The Battle Subway — Challenge Thread [READ POST #653]

Name: Psyco_Josho
Mode: Singles
Thread: none
Streak: x

Abilities:
Gardevoir: Trace -> Pixilate
Gallade: Steadfast
Eelektross: Levitate

Items:
Gardevoir: Gardevoirite
Gallade: Dawn Stone
Eelektross: Thunder Stone

#282
Gardevoir [Skirts] (F)
Previously Known As:
Shorty the Ralts
Twirly the Kirlia

Type:
/


STAB: Psycic STAB; can lift and throw opponents with Psycic regardless of Special Attack Rank. Psycic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
STAB: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Abilities:
Synchronize / Trace / Telepathy (Unlocked)

Nature: Bold (+Defense, -Attack)

Stats:
HP: 100
Atk: 2 (-)
Def: 4 (+)
SpA: 5
SpD: 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21




Type:
/


STAB: Psycic STAB; can lift and throw opponents with Psycic regardless of Special Attack Rank. Psycic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
STAB: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

New Ability:
Pixilate

Stats:
HP: 100
Atk: 2 (-)
Def: 4 (+)
SpA: 7
SdD: 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 25


EC: 9/9
MC: 0
AC: 5/5

Attacks (Current move total): 32/100 (+6 Bonus CC)

Level Up
Pre-26
::> Growl
::> Confusion
::> Double Team
::> Teleport
::> Lucky Chant
::> Magical Leaf
::> Heal Pulse
::> Calm Mind
::> Moonblast
::> Healing Wish
Post-25
::> Psycic
::> Imprison
::> Future Sight
::> Charm
::> Hypnosis
:: Dream Eater - 1 MC
:: Stored Power - 1 MC

Egg
::> Ally Switch
:: Confuse Ray - 3 MC
:: Destiny Bond - 3 MC
::> Disable
::> Encore
:: Grudge - 3 MC
:: Mean Look - 3 MC
:: Memento - 3 MC
:: Misty Terrain - 3 MC
:: Shadow Sneak - 3 MC
::> Skill Swap
::> Synchronoise
::> Will-O-Wisp

TM/HM
:: IV 34 - Shock Wave - 3 MC
:: IV 43 - Secret Power - 3 MC
:: IV 78 - Captivate - 3 MC
:: IV 83 - Natural Gift - 3 MC

:: V 19 - Telekinesis - 3 MC

::> VI 03 - Psyshock
:: VI 06 - Toxic - 2 MC
::> VI 10 - Hidden Power [Fire]
:: VI 11 - Sunny Day - 2 MC
::> VI 12 - Taunt
:: VI 15 - Hyper Beam - 2 MC
:: VI 16 - Light Screen - 2 MC
::> VI 17 - Protect
:: VI 18 - Rain Dance - 2 MC
:: VI 20 - Safeguard - 2 MC
:: VI 21 - Frustration - 2 MC
::> VI 24 - Thunderbolt
:: VI 27 - Return - 2 MC
::> VI 30 - Shadow Ball
:: VI 33 - Reflect - 2 MC
::> VI 41 - Torment
:: VI 42 - Facade - 2 MC
::> VI 44 - Rest
:: VI 45 - Attract - 2 MC
:: VI 46 - Thief - 2 MC
:: VI 48 - Round - 2 MC
:: VI 49 - Echoed Voice - 2 MC
:: VI 52 - Focus Blast - 2 MC
:: VI 53 - Energy Ball - 2 MC
:: VI 56 - Fling - 2 MC
:: VI 57 - Charge Beam - 2 MC
:: VI 68 - Giga Impact - 2 MC
:: VI 70 - Flash - 2 MC
:: VI 73 - Thunder Wave - 2 MC
:: VI 77 - Psyc Up - 2 MC
:: VI 86 - Grass Knot - 2 MC
:: VI 87 - Swagger - 2 MC
::> VI 88 - Sleep Talk
:: VI 90 - Substitute - 2 MC
:: VI 92 - Trick Room - 2 MC
::> VI 99 - Dazzling Gleam
:: VI 100 - Confide - 2 MC

Tutor
:: III - Body Slam - 3 MC
:: III - Defense Curl - 3 MC
:: III - Double-Edge - 3 MC
:: III - Endure - 3 MC
:: III - Mimic - 3 MC
:: III - Nightmare - 3 MC

:: IV - Headbutt - 3 MC
:: IV - Mud-Slap - 3 MC
:: IV - Swift - 3 MC

:: V - Fire Punch - 3 MC
:: V - Heal Bell - 3 MC
:: V - Helping Hand - 3 MC
::> V - Hyper Voice
:: V - Ice Punch - 3 MC
:: V - Icy Wind - 3 MC
:: V - Magic Coat - 3 MC
:: V - Magic Room - 3 MC
:: V - Pain Split - 3 MC
:: V - Recycle - 3 MC
:: V - Signal Beam - 3 MC
:: V - Snatch - 3 MC
:: V - Snore - 3 MC
:: V - Thunder Punch - 3 MC
:: V - Trick - 3 MC
:: V - Wonder Room - 3 MC
:: V - Zen Headbutt - 3 MC

Other
:: Sing - 3 MC
:: Wish - 3 MC

Command
Bodyblock
Chill
Dodge
Shift
Take Cover

Raid
Dispel
Shadow Mend - 1 VC


Ralts bought on 01/24/14 for registration
Ralts evolved to Kirlia on 02/24/14
Kirlia evovled to Gardevoir on 04/07/14
Gardevoir's Nature changed from Brave to Bold on 04/22/14

#475
Gallade [Psyco] (M)
Previously Known As:
Psyco the Ralts
Psyco the Kirlia

Type:
/


STAB: Psycic STAB; can lift and throw opponents with Psycic regardless of Special Attack Rank. Psycic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
STAB: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:
Steadfast / Justified (Hidden)

Nature: Quiet (+Special Attack, Speed ÷ 1.15, -10% Evasion)

Stats:
HP: 100
Atk: 5
Def: 3
SpA: 4 (+)
SpD: 4
Spe: 69, -10% Evasion (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 3/5

Attacks (Current move total): 33/129 (+8 Bonus CC)

Level Up
Pre-26
::> Growl
::> Confusion
::> Double Team
::> Teleport
::> Lucky Chant
::> Magical Leaf
::> Heal Pulse
::> Calm Mind
::> Stored Power
::> Close Combat
::> Leaf Blade
::> Night Slash
::> Leer
::> Fury Cutter
::> Slash
::> Swords Dance
Post-25
::> Psycic
::> Imprison
::> Future Sight
::> Charm
:: Hypnosis - 1 MC
:: Dream Eater - 1 MC
::> Psyco Cut
:: Helping Hand - 1 MC
:: Feint - 1 MC
:: False Swipe - 1 MC

Egg
::> Ally Switch
::> Confuse Ray
:: Destiny Bond - 3 MC
:: Disable - 3 MC
::> Encore
:: Grudge - 3 MC
:: Mean Look - 3 MC
:: Memento - 3 MC
:: Misty Terrain - 3 MC
::> Shadow Sneak
::> Skill Swap
:: Synchronoise - 3 MC

TM/HM
:: IV 01 - Focus Punch - 3 MC
:: IV 34 - Shock Wave - 3 MC
:: IV 43 - Secret Power - 3 MC
:: IV 78 - Captivate - 3 MC
:: IV 83 - Natural Gift - 3 MC

:: V 19 - Telekinesis - 3 MC
:: V 83 - Work Up - 3 MC

::> VI 03 - Psyshock
:: VI 06 - Toxic - 2 MC
:: VI 08 - Bulk Up - 2 MC
:: VI 10 - Hidden Power - 2 MC
:: VI 11 - Sunny Day - 2 MC
::> VI 12 - Taunt
:: VI 15 - Hyper Beam - 2 MC
:: VI 16 - Light Screen - 2 MC
::> VI 17 - Protect
:: VI 18 - Rain Dance - 2 MC
:: VI 20 - Safeguard - 2 MC
:: VI 21 - Frustration - 2 MC
::> VI 24 - Thunderbolt
:: VI 26 - Earthquake - 2 MC
:: VI 27 - Return - 2 MC
::> VI 30 - Shadow Ball
:: VI 31 - Brick Break - 2 MC
:: VI 33 - Reflect - 2 MC
:: VI 39 - Rock Tomb - 2 MC
:: VI 40 - Aerial Ace - 2 MC
::> VI 41 - Torment
:: VI 42 - Facade - 2 MC
:: VI 44 - Rest - 2 MC
:: VI 45 - Attract - 2 MC
:: VI 46 - Thief - 2 MC
:: VI 47 - Low Sweep - 2 MC
:: VI 48 - Round - 2 MC
:: VI 49 - Echoed Voice - 2 MC
:: VI 52 - Focus Blast - 2 MC
:: VI 56 - Fling - 2 MC
:: VI 57 - Charge Beam - 2 MC
:: VI 61 - Will-O-Wisp - 2 MC
:: VI 67 - Retaliate - 2 MC
:: VI 68 - Giga Impact - 2 MC
:: VI 70 - Flash - 2 MC
:: VI 71 - Stone Edge - 2 MC
:: VI 73 - Thunder Wave - 2 MC
:: VI 77 - Psyc Up - 2 MC
:: VI 78 - Bulldoze - 2 MC
:: VI 80 - Rock Slide - 2 MC
:: VI 81 - X-Scissor - 2 MC
:: VI 84 - Poison Jab - 2 MC
:: VI 86 - Grass Knot - 2 MC
:: VI 87 - Swagger - 2 MC
:: VI 88 - Sleep Talk - 2 MC
:: VI 90 - Substitute - 2 MC
:: VI 92 - Trick Room - 2 MC
:: VI 94 - Rock Smash - 2 MC
:: VI 98 - Power-Up Punch - 2 MC
:: VI 99 - Dazzling Gleam - 2 MC
:: VI 100 - Confide - 2 MC
:: VI H1 - Cut - 2 MC
:: VI H4 - Strength - 2 MC

Tutor
:: III - Body Slam - 3 MC
:: III - Defense Curl - 3 MC
:: III - Double-Edge - 3 MC
:: III - Endure - 3 MC
:: III - Mimic - 3 MC
:: III - Nightmare - 3 MC

:: IV - Headbutt - 3 MC
:: IV - Mud-Slap - 3 MC
:: IV - Swift - 3 MC
:: IV - Vacuum Wave - 3 MC

:: V - Drain Punch - 3 MC
:: V - Dual Chop - 3 MC
:: V - Fire Punch - 3 MC
:: V - Hyper Voice - 3 MC
:: V - Ice Punch - 3 MC
:: V - Icy Wind - 3 MC
:: V - Knock Off - 3 MC
:: V - Low Kick - 3 MC
::> V - Magic Coat
:: V - Magic Room - 3 MC
:: V - Pain Split - 3 MC
:: V - Recycle - 3 MC
:: V - Signal Beam - 3 MC
:: V - Snatch - 3 MC
:: V - Snore - 3 MC
:: V - Thunder Punch - 3 MC
:: V - Trick - 3 MC
:: V - Wonder Room - 3 MC
:: V - Zen Headbutt - 3 MC

Other
:: Sing - 3 MC
:: Wish - 3 MC

Command
Bodyblock
Chill
Dodge
Shift
Take Cover

Raid
Dispel - 1 VC
Shadow Mend - 1 VC


Ralts bought on 04/22/14
Ralts evolved to Kirlia mid-battle on 05/07/14
Kirlia evolved to Gallade on 05/19/14


#604
Eeelektross [Shock] (M)
Previously Known As:
Sperm the Tynamo
Shock the Eelektrik

Type:


STAB: Electric STAB; immune to Paralysis status.

