[LOSS] Cliff of Thunder (Hard) - akela and AOPSUser

Round 2

Once more, Zapdos grabs Triassic and takes her into the air, but this time the team was prepared for such a move. The slower Ground-types dig their way underground, waiting for Zapdos to be within reach once more to strike back. The tactic succeeds but the contact with the legendary bird's electrified wings paralyze, one after the other, the squad members. This slows down the onslaught considerably, dragging the fight further. As if this wasn't bad enough, the commotion draws more enemies to the battle... tougher than you could expect!


HP 100 (Add)
Atk 4
Def 3
SpA 4
SpD 3
Spe 40
Size Class: 2
Weight Class: 2


Ability: Levitate

|Spe 45| HP 68/Energy 80 (Puddle, Focus Energy for 2 more actions, Reflect for 7 more actions)
HP 90
Atk 4 (8)
Def 4
SpA 1
SpD 3
Spe 45
SC 2 / WC 3
Ability: Rock Head, Lightningrod, Battle Armor

|Spe 23| HP 110/Energy 55 (Reflect for 7 more actions, Paralyzed (15%))
HP 110
Atk 5
Def 3
SpA 2
SpD 2
Spe 92 (+10% Acc)
SC 5 / WC 7
Abilities: Oblivious, Snow Cloak, Thick Fat

|Spe 11.25| HP 100/Energy 55 (Reflect for 7 more actions, Paralyzed (15%))
HP 100
Atk 5
Def 5
SpA 1
SpD 4
Spe 45
SC 3 / WC 7
Abilities: Rock Head, Sturdy, Sand Veil

|Spe 8.5| HP 110/Energy 74 (Reflect for 7 more actions, Paralyzed (10%))
HP 110
Atk 5
Def 5
SpA 2
SpD 3
Spe 34 (-10% Eva)
SC 4 / WC 5
Abilities: Lightningrod, Rock Head, Reckless

[
2] |Spe 118| HP 110/Energy 70 (Reflect for 7 more actions)
HP 110
Atk 5
Def 2
SpA 3
SpD 3
Spe 118 (+16% Acc)
SC 4 / WC 4
Abilities: Sand Veil, Rough Skin
Glyph of Earth Power

[
1] |Spe 7.25| HP 110/Energy 60 (Reflect for 7 more actions, Paralyzed (15%))
HP 110
Atk 3
Def 3
SpA 4
SpD 3
Spe 29 (-10% Eva)
SC 2 / WC 3
Abilities: Sticky Hold, Storm Drain, Sand Force
Glyph of Recover

[
1] |Spe 91| HP 49/Energy 66 (Reflect for 7 more actions)
HP 100
Atk 3
Def 4
SpA 3
SpD 4
Spe 91 (-10% Eva)
SC 2 / WC 4
Abilities: Persistent, Vital Spirit, Prankster
Glyph of Reflect

[
1] |Spe 110| HP 60/Energy 70 (Reflect for 7 more actions)
HP 120
Atk 5
Def 2
SpA 3
SpD 3
Spe 110 (+14% Acc)
SC 5 / WC 10
Abilities: Rebound, Guts, Pressure
Glyph of Earth Power

HP 1050 (Shield: 71)
(1) HP 67
(2) HP 67
(3) HP 67
(1) HP 100
(2) HP 100
(3) HP 100
Reflect: The entire team is protected against physical attacks for 9 actions, 10 energy

Crit roll (1-625): 8423/10000
Earth Power (Zapdos): (9 [BP] + 3 [STAB] - 1.5 [Stat Dif]) * 1.5 = 16 damage, 5+2 energy
Zapdos took Colossoil into the air!

Crit roll (1-1250): 1862/10000
Static roll (1-3000): 3704/10000

Drill Run (Zapdos): (8 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 7 [Landborn Gauntlets]) * 1.5 = 29 damage, 5+2 energy
Mamoswine dug underground!

Crit roll (1-625): 7142/10000
(1) Tackle (Fidgit): 4*0.67 [BP] - 1.5 [Stat Dif] = 1 damage

Crit roll (1-625): 595/10000
(2) Tackle (Fidgit, Critical Hit): 4 [BP] - 1.5 [Stat Dif] + 3 [Crit] = 6 damage

Crit roll (1-625): 1676/10000
(3) Tackle (Fidgit): 4*0.67 [BP] - 1.5 [Stat Dif] = 1 damage

Speed Tie: 2/2
Golem dug underground!
Marowak can't perform contact attacks while under the effects of Puddle!
Rhydon dug underground!
Gastrodon dug underground!

Crit roll (1-625): 3694/10000
Sky Colossoil (Fidgit): 16*0.67 [BP] + 3 [STAB] + 4.5 [Stat Dif] = 18 damage

Crit roll (1-625): 6016/10000
Static roll (1-3000): 2298/10000

Dig (Zapdos): (8 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 22 damage, 9+2 energy
Static: Mamoswine is paralyzed (20%)

Crit roll (1-625): 4303/10000
Static roll (1-3000): 4814/10000

Dig (Zapdos): (8 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 22 damage, 9+2 energy

Crit roll (1-625): 8041/10000
Static roll (1-3000): 1334/10000

Dig (Zapdos): (8 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 22 damage, 9+2 energy
Static: Rhydon is paralyzed (20%)

Crit roll (1-625): 4577/10000
Static roll (1-3000): 8050/10000

Dig (Zapdos): (8 [BP] + 3 [STAB] - 1.5 [Stat Dif]) * 1.5 + 4 [Soft Sand] = 18 damage, 9+2 energy

Puddle: (4 [BP] + 3 [STAB]) * 1.5 = 11 damage
--------------------------------------------------------------------------
Wide Guard: 7 energy

Crit roll (1-625): 2917/10000
Earthquake (Zapdos): (10*0.75 [BP] + 3 [STAB] + 1.5 [Stat Dif]) * 1.5 = 18 damage, 6+2 energy

Crit roll (1-625): 8152/10000
Earthquake (Tynamo1): (10*0.75 [BP] + 3 [STAB] + 4.5 [Stat Dif]) * 1.5 = 23 damage

Crit roll (1-625): 2281/10000
Earthquake (Tynamo2): (10*0.75 [BP] + 3 [STAB] + 4.5 [Stat Dif]) * 1.5 = 23 damage

Crit roll (1-625): 2048/10000
Earthquake (Tynamo3): (10*0.75 [BP] + 3 [STAB] + 4.5 [Stat Dif]) * 1.5 = 23 damage
Zapdos took Colossoil into the air!

