There's nothing to debate, Ponyta is super fast, hits really hard, deals burns and can recover so everyone (mostly) thinks it should go upSken said:Why is nobody talking about High A Rank Ponyta?
I support that. Dazzling Gleam is really useless.Someone has to do it, the whole community isn't fine with this Pokémon's rank so I'll just go ahead:
Oddish C-> D: Seriously this thing is not even worth using neither in a sun team (unless you want a second Chlorophyll Pokémon but still you won't be needing another one other that Bellsprout trust me) or in a non-sun team, Bellsprout totally outclasses it as it has access to Weather Ball, Growth and Sucker Punch and Oddish' only niche is that it has access to Dazzling Gleam which is totally useless.
First off, Elekid is B-, not B. Also, Elekid doesn't actually OHKO Chinchou:Elekid B- -> B+: I've seen the usage of this guy go up, for good reason. Elekid can be quite the Life Orb sweeper, boasting both Special and Physical move pools making him viable as either, or a mix. He gets access to 20 speed, and his move pool provides excellent coverage. If running the special set, HP grass/ground can ohko Chinchou after stealth rocks. Overall Elekid has some sweeping potential with his excellent movepool and speed, and i could see Elekid moving up nicely in the ranks to fit in with the B+.
I did put Elekid as B- but the "->" must of confused you, no worries. I'm not sure where i messed up on the calc, but i had a 6% of ohko, my bad. But anyways, i guess i can agree with you on the B rank. Elekid has been pretty solid for me but as you say it doesn't take a hit very well and the life orb slowly brings him down. He almost can't take priority at all, with Fletch 2HKOing it and pawns sucker punches can OHKO aswell. But even with that Elekid can come in and cause some serious damage, or volt switch to maintain pressure.First off, Elekid is B-, not B. Also, Elekid doesn't actually OHKO Chinchou:
240 SpA Life Orb Elekid Hidden Power Ground vs. 76 HP / 0 SpD Chinchou: 16-21 (64 - 84%) -- guaranteed 2HKO after Stealth Rock
Meanwhile...
152 SpA Chinchou Hydro Pump vs. 0 HP / 0 SpD Elekid: 15-18 (78.9 - 94.7%) -- 6.3% chance to OHKO after Stealth Rock
(15, 15, 15, 15, 15, 15, 15, 16, 16, 16, 16, 16, 16, 16, 16, 18)
Elekid's not taking that Hydro Pump very well after Rocks and recoil, and Chinchou will be at full HP because of Berry Juice.
Elekid is one of my favourite revenge killers, and I wouldn't mind seeing it go to B, although I personally would need to build a stronger argument for it. Because of his Life Orb recoil on top of already low defenses, he really doesn't wanna take an unresisted hit. He also can't deal with priority very well. Even Fletch's acro can 2HKO it, which means he can't be worn down when fighting it.
So, what do you guys think about Rattata moving to D? Its main advantages over Bunnelby are a slightly higher speed stat and access to Flame Wheel and Sucker Punch. I don't think its necessary to list its weaknesses because D-rank Pokemon usually aren't all that impressive lolI feel as though rattata should be raised because of one set:Hustle choice band.Rattata has extreme power and sits at a nice speed tier.Rat has several cover options not limited to flame wheel , wild charge , double edge , return , u turn , sucker punch , quick attack. To show its power , it can KO timburr on the switch. it pretty much kos half the tier. Some foo varients , larvesta , archen , fletchling , ferroseed are a few. Also , most people expect a facade guts set and have no clue that rattata hits this hard and has acess to wild charge , sucker punch and flame wheel
228+ Atk Choice Band Hustle Rattata Wild Charge vs. 116 HP / 236+ Def Eviolite Vullaby: 18-22 (72 - 88%) -- 62.5% chance to OHKO after Stealth Rock
228+ Atk Choice Band Hustle Rattata Flame Wheel vs. 252 HP / 252+ Def Eviolite Ferroseed: 24-32 (100 - 133.3%) -- guaranteed OHKO
228+ Atk Choice Band Hustle Rattata Double-Edge vs. 76 HP / 76+ Def Eviolite Timburr: 22-27 (88 - 108%) -- 75% chance to OHKO after Stealth Rock
Rattata for president
Honestly I disagree entirely with this. A single thing Houndour can do better than Stunky or Pawniard? Special nuke w/ Sucker Punch and DBond gets 2+ KOs a game if played well, especially when paired with Chou. Don't run Houndour as a Pursuit trapper.Adam Lambert said:Houndour lost a huge part of its niche in checking Misdreavus, and now that Misdreavus is gone, it is struggling to remain viable. I honestly can't think of a single thing Houndour can do better than Stunky or Pawniard, both are better Pursuit Trappers, both are better Dark-types in general.... There are so many reasons why Houndour doesn't deserve being here in B anymore.