Ability:
Levitate

Nature: Brave (+Attack, Speed ÷ 1.15, -10% Evasion)

Stats:
HP: 100
Atk: 5 (+)
Def: 3
SpA: 4
SpD: 3
Spe: 43, -10% Evasion (-)
Size Class: 4
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0

Attacks (Current move total): 41/68 (+4 Bonus CC)

Level Up
Pre-26
::> Tackle
::> Thunder Wave
::> Spark
::> Charge Beam
::> Bind
::> Acid
::> Headbutt
::> Ion Deluge
::> Crush Claw
Post-25
::> Discharge
::> Crunch
::> Thunderbolt
::> Acid Spray
::> Coil
::> Wild Charge
::> Gastro Acid
::> Zap Cannon
::> Thrash

Egg
x

TM/HM
:: VI 01 - Hone Claws - 2 MC
:: VI 02 - Dragon Claw - 2 MC
:: VI 05 - Roar - 2 MC
::> VI 06 - Toxic
::> VI 10 - Hidden Power [Rock]
:: VI 15 - Hyper Beam - 2 MC
::> VI 16 - Light Screen
::> VI 17 - Protect
:: VI 18 - Rain Dance - 2 MC
:: VI 21 - Frustration - 2 MC
:: VI 25 - Thunder - 2 MC
:: VI 27 - Return - 2 MC
::> VI 31 - Brick Break
::> VI 32 - Double Team
::> VI 35 - Flamethrower
:: VI 39 - Rock Tomb - 2 MC
:: VI 42 - Facade - 2 MC
::> VI 44 - Rest
:: VI 45 - Attract - 2 MC
:: VI 48 - Round - 2 MC
::> VI 62 - Acrobatics
::> VI 68 - Giga Impact
:: VI 70 - Flash - 2 MC
:: VI 72 - Volt Switch - 2 MC
::> VI 80 - Rock Slide
:: VI 82 - Dragon Tail - 2 MC
::> VI 86 - Grass Knot
:: VI 87 - Swagger - 2 MC
::> VI 88 - Sleep Talk
:: VI 89 - U-Turn - 2 MC
::> VI 90 - Substitute
::> VI 91 - Flash Cannon
:: VI 94 - Rock Smash - 2 MC
:: VI 98 - Power-Up Punch - 2 MC
:: VI 100 - Confide - 2 MC
:: VI H1 - Cut - 2 MC
:: VI H4 - Strength - 2 MC

Tutor
::> V - Aqua Tail
::> V - Bounce
::> V - Drain Punch
::> V - Fire Punch
::> V - Giga Drain
:: V - Iron Tail - 3 MC
::> V - Knock Off
::> V - Magnet Rise
:: V - Signal Beam - 3 MC
:: V - Snore - 3 MC
:: V - Super Fang - 3 MC
:: V - Superpower - 3 MC
::> V - Thunder Punch

Other
x

Command
Bodyblock
Chill
Dodge
Shift
Take Cover

Raid
x


Tynamo bought on 01/24/14 for registration
Tynamo evolved to Eelektrik on 02/22/14
Eelektrik evolved to Eelektross on 03/08/14


QUEUE
Psyco_Josho (S) (First Timer)
Frosty (D) (Super)
 
Name: P2X7
Mode: Doubles
Thread: N/A

Abilities:
Tomohawk: Prankster
Gardevoir: Trace/Pixilate (Mega)
Gallade: Justified
Aurumoth: No Guard

Items:
Tomohawk: Rare Candy
Gardevoir: Gardevoirite
Gallade: Expert Belt
Aurumoth: Expert Belt


Tomohawk [Saber] (Male) (*)
Nature: Modest (+1 SpA, -1 Atk)
Type: Flying/Fighting
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying-types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly, or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Intimidate: (Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or battle cry that shakes all opponents on the battlefield, lowering their Attack stage by one (1). The Attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a command, and will affect all opponents.
Prankster: (Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Justified (DW): (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5
KOC: 0

Moves (41/86):

Level-up:
Sunny Day
Aura Sphere
Scratch (*)
Fury Swipes (*)
Baby-Doll Eyes
Harden (*)
Focus Energy (*)
Aerial Ace
Rock Smash (*)
Morning Sun
Roar (*)
Whirlwind
Noble Roar
Rain Dance
Earth Power
Taunt
Hyper Voice
Air Slash
Heat Wave
Sky Drop
Rest
Hurricane

Egg Moves:
Air Cutter
Confuse Ray (*)
Stealth Rock (*)
Yawn (*)
Haze (*)
Nature Power (*)

TM Moves:
SolarBeam
Return (*)
Brick Break (*)
Double Team (*)
Reflect
Substitute (*)
Incinerate
Bulldoze
Rock Slide (*)
Grass Knot

Tutor Moves:
After You
Bounce
Helping Hand
Sleep Talk
Snatch


/
Gardevoir [Guinevere] (F)
Nature: Bold (+1 Def, -1 Atk)
Type: Psychic/Fairy
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Abilities:

Synchronize: (Passive)

Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.
Trace: (Trigger)

When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Trace can be reused with an action later in battle for 5 EN. Wonder Guard cannot be Traced.

Telepathy (DW Unlocked): (Passive)

This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

Pixilate (Mega): (Toggle)

By default, this Pokemon's Normal-type moves are Fairy-type moves, and have an additional two (2) BAP boost. When toggled, this Pokemon's Normal-type attacks have their BAP increased by two (2). Only Normal-typed moves changed by Pixilate receive this boost, and not all Fairy-type moves. If a Pokemon has been skill-swapped multiple abilities that change Normal-type attacks, the attacks become dual-typed, but the BAP boosts of the abilities do not stack.

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 4 (+)
Sp.Atk: Rank 5
Sp.Def: Rank 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21

Mega Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 4 (+)
Sp.Atk: Rank 7
Sp.Def: Rank 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 25

EC: 9/9
MC: 0
DC: 5/5
KOC: 0

Moves (38/???):

Level-up:
Moonblast
Stored Power
Misty Terrain
Healing Wish
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Imprison
Hypnosis

Egg Moves:
Confuse Ray
Destiny Bond
Disable
Encore
Skill Swap

TM Moves:
Taunt
Psyshock
Light Screen
Shadow Ball
Reflect
Thunderbolt
Thunder Wave
Torment
Focus Blast
Will-O-Wisp
Dazzling Gleam
Substitute

Tutor Moves:
Heal Bell
Helping Hand
Hyper Voice
Icy Wind
Magic Coat
Pain Split




Gallade [Arthur] (Male)
Nature: Relaxed (+1 Def, -15% Speed, -10% Evasion)
Type: Psychic/Fighting
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Steadfast: (Passive)If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Justified (DW): (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack will increase by one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 4
Spe: 69 (69.5) (-10% evasion) (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 1
DC: 5/5

Moves (38/???):

Level-up:
Stored Power
Close Combat
Leaf Blade
Night Slash
Leer
Growl
Confusion
Double Team
Teleport
Lucky Chant
Fury Cutter
Magical Leaf
Slash
Heal Pulse
Calm Mind
Psycho Cut
Imprison
Feint
Hypnosis
Protect

Egg Moves:
Destiny Bond
Disable
Encore
Shadow Sneak
Skill Swap

TM Moves:
Taunt
Psyshock
Thunderbolt
Shadow Ball
Will-O-Wisp
Thunder Wave
Telekinesis
Dazzling Gleam

Tutor Moves:
Endure
Fire Punch
Helping Hand
Ice Punch
Pain Split
Snatch

Other:
Wish



Aurumoth [Purity] (Male)
Nature: Hasty(+15% Spe, +14% Accuracy, -1 Def)
Type: Bug/Psychic
Bug: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:

Weak Armor: (Toggle) No default effect. When toggled, the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.
No Guard: (Passive) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in OHKO moves prevents them from being benefitted by No Guard; they will have their normal accuracy.
Illusion (DW): (Passive) Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

Stats:
HP: 110
Atk: Rank 5
Def: Rank 3 (-)
SpA: Rank 5
SpD: Rank 2
Spe: 109 (108.1) (+)
Size Class: 4
Weight Class: 5
Base Rank Total: 23

EC: 9/9
MC: 0
DC: 5/5
KOC: 0

Moves (28/???):

Level-up:
Quiver Dance
Dragon Dance
Tackle
String Shot
Silver Wind
Bug Bite
Sunny Day
Heal Pulse
Confusion
Ancientpower
Wish
Light Screen

Egg Moves:
Bug Buzz
Close Combat
Counter
Disable
Feint
Hydro Pump
Megahorn

TM Moves:
Ice Beam
Psychic
Shadow Ball
Reflect
Focus Blast
Will-O-Wisp
Substitute

Tutor Moves:
Electroweb
Helping Hand
Magic Coat


Queue:
Psyco_Josho (S) (First Timer)
P2X7 (D) (First Timer)
Frosty (D) (Super)
 

ZhengTann

Nargacuga
is a Forum Moderator Alumnus
Let's get a streak on here before I start Arcade.

Mode: Singles
Thread: Here
Current Streak: 0

Chosen Abilities:
Lucario: Steadfast / Adaptability
Haxorus: Mold Breaker
Armaldo: Swift Swim

Chosen Items:
Lucario: Lucarionite
Haxorus: Rare Candy
Armaldo: Claw Fossil

Lucario(*) Gray (M)

Gray the Riolu first clapped eyes on Zt when he hatched, and has followed him ever since, after bidding goodbye to his birth parents. His desire to be as good as his father (who was a well-known Pokemon in Sinnoh) drives him to perfect his body and trademark Aura Sight in all forms of training. Gray is Natsu’s rival in every way, however it’s not unusual to see them interrupt their fights just to face ‘outsiders’. Like his Ice-Making namesake, Gray is a thinking brawler. His intuition for fights, along with his uncanny ability to read his opponents movements, means he can usually counter the same instant his opponent makes a move. Oddly enough, despite numerous brawls, he sometimes still can’t read Natsu’s moves correctly.