Crit roll (1-625): 7633/10000
Earthquake (Zapdos): (10 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 7 [Landborn Gauntlets]) * 1.5 = 32 damage, 6+2 energy

Crit roll (1-625): 8633/10000
(1) Tackle (Fidgit): 4*0.67 [BP] - 1.5 [Stat Dif] = 1 damage

Crit roll (1-625): 4672/10000
(2) Tackle (Fidgit): 4*0.67 [BP] - 1.5 [Stat Dif] = 1 damage

Crit roll (1-625): 3053/10000
(3) Tackle (Fidgit): 4*0.67 [BP] - 1.5 [Stat Dif] = 1 damage

Speed Tie: 2/2
Golem dug underground!
Marowak can't perform contact attacks while under the effects of Puddle!
Gastrodon dug underground!

Full paralysis roll (1-2000): 5797/10000
Mamoswine dug underground!

Full paralysis roll (1-2000): 220/10000
Rhydon is fully paralyzed!

Crit roll (1-625): 4468/10000
Sky Drop (Colossoil): 16*0.67 [BP] + 3 [STAB] + 4.5 [Stat Dif] = 18 damage

Crit roll (1-625): 1510/10000
Static roll (1-3000): 710/10000

Dig (Zapdos): (8 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 22 damage, 9+2+4 energy
Static: Golem is paralyzed (20%)

Crit roll (1-625): 118/10000
Static roll (1-3000): 528/10000

Dig (Zapdos, Critical Hit): (8 [BP] + 3 [STAB] - 1.5 [Stat Dif] + 3 [Crit]) * 1.5 + 4 [Soft Sand] = 23 damage, 9+2+4 energy
Static: Gastrodon is paralyzed (20%)

Crit roll (1-625): 8457/10000
Dig (Zapdos): (8 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 22 damage, 9+2 energy

Puddle: (4 [BP] + 3 [STAB]) * 1.5 = 11 damage

Gravity for 3 more rounds

(1) An Eelektrik spawns!
(2) An Eelektrik spawns!
(3) An Eelektrik spawns!

Marowak's Puddle disappears!

Target: 1/8
Puddle: Marowak is unable to use contact moves and takes damage equal to a STAB 4 BP Water-type attack from a Rank 3 Sp. Attack at the end of every action. This effect lasts until the end of next round
Aggro threshold: 159
122
68
66
66
63
50
44
10
Aggro threshold: 33
25
23
Aggro threshold: 33
25
23
Aggro threshold: 33
25
23
 
uhhhhhhhh

idek anymore

Fidgit: Chill --- Wide Guard

Garchomp: Rock Slide (Eelektrik 1, Eelektrik 2, Eelektrik 3) --- Earthquake
IF Zapdos is untargetable when you would act A2, THEN use Dig (Zapdos).

Colossoil: Double Team --- Earthquake
IF Zapdos is untargetable when you would act A2, THEN use Dig (Zapdos).

Gastrodon: Earth Power (Zapdos) --- Earthquake
IF Zapdos is untargetable when you would act, THEN use Dig (Zapdos).


I prolly shoulda told you to do this earlier, but have either Golem or Rhydon use Rock Tomb A1 so Colo doesn't monopolize threat >.< Also uhh idk put a different untargetable sub on the Puddled mons.
 
Marowak: Bonemerang (Zapdos) > Earthquake
IF Zapdos is untargetable when you would act, THEN use Rock Slide (Tynamo 1, Tynamo 2, Tynamo 3)

Mamoswine: Icicle Crash (Zapdos) > Earthquake
IF Zapdos is untargetable when you would act, THEN use Dig (Zapdos).

Golem: Rock Tomb (Zapdos) > Earthquake
IF Zapdos is untargetable when you would act, THEN use Smack Down (Zapdos).

Rhydon: Drill Run (Zapdos) > Earthquake
IF Zapdos is untargetable when you would act, THEN use Dig (Zapdos).

I complained about you not having smack down mons for untargetable zapdos, and here I am just not using Smack Down. I also forgot that zapdos was weak to ice-type attacks. Our problems are more my fault than yours.
 
NOTE: Smack Down can hit a boss while during the evasive stage of Fly and Sky Drop, but it won't make the move fail. This is considered an extension of the rule about interaction between these moves and Gravity.

Round 3

Zapdos keeps grabbing Triassic and sending her crushing down, forcing the team to resort to an alternative plan to take it down. Eventually, the legendary bird's shield wears off, but the Colossoil's forces are also waning. The Garchomp is struggling as well, taking on all the other enemies by himself.

Handsome is ready to help, but suddenly a pool of water coalesces beneath him...

|Spe 45| HP 46/Energy 64 (Puddle, Reflect for 5 more actions)
HP 90
Atk 4 (8)
Def 4
SpA 1
SpD 3
Spe 45
SC 2 / WC 3
Ability: Rock Head, Lightningrod, Battle Armor

|Spe 23| HP 110/Energy 14 (Reflect for 5 more actions, Paralyzed (10%))
HP 110
Atk 5
Def 3
SpA 2
SpD 2
Spe 92 (+10% Acc)
SC 5 / WC 7
Abilities: Oblivious, Snow Cloak, Thick Fat

|Spe 11.25| HP 100/Energy 55 (Reflect for 5 more actions, Paralyzed (10%))
HP 100
Atk 5
Def 5
SpA 1
SpD 4
Spe 45
SC 3 / WC 7
Abilities: Rock Head, Sturdy, Sand Veil

|Spe 34| HP 110/Energy 63 (Reflect for 7 more actions)
HP 110
Atk 5
Def 5
SpA 2
SpD 3
Spe 34 (-10% Eva)
SC 4 / WC 5
Abilities: Lightningrod, Rock Head, Reckless

[
2] |Spe 118| HP 41/Energy 54 (Reflect for 5 more actions, Confused for 2 more actions)
HP 110
Atk 5
Def 2
SpA 3
SpD 3
Spe 118 (+16% Acc)
SC 4 / WC 4
Abilities: Sand Veil, Rough Skin
Glyph of Earth Power

[
CONSUMED] |Spe 7.25| HP 110/Energy 29 (Reflect for 5 more actions, Paralyzed (10%))
HP 110
Atk 3
Def 3
SpA 4
SpD 3
Spe 29 (-10% Eva)
SC 2 / WC 3
Abilities: Sticky Hold, Storm Drain, Sand Force
Glyph of Recover

[
1] |Spe 91| HP 46/Energy 71 (Puddle, Reflect for 5 more actions)
HP 100
Atk 3
Def 4
SpA 3
SpD 4
Spe 91 (-10% Eva)
SC 2 / WC 4
Abilities: Persistent, Vital Spirit, Prankster
Glyph of Reflect