Want to know another special nuke that has Destiny Bond, is faster, has a better typing, is not weakt to Stealth Rocks, and also has Sucker Punch? Gastly. Houndour definitely is very undeserving of its current rank, and I'd even go as far to argue thatHoundour is undeserving of being in the same rank as things like Riolu (which is where it should be [Mid B]), Shellder, Taillow, Corhpish, Cranidos, Bellsprout, Dwebble.... I'd compromise with moving Houndour down to Low B; however, staying in Mid B? No.Honestly I disagree entirely with this. A single thing Houndour can do better than Stunky or Pawniard? Special nuke w/ Sucker Punch and DBond gets 2+ KOs a game if played well, especially when paired with Chou. Don't run Houndour as a Pursuit trapper.
I completely agree with Cottonee dropping. However, I'd much rather see it in High B for now due to it being such a big drop for a mon that is still very useable, reliable, versatile, and viable. Thought, that's not saying that, if we as a community feel like Cottonee is still undeserving of High B, then we can easily just move it down to Mid B no problem. But, again, I completely support Cottonee's fall. Scraggy falling out of vaibility, Smashers nowhere insight, even moreso Smasher not-named Omanyte (Cottonee is not a reliable Omanyte answer), Ponyta being such an amazing mon.... So many reasons was to why Cottonee should fall.cotton down to B
reasons:
cant write much now because stuff to do but this mon has really fallen from grace and it doesn't really have the power to back up just forcing out mons as it cant really overcome its counters at all, better grass mons liek ferro and foongus exist, and i just dont see a reason to have it as high as it used to be when its relevance is so low
- weak
- predictable with encore
- v ugly mon
- easy to wear down becos susceptible to all hazards
- no reliable recovery because giga drain is
- weak
- Rise of a bunch of counters like pony, larv, foongus, ferroseed, fletchling, and literally everything else
- wow what an ugly mon
- weak
- hp poison chinchou
- fall of mons like scraggy, smashers, etc.
Gastly sucker punch is pretty (very) weak; Houndour can actually hit something. Gastly has 4MSS (it cant run Shadow ball, sludge bomb, dazzling gleam, hp fight, destiny bond, and sucker punch at once) while Houndour has one set and that set is badass. Houndour is better than Tailow of course, it also sorta checks Gastly as well as threatening stall (beats ferro and the like). B is fineAdam Lambert said:Want to know another special nuke that has Destiny Bond, is faster, has a better typing, is not weakt to Stealth Rocks, and also has Sucker Punch? Gastly.
I'd easily argue the opposite in regards of Taillow. Also, just posting to say that sayingGastly has 4MSS because it wants to use Dazzling Gleam, which it honestly doesn't, is very absurd. Furthermore, Gastly can easily forego Sucker Punch + Destiny Bond over Hidden Power Fighting, if you so wanted to. Especially when considering the only thing you're using Hidden Power Fighting for is to nail Pawniards on the switch ins... Saying Gastly has 4MSS is one of the most absurd things I've read in this forums aside from the suggestion that Pawniard should be anything but S rank right now.Gastly sucker punch is pretty (very) weak; Houndour can actually hit something. Gastly has 4MSS (it cant run Shadow ball, sludge bomb, dazzling gleam, hp fight, destiny bond, and sucker punch at once) while Houndour has one set and that set is badass. Houndour is better than Tailow of course, it also sorta checks Gastly as well as threatening stall (beats ferro and the like). B is fine
I'm going to agree that Houndour doesn't deserve to drop because it's actually a solid Pokemon. Houndour hits 17 Speed, has great offensive stats and a unique typing that gives it a fantastic set of dual STAB moves. This set by itself puts Houndour at B. However, you guys are only bringing up the Life Orb set. A bulkier build with an Eviolite is still quite viable, checking the likes of Gastly and Abra quite well. It can also run Will-O-Wisp to hit the incoming Fighting- or Ground-types about to switch in. Here:Gastly sucker punch is pretty (very) weak; Houndour can actually hit something. Gastly has 4MSS (it cant run Shadow ball, sludge bomb, dazzling gleam, hp fight, destiny bond, and sucker punch at once) while Houndour has one set and that set is badass. Houndour is better than Tailow of course, it also sorta checks Gastly as well as threatening stall (beats ferro and the like). B is fine