The Hall training was grueling and long, for which Gray took quite some time to getting used to. But it honed his patience, well until the point where there remained very few things that can still bother him - those he held dear to his heart. Using his mind, he started learning how to read and shape energy, to wield his mind as a separate weapon form his body. He plans to put that to great use, still holding a secret ambition to meet and challenge his birth father again, as unlikely as it may be. His aura improved tremendously with the training of his mind and body in the Halls as well as the possession of a Lucarionite - to the point where he can sense danger to a certain extent miles away.


Nature: Mild (+1 SpAtk, -1 Def)

Type:
Fighting type: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Steel type: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible thereafter.

Abilities:
Ability 1: Steadfast
Type: Passive
If Gray would be flinched by an attack, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Ability 2: Inner Focus
Type: Passive
When an opponent attempts to flinch Gray, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Ability 3: Justified (DW unlocked)
Type: Passive
Gray's body reacts to dark aura, invigorating his passions. When hit by a Dark-type move, Gray's attack will increase by one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.



Ability 4: Adaptability (Mega-Evo only)
Type: Passive
The moves that match Gray's current type would have their Base Attack Power increased by two (2).

Stats:
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 90
Size Class: 3
Weight Class: 4

Stats (Mega-Evo):
HP: 100
Atk: Rank 6
Def: Rank 2 (-)
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 112
Size Class: 3
Weight Class: 4

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Agility
Attract
Aura Sphere
Bite
Blaze Kick (*)
Bone Rush
Brick Break
Bulk Up
Bulldoze
Bullet Punch (*)
Calm Mind
Circle Throw
Close Combat
Copycat (*)
Counter (*)
Cross Chop
Crunch (*)
Dark Pulse
Detect
Dig
Double Team
Dragon Pulse
Drain Punch
Dual Chop
Earthquake (*)
Endure (*)
Extreme Speed
Facade
Feint (*)
Final Gambit
Flash Cannon
Focus Blast
Focus Punch
Follow Me
Force Palm (*)
Foresight (*)
Frustration
Fury Cutter
Giga Impact
Heal Pulse
Helping Hand
High Jump Kick
Hone Claws
Hyper Beam
Ice Punch
Iron Tail
Low Kick
Low Sweep
Magnet Rise
Me First
Metal Claw
Metal Sound
Mind Reader
Mud-Slap
Nasty Plot
Payback
Poison Jab
Power-up Punch
Protect
Psychic
Quick Attack (*)
Quick Guard
Rain Dance
Rest
Retaliate
Return
Reversal
Roar
Rock Slide (*)
Rock Tomb
Screech (*)
Shadow Ball
Shadow Claw
Sky Uppercut
Sleep Talk
Snore
Stone Edge
Substitute (*)
Sunny Day
Swords Dance
Thunder Punch
Toxic
Vacuum Wave
Water Pulse
Work Up
Zen Headbutt
Haxorus(*) Natsu (M)

Just like his namesake, Natsu is an orphan, having no recollection of his parents’ fate. As such, Natsu loneliness made him grew to be very independent, to the point where he will erupt in great battle fury whenever his freedom is threatened. However, he is very much attached to his trainer, Zt, looking up to him as a partner as they search the wilds for Natsu’s direct lineage. Natsu doesn’t sharpen his tusks on a regular basis – unlike some Axews, he prefers a thicker tusk, even though they break off at pretty much the same intervals due to his affinity for intense fights. Natsu is always in a fierce competition with Gray, often challenging the other into mock spars, but the rivalry comes with respect and loyalty towards each other too. Natsu fights with the ferocity that comes with every Dragon – by fang and claw, for the very survival of his world and existence.

Beaten down at every turn never shakes Natsu's confidence - to him, a loss is just another step towards being stronger. Having new members to the team suddenly wrought certain changes to his fighting spirit. Willing to forsake his own safety for that of his friends, Natsu's newfound family is his main source of strength to improve himself and keep going.

Learning to fight with a clear mind, even in the midst of battle rage, is not easy - but Natsu is now one of the few that did it. Through rigorous training, he bridged the gap between instinct and thought, acting on cues his opponent didn't even realise to counter and parry at precisely the same time they make their move. Broadening his mind's eye also allows Natsu to make use of the environment more efficiently, as well as track his opponents battle habits - something only Gajeel can match, which became a newfound reason they keep coming to blows.


Nature: Jolly (+15% Speed, -1 SpA, +14% Acc)

Type:
Dragon Type: Dragon STAB; Thrash or Outrage will not be disrupted by oncoming damage.

Abilities:
Ability 1: Mold Breaker
Type: Passive
Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

Ability 2: Rivalry
Type: Passive
This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.

Ability 3: Unnerve (DW unlocked)
Type: Passive
The Pokemon's presence causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Stats:
HP: 100
Atk: Rank 6
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 112 (+14% Acc)
Size Class: 3
Weight Class: 5

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Aerial Ace
Aqua Tail
Assurance (*)
Brick Break
Bulldoze
Counter
Cut
Dig (*)
Double Team
Draco Meteor
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Rage (*)
Dragon Tail
Dual Chop (*)
Earthquake
Endeavour
Endure
Facade
False Swipe (*)
Fling
Focus Energy
Frustration
Giga Impact
Guillotine
Harden
Hone Claws
Incinerate
Iron Tail (*)
Leer (*)
Low Kick
Night Slash (*)
Outrage
Payback
Poison Jab
Protect
Razor Wind
Rest
Return
Reversal (*)
Roar
Rock Slide
Rock Smash (*)
Rock Tomb
Scary Face (*)
Scratch (*)
Shadow Claw
Slash (*)
Sleep Talk
Snore
Strength
Substitute
Superpower
Surf
Sunny Day
Swagger
Swords Dance
Taunt
Toxic
X-Scissor (*)
Armaldo - Pantherlily (M)

Gajeel was the one who found Pantherlily's Claw Fossil discarded at the entrance of a mine. Seeing the Murkrow's penchant for it, Zheng decided to go to the nearest archaeological lab and revive it. Pantherlily and Gajeel have been quite attached to each other ever since. They share the same camaraderie towards each other as Natsu and Gray, but at least they didn't have the head-splitting rivalry that the other pair always do. Often after a training session, Gajeel would take Pantherlily up for flight trips, while the latter demonstrates the pleasure of submersion in water. The rest of the family often help Pantherlily too, since he's still much less comfortable on terrestrial environment - Wendy loved piggybacking him and Charla together, while the latter doesn't mind that much.

Pantherlily's much larger size now meant that he would no longer be the protected fossiling now, but a respected fighter in his own right. Swinging his claws with the strength of a shield bash, Pantherlily trains everyday by felling trees for firewood and clearing debris around the monastery backyard. Often in the evenings, the only sounds there are the rustling of his claws as no fallen leaf ever touches the ground.


Nature: Adamant (+1 Atk, -1 SpAtk)

Type:
Bug type: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Rock type: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Fast Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by 2 Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Abilities:
Ability 1: Battle Armour
Type: Passive
Pantherlily’s thick armor prevents him from taking critical hits.

Ability 2: Swift Swim (DW Unlocked)
Type: Passive
Pantherlily can move deceptively fast in slick, rainy conditions, doubling (x2) its Speed in the rain.

Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 45
Size Class: 3
Weight Class: 4

EC: 6/6 Next Evolution at 6
MC: 0
AC: 5/5

Attacks:
Aerial Ace
AncientPower
Aqua Jet
Aqua Tail
Block
Body Slam
Brick Break
Bug Bite
Bulldoze
Cross Poison
Crush Claw
Cut
Dig
Double Team
Double-Edge
Earthquake
Endure
Facade
Fury Cutter
Giga Impact
Harden
Hone Claws
Iron Defense
Iron Tail
Knock Off
Low Kick
Metal Claw
Mimic
Mud Sport
Mud-Slap
Protect
Rapid Spin
Rest
Rock Blast
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Sand-Attack
Sandstorm
Scratch
Screech
Seismic Toss
Slash
Sleep Talk
Smack Down
Stealth Rock
Stone Edge
String Shot
Struggle Bug
Substitute
Sunny Day
Superpower
Swords Dance
Toxic
Water Gun
Water Pulse
X-Scissor


Queue:
P2X7 (Doubles, First-timer)
Frosty (Doubles, Super)
Zt (Singles)
 
It's been a while, but let's give this a shot.

Mode: Singles
Thread: http://www.smogon.com/forums/threads/battle-subway-challenge-flamestrike.3447318/page-9
Current Streak: 0

Chosen Abilities:
Heracross:
Guts / Skill Link
Cyclohm: Shield Dust
Tyranitar: Sand Stream

Chosen Items:
Heracross:
Heracronite
Cyclohm: White Herb
Tyranitar: Expert Belt

Heracross - Beetlestrike (F)
Nature: Jolly (+15% Speed, +11% Accuracy, -1 SpA)
Type: Bug/Fighting
Abilities: Swarm/Guts/Moxie (Hidden)

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 98 (85*1.15^)
Size Class: 3
Weight Class: 4
Base Rank Total: 19
Total Moves: 42

Mega Heracross - Beetlestrike (F)
Nature: Jolly (+15% Speed, +9% Accuracy, -1 SpA)
Type: Bug/Fighting
Abilities: Swarm/Guts/Moxie (Hidden)/Skill Link (Mega)

Stats:
HP: 100
Atk: Rank 8
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 87 (75*1.15^)
Size Class: 3
Weight Class: 4
Base Rank Total: 24
MC: 1
AC: 5/5

Attacks:
Aerial Ace
Arm Thrust
Bide
Brick Break
Bulldoze
Bullet Seed
Chip Away
Close Combat
Counter
Detect
Dig
Double-Edge
Double Team
Earthquake
Endure
Facade
Feint
Flail
Focus Punch
Fury Attack
Fury Cutter
Horn Attack
Leer
Low Kick
Megahorn
Night Slash
Pin Missile
Protect
Pursuit
Rest
Revenge
Reversal
Rock Blast
Rock Slide
Rock Tomb
Shadow Claw
Sleep Talk
Smack Down
Stone Edge
Substitute
Swords Dance
Tackle

Cyclohm - Shockstrike (M)
Nature: Modest (+1 SpA, -1 Atk)
Type: Electric/Dragon
Abilities: Shield Dust/Static/Overcoat (Hidden)

Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 5
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 21
Total Moves: 50

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Bide
Blizzard
Charge
Discharge
Double Hit
Double Team
Draco Meteor
Dragon Pulse
Dragon Rage
Dragon Tail
Endure
Fire Blast
Flamethrower
Growl
Heal Bell
Hidden Power Grass
Hurricane
Hydro Pump
Hyper Beam
Ice Beam
Ion Deluge
Leer
Light Screen
Magnet Rise
Mud-Slap
Power Gem
Protect
Rain Dance
Rest
Roar
Shock Wave
Slack Off
Sleep Talk
Sonicboom
Spark
Substitute
Sunny Day
Surf
Tackle
Thunder
Thunderbolt
ThunderShock
Thunder Wave
Torment
Trick Room
Twister
Volt Switch
Weather Ball
Whirlwind
Zap Cannon