[
CONSUMED] |Spe 110| HP 34/Energy 56 (Reflect for 5 more actions)
HP 120
Atk 5
Def 2
SpA 3
SpD 3
Spe 110 (+14% Acc)
SC 5 / WC 10
Abilities: Rebound, Guts, Pressure
Glyph of Earth Power

HP 930
(1) HP 9
(2) HP 9
(3) HP 9
(1) HP 69
(2) HP 66
(3) HP 60
Crit roll (1-625): 3809/10000
Rock Slide (Eelektrik1): 8*0.75 [BP] +3 [Stat Dif] = 9 damage, 6 energy

Crit roll (1-625): 9280/10000
Rock Slide (Eelektrik1): 8*0.75 [BP] +3 [Stat Dif] = 9 damage

Crit roll (1-625): 5231/10000
Rock Slide (Eelektrik1): 8*0.75 [BP] +3 [Stat Dif] = 9 damage
Zapdos took Colossoil into the air!
Double Team: Threat reduced by 15%, 6 energy
Chill: Restores 12 energy

Crit roll (1-625): 5572/10000
(1) Tackle (Fidgit): 4*0.67 [BP] - 1.5 [Stat Dif] = 1 damage

Crit roll (1-625): 7012/10000
(2) Tackle (Fidgit): 4*0.67 [BP] - 1.5 [Stat Dif] = 1 damage

Crit roll (1-625): 7553/10000
(3) Tackle (Fidgit): 4*0.67 [BP] - 1.5 [Stat Dif] = 1 damage
Rock Slide (Tynamo1, Critical Hit): 8*0.75 [BP] + 8 [Stat Dif] + 3 [Crit] = 17 damage, 6 energy
Rock Slide (Tynamo2, Critical Hit): 8*0.75 [BP] + 8 [Stat Dif] + 3 [Crit] = 17 damage
Rock Slide (Tynamo3, Critical Hit): 8*0.75 [BP] + 8 [Stat Dif] + 3 [Crit] = 17 damage

Crit roll (1-625): 9793/10000
Confusion roll (1-1000): 603/10000
Duration roll: 2/3

(1) Signal Beam (Garchomp): 8 [BP] + 1.5 [Stat Dif] = 10 damage, Garchomp is confused for 3 actions

Crit roll (1-625): 4838/10000
(2) Acrobatics (Garchomp): 11*0.67 [BP] + 3 [Stat Dif] = 10 damage
Rough Skin: 10*0.25 = 3 damage

Crit roll (1-625): 7469/10000
Def drop roll (1-3000): 3794/10000

(3) Iron Tail (Garchomp): 10*0.67 [BP] + 3 [Stat Dif] = 10 damage
Rough Skin: 10*0.25 = 3 damage

Full paralysis roll (1-1500): 2579/10000
Mamoswine dug underground!

Full paralysis roll (1-1500): 7651/10000
Crit roll (1-625): 7922/10000

Smack Down (Zapdos): (5 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 17 damage, 3+2 energy

Full paralysis roll (1-1000): 211/10000
Rhydon is fully paralyzed!

Full paralysis roll (1-1500): 4186/10000
Gastrodon dug underground!

Crit roll (1-625): 6765/10000
Sky Colossoil (Fidgit): 16*0.67 [BP] + 3 [STAB] + 4.5 [Stat Dif] = 18 damage

Crit roll (1-625): 1642/10000
Dig (Zapdos): (8 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 22 damage, 9+2+8 energy

Crit roll (1-625): 5999/10000
Dig (Zapdos): (8 [BP] + 3 [STAB] - 1.5 [Stat Dif]) * 1.5 + 4 [Soft Sand] = 18 damage, 9+2+8 energy

Puddle: (4 [BP] + 3 [STAB]) * 1.5 = 11 damage
--------------------------------------------------------------------------
Wide Guard: 7 energy

Confused roll (1: act; 2: confusion): 1/2
Crit roll (1-625): 4970/10000

Earthquake (Zapdos): (10*0.75 [BP] + 3 [STAB] + 1.5 [Stat Dif]) * 1.5 = 18 damage, 6+2 energy
Zapdos's Lightning Shield shattered!
Puddles no longer despawn


Crit roll (1-625): 2983/10000
Earthquake (Tynamo1): (10*0.75 [BP] + 3 [STAB] + 4.5 [Stat Dif]) * 1.5 = 23 damage

Crit roll (1-625): 5824/10000
Earthquake (Tynamo2): (10*0.75 [BP] + 3 [STAB] + 4.5 [Stat Dif]) * 1.5 = 23 damage

Crit roll (1-625): 3349/10000
Earthquake (Tynamo3): (10*0.75 [BP] + 3 [STAB] + 4.5 [Stat Dif]) * 1.5 = 23 damage

Crit roll (1-625): 3769/10000
Earthquake (Eelektrik1): (10*0.75 [BP] + 3 [STAB] + 3 [Stat Dif]) * 1.5 = 20 damage

Crit roll (1-625): 8269/10000
Earthquake (Eelektrik2): (10*0.75 [BP] + 3 [STAB] + 3 [Stat Dif]) * 1.5 = 20 damage

Crit roll (1-625): 373/10000
Earthquake (Eelektrik3, Critical Hit): (10*0.75 [BP] + 3 [STAB] + 3 [Stat Dif] + 3 [Crit]) * 1.5 = 25 damage
Zapdos took Colossoil into the air!

Crit roll (1-625): 48/10000
Earthquake (Zapdos, Critical Hit): (10 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 7 [Landborn Gauntlets] + 3 [Crit]) * 1.5 = 37 damage, 6+2 energy

Crit roll (1-625): 5410/10000
(1) Tackle (Garchomp): 4*0.67 [BP] + 1.5 [Stat Dif] = 4 damage
Rough Skin: 4*0.25 = 1 damage

Crit roll (1-625): 9338/10000
(2) Tackle (Garchomp): 4*0.67 [BP] + 1.5 [Stat Dif] = 4 damage
Rough Skin: 4*0.25 = 1 damage

Crit roll (1-625): 1909/10000
(3) Tackle (Garchomp): 4*0.67 [BP] + 1.5 [Stat Dif] = 4 damage
Rough Skin: 4*0.25 = 1 damage
Rock Slide (Tynamo1, Critical Hit): 8*0.75 [BP] + 8 [Stat Dif] + 3 [Crit] = 17 damage, 6+4 energy
Rock Slide (Tynamo2, Critical Hit): 8*0.75 [BP] + 8 [Stat Dif] + 3 [Crit] = 17 damage
Rock Slide (Tynamo3, Critical Hit): 8*0.75 [BP] + 8 [Stat Dif] + 3 [Crit] = 17 damage

Crit roll (1-625): 3748/10000
(1) Frustration (Garchomp): 8*0.67 [BP] + 3 [Stat Dif] = 8 damage
Rough Skin: 8*0.25 = 2 damage

Crit roll (1-625): 9271/10000
(2) Aqua Tail (Garchomp): 9*0.67 [BP] + 3 [Stat Dif] = 9 damage
Rough Skin: 9*0.25 = 2 damage

Crit roll (1-625): 5219/10000
(3) Acrobatics (Garchomp): 11*0.67 [BP] + 3 [Stat Dif] = 10 damage
Rough Skin: 10*0.25 = 3 damage

Full paralysis roll (1-1500): 6079/10000
Mamoswine dug underground!

