavy Slam somewhere. 252 Atk / 240 SpD / 16 Spe can also work if you want it to take two Specs Typhlosion Extrasensory with Stealth Rock up, but I like being able to take Psyshock and some physical moves more easily.
Rotom @ Choice Scarf
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Volt Switch
- Shadow Ball
- Thunderbolt
- Trick
Good n reliable Rotom. Spikes + Volt Switch is nice, and Choice Scarf Rotom helps the team against fast Pokemon such as Archeops and Shell Smash users. Trick is really nice as it allows Rotom to cripple something like Lickilicky and Audino, making it easier for Liepard to beat them. You can use Will-O-Wisp over Thunderbolt if you are afraid of Kangaskhan / Pawniard / stuff. Not much else to say.
Conclusion
Aim needs to give his friends more shoutouts in his vids :[. Well played Rain teams can 6-0 this team and not much can be done to fix this (unless you are real and run Sunny Day Liepard), so be careful. Kangaskhan can also be an issue if you don't play well around it (usually what you want to do is make it die to recoil with Garbodor, and if it survive that just revenge kill it with Liepard (Seismitoad and Hariyama can both take a Double-Edge from full health, and Typhlosion can take a Sucker Punch easily).
Shoutout to my frens
Import
Aim needs to give his friends more shoutouts in his vids :[. Well played Rain teams can 6-0 this team and not much can be done to fix this (unless you are real and run Sunny Day Liepard), so be careful. Kangaskhan can also be an issue if you don't play well around it (usually what you want to do is make it die to recoil with Garbodor, and if it survive that just revenge kill it with Liepard (Seismitoad and Hariyama can both take a Double-Edge from full health, and Typhlosion can take a Sucker Punch easily).
Shoutout to my frens
Import
Liepard @ Leftovers
Ability: Prankster
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Dark Pulse
- Nasty Plot
- Copycat
- Substitute
Garbodor @ Rocky Helmet
Ability: Aftermath
EVs: 252 HP / 160 Def / 96 Spe
Impish Nature
- Spikes
- Drain Punch
- Gunk Shot
- Toxic Spikes
Hariyama @ Assault Vest
Ability: Thick Fat
EVs: 252 Atk / 128 Def / 128 SpD
Adamant Nature
- Close Combat
- Knock Off
- Fake Out
- Bullet Punch
Rotom @ Choice Scarf
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Volt Switch
- Shadow Ball
- Thunderbolt
- Trick
Seismitoad @ Leftovers
Ability: Water Absorb
EVs: 200 HP / 252 Def / 56 SpD
Relaxed Nature
- Earthquake
- Scald
- Stealth Rock
- Knock Off
Typhlosion @ Choice Specs
Ability: Blaze
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA
- Fire Blast
- Eruption
- Hidden Power [Grass]
- Extrasensory
Ability: Prankster
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Dark Pulse
- Nasty Plot
- Copycat
- Substitute
Garbodor @ Rocky Helmet
Ability: Aftermath
EVs: 252 HP / 160 Def / 96 Spe
Impish Nature
- Spikes
- Drain Punch
- Gunk Shot
- Toxic Spikes
Hariyama @ Assault Vest
Ability: Thick Fat
EVs: 252 Atk / 128 Def / 128 SpD
Adamant Nature
- Close Combat
- Knock Off
- Fake Out
- Bullet Punch
Rotom @ Choice Scarf
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Volt Switch
- Shadow Ball
- Thunderbolt
- Trick
Seismitoad @ Leftovers
Ability: Water Absorb
EVs: 200 HP / 252 Def / 56 SpD
Relaxed Nature
- Earthquake
- Scald
- Stealth Rock
- Knock Off
Typhlosion @ Choice Specs
Ability: Blaze
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA
- Fire Blast
- Eruption
- Hidden Power [Grass]
- Extrasensory
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