Tyranitar - Boulderstrike (M)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Rock/Dark
Abilities: Sand Stream/Unnerve (Hidden)

Stats:
HP: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 53 (61/1.15v)
Size Class: 4
Weight Class: 6
Base Rank Total: 23
Total Moves: 34

Mega Tyranitar - Boulderstrike (M)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Rock/Dark
Abilities: Sand Stream/Unnerve (Hidden)

Stats:
HP: 110
Atk: Rank 7
Def: Rank 6
SpA: Rank 4 (+)
SpD: Rank 5
Spe: 61 (71/1.15v)
Size Class: 4
Weight Class: 6
Base Rank Total: 28
EC: 9/9
MC: 0
AC: 5/5

Attacks:
Bite
Chip Away
Counter
Crunch
Curse
Dig
Dragon Dance
Dragon Tail
Earthquake
Endure
Fire Blast
Fire Fang
Giga Impact
Ice Beam
Ice Fang
Iron Defense
Leer
Payback
Protect
Pursuit
Rock Polish
Rock Slide
Sandstorm
Scary Face
Screech
Smack Down
Stealth Rock
Stone Edge
Substitute
Taunt
Thrash
Thunderbolt
Thunder Fang
Torment
Queue:
P2X7 (Doubles, First-timer)
Frosty (Doubles, Super)
Zt (Singles)
Flamestrike (Singles)
 

Someoneelse

Why am I here?
Mode: Singles
Thread: Yeah.
Streak: 4

Cloyster [Walter] (M)
Nature: Mild
Type: Water / Ice

Abilities:
Shell Armor (Passive)
Skill Link (Passive)
Overcoat (Passive) (H, unlocked)

Stats:

HP: 90
Atk: Rank 3
Def: Rank 7 (-)
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 70
Size Class: 3
Weight Class: 5
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Aqua Ring
Aurora Beam
Barrier
Bide
Blizzard
Brine
Clamp
Dive
Double Team
Endure
Explosion
Giga Impact
Hidden Power (Grass)
Hydro Pump
Hyper Beam
Ice Beam
Ice Shard
Icicle Crash
Icicle Spear
Icy Wind
Leer
Payback
Poison Jab
Protect
Rapid Spin
Razor Shell
Rest
Rock Blast
Shell Smash
Sleep Talk
Spikes
Substitute
Supersonic
Surf
Tackle
Teleport
Torment
Toxic
Toxic Spikes
Twineedle
Water Pulse
Whirlpool
Withdraw
---
43 Moves

Swampert* [Flood] (M)
Nature: Quiet
Type: Water / Ground

Abilities:
Torrent (Passive)
Damp (Passive) (H, unlocked)

Stats:

HP: 110
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 52 (-)
-10% Evasion
Size Class: 4
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Ancient Power
Aqua Tail
Attract
Avalanche*
Barrier
Bide*
Bite*
Blizzard
Brick Break
Bulldoze
Counter
Dig*
Dive
Double-Edge*
Double Team
Earth Power
Earthquake
Echoed Voice
Endeavor
Endure
Facade
Fling
Focus Blast
Focus Punch
Foresight*
Frustration
Giga Impact
Growl*
Hail
Hammer Arm
Hidden Power (Grass)
Hydro Cannon
Hydro Pump
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Iron Tail
Low Kick
Mimic
Mirror Coat
Mud Bomb
Mud Shot
Mud-Slap*
Mud Sport*
Muddy Water
Power-Up Punch
Protect
Rain Dance
Refresh
Rest
Return
Roar
Rock Slide*
Rock Smash
Rock Tomb
Round
Scald
Sleep Talk
Sludge Wave
Stealth Rock
Stone Edge
Strength
Substitute
Superpower
Surf
Swagger
Tackle*
Take Down
Toxic
Waterfall*
Water Gun*
Water Pledge
Water Pulse
Whirlpool
Wide Guard
Yawn
---
77 Moves

Gyarados [Skulkraken] (F)
Nature: Rash
Type: Water / Flying

Abilities:
Intimidate (Trigger)
Moxie (Passive) (H, unlocked)
Mold Breaker (Passive) (Mega)

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3 (-)
Spe: 81
Size Class: 6
Weight Class: 6
Base Rank Total: 20

Mega:
HP: 100
Atk: Rank 7
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 4 (-)
Spe: 81
Size Class: 6
Weight Class: 7
Base Rank Total: 25

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Aqua Tail
Bide
Bite
Brine
Bounce
Bubble
Dark Pulse
Dive
Dragon Dance
Dragon Rage
Dragon Tail
Earthquake
Endure
Flail
Hydro Pump
Ice Beam
Ice Fang
Leer
Payback
Protect
Rain Dance
Rest
Reversal
Roar
Skull Bash
Sleep Talk
Splash
Stone Edge
Substitute
Tackle
Taunt
Thrash
Thunder
Thunderbolt
Thunder Wave
Torment
Toxic
Waterfall
---
38 Moves


Queue:
P2X7 (Doubles, First-timer)
Frosty (Doubles, Super)
Zt (Singles)
Flamestrike (Singles)
Someoneelse (Singles)
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
I don't know who I was kidding when I took these challenges. I can't handle so many matches....

so I am asking for a subref on

http://www.smogon.com/forums/threads/battle-subway-challenge-ragnarokalex.3453346/page-9

http://www.smogon.com/forums/threads/battle-subway-challenge-mulan15262.3504522/

(I will keep geodude for now)

whoever subrefs can get my counters. I will try to sneak in a reffing or two (or three etc) until it gets taken, so please tag me when that happens.

Sorry for that.

Queue:
Mulan15262 (Doubles, Subref)
Ragnarokalex (Doubles, Subref)
Frosty (Doubles, Super)
Zt (Singles)
Flamestrike (Singles)
Someoneelse (Singles)
 

Geodude6

Look at my shiny CT!
Nevermind @_@

QUEUE
Mulan15262 (Doubles, Subref)
Ragnarokalex (Doubles, Subref)
Frosty (Doubles, Super)
Zt (Singles)
Flamestrike (Singles)
Someoneelse (Singles)
ff7hero (Singles, Subref)
P2X7 (Doubles, Subref)
 
Name: Zekrom2525
Mode: Singles
Thread: None



Abilities:


Blastoise - Rain Dish

Zweilous - Hustle

Gible - Sand Veil



Items:


Blastoise -


Zweilous -


Gible -






Blastoise
Male
Nature: Calm
Type: Water
Abilities: Torrent / Rain Dish


Stats:
HP: 100
Atk: 2 -
Def: 3
SpA: 3
SpD: 4 +
Spe: 78
Size Class: 3
Weight Class: 4
Base Rank Total: 20


EC: 9/9
MC: 3
AC: 5/5
KOC: 4

Attacks:
Level Up
Tackle
Tail Whip
Water Gun
Bubble
Withdraw
Bite
Rapid Spin
Protect
Water Pulse
Hydro Pump
Flash Cannon


Egg Moves

Aqua Jet
Aqua Ring
Dragon Pulse
Muddy Water
Water Spout
Aura Sphere
Mirror Coat


TM/HM

Toxic
Ice Beam
Scald
Surf
Waterfall
Iron Defense
Earthquake









Zweilous
Male
Nature: Bold
Type: Dark/Dragon
Abilities: Hustle

Stats:
HP: 100
Atk: 2 -
Def: 4 +
SpA: 3
SpD: 3
Spe: 58
Size Class: 3
Weight Class: 3
Base Rank Total: 17

EC: 7/9
MC: 8
AC: 5/5
KOC: 1

Attacks:
Level Up

Tackle
Dragon Rage
Focus Energy
Bite
Headbutt
Dragon Breath

Roar

Crunch

Dragon Pulse

Double Hit



Egg Moves

Dark Pulse
Earth Power
Fire Fang
Ice Fang
Thunder Fang
Hyper Voice


TM/HM

Protect
Thunder Wave
Dragon Tail
Substitute
Rock Smash
Rest
Draco Meteor







Gible

Male

Type: Dragon/Ground

Abilities:
Sand Veil
Rough Skin - (Locked)

Nature: Hasty ( + Speed +8% acc - Defense )
HP: 90
Atk: 3
Def: 1 (-)
SpA: 2
SpD: 2
Spe: 49 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 13


EC: 0/9
MC: 0
AC: 0/5
KOC: 0

Moves:
Level up:

Tackle
Sand Attack
Dragon Rage
Sandstorm
Take Down
Sand Tomb
Slash

Egg Moves:

Body Slam
Dragon Breath
Iron Head
Twister
Mud Shot

TM/HM Moves:


Earthquake
Fire Blast
Bulldoze
Substitute
Rest




QUEUE
Mulan15262 (Doubles, Subref)
Ragnarokalex (Doubles, Subref)
Frosty (Doubles, Super)
Zt (Singles)
Flamestrike (Singles)
Someoneelse (Singles)
ff7hero (Singles, Subref)
P2X7 (Doubles, Subref)
Zekrom2525 (Singles) ( First Time )
 

Geodude6

Look at my shiny CT!
Clearing the queue. (except for Frosty because I'm not a super ref)

Posts will come when they come (wow einstein)

QUEUE:
Frosty (Super Doubles)
 
Last edited:

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Will take challenges later.