Full paralysis roll (1-1500): 5116/10000
Crit roll (1-625): 7728/10000

Smack Down (Zapdos): (5 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 17 damage, 3+2 energy

Full paralysis roll (1-500): 1052/10000
Rhydon dug underground!

Full paralysis roll (1-1500): 9191/10000
Gastrodon dug underground!

Crit roll (1-625): 5966/10000
Sky Drop (Colossoil): 16*0.67 [BP] + 3 [STAB] + 4.5 [Stat Dif] = 18 damage
Oran Berry: 10 HP restored. Consumed.

Crit roll (1-625): 658/10000
Dig (Zapdos): (8 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 22 damage, 9+2+12 energy

Crit roll (1-625): 5211/10000
Dig (Zapdos): (8 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 22 damage, 9+2 energy

Crit roll (1-625): 8069/10000
Dig (Zapdos): (8 [BP] + 3 [STAB] - 1.5 [Stat Dif]) * 1.5 + 4 [Soft Sand] = 18 damage, 9+2+12 energy
Leppa Berry: 10 energy restored. Consumed.

Puddle: (4 [BP] + 3 [STAB]) * 1.5 = 11 damage

Rhydon heals from paralysis
Gravity for 2 more rounds

Target: 1/7
Puddle: Fidgit is unable to use contact moves and takes damage equal to a STAB 4 BP Water-type attack from a Rank 3 Sp. Attack at the end of every action. This effect lasts until the end of next round
Aggro threshold: 184
141
110
100
99
86
66
60
10
Aggro threshold: 62
47
35
34
Aggro threshold: 62
47
35
34
Aggro threshold: 62
47
35
34
Aggro threshold: 41
31
10
Aggro threshold: 45
34
10
Aggro threshold: 52
40
10
 
Operation: Eel stew commence!

and this is when I realize that having a mon with Taunt besides Colo woulda been nice

Colossoil: Double Team --- Chill

Fidgit: Heal Pulse (Colossoil) --- Wide Guard

Garchomp: Earth Power (Zapdos) --- Earthquake
IF Zapdos is untargetable when you would act A1, THEN use Dig (Zapdos) that action.

Gastrodon: Recover [GLYPH] (Garchomp) --- Chill

This time make your untargetable subs A1 only, the Eelektrik have to go down ASAP at all costs. Hopefully we get a break and Golem can actually use Rock Tomb A1 this round.

I guess we can call this karma for our Polarity luck earlier :P
 
Marowak: Bonemerang (Zapdos) > Earthquake
IF Zapdos is untargetable A1 when you would act, THEN use Rock Slide (Tynamo 1, Tynamo 2, Tynamo 3) instead.

Mamoswine: Chill > Earthquake

Golem: Rock Tomb (Zapdos) > Earthquake
IF Zapdos is untargetable A1 when you would act, THEN use Rock Slide (Eelektrik 1, Eeelektrik 2, Eelektrik 3) instead.

Rhydon: Drill Run (Zapdos) > Earthquake
IF Zapdos is untargetable A1 when you would act, THEN use Dig (Zapdos).

I have no choice. Mamoswine needs to chill.
 
Round 4

The Garchomp hurts himself in confusion and is quickly overwhelmed by the swarm of eels. Albeit in a better shape than his unfortunate team mate, Handsome manages to withstand for a while the enemy attacks but eventually the puddle beneath exhausts him. Even if the Marowak and its Ground-type colleagues even out the score by taking out Zapdos's allies, things don't look good now...

|Spe 45| HP 24/Energy 48 (Puddle, Reflect for 3 more actions)
HP 90
Atk 4 (8)
Def 4
SpA 1
SpD 3
Spe 45
SC 2 / WC 3
Ability: Rock Head, Lightningrod, Battle Armor

|Spe 23| HP 110/Energy 20 (Reflect for 3 more actions, Paralyzed (5%))
HP 110
Atk 5
Def 3
SpA 2
SpD 2
Spe 92 (+10% Acc)
SC 5 / WC 7
Abilities: Oblivious, Snow Cloak, Thick Fat

|Spe 11.25| HP 100/Energy 42 (Puddle, Reflect for 3 more actions, Paralyzed (5%))
HP 100
Atk 5
Def 5
SpA 1
SpD 4
Spe 45
SC 3 / WC 7
Abilities: Rock Head, Sturdy, Sand Veil

|Spe 34| HP 110/Energy 44 (Reflect for 3 more actions)
HP 110
Atk 5
Def 5
SpA 2
SpD 3
Spe 34 (-10% Eva)
SC 4 / WC 5
Abilities: Lightningrod, Rock Head, Reckless

[
2] |Spe 118| Knocked Out
HP 110
Atk 5
Def 2
SpA 3
SpD 3
Spe 118 (+16% Acc)
SC 4 / WC 4
Abilities: Sand Veil, Rough Skin
Glyph of Earth Power

[
CONSUMED] |Spe 7.25| HP 110/Energy 27 (Reflect for 3 more actions, Paralyzed (5%))
HP 110
Atk 3
Def 3
SpA 4
SpD 3
Spe 29 (-10% Eva)
SC 2 / WC 3
Abilities: Sticky Hold, Storm Drain, Sand Force
Glyph of Recover

[
1] |Spe 91| Knocked Out
HP 100
Atk 3
Def 4
SpA 3
SpD 4
Spe 91 (-10% Eva)
SC 2 / WC 4
Abilities: Persistent, Vital Spirit, Prankster
Glyph of Reflect

[
CONSUMED] |Spe 110| HP 23/Energy 62 (Reflect for 3 more actions)
HP 120
Atk 5
Def 2
SpA 3
SpD 3
Spe 110 (+14% Acc)
SC 5 / WC 10
Abilities: Rebound, Guts, Pressure
Glyph of Earth Power