I kinda feel like poking some holes in your logic. Cottonee isn't all that predictable to be entirely honest. Encore is a staple move, yes, but Cottonee has a wide variety of other support and attacking options that it can abuse, making it a sometimes unpredictable Pokemon. Susceptible to hazards implies that it's taking "super effective" damage from hazards, but it's hit neutrally by all of them and it's not taking nearly enough damage to render it useless. Plus, that's what teammates are for, to get rid of stuff like that. Giga Drain isnt the only option for recovery; Leech Seed seems like a rather reliable recovery option and in tandem with Prankster, it's probably one of the more annoying things to face. HP Poison Chinchou doesn't exist, and is probably worse than running Nincada considering how reliant it is on actually facing a Cottonee and not being Encored into some resisted move. Scraggy is still a threatening Pokemon and Shell Smashers haven't died in usage lol. Omanyte and Tirtouga are still huge threats. Also, with the gradual rise of stall, Cottonee has an even better reason to be abusing Encore and Taunt.cotton down to B
reasons:
cant write much now because stuff to do but this mon has really fallen from grace and it doesn't really have the power to back up just forcing out mons as it cant really overcome its counters at all, better grass mons liek ferro and foongus exist, and i just dont see a reason to have it as high as it used to be when its relevance is so low
- weak
- predictable with encore
- v ugly mon
- easy to wear down becos susceptible to all hazards
- no reliable recovery because giga drain is
- weak
- Rise of a bunch of counters like pony, larv, foongus, ferroseed, fletchling, and literally everything else
- wow what an ugly mon
- weak
- hp poison chinchou
- fall of mons like scraggy, smashers, etc.
Champion Fizz, you've known me long enough to know that "ugly" was just a way of me putting across humor becos I know no one just likes reading a boring list. HP Poison chinchou was another joke. Dang for a guy who uses joke mons all the time you sure don't like jokes :I. I'll try to address your counterpoints in a more serious matter I guess.I'm going to agree that Houndour doesn't deserve to drop because it's actually a solid Pokemon. Houndour hits 17 Speed, has great offensive stats and a unique typing that gives it a fantastic set of dual STAB moves. This set by itself puts Houndour at B. However, you guys are only bringing up the Life Orb set. A bulkier build with an Eviolite is still quite viable, checking the likes of Gastly and Abra quite well. It can also run Will-O-Wisp to hit the incoming Fighting- or Ground-types about to switch in. Here:
Houndour @ Eviolite
Ability: Flash Fire
Level: 5
EVs: 160 HP / 36 Def / 116 SpA / 196 SpD
Calm Nature
- Sucker Punch
- Fire Blast
- Will-O-Wisp
- Pursuit
It's actually a rather versatile Pokemon and it doesn't deserve to go any lower than it is.
I kinda feel like poking some holes in your logic. Cottonee isn't all that predictable to be entirely honest. Encore is a staple move, yes, but Cottonee has a wide variety of other support and attacking options that it can abuse, making it a sometimes unpredictable Pokemon. Susceptible to hazards implies that it's taking "super effective" damage from hazards, but it's hit neutrally by all of them and it's not taking nearly enough damage to render it useless. Plus, that's what teammates are for, to get rid of stuff like that. Giga Drain isnt the only option for recovery; Leech Seed seems like a rather reliable recovery option and in tandem with Prankster, it's probably one of the more annoying things to face. HP Poison Chinchou doesn't exist, and is probably worse than running Nincada considering how reliant it is on actually facing a Cottonee and not being Encored into some resisted move. Scraggy is still a threatening Pokemon and Shell Smashers haven't died in usage lol. Omanyte and Tirtouga are still huge threats. Also, with the gradual rise of stall, Cottonee has an even better reason to be abusing Encore and Taunt.
You listed weak and ugly twice, I'm assuming either to put across some dumb point that's irrelevant to its viability (being weak doesn't mean useless i.e. Prankster) or simply because you were in a rush.