Until then:

Mode: Doubles
Thread: Here
Current Steak: 8

Pokemon:


Sableye (Zant) (M)

Types: Ghost/Dark

Nature: Brave (+1 Atk, -15% spe, -10% evasion)

Abilities:
Keen Eye/Stall/Prankster (H) [UNLOCKED]

Stats:
HP: 90
Atk: 4 (+)
Def: 3
SpA: 3
SpD: 3
Spe: 43 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 16

EC:Not Aplicable
MC: 0
AC:5/5

Attacks (56/105):
Astonish
Confuse ray
Counter
Dark Pulse
Detect
Dig
Endure
Faint attack
Fake Out
Feint
Fire Punch
Focus Punch
Foresight
Foul play
Fury Swipes
Gravity
Helping Hand
Hidden Power Flying
Ice Punch
Icy Wind
Imprison
Knock off
Leer
Low Kick
Magic Coat
Mean look
Metal Burst
Metronome
Moonlight
Night Shade
Pain Split
Payback
Power gem
Protect
Psych Up
Punishment
Recover
Role Play
Scratch
Shadow Sneak
Shadow ball
Shadow claw
Sleep Talk
Snatch
Spite
Substitute
Sucker Punch
Sunny Day
Taunt
Thief
Thunderpunch
Torment
Toxic
Trick
Will-o-Wisp
Wonder Room
Zen headbutt

Shadow Mend

Snorlax [King Bulblin] (M)
Nature: Quiet (+Spa, -Spe)
Type: Normal
Abilities: Immunity/Thick Fat/Gluttony(Unlocked)

Stats:
HP: 130
Atk: Rank 4
Def: Rank 3
SpA: Rank 4(+)
SpD: Rank 4
Spe: 26 (30/1.15)
Size Class: 4
Weight Class: 9
Base Rank Total: 23

EC: 6/6
MC: 0
AC:5/5

Moves (116/120):
After You
Amnesia
Attract
Belch
Belly Drum
Bide
Blizzard
Block
Body Slam
Brick Break
Bubblebeam
Bulldoze
Captivate
Charm
Chip Away
Confide
Counter
Covet
Crunch
Curse
Defense Curl
Double Edge
Double Team
DynamicPunch
Earthquake
Endure
Facade
Fire Blast
Fire Punch
Fissure
Flamethrower
Fling
Focus Blast
Focus Punch
Frustration
Giga Impact
Gunk Shot
Harden
Headbutt
Heavy Slam
Hidden Power Flying
Hyper Beam
Hyper Voice
Ice Beam
Ice Punch
Icy Wind
Iron Head
Incinerate
Last Resort
Lick
Lovely Kiss
Mega Kick
Mega Punch
Metronome
Mimic
Mud Slap
Natural Gift
Odor Sleuth
Outrage
Pay Day
Power-Up Punch
Protect
Psych Up
Psychic
Psywave
Pursuit
Rage
Rain Dance
Recycle
Reflect
Refresh
Rest
Retaliate
Return
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Sandstorm
Screech
Secret Power
Seed Bomb
Seismic Toss
Selfdestruct
Shadow Ball
Shock Wave
Skull Bash
Sleep Talk
Smack Down
Snatch
Snore
Solarbeam
Stockpile
Strength
Submission
Substitute
Sunny Day
Superpower
Surf
Swagger
Swallow
Tackle
Take Down
Thunder
Thunderbolt
Thunderpunch
Toxic
Uproar
Water Pulse
Wild Charge
Whirlpool
Whirlwind
Work Up
Yawn
Zap Cannon
Zen Headbutt

Colossoil [Gyorg] (M)
Nature: Jolly (+ Spe, Accuracy +14% (13.9), SpA: -1)
Type: Dark / Ground

Abilities: Rebound/Guts/(H) Pressure [UNLOCKED]

Stats:

HP: 120
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 110 (+)
Size Class: 5
Weight Class: 10
Base Rank Total: 22

EC:6/6
MC:0
AC:
5/5

Moves (74/90):
Ancient Power
Aqua Tail
Attract
Bite
Body Slam
Bounce
Brick Break
Bubblebeam
Bulldoze
Confide
Crunch
Dark Pulse
Dig
Dive
Double Edge
Double Team
Dragon Tail
Drill Run
Earth Power
Earthquake
Embargo
Encore
Endure
Fake Out
Fire Fang
Fissure
Flail
Foul Play
Giga Impact
Horn Attack
Horn Drill
Iron Tail
Knock Off
Leer
Magnitude
Megahorn
Mud Bomb
Muddy Water
Payback
Peck
Protect
Pursuit
Quash
Rain Dance
Rapid Spin
Rest
Retaliate
Roar
Rock Slide
Rock Smash
Rock Tomb
Rototiler
Sand Tomb
Sandstorm
Sleep Talk
Smack Down
Snarl
Snatch
Snore
Spit Up
Stockpile
Stone Edge
Substitute
Sucker Punch
Sunny Day
Superpower
Swallow
Tackle
Taunt
Thief
Thunder Fang
Toxic
U-Turn
Water Spout

Camerupt [King Dodongo] (M)
Nature: Quiet
Type: Fire/Ground
Abilities: Magma Armor/Solid Rock/Anger Point (H, Unlocked)


Stats:

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 34 (-)
-10% Evasion
Size Class: 4
Weight Class: 6
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Attacks (68/77):

Amnesia
Ancientpower
Attract
Body Slam
Bulldoze
Confide
Curse
Dig
Defense Curl
Double Edge
Double Team
Earth Power
Earthquake
Echoed Voice
Endure
Ember
Eruption
Explosion
Facade
Fire Blast
Fissure
Flame Burst
Flame Charge
Flamethrower
Flash Cannon
Focus Energy
Frustration
Frustration
Giga Impact
Growl
Growth
Heat Wave
Hidden Power Water
Hyper Beam
Incinerate
Iron Head
Lava Plume
Magnitude
Mud Bomb
Nature Power
Overheat
Protect
Return
Rest
Roar
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Sandstorm
Scary Face
Self-Destruct
Sleep Talk
Solarbeam
Stealth Rock
Stockpile
Stomp
Stone Edge
Substitute
Sunny day
Swagger
Swallow
Tackle
Take Down
Toxic
Will-o-Wisp
Yawn
Fuck it.

QUEUE
N/A
 
Challenging the Subway Singles

Mode: Singles
Thread: NO
Streak: N/A

Chosen Abilities:
Krilowatt:
Magic Guard
Pyroak: Rock Head
Gallade: Steadfast

Chosen Items:
Krilowatt:
Life Orb
Pyroak: Oran Berry
Gallade: Expert Belt

Bubba Shrimp Co | Krilowatt (M)
____________________________________

Bubba Shrimp Co, is gullible and Naive, one of the reasons why he is so Docile and always listens to his trainer no matter what. He remains cheerful and keeps everyone around him happy. A good team mate and loves shrimps.​

[Nature]
Naive (+15% Speed, +17% Accuracy, -1 SpD)​

[Type]
Water | Electric

Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Electric STAB; immune to paralysis status.
[Abilities]
Trace
(Trigger, MoldBreaker affects - No)
When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.

Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.

Magic Guard (✓)
(Passive, MoldBreaker affects - No)
This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated.

Shell Armor (Unlocked)
(Passive, MoldBreaker affects - Yes)
This Pokemon's thick, bony outer shell prevents it from taking critical hits.​

[Stats]
HP: 125
Atk: Rank 3
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 121 (+)
Accuracy: +17
Size Class: 1
Weight Class: 2

Total: 22​

[Tokens]
EC: 6 | 6
AC: 5 | 5
MC: 0
KOC: 0​

[Attacks]

Level Up ( 17 / 18 )
Bubble (7,2) | Charge (0,7) | Tackle (4,2) | Thunder Shock (7,2) | Detect (0,7+d) | Fairy Wind (4,3) | Zap Cannon (15,8) | Ice Shard (4,4) | Confuse Ray(0,5) | Aqua Jet (7,3) | Imprison(0,8) | Copycat(0,2+m) | Heart Swap (0,8) | Hydro Pump(11,7) | Thunder(11,7) | Discharge(11,5) | Bubble Beam(10,4)
Egg ( 6 / 12 )
Counter (P*1.5,6+p/2) | Mirror Coat (P*1.5,6+p/2) | Mind Reader (0,6) | Sheer cold (25,18) | Muddy Water (12,6) | Metronome (0,7+f) | Signal Beam(8,6) | Whirlpool(15,3) | Me First(m*1.5,e*1.25) | Follow Me (0,9)
Prev Gens (Tutor / TM / HM) ( 4 / 13 )
Dive (11,9) | Electro Web (9,4) | Endure(0,15) | Earth Power(9,7) | Icy Wind | Low Kick |
Gen 6 TM/HM ( 17 / 39 )
Volt Switch (10,4) | Thunder Wave (0,6) | Ice Beam (9,7) | Thunder Bolt (12,6) | Dazzling Gleam (8,5) | Substitute (0,12) | Rest (0,15) | Sleep Talk (3+f) | Double Team (0,4*C) | Hone Claws(0,6) | Blizzard(11,8) | Earthquake(10,7) | Torment(0,10) | Hyper beam (15,10) | Hail | Flash(0,4) | Payback(5,7) | Toxic(0,7)
Smokin' Hot | Pyroak (F)
________________________

Smokin' Hot is Brave and Rock Headed, she defends her friends from enemies with all her might everytime she gets the opportunity and also defends her trainer's pride no matter what.​

[Nature]
Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)​

[Type]
Fire | Grass

Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None​

[Abilities]
Rock Head (✓)
(Passive, MoldBreaker affects - No)
This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

Battle Armor
(Passive, MoldBreaker affects - Yes) This Pokemon's thick armor prevents it from taking critical hits.

Chlorophyll (Unlocked HA)
(Passive, MoldBreaker affects - No)
During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.​

[Stats]
HP: 120
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 52 (-)
Size Class: 4
Weight Class: 5

Total: 20​

[Tokens]
EC: 9 | 9
AC: 5 | 5
MC: 0
KOC: 0​

[Attacks]

Level Up ( 14 / 21 )
Sweet Scent (0,4) | Bullet Seed (3*h + 3,6) | Absorb (7,5) | Growth (0,6) | Ember (7,2) | Leech Seed (0,9) | Flame Wheel (9,3) | Giga Drain (11,11) | Fire Spin (7,4) | Synthesis (0,13) | Lava Plume (11,5) | Double Edge(14,7) | Wood Hammer | Flare Blitz |

Still to get: Iron Defense(0,7) | Zap Cannon (12,9) | Petal dance | Leaf Tornado | Flame Burst | Amnesia | Heat Crash

Egg ( 6 / 15 )
Aromatherapy (0,8) | Counter (P*1.5,6+p/2) | Grassy Terrain (0,9) | Revenge (6/12,7) | Sand Tomb (4,5) | Earth Power (9,7)

Still to get: Grass Whistle(0,4) | Blaze Kick(12,6) | Psybeam(7,5) | Dragon Breath(6,5) | Inferno(13,6) | Natural Gift | Petal Blizzard(12,6) | Seed Bomb(11,5) | Water Sport(0,4)
Prev Gens (Tutor / TM / HM) ( 6 / 13 )
Endure (0,15) | Heat Wave (13,6) | Stealth Rock(-3<<12<<+3) | Iron Tail (10,7) | Worry Seed(0,7) | Low Kick(6+WC,4+WC/2)

Still to get: Ancient power | Block | Headbutt | Snore | Secret Power | Natural Gift | Rock Climb
Gen 6 TM/HM ( 14 / 41 )
Substitute (0,12) | Will-o-Wisp (0,6) | Protect (0,7+d) | Rock Slide (8,6) | Double Team (0,4*C) | Solar Beam(15,7) | Rock Tomb(6,4) | Sunny Day(0,9) | Fire Blast(14,7) | Flame Charge (5,4) | Roar(0,7) | Earthquake(10,7) | Bulldoze(6,5) | Facade (14,8)

Still to get: Dragon Tail | Giga Impact | Flash Cannon(8,6) | Hyper Beam | Attract | Sleep Talk | Toxic | Hidden Power | Light Screen | Safeguard | Frustration | Return | Flamethrower | Rest | Low Sweep | Round | Overheat | Energy Ball | Incinerate | Flash | Swords Dance | Grass Knot | Swagger | Rock Smash | Nature Power | Confide | Strength