HP 862
(1) HP 0
(2) HP 0
(3) HP 0
(1) HP 0
(2) HP 0
(3) HP 0
Heal Pulse (Colossoil): 20 HP restored, 14 energy

Confused roll (1: Act; 2: Confusion): 2/2
Garchomp hurts itself in its confusion: 4 [BP] + 4.5 [Stat Dif] = 9 damage, 3 energy
Zapdos is glowing!
Double Team: Threat reduced by 15%, 6 energy

Crit roll (1-625): 2630/10000
(1) Tackle (Garchomp): 4*0.67 [BP] + 1.5 [Stat Dif] = 4 damage
Rough Skin: 4*0.25 = 1 damage

Crit roll (1-625): 97/10000
(2) Tackle (Garchomp, Critical Hit): 4 [BP] + 1.5 [Stat Dif] + 3 [Crit] = 9 damage
Rough Skin: 9*0.25 = 2 damage

Crit roll (1-625): 8646/10000
(3) Tackle (Garchomp): 4*0.67 [BP] + 1.5 [Stat Dif] = 4 damage
Rough Skin: 4*0.25 = 1 damage

Crit roll 1 (1-625): 9988/10000
Crit roll 2 (1-625): 9019/10000

Bonemerang (Zapdos): (5*2 [BP] + 3 [STAB] + 5 [Stat Dif]) * 1.5 = 27 damage, 6+2 energy

Crit roll (1-625): 7521/10000
(1) Acrobatics (Garchomp): 11*0.67 [BP] + 3 [Stat Dif] = 10 damage
Rough Skin: 10*0.25 = 3 damage

Crit roll (1-625): 4471/10000
(2) Return (Garchomp): 10*0.67 [BP] + 3 [Stat Dif] = 10 damage
Rough Skin: 10*0.25 = 3 damage
Garchomp fainted!

Crit roll (1-625): 7469/10000
(3) Thrash (Fidgit): 12*0.67 [BP] = 8 damage

Crit roll (1-1250): 2155/10000
Static roll (1-3000): 4230/10000

Drill Run (Zapdos): (8 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 22 damage, 5+2 energy

Full paralysis roll (1-1000): 4783/10000
Chill: Restores 12 energy

Full paralysis roll (1-1000): 1602/10000
Crit roll (1-625): 7540/10000

Rock Tomb (Zapdos): (6 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 19 damage, 3+2 energy

Full paralysis roll (1-1000): 4801/10000
Recover (Garchomp): missed, 14 energy

Crit roll (1-1250): 4964/10000
Sky Attack (Colossoil): 14*0.67 [BP] + 3 [STAB] + 4.5 [Stat Dif] = 17 damage

Puddle: (4 [BP] + 3 [STAB] - 1.5 [Stat Dif]) * 1.5 = 8 damage
Puddle: (4 [BP] + 3 [STAB]) * 1.5 = 11 damage
--------------------------------------------------------------------------
Wide Guard: 7 energy
Zapdos flew high!
Chill: Restores 12 energy

Crit roll (1-625): 1093/10000
(1) Tackle (Fidgit): 4*0.67 [BP] - 1.5 [Stat Dif] = 1 damage

Crit roll (1-625): 4033/10000
(2) Tackle (Fidgit): 4*0.67 [BP] - 1.5 [Stat Dif] = 1 damage

Crit roll (1-625): 8201/10000
(3) Tackle (Fidgit): 4*0.67 [BP] - 1.5 [Stat Dif] = 1 damage
Earthquake (Zapdos): missed, 6+2 energy

Crit roll (1-625): 8131/10000
Earthquake (Tynamo1): (10*0.75 [BP] + 3 [STAB] + 8 [Stat Dif] = 28 damage
(1) Tynamo fainted!

Crit roll (1-625): 1606/10000
Earthquake (Tynamo2): (10*0.75 [BP] + 3 [STAB] + 8 [Stat Dif] = 28 damage
(2) Tynamo fainted!

Crit roll (1-625): 4606/10000
Earthquake (Tynamo3): (10*0.75 [BP] + 3 [STAB] + 8 [Stat Dif] = 28 damage
(3) Tynamo fainted!

Crit roll (1-625): 7094/10000
Earthquake (Eelektrik1): (10*0.75 [BP] + 3 [STAB] + 6.5 [Stat Dif]) * 1.5 = 26 damage

Crit roll (1-625): 6042/10000
Earthquake (Eelektrik2): (10*0.75 [BP] + 3 [STAB] + 6.5 [Stat Dif]) * 1.5 = 26 damage

Crit roll (1-625): 463/10000
Earthquake (Eelektrik3, Critical Hit): (10*0.75 [BP] + 3 [STAB] + 6.5 [Stat Dif] + 3 [Crit]) * 1.5 = 30 damage

Crit roll (1-625): 4710/10000
(1) Giga Drain (Fidgit): 8 [BP] = 8 damage, 4 HP restored

Crit roll (1-625): 867/10000
(2) Giga Drain (Fidgit): 8 [BP] = 8 damage, 4 HP restored

Crit roll (1-625): 1678/10000
SpD drop roll (1-1000): 3199/10000

(3) Flash Cannon (Fidgit): 8 [BP] = 8 damage
Earthquake (Zapdos): missed, 6+2 energy

Crit roll (1-625): 3136/10000
Earthquake (Eelektrik1): (10*0.75 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 23 damage

Crit roll (1-625): 6584/10000
Earthquake (Eelektrik2): (10*0.75 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 23 damage

Crit roll (1-625): 8199/10000
Earthquake (Eelektrik3): (10*0.75 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 23 damage

Full paralysis roll (1-1000): 8294/10000
Earthquake (Zapdos): missed, 6+2 energy

Crit roll (1-625): 1159/10000
Earthquake (Eelektrik1): (10*0.75 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 23 damage, 6+2 energy
(1) Eelektrik fainted!

Crit roll (1-625): 2425/10000
Earthquake (Eelektrik2): (10*0.75 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 23 damage, 6+2 energy
(2) Eelektrik fainted!

Crit roll (1-625): 7336/10000
Earthquake (Eelektrik3): (10*0.75 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 23 damage, 6+2 energy
(3) Eelektrik fainted!