Rajny | Gallade (M)
________________________

Rajny is extremely stylish, he is quite but never shy of wearing the most stylish clothes available. He even requests any Leavanny he could find to stitch him a new pair of jeans. Loves to watch other people have fun while he enjoys from a distant.​

[Nature]
Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)​

[Type]
Psychic/Fighting

Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.​

[Abilities]
Steadfast (✓) - (Passive, MoldBreaker affects - Yes)
If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Justified (UnLocked Hidden Ability) - (Passive, MoldBreaker affects - no)
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.​

[Stats]
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 4+
SpD: Rank 4
Spe: 69-
Size Class: 3
Weight Class: 4

Base Rank Total: 21​

[Tokens]
EC: 9 | 9
AC: 5 | 5
MC: 0
KOC: 0​

[Attacks]

Level Up ( 20 / 27 )
Growl(0,4) | Confusion (8,2) | Double Team (0,4*C) | Teleport (0,6) | Calm Mind (0,6) | Lucky Chant (0,10) | Magical Leaf (6,4) | Heal Pulse (0,13) | Future Sight(15,7) | Psychic(6+tw, (5+tw/2)-1) | Imprison(0,7) | Stored power(2+2*b, 6) | Close Combat(12,7) | Leaf Blade (9,7) | Night Slash (7,5) | Leer (0,4) | Fury Cutter (4+r*3, 4+r) | Slash (7,5) | Swords Dance (0,7) | Protect(0,7+D/2.5)
Egg ( 5 / 12 )
Destiny Bond (0,15) | Misty Terrain (0,9) | Disable (0,7) | Encore (0,10) | Skill Swap(0,6 per swap)
Prev Gens (Tutor / TM / HM) & Event ( 10 / 32 )
Endure (0,12) | Magic Coat (0,9) | Icy Wind(6,5) | Pain Split(25 +25, 6+(opp-u)/2 | Mud-Slap(4,4+ad) | Low Kick(6+wc,4+[wc/2]) | Drain Punch(8,11) | Wish(+25,14) | Ice Punch (8, 6) | Knock Off (10,7)

Gen 6 TM/HM ( 12 / 54 )
Torment (0,10) | Dazzling Gleam(11,5) | Taunt (0,10) | Charge Beam (5,6) | Trick Room(0,9) | Shadow Ball(8,6) | Substitute(0,12) | Will-o-Wisp(0,7) | Psyshock(11,5) | Earthquake (10,7) | Rock Slide (8,6) | Thunderbolt(9,7)​


Queue:
Gale Wings Rock (Singles)
 
Last edited:
Let's start this again
Streak: 0 :(

Jynx @ Forewarn/ Rare Candy aka "The Garbador Ganker"
Blastoise @ Torrent/ Blastoisinite aka "The Crustle Crusher"
Nidoking @ Sheer Force/ Life Orb aka "The Klinklang Killer"


Jynx (Chell) Female
Type: Ice/Psychic
Nature: Timid (+15% Spe, -1 Atk, +14% Acc)

Abilities: Oblivious/ Forewarn/ Dry Skin

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4
SpD: Rank 3
Spe: 110 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 17

EC: 6/6
MC: 0
AC: 5/5

Attacks: (72/ 114 total moves)
Physical:
Avalanche
Bide
Brick Break
Counter
Double Slap
Drain Punch
Fake Out
Focus Punch
Heart Stamp
Ice Punch
Lick
Pound
Wake-Up Slap
Zen Headbutt

Special:
Blizzard
Confusion
Draining Kiss
Dream Eater
Energy Ball
Focus Blast
Frost Breath
Grass Knot
Hidden Power Fire
Hyper Beam
Hyper Voice
Ice Beam
Icy Wind
Shadow Ball
Signal Beam
Petal Dance
Powder Snow
Psychic
Psyshock
Wring Out

Status:
Attract
Calm Mind
Copycat
Double Team
Endure
Fake Tears
Flash
Hail
Heal Bell
Helping Hand
Light Screen
Lovely Kiss
Lucky Chant
Magic Coat
Mean Look
Mimic
Miracle Eye
Nasty Plot
Perish Song
Protect
Rain Dance
Recycle
Reflect
Rest
Sing
Skill Swap
Sleep Talk
Substitute
Sweet Kiss
Taunt
Telekinesis
Teleport
Torment
Toxic
Trick Room
Wish

Blastoise* (Squirts) Female
Type: Water
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)

Abilities: Torrent/ Rain Dish (Unlocked)

Stats:
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 67 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

Mega Evolution:

Ability: Mega Launcher
Stats:
HP: 100
Atk: Rank 4
Def: Rank 5
SpA: Rank 6 (+)
SpD: Rank 4
Spe: 67 (-)
Size Class: 3
Weight Class: 5
Base Rank Total: 24

EC: 9/9
MC: 0
AC: 5/5

Attacks: (54/ 111 total moves)
Physical:
Aqua Jet
Aqua Tail
Avalanche
Bide
Bite*
Brick Break
Counter
Dig
Dive
Dragon Tail
Earthquake
Fake Out
Rapid Spin*
Skull Bash
Tackle*

Special:
Aura Sphere
Blizzard
Brine*
Bubble*
Dark Pulse
Dragon Pulse
Flash Cannon
Focus Blast
Hidden Power (Grass)
Hyper Beam
Hydro Pump
Ice Beam*
Mirror Coat
Scald
Signal Beam
Surf*
Waterfall
Water Gun*
Water Pledge
Water Pulse*
Water Spout

Status:
Aqua Ring*
Double Team*
Endure
Iron Defense
Protect*
Rain Dance
Reflect
Refresh
Rest
Roar
Sleep Talk
Substitute
Swagger
Tail Whip*
Toxic
Withdraw*
Yawn*

Oliver Cromwell (Nidoking) (M)
Type: Poison/ Ground
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)

Abilities: Poison Point/ Rivalry/ Sheer Force (Unlocked)

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 73 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0
AC: 5/5

Attacks: (31/ ? total moves)
Physical:
Bide
Chip Away
Counter
Dig
Double Kick
Earthquake
Fury Attack
Head Smash
Horn Attack
Megahorn
Sucker Punch
Super Fang
Peck
Poison Jab
Poison Sting
Tackle
Thrash

Special:
Earth Power
Flamethrower
Ice Beam
Sludge Bomb
Surf
Thunderbolt
Venoshock

Status:
Disable
Endure
Focus Energy
Helping Hand
Leer
Protect
Toxic


Queue:
P2X7 (Doubles) (Subref)
waerwarrior (Singles)
 
Haven't done this in a while

Doubles: Streak 0


Nature: Adamant (+Attack, -SpAtk)

Type: Fighting

Abilities:

Sheer Force (Toggle)
Guts: (Passive)
Iron Fist: (Passive)

Stats:
HP: 110
Attack: Rank 6 (+)
Defence: Rank 3
Special Attack: Rank 1 (-)
Special Defence: Rank 3
Speed: 45
Size Class: 3
Weight Class: 4

EC: 9/9
MC: 1
AC: 5/5

Moves:

Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake-Up Slap
Chip Away
Hammer Arm
Rock Slide
Focus Punch
Bulk Up
Smack Down
Dynamicpunch
Superpower
Scary Face
Low Kick

Mach Punch
Wide Guard
Detect
Endure
Foresight
Counter
Comet Punch
Reversal
Cross Chop

Stone Edge
Poison Jab
Façade
Taunt
Payback
Substitute
Dig
Earthquake
Brick Break
Rest
Retaliate
Low Sweep
Giga Impact
Bulldoze
Smack Down
Grass Knot
Focus Blast
Toxic
Return
Power-Up Punch
Hyper Beam

Ice Punch
Fire Punch
ThunderPunch
Drain Punch
Sleep Talk
Block
Helping Hand
Knock Off
Snore
Sunny Day
Rain Dance

Total Moves: 58

Mrs. Peacock the Vaporeon (♀)

Type:


Nature: Relaxed (+Defence, -Speed (-10% Evasion))

Abilities:

Water Absorb : (Passive)
Hydration: (Passive)

Stats:

HP: 120
Attack: Rank 3
Defence: Rank 3 (+)
Special Attack: Rank 4
Special Defence: Rank 3
Speed: 56
Size Class: 2
Weight Class: 3
Base Rank Total: 20

Evolution Counters : 6/6
Ability Counters: 5/5
Move Counters: 1

Moves:
Tackle
Tail Whip
Helping Hand
Sand-Attack
Growl
Covet
Quick Attack
Trump Card
Water Gun
Water Pulse
Aurora Beam
Aqua Ring
Hydro Pump
Bite
Muddy Water
Acid Armor
Haze
Double-Edge
Baton Pass
Charm
Focus Energy
Take Down
Mist
Last Resort
Baby-Doll Eyes
Refresh

Wish
Stored Power
Yawn
Endure
Fake Tears
Detect
Flail
Synchronoise

Protect
Work Up
Round
Shadow Ball
Toxic
Hidden Power (Electric 6)
Ice Beam
Blizzard
Hyper Beam
Mimic
Rain Dance
Double Team
Surf
Scald
Brine
Bide
Reflect
Roar
Dig
Dive
Swagger
Substitute
Facade
Echoed Voice
Whirlpool
Rock Smash
Rest
Hail
Sunny Day
Giga Impact
Rage
Frustration
Attract
Retaliate
Waterfall
Confide
Return
Frustration

Heal Bell
Growth
Hyper Voice
Icy Wind
Signal Beam
Sleep Talk
Iron Tail
Aqua Tail
Swift
Mud-Slap
Bubble Beam
Skull Bash
Body Slam
Celebrate

Total Moves: 86

Pennywise the Mr. Mime (♂)

Type:


While searching through Kalos, Subway made several trips through the grand Lumiose City. On one of his later visits, Subway discovered Pennywise crying, alone in an alley. Subway quickly welcomed him to the team! After meeting the rest of Subway's pokemon, Pennywise has become far more joyful and welcoming. But don't let this visage mislead you. When he wants to be, Pennywise is a very unforgiving character. The first to give you a smile.