Full paralysis roll (1-1000): 2967/10000
Earthquake (Zapdos): missed, 6+2 energy

Full paralysis roll (1-1000): 7344/10000
Chill: Restores 12 energy

Crit roll (1-625): 4780/10000
Fly (Colossoil): 9*0.67 [BP] + 3 [STAB] + 4.5 [Stat Dif] = 14 damage

Puddle: (4 [BP] + 3 [STAB] - 1.5 [Stat Dif]) * 1.5 = 8 damage
Fidgit fainted!
Puddle: (4 [BP] + 3 [STAB]) * 1.5 = 11 damage

Gravity for 1 more round

Target: 2/5
Puddle: Fidgit is unable to use contact moves and takes damage equal to a STAB 4 BP Water-type attack from a Rank 3 Sp. Attack at the end of every action. This effect lasts until the end of next round
Aggro threshold: 184
138
120
110
99
86
37
 
Last edited:
uhh our untargetable subs were for A1 only.

but fuck this isn't looking good. I forgot about Confusion >.< I guess we might just want to quit and regroup later? idek anymore
 
fuk signal beam

Colossoil: Double Team --- Drill Run (Zapdos)

Gastrodon: Recover [GLYPH] (Marowak) --- Earth Power (Zapdos)

We don't have Gravity anymore, or Wide Guard, so make good use of this last round of Gravity. Marowak should all-out attack until it runs out of EN, at which point we are going to sac it (or maybe earlier if we run into problems with Puddles and such). Remember that you can't use contact moves under Puddle.

Next time we are starting with Rock Tomb >.<
 
Marowak: Bonemerang (Zapdos) > Bone Rush (Zapdos)
IF Zapdos is untargetable when you would act, THEN Dig (Zapdos) instead

Mamoswine: Icicle Crash (Zapdos) > Avalanche (Zapdos)
IF Zapdos is untargetable when you would act, THEN Dig (Zapdos) instead

Golem: Rock Tomb (Zapdos) > Rock Slide (Zapdos)
IF Zapdos is untargetable when you would act, THEN Smack Down (Zapdos) instead

Rhydon: Drill Run (Zapdos) > Dig (Zapdos)
IF Zapdos is untargetable when you would act, THEN use Dig (Zapdos) instead.
 
Last edited:
Round 5

With the third casualty kicking in, the raid team's offense is slowly losing on gas, but this doesn't stop each member from giving its best against the thunder bird. Zapdos turns its anger against Ampersand, but the Golem proves to be a lot more resilient than the unfortunate Triassic.

Meanwhile, a puddle forms under Escargslow, but the Gastrodon does not look worried at all. On the contrary, the end of the intensifying gravity does not sound like good news for the squad...

|Spe 45| HP 22/Energy 32 (Puddle, Reflect for 1 more action)
HP 90
Atk 4 (8)
Def 4
SpA 1
SpD 3
Spe 45
SC 2 / WC 3
Ability: Rock Head, Lightningrod, Battle Armor

|Spe 92| HP 110/Energy 3 (Reflect for 1 more action)
HP 110
Atk 5
Def 3
SpA 2
SpD 2
Spe 92 (+10% Acc)
SC 5 / WC 7
Abilities: Oblivious, Snow Cloak, Thick Fat

|Spe 45| HP 71/Energy 30 (Puddle, Reflect for 1 more action)
HP 100
Atk 5
Def 5
SpA 1
SpD 4
Spe 45
SC 3 / WC 7
Abilities: Rock Head, Sturdy, Sand Veil

|Spe 8.5| HP 110/Energy 37 (Reflect for 3 more actions, Paralyzed (10%))
HP 110
Atk 5
Def 5
SpA 2
SpD 3
Spe 34 (-10% Eva)
SC 4 / WC 5
Abilities: Lightningrod, Rock Head, Reckless

[
CONSUMED] |Spe 7.25| HP 110/Energy 5 (Puddle, Reflect for 1 more action)
HP 110
Atk 3
Def 3
SpA 4
SpD 3
Spe 29 (-10% Eva)
SC 2 / WC 3
Abilities: Sticky Hold, Storm Drain, Sand Force
Glyph of Recover

[
CONSUMED] |Spe 110| Knocked Out
HP 120
Atk 5
Def 2
SpA 3
SpD 3
Spe 110 (+14% Acc)
SC 5 / WC 10
Abilities: Rebound, Guts, Pressure
Glyph of Earth Power

HP 669
Crit (1-625): 480/10000
Signal Beam (Colossoil, Critical Hit): (8 [BP] + 5.5 [Stat Dif] + 3 [Crit]) * 1.5 = 25 damage
Colossoil fainted!

Crit roll 1 (1-625): 446/10000
Crit roll 2 (1-625): 8222/10000

Bonemerang (Zapdos, 1 Critical Hit): (5*2 [BP] + 3 [STAB] + 5 [Stat Dif] + 2 [Crit]) * 1.5 = 30 damage, 6+2 energy

Crit roll (1-1250): 5181/10000
Static roll (1-3000): 650/10000

Drill Run (Zapdos): (8 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 22 damage, 5+2 energy
Static: Rhydon is paralyzed (20%)!

Full paralysis roll (1-500): 8981/10000
Crit (1-625): 4730/10000

Icicle Crash (Zapdos): (9 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 23 damage, 6+2 energy

Full paralysis roll (1-500): 8533/10000
Crit roll (1-625): 3390/10000

Rock Tomb (Zapdos): (6 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 19 damage, 3+2 energy

Full paralysis roll (1-500): 2168/10000
Recover (Marowak): 20 HP restored, 14 energy

Puddle: (4 [BP] + 3 [STAB]) * 1.5 = 11 damage
Puddle: (4 [BP] + 3 [STAB] - 1.5 [Stat Dif] - 1 [Sturdy]) * 2.25 = 10 damage
--------------------------------------------------------------------------
Crit (1-625): 4208/10000
Stats boost (1-1000): 5806/10000

Ominous Wind (Golem): 6 [BP] + 4 [Stat Dif] - 1 [Sturdy] = 9 damage

Number of hits (1-3333, 3334-6667, 6668-8333, 8334-10000): 9901/10000
Crit 1 (1-625): 662/10000
Crit 2 (1-625): 1908/10000
Crit 3 (1-625): 3078/10000
Crit 4 (1-625): 1323/10000
Crit 5 (1-625): 543/10000

Bone Rush (Zapdos, 1 Critical Hit): (3*5 [BP] + 3 [STAB] + 5 [Stat Dif] + 1 [Crit]) * 1.5 = 36 damage, 6+2 energy

Full paralysis roll (1-500): 8679/10000
Crit (1-625): 7536/10000

Rock Slide (Zapdos): (8 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 22 damage, 5+2 energy

Full paralysis (1-2000): 100/10000
Rhydon is fully paralyzed!

Full paralysis roll (1-500): 5326/10000
Crit (1-625): 3848/10000

Earth Power (Zapdos): (9 [BP] + 3 [STAB]) * 1.5 + 4 [Soft Sand] = 22 damage, 6+2 energy

Full paralysis roll (1-500): 7065/10000
Crit (1-625): 727/10000

Avalanche (Zapdos): (6 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 19 damage, 7+2 energy

Mamoswine heals from paralysis
Golem heals from paralysis
Gastrodon heals from paralysis

Puddle: (4 [BP] + 3 [STAB]) * 1.5 = 11 damage
Puddle: (4 [BP] + 3 [STAB] - 1.5 [Stat Dif] - 1 [Sturdy]) * 2.25 = 10 damage

Gravity expired

Target: 3/4
Puddle: Gastrodon is unable to use contact moves and takes damage equal to a STAB 4 BP Water-type attack from a Rank 3 Sp. Attack at the end of every action
Aggro threshold: 258
198
152
131
108
103
 
Mamoswine: Chill > Icicle Crash (Zapdos)
Rhydon: Rock Tomb (Zapdos) > Rock Slide (Zapdos)
IF Zapdos is untargetable when you would act, THEN Smack Down (Zapdos) instead.
Golem: Rock Slide (Zapdos) > Stone Edge (Zapdos)
IF Zapdos is untargetable when you would act, THEN Smack Down (Zapdos) instead
Marowak: Rock Slide (Zapdos) > Rock Tomb (Zapdos)
IF Zapdos is untargetable when you would act, THEN chill instead
 
Round 6

The Golem manages to stand up to Zapdos's attacks - also thanks to Escargslow's heals - but the team mate Marowak does not make it. At the same time, another puddle forms beneath the Mamoswine.

|Spe 45| Knocked Out
HP 90
Atk 4 (8)
Def 4
SpA 1
SpD 3
Spe 45
SC 2 / WC 3
Ability: Rock Head, Lightningrod, Battle Armor

|Spe 92| HP 110/Energy 7 (Puddle)
HP 110
Atk 5
Def 3
SpA 2
SpD 2
Spe 92 (+10% Acc)
SC 5 / WC 7
Abilities: Oblivious, Snow Cloak, Thick Fat

|Spe 45| HP 49/Energy 15 (Puddle)
HP 100
Atk 5
Def 5
SpA 1
SpD 4
Spe 45
SC 3 / WC 7
Abilities: Rock Head, Sturdy, Sand Veil

|Spe 8.5| HP 110/Energy 25 (Paralyzed (5%))
HP 110
Atk 5
Def 5
SpA 2
SpD 3
Spe 34 (-10% Eva)
SC 4 / WC 5
Abilities: Lightningrod, Rock Head, Reckless

[
CONSUMED] |Spe 7.25| HP 110/Energy 3 (Puddle, +2 Sp. Attack)
HP 110
Atk 3
Def 3
SpA 4
SpD 3
Spe 29 (-10% Eva)
SC 2 / WC 3
Abilities: Sticky Hold, Storm Drain, Sand Force
Glyph of Recover

HP 536
Crit roll(1-625): 1164/10000
Flinch roll (1-1000): 1253/10000

Extrasensory (Golem): 8 [BP] + 4 [Stat Dif] - 1 [Sturdy] = 11 damage
Chill: Restores 12 energy

Hit roll (1-9000): 7253/10000
Crit roll (1-625): 5464/10000

Rock Slide (Zapdos): (8 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 22 damage, 5+2 energy

Hit roll (1-9000): 5003/10000
Crit roll (1-625): 2271/10000

Rock Slide (Zapdos): (8 [BP] + 5 [Stat Dif]) * 1.5 = 20 damage, 6+2 energy
Chill: Restores 12 energy

Full paralysis roll (1-1000): 5945/10000
Hit roll (1-9500): 9608/10000

Rock Tomb (Zapdos): missed, 3+2 energy

Puddle: (4 [BP] + 3 [STAB]) * 1.5 = 11 damage
Puddle: (4 [BP] + 3 [STAB] - 1.5 [Stat Dif] - 1 [Sturdy]) * 2.25 = 10 damage
Puddle: Nullified by Gastrodon's Storm Drain!
Storm Drain: +1 Sp. Attack
--------------------------------------------------------------------------
Crit roll (1-625): 7596/10000
Confusion roll (1-1000): 4722/10000

Signal Beam (Golem): 8 [BP] + 4 [Stat Dif] - 1 [Sturdy] = 11 damage

Hit roll (1-9000): 6001/10000
Crit roll (1-625): 8087/10000

Icicle Crash (Zapdos): (9 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 23 damage, 6+2 energy

Hit roll (1-9500): 2887/10000
Crit roll (1-625): 2810/10000

Rock Tomb (Zapdos): (6 [BP] + 5 [Stat Dif]) * 1.5 = 17 damage, 6+2 energy

Hit roll (1-8000): 5292/10000
Crit (1-1250): 55/10000

Stone Edge (Zapdos, Critical Hit): (10 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt] + 3 [Crit]) * 1.5 = 29 damage, 6+2 energy
Recover (Golem): 20 HP restored, 14 energy

Full paralysis (1-1000): 7403/10000
Hit roll (1-9000): 731/10000
Crit roll (1-625): 8284/10000

Rock Slide (Zapdos): (8 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 22 damage, 5+2 energy

Puddle: (4 [BP] + 3 [STAB]) * 1.5 = 11 damage
Marowak fainted!
Puddle: (4 [BP] + 3 [STAB] - 1.5 [Stat Dif] - 1 [Sturdy]) * 2.25 = 10 damage
Puddle: Nullified by Gastrodon's Storm Drain!
Storm Drain: +1 Sp. Attack

Target: 1/2
Puddle: Mamoswine is unable to use contact moves and takes damage equal to a STAB 4 BP Water-type attack from a Rank 3 Sp. Attack at the end of every action
Aggro threshold: 324
249
175
141
130
 
Golem: Chill > Stone Edge (Zapdos)
IF Zapdos is untargetable when you would act, THEN Smack Down (Zapdos) instead

Mamowsine: Chill > Icicle Crash (Zapdos)
IF Zapdos is untargetable when you would act, THEN Chill instead

Rhydon: Rock Tomb (Zapdos) > Stone Edge (Zapdos)
IF Zapdos is untargetable when you would act, THEN Smack Down (Zapdos) instead
 
Round 7

The Golem is now alone in the face of Zapdos's wrath, but nevertheless manages to endure the blows by the skin of his teeth. However, the road to victory still looks dangerously uphill...