Nature: Lax (+Defense, -Special Defense)

Abilities:

Soundproof: (Passive)
Filter: (Passive)
Technician: (Passive)

Stats:

HP: 90
Attack: Rank 2
Defense: Rank 4 (+)
Special Attack: Rank 4
Special Defense: Rank 4 (-)
Speed: 90
Base Rank Total: 19
Size Class: 3
Weight Class: 4


Evolution Counters: 6/6
Ability Counters: 5/5
Move Counters: 0

Moves:

Tickle
Barrier
Confusion
Copycat
Meditate
Encore
Double Slap
Mimic
Light Screen
Reflect
Psybeam
Psychic
Role Play
Misty Terrain
Magical Leaf
Quick Guard
Wide Guard
Power Swap
Guard Swap
Substitute
Recycle
Trick
Baton Pass

Power Split
Healing Wish
Future Sight
Fake Out
Icy Wind

Protect
Shadow Ball
Thunderbolt
Taunt
Solarbeam
Torment
Infestation
Psyshock
Aerial Ace
Dazzling Gleam
Thief
Focus Blast
Hyper Beam
Hidden Power (Steel)
Thunder Wave
Dream Eater

Foul Play
Counter
Drain Punch
Magic Coat
Bide
Endure
Fire Punch
Signal Beam
Mud-Slap
Helping Hand
Skill Swap
Follow Me
Focus Punch

Total Moves: 57

Apollo the Heliolisk (♂)

Type:


Apollo was originally found under the foot of a Rhyhorn on route 9! After capture, Apollo did forgive Subway for stepping on him, but did not appreciate the gesture nonetheless. Apollo is the most shy on the team, but also one of the nicest once he opens up to you.

Nature: Bold (+Defence, -Attack)

Abilities:

Dry Skin:
(Passive)
Sand Veil: (Passive)
Solar Power: (Passive)

Stats:

HP: 100
Attack: Rank 1 (-)
Defence: Rank 3 (+)
Special Attack: Rank 4
Special Defense: Rank 3
Speed: 109
Size Class: 2
Weight Class: 2
Base Rank Total: 18


Evolution Counters: 6/6
Ability Counters: 5/5
Move Counters: 1

Moves:

Pound
Tail Whip
Thunder Shock
Charge
Mud-Slap
Quick Attack
Razor Wind
Parabolic Charge
Electrify
Volt Switch
Thunderbolt
Bulldoze
Thunder Wave
Eerie Impulse
Thunder

Rain Dance
Surf
Round
Dark Pulse
Grass Knot
Protect
Light Screen
Substitute
Focus Blast
Dragon Tail
Rain Dance
Dig
Sandstorm
U-Turn
Rock Tomb
Hyper Beam
Giga Impact
Sleep Talk
Rest
Toxic

Agility
Camouflage
Electric Terrain
Glare

Total Moves: 39
 

Geodude6

Look at my shiny CT!
This time, let's not lose by thinking that Icy Wind is a single-target move.

Thread


Victor [Gardevoir] (M)
Nature: Bold (+1 Def, -1 Atk)
Type:

: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Abilities:
Synchronize: (Passive) Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.
Trace: (Trigger) "When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
Telepathy: (Passive) This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.

Stats:
HP: 100
Atk: Rank 2-
Def: Rank 4+
SpA: Rank 5
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21


Nature: Bold (+1 Def, -1 Atk)
Type:


Mega Ability:
Pixilate: (Toggle) By default, this Pokemon's Normal-type moves are Fairy-type moves, and have an additional two (2) BAP boost. When toggled, this Pokemon's Normal-type attacks have their BAP increased by two (2). Only Normal-typed moves changed by Pixilate receive this boost, and not all Fairy-type moves. If a Pokemon has been skill-swapped multiple abilities that change Normal-type attacks, the attacks become dual-typed, but the BAP boosts of the abilities do not stack.

Stats:
HP: 100
Atk: Rank 2-
Def: Rank 4+
SpA: Rank 7
SpD: Rank 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 25

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Healing Wish
Magical Leaf
Moonblast
Misty Terrain
Wish
Growl
Confusion
Double Team
Teleport
Lucky Chant
Heal Pulse
Calm Mind
Psychic
Imprison
Future Sight
Charm
Captivate
Hypnosis
Dream Eater
Stored Power

Destiny Bond
Disable
Encore
Grudge
Skill Swap
Synchronoise

Psyshock
Hidden Power (Ice)
Taunt
Hyper Beam
Light Screen
Protect
Thunderbolt
Shadow Ball
Reflect
Shock Wave
Torment
Focus Blast
Energy Ball
Endure
Will-O-Wisp
Grass Knot
Trick Room
Dazzling Gleam

Helping Hand
Hyper Voice
Ice Punch

Heavy [Snorlax] (M)
Nature: Quiet (+1 SpA, -15% Spe, -10% Acc)
Type:

: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

"<WHO TOUCHED MY GUN?!!>"

Abilities:
Immunity: (Passive) This Pokemon's body has an immensely strong immune response to venom and does not take poison damage when Poisoned. Toxic Poisoning will not do damage; however, it will continue to grow more severe.
Thick Fat: (Passive) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Gluttony: (Passive) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat). It also regains 1 additional HP per action when holding Leftovers, for a total of three (3) HP per action recovered.

Stats:
HP: 130
Atk: Rank 4
Def: Rank 3
SpA: Rank 4+
SpD: Rank 4
Spe: 25-
Size Class: 4
Weight Class: 9
Base Rank Total: 23

EC: 6/6
MC: 2
AC: 5/5

Moves:
Last Resort
Lick
Metronome
Odor Sleuth
Snatch
Tackle
Defense Curl
Amnesia
Yawn
Chip Away
Recycle
Screech
Rollout
Body Slam
Rest
Sleep Talk
Block
Crunch
Heavy Slam
Giga Impact
Hyper Beam

Counter
Double-Edge
Fissure
Pursuit
Self-Destruct
Whirlwind

Toxic
Ice Beam
Blizzard
Protect
Solar Beam
Thunderbolt
Thunder
Earthquake
Psychic
Shadow Ball
Brick Break
Double Team
Reflect
Pay Day
Flamethrower
Fire Blast
Skull Bash
Bide
Focus Blast
Incinerate
Endure
Retaliate
Rock Slide
Substitute
Wild Charge
Surf
Whirlpool

Block
Dynamic Punch
Gunk Shot
Hyper Voice
Ice Punch
Mimic
Superpower

===

Yet to get:

1 MC: Belly Drum, Covet, Fling, Harden, Headbutt, Natural Gift, Snore, Stockpile, Swallow

2 MC: Attract, Bulldoze, Confide, Facade, Frustration, Hidden Power, Power-up Punch, Rain Dance, Return, Rock Smash, Rock Tomb, Round, Sandstorm, Smack Down, Strength, Sunny Day, Swagger

3 MC: After You, Belch, Bubble Beam, Captivate, Charm, Covet, Curse, Fire Punch, Hyper Voice, Icy Wind, Iron Head, Last Resort, Lick, Mega Kick, Mega Punch, Metronome, Mud-Slap, Natural Gift, Outrage, Psych Up, Psywave, Rage, Recycle, Rock Climb, Rollout, Secret Power, Seed Bomb, Seismic Toss, Shock Wave, Submission, Take Down, Thunder Punch, Uproar, Water Gun, Water Pulse, Work Up, Zap Cannon, Zen Headbutt

Total: 188 MC

Mothra [Aurumoth] (F)
Nature: Sassy (+1 SpD, -15% Spe, -10% Eva)
Type:

: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Weak Armor: (Toggle) No default effect. When toggled, the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.
No Guard: (Passive) This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
Illusion: (HA unlocked, Passive) Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Pokemon with Illusion with the info on said Pokemon and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

Stats:
HP: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 5
SpD: Rank 3+
Spe: 81-
Size Class: 4
Weight Class: 5
Base Rank Total: 23

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Quiver Dance
Dragon Dance
Tackle
String Shot
Bug Bite
Sunny Day
Silver Wind
Heal Pulse
Confusion
Ancientpower
Final Gambit
Struggle Bug
Will-O-Wisp
Ominous Wind
Wish
Tail Glow
Healing Wish
Reflect
Light Screen
Zen Headbutt

Bug Buzz
Close Combat
Counter
Disable
Feint
Fell Stinger
Hydro Pump
Megahorn
Wing Attack

Psyshock
Toxic
Hail
Hidden Power [Ground]
Ice Beam
Blizzard
Hyper Beam
Protect
Rain Dance
Safeguard
Frustration
Solarbeam
Thunderbolt
Thunder
Return
Psychic
Shadow Ball
Double Team
Facade
Rest
Attract
Round
Overheat
Ally Switch
Steel Wing
Focus Blast
Giga Impact
Retaliate
X-Scissor
Dream Eater
Infestation
Swagger
Substitute
Dazzling Gleam
Confide
Cut
Surf

Electroweb
Helping Hand
Icy Wind
Magic Coat
Magic Room
Recycle
Role Play
Skill Swap
Sleep Talk
Trick
Wonder Room

===

Yet to get:

2 MC: Rain Dance, Echoed Voice, Flash, Fling, Psych Up

3 MC: Telekinesis

Total: 13 MC

Gemstone [Sableye] (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:

: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities:
Keen Eye: (Passive) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
Stall: (Passive) This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after the user of Stall, that attack will fail. Against another user of Stall, the trainer who issues attacks first has precedence and the opponent's attack will fail.
Prankster: (Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 4+
SpD: Rank 3
Spe: 43-
Size Class: 2
Weight Class: 2
Base Rank Total: 17

EC: N/A
MC: 0
AC: 5/5

Moves: (49/??)
Leer
Mean Look
Scratch
Zen Headbutt
Foresight
Night Shade
Astonish
Fury Swipes
Fake Out
Detect
Shadow Sneak
Power Gem
Confuse Ray
Knock Off
Shadow Claw
Foul Play
Shadow Ball

Feint
Imprison
Metal Burst
Moonlight
Sucker Punch
Trick

Focus Punch
Toxic
Hidden Power [Ground]
Sunny Day
Taunt
Protect
Telekinesis
Dig
Brick Break
Double Team
Rock Tomb
Aerial Ace
Torment
Rest
Attract
Low Sweep
Payback
Will-O-Wisp
Endure
Psych Up
Retaliate
Poison Jab
Swagger
Sleep Talk
Substitute
Dark Pulse
Dazzling Gleam

Dynamic Punch
Counter
Fire Punch
Gravity
Ice Punch
Low Kick
Magic Coat
Pain Split
Snatch
Spite
Thunder Punch
Wonder Room

Helping Hand
Lick
Octazooka


QUEUE:
P7X2 (D)
waterwiener (S)
SubwayK (D)
Lad (D)
Geojohn (D)
 
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Challenging the Subway Doubles.

Subway Thread: here.
Doubles: Streak 0
Singles: Streak 4

Aerodactyl - Ability: Unnerve, Item: Hard Stone
Ludicolo - Ability: Swift Swim, Item: Water Stone
Togekiss - Ability: Super Luck, Item: Scope Lens
Sableye - Ability: Prankster, Item: Everstone


PT | Aerodactyl (F)
_______________________________

PT is the believed to be an extinct Pterodactylus, who was found by Fletchner on his trip to the center of the earth, where he found many of his other strange and mysterious pokemon. Fletchner had to put up a great fight in order to conquer PT; and in the climax, it was D' Burd's flight out of the lava that crippled the Terror monster and weakened him for capture.