|Spe 92| HP 84/Energy 11 (Puddle)
HP 110
Atk 5
Def 3
SpA 2
SpD 2
Spe 92 (+10% Acc)
SC 5 / WC 7
Abilities: Oblivious, Snow Cloak, Thick Fat

|Spe 45| HP 9/Energy 19 (Puddle)
HP 100
Atk 5
Def 5
SpA 1
SpD 4
Spe 45
SC 3 / WC 7
Abilities: Rock Head, Sturdy, Sand Veil

|Spe 8.5| HP 110/Energy 12 (Puddle)
HP 110
Atk 5
Def 5
SpA 2
SpD 3
Spe 34 (-10% Eva)
SC 4 / WC 5
Abilities: Lightningrod, Rock Head, Reckless

[
CONSUMED] |Spe 7.25| HP 110/Energy 27 (Puddle, +4 Sp. Attack)
HP 110
Atk 3
Def 3
SpA 4
SpD 3
Spe 29 (-10% Eva)
SC 2 / WC 3
Abilities: Sticky Hold, Storm Drain, Sand Force
Glyph of Recover

HP 469
Crit roll (1-625): 7168/10000
Stats boost roll (1-1000): 2610/10000

Ominous Wind (Golem): 6 [BP] + 4 [Stat Dif] - 1 [Sturdy] = 9 damage
Chill: Restores 12 energy
Chill: Restores 12 energy
Chill: Restores 12 energy

Full paralysis roll (1-500): 8456/10000
Hit roll (1-9500): 7551/10000
Crit (1-625): 6950/10000

Rock Tomb (Zapdos): (6 [BP]+ 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 19 damage, 3+2 energy

Puddle: (4 [BP] + 3 [STAB] + 1.5 [Stat Dif]) * 1.5 = 13 damage
Puddle: (4 [BP] + 3 [STAB] - 1.5 [Stat Dif] - 1 [Sturdy]) * 2.25 = 10 damage
Puddle: Nullified by Gastrodon's Storm Drain!
Storm Drain: +1 Sp. Attack
--------------------------------------------------------------------------
Zapdos is glowing!

Hit roll (1-9000): 1723/10000
Crit roll (1-625): 2626/10000

Icicle Crash (Zapdos): (9 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 23 damage, 6+2 energy

Hit roll (1-8000): 5306/10000
Crit (1-1250): 3152/10000

Stone Edge (Zapdos): (10 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 25 damage, 6+2 energy
Chill: Restores 12 energy

Full paralysis (1-1000): 3559/10000
Hit roll (1-8000): 8702/10000

Stone Edge (Zapdos): missed, 6+2 energy

Crit (1-1250): 1548/10000
Sky Attack (Golem): (14 [BP] + 3 [STAB] - 1 [Sturdy]) * 0.67 = 11 damage

Puddle: (4 [BP] + 3 [STAB] + 1.5 [Stat Dif]) * 1.5 = 13 damage
Puddle: (4 [BP] + 3 [STAB] - 1.5 [Stat Dif] - 1 [Sturdy]) * 2.25 = 10 damage
Puddle: Nullified by Gastrodon's Storm Drain!
Storm Drain: +1 Sp. Attack
Rhydon heals from paralysis

Puddle: Rhydon is unable to use contact moves and takes damage equal to a STAB 4 BP Water-type attack from a Rank 3 Sp. Attack at the end of every action
Aggro threshold: 357
274
198
168
151
 
Golem: Rock Tomb (Zapdos) > Stone Edge (Zapdos)
IF Zapdos is untargetable when you would act, THEN Smack Down (Zapdos) instead

Mamoswine: Chill > Icicle Crash (Zapdos)
IF Zapdos is untargetable when you would act, THEN Chill instead

Rhydon: Chill > Stone Edge (Zapdos)
IF Zapdos is untargetable when you would act, THEN Smack Down (Zapdos) instead
 
Round 8

Even the Golem falls, while the team struggles to deliver any significant damage in return.

|Spe 92| HP 43/Energy 35 (Puddle)
HP 110
Atk 5
Def 3
SpA 2
SpD 2
Spe 92 (+10% Acc)
SC 5 / WC 7
Abilities: Oblivious, Snow Cloak, Thick Fat

|Spe 45| Knocked Out
HP 100
Atk 5
Def 5
SpA 1
SpD 4
Spe 45
SC 3 / WC 7
Abilities: Rock Head, Sturdy, Sand Veil

|Spe 34| HP 78/Energy 19 (Puddle)
HP 110
Atk 5
Def 5
SpA 2
SpD 3
Spe 34 (-10% Eva)
SC 4 / WC 5
Abilities: Lightningrod, Rock Head, Reckless

[
CONSUMED] |Spe 7.25| HP 110/Energy 32 (Puddle, +6 Sp. Attack)
HP 110
Atk 3
Def 3
SpA 4
SpD 3
Spe 29 (-10% Eva)
SC 2 / WC 3
Abilities: Sticky Hold, Storm Drain, Sand Force
Glyph of Recover

HP 430, Smack Down (5a)
Crit roll (1-625): 3736/10000
Extrasensory (Golem): 8 [BP] + 4 [Stat Dif] - 1 [Sturdy] = 11 damage
Golem fainted!
Chill: Restores 12 energy
Chill: Restores 12 energy

Crit roll (1-625): 833/10000
Ice Beam (Zapdos): (9 [BP]) * 1.5 + 8 [Stage Dif] = 22 damage, 7+2 energy

Puddle: (4 [BP] + 3 [STAB] + 1.5 [Stat Dif]) * 1.5 = 13 damage
Puddle: (4 [BP] + 3 [STAB]) * 2.25 = 16 damage
Puddle: Nullified by Gastrodon's Storm Drain!
Storm Drain: +1 Sp. Attack
--------------------------------------------------------------------------
Zapdos flew high!
Chill: Restores 12 energy

Crit roll (1-625): 7405/10000
Smack Down (Zapdos): (5 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 17 damage, 3+2 energy
Chill: Restores 12 energy

Crit (1-625): 9996/10000
Fly (Mamoswine): 9 [BP] + 3 [STAB] + 3 [Stat Dif] = 15 damage

Puddle: (4 [BP] + 3 [STAB] + 1.5 [Stat Dif]) * 1.5 = 13 damage
Puddle: (4 [BP] + 3 [STAB]) * 2.25 = 16 damage
Puddle: Nullified by Gastrodon's Storm Drain!
Storm Drain: +1 Sp. Attack
Aggro threshold: 258
198
185
173
 
Yeah, we screwed. Bringing a bunch of slow water weak mons wasn't the smartest decision on our part.

Mamoswine: Ice Fang (Zapdos) > Icicle Crash (Zapdos)
IF Zapdos is untargetable when you would act, THEN Chill instead

Rhydon: Chill > Stone Edge (Zapdos)
IF Zapdos is untargetable when you would act, THEN Smack Down (Zapdos) instead
 

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