[Nature]
Jolly (+15% Speed, +26% Accuracy, -1 SpA)

[Type]
Rock/Flying

[Abilities]
Rock Head / Pressure / Tough Claws(Mega)

Rock Head
(Passive, MoldBreaker affects - No)
This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

Pressure (✓)
(Passive, MoldBreaker affects - No)
This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Unnerve(Locked)
(Passive, MoldBreaker affects - No)
The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

Tough Claws (Mega)
(Passive, MoldBreaker affects - No)
This Pokemon has sharp claws that enhance the power of all of its contact attacks by two (2) BAP.

[Stats]
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 150 (+) (+26% Accuracy)
Size Class: 4
Weight Class: 4
Base Rank Total: 20

[Mega Stats]
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 173 (+) (+26% Accuracy)
Size Class: 4
Weight Class: 4
Base Rank Total: 23

[Counters]
EC: N | A
AC: 3 | 5
MC: 1
KOC: 0

[Attacks]

Level Up ( 15 / 17 )
Iron Head(8,5) | Ice Fang(7,5) | Fire Fang(7,5) | Thunder Fang(7,5) | Wing Attack (9,3) | Supersonic(4) | Bite(6,4) | Scary Face(6) | Roar(7) | Agility(7) | Ancient power(9,3) | Rock Slide(11,5) | Giga Impact (15,12) | Sky Drop (6+tw,4+tw/2) | Crunch(8,6) |

Egg ( 5 / 7 )
Assurance(6/12,8) | Curse(6) | Foresight(6) | Pursuit(4/8,5) | Wide Guard(6)

Prev Gens (Tutor / TM / HM) ( 2 / 13 )
Endure(15) | Defog(9) |

Gen 6 TM/HM/Tutor ( 15 / 46 )
Roost(+20,11) | Earthquake(10,7) | Stone Edge (10, 7) | Fly(12,10) | Torment(10) | Aqua Tail(9,7) | Sky Attack(17,9) | Substitute(12) | Protect(7+D/2.5) | Rest(15) | Taunt(10) | Sandstorm(9) | Iron Tail(10,7) | Stealth Rock(11) | Heat Wave(10,7) |

Kuno Becker | Ludicolo (M)
_______________________________

Kuno Becker loves football, and likes the movie series Goal. He watches the movie every day and dreams of kicking the final goal for New Castle United. Fletchner caught him in the Enchanted Meadow, while kicking a stone around the river bank near the Pokémon Village.
[Nature]
Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
[Type]
Water / Grass

Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
[Abilities]
Swift Swim / Rain Dish / Own Tempo

Swift Swim
(Passive, MoldBreaker affects - No)
The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.

Rain Dish (✓)
(Passive, MoldBreaker affects - No)
This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.

Own Tempo(UnLocked)
(Passive, MoldBreaker affects - Yes)
This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
[Stats]
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 60 (-) (-10% evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 19​

[Counters]
EC: 9 | 9
AC: 5 | 5
MC: 0
KOC: 0​

[Attacks] [38/x]

Level Up (18/20)
Astonish(4,3) | Growl(4) | Absorb (7,5) | Nature Power (9/10,9) | Mist (7) | Natural Gift (10,7) | Mega Drain (9,8) | Bubble Beam (10,4) | Bubble (7,2) | Giga Drain (11,11) | Zen Headbutt (8,6) | Fury Swipes (2*5,4) | Fake Out (4,4) | Water Sport (5) | Hydro Pump (14,7) | Knock Off (10,7) | Rain Dance (9) | Energy Ball (12,6) |

Egg (7/9)
Counter (D*1.5, 6 + D/3) | Flail (20,13) | Leech Seed(9) | Synthesis(+20,14) | Water Gun (7,2) | Sweet Scent (4) | Razor Leaf (9,3) |

Prev Gen TM (5/15)
Endure(15) | Whirlpool (15,4) | Bullet Seed (3*5,6) | Mimic (5) | Metronome (7+m) |

TM/HM/Tutor (22/46)
Ice Beam (9,7) | Solar Beam (15,7) | Scald (11,5) | Rest (15) | Sleep Talk (3+m) | Dive (11,9) | Icy Wind (6,5) | Seed Bomb (11,5) | Hail (10) | Blizzard (11,8) | Protect (7+D/2.5) | Surf (12,6) | Brick Break (8,6) | Drain Punch (8,12) | Focus Punch (15,10) | Hone Claws (6) | Focus Blast (12,8) | Substitute (12) | Fire Punch (8,6) | Hyper Voice (9,7) | Grass Knot (6+tw, 4+tw/2) | Waterfall (11,5) |
Angelina | Togekiss (F)
________________________

Angelina is the cutie pie, who everyone adores. She is glamorous and fashionable; always likes to dress up well and loves attention. But she is Modest when you praise her efforts, or if you compliment her on her hard work.​

[Nature]
Modest (+SpA | -Atk)​

[Type]
Fairy/Flying

Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
[Abilities]
Serene Grace / Hustle / Super Luck

Serene Grace (✓) - (Passive, MoldBreaker affects - No) This Pokemon has a blessing which doubles the success chance of its attack's secondary effects. (eg paralysis from Thunderbolt)

Hustle - (Toggle, MoldBreaker affects - No) No default effect. When toggled, this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

Super Luck (Unlocked) - (Passive, MoldBreaker affects - No) This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 50% of the time.​

[Stats]
Hp: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 20​

[Tokens]
EC: 9 | 9
AC: 5 | 5
MC: 1
KOC: 0​

[Attacks] [69/x]

Level Up ( 19 / 21 )
Magical Leaf (6,4) | Charm(0,5) | Growl(0,4) | Metronome(0,7+m) | Sweet Kiss(0,4) | Yawn(0,7) | Encore(0,10) | Ancient Power(6,4) | Follow Me(0,9) | Bestow(0,4) | Wish(0,13) | Safeguard(0,10) | Baton Pass(0,10) | Fairy Wind | After You(6) | Sky Attack(17,9) | Extreme Speed(8,6) | Aura Sphere(8,6) | Air Slash(11,5)​

Egg ( 6 / 12 )
Future Sight(12,8) | Morning Sun(0,15) | Psycho Shift(0,7) | Mirror Move(0,2+m) | Foresight(0,6) | Nasty Plot(0,7)

Event/ Prev Gen TM/HM ( 16 / 30 )
Zap Cannon (12,9) | Shock Wave(6,4) | Endure(0,15) | Telekinesis (0,7) | Water Pulse(6,4) | Captivate | Head butt(7,5) | Body Slam(7+UW, 5 + UW) | Counter (P*1.5,6+p/2) | Seismic Toss (7+tw, 6) | Mimic(0,5) | Soft Boiled (0,11) | Defog(9) | Helping Hand(2x, 4+BAP/2) | Mud Slap(4,4+c) | Twister(4/8,3) | Air Cutter(9,3) |​

TM/HM/Current Gen Tutor ( 32 / 57 )
Reflect(0,10) | Light Screen(0,10) | Solar Beam(12,8) | Fire Blast(11,8) | Dazzling Gleam(11,5) | Shadow Ball(8,6) | Substitute (0,12) | Toxic(0,7) | Psyshock(8,6) | Double Team (0,4*c) | Protect (0,7+d) | Sleep Talk(0,3+m) | Flash(0,4) | Hidden Power [Ground](6,4) | Thunder Wave(0,7) | Dream Eater(10,12) | Facade(7/14,5/8) | Grass Knot(6+WC,4+WC/2) | Rest (0,15) | Rain Dance (0,10) | Psychic(6+tw, 5+tw/2) | Flamethrower(9,7) | Sunny Day(0,10) | Hyper Voice | Magic Coat(0,10) | Trick(0,7) | Endeavor(avg, 6+avg/1.5) | Heal Bell (0,9) | Fly(9,10) | Hyper Beam(15,10) | Heat Wave(10,7) | Brick Break(8,6) | Tailwind(9) | Signal Beam(8,6) | Roost(+20 HP,11) | Focus Punch |

Ayaan | Sableye (M)
________________________

Ayaan is a Brave and Naughty creature, always teasing and taunting friends, gives a beating to his enemies and defends himself and him friends from all threatening creatures. As they are afraid of the spooky pixie themselves.
[Nature]
Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
[Type]
Ghost | Dark

Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
[Abilities]
Stall / Keen Eye / Prankster / Magic Bounce (Mega)

Stall (✓)
(Passive, MoldBreaker affects - No)
This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after the user of Stall, that attack will fail. Against another user of Stall, the trainer who issues attacks first has precedence and the opponent's attack will fail.

Keen Eye
(Passive, MoldBreaker affects - Yes) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.

Prankster (Unlocked)
(Passive, MoldBreaker affects - No)
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.

Magic Bounce (Mega)
(Passive, MoldBreaker affects - Yes) This Pokemon has a Psychic sense that allows it to ward off non-damaging attacks as soon as they are launched, directing them back at the user.
[Stats]
HP 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 43 (-)
Size Class: 1
Weight Class: 2
Evasion reduced by 10%
Base Rank total: 16

HP 90
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 4
Spe: 17 (-) (-10% Evasion)
Size Class: 1
Weight Class: 5
Base Rank total: 18

[Tokens]
EC: N/A
AC: 5/5
MC: 1
KOC: 0

[Attacks] [41/x]

Level Up ( 18 / 20 )
Mean Look (6) | Zen Headbutt (8,6) | Leer (4) | Scratch (4,3) | Fore Sight (6) | Night Shade (10F,4) | Astonish (7,2) | Fury Swipes (4-10,4) | Fake Out (4,4) | Detect (7+D/2.5) | Shadow Sneak (7,3) | Feint Attack (9,3) | Punishment(6+2*B, 7) | Shadow Claw(10,4) | Foul Play(13,7) | Knock Off(13,6) | Power Gem(8,6) | Quash(4)

Egg / Prev Gen Tutors / TM / HM / Event ( 9 / 31 )
Feint(12,6) | Imprison(6,5) | Metal Burst(13,6) | Flatter(3) | Moonlight(15) | Sucker Punch | Endure(15) | Metronome(7+m) | Counter(D*1.5, 6+D/2.5) |

Current Gens Tutors ( 7 / 18 )
Ice Punch (8,6) | Pain Split | Magic Coat | Thunder Punch(8,6) | Low Kick | Fire Punch(8,6) | Icy Wind(6,5) |

Gen 6 TM/Tutors/HM ( 13 / 43 )
Substitute (0,12) | Will-o-Wisp (0,6) | Dig (8,10) | Rock Tomb (6,4) | Poison Jab (8,6) | Embargo(4) | Torment (9) | Rain Dance(10) | Dazzling Gleam(8,6) | Brick Break(8,6) | Sleep Talk(3+m) | Rest(15) | Taunt (9) |


QUEUE:
P2X7 (Doubles) (Subref)
waterwarrior (Singles)
SubwayJ (Doubles)
The Wanderer (Doubles) (Subref)
Geodude (Doubles)
Gale Wing Srock (Doubles)
 
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