[DQ] Raging Shore (Hard) - deadfox081 and SubwayJ

While you were resting into your cabins on the ship, some unexpected rumors coming from outside put you on guard. Not long after, you hear a sailor yelling "We're under attack! The Bright Hope is under attack!". As you rush out on the deck, you see Wallace holding off the assault of several enraged Pokemon.
"Good of you to have come!", he says with an alarmed tone. "We're in jeopardy! Several swarms of hostile Pokemon are surrounding the ship! I've never seen anything like...". He doesn't make in time to finish speaking that a frenzied Archeops is upon him. The champion stares in fear as the prehistoric bird is about to strike him, but then, just in time, a blast of blue energy takes out the foe.
"Wallace!", shouts Lorien, running towards the group. "Is everything ok?". As the champion nods, the mysterious man turns his attention on you. "Whoever leaded this assault is not an ordinary Trainer. You must find the head of this charge, and seize it before the enemy overcomes the ship's resistance!".

You nod in agreement and leap beyond the ship, skipping the enemy lines and landing on the shore. As you look around yourselves, though, a voice suddenly calls you.
"You're not going anywhere, New Dawn filth! The Plan must not be interrupted!".
You make just in time to avoid the foe as he pounces upon you. You take one moment to study the strange creature.



"Who are you?", you ask, on your guard. "Are you the one behind this attack?".
"I'm not here to answer your puny questions", the creature sharply replies. "We're on a strict timetable, and no one can be allowed to interfere!"

For the sake of the Plan, you and your meddlesome allies must die!


HP 3300
Atk 7
Def 4
SpA 6
SpD 4
Spe 140
Size Class 3
Weight Class 4
23+10% Accuracy Boost

Abilities: Mountaineer, Compoundeyes, Technician


deadfox081's team:

Castform [Metamorph] (M)
Nature: Modest (+1 SpA, -1 Atk)

Type: Normal

Forecasted types: Fire, Water, Ice

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 70
Size Class: 1
Weight Class: 1
Base Rank Total: 18

EC: N/A
MC: 0
AC: N/A

Abilities: Forecast
Glyph of Thunderbolt: Reduces the threat generated by Thunderbolt by 50%

Attacks (32):
PHYSICAL
Headbutt
Tackle

SPECIAL
Blizzard
Clear Smog
Ember
Fire Blast
Flamethrower
Future Sight
Hex
Hidden Power [Fighting]
Hydro Pump
Ice Beam
Incinerate
Ominous Wind
Powder Snow
Scald
Shadow Ball
Solarbeam
Thunderbolt
Water Gun
Weather Ball

OTHER
Disable
Double Team
Hail
Mimic
Rain Dance
Rest
Sleep Talk
Substitute
Sunny Day
Thunder Wave
Toxic

RAID
Dispel

Audino [Aide] (F)
Nature:Quiet (+1 SpA, -15% Spe, -10% Eva)

Type: Normal

Stats:
HP: 110
Atk: Rank 2
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 43 (50/1.15)
Size Class: 1
Weight Class: 1
Base Rank Total: 18

EC: N/A
MC: 0
AC: 0/5

Abilities: Healer, Regenerator, Klutz (Locked)
Glyph of Reflect: Causes Reflect to affect the entire team, regardless of positioning

Attacks (36):
PHYSICAL
DoubleSlap
Pound
Secret Power

SPECIAL
Dazzling Gleam
Fire Blast
Flamethrower
Grass Knot
Hidden Power [Dragon]
Hyper Voice
Ice Beam
Psychic
Psyshock
Shadow Ball
Signal Beam
Solarbeam
Thunderbolt

OTHER
Attract
Double Team
Encore
Entrainment
Gravity
Growl
Heal Bell
Heal Pulse
Helping Hand
Light Screen
Lucky Chant
Protect
Reflect
Refresh
Safeguard
Skill Swap
Sleep Talk
Thunder Wave
Trick Room
Wish

RAID
Dispel

Magmortar [Flintlock] (M)
Nature: Naughty (+1 Atk, -1 SpD)

Type: Fire
Glyph of Flare Blitz: Prevents the recoil damage of Flare Blitz

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 5
SpD: Rank 2 (-)
Spe: 83
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 9/9
MC: 0
AC: 5/5

Abilities: Flame Body, Vital Spirit (Unlocked)

Attacks (24):
PHYSICAL
Cross Chop
Dual Chop
Earthquake
Faint Attack
Fire Punch
Flare Blitz
Iron Tail
Mach Punch
Rock Slide
ThunderPunch

SPECIAL
Clear Smog
Ember
Fire Spin
Flame Burst
Flamethrower
Hyper Beam
Lava Plume
Psychic
Smog
Thunderbolt

OTHER
Confuse Ray
Leer
Protect
SmokeScreen
Will-O-Wisp

Infernape [Burst] (F)
Nature: Hasty (+15% Spe, + 18% Acc, -1 Def)

Type: Fire/Fighting

Stats:
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 125 (108*1.15^) [+18%]
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5

Abilities: Blaze, Iron Fist (Unlocked)

Attacks (49):
PHYSICAL
Acrobatics
Aerial Ace
Blaze Kick
Brick Break
Close Combat
Counter
Dig
Double Kick
Dual Chop
Earthquake
Fake Out
Feint
Fire Punch
Flame Charge
Flame Wheel
Focus Punch
Fury Swipes
Giga Impact
Low Kick
Low Sweep
Mach Punch
Poison Jab
Rock Slide
Scratch
Shadow Claw
Stone Edge
ThunderPunch
U-Turn

SPECIAL
Blast Burn
Ember
Fire Blast
Fire Spin
Flamethrower
Focus Blast
Grass Knot
Heat Wave
Hidden Power [Ice]
Hyper Beam

OTHER
Double Team
Encore
Endure
Focus Energy
Helping Hand
Leer
Nasty Plot
Protect
Slack Off
Stealth Rock
Taunt
Torment
Will-O-Wisp


SubwayJ's team:

Omega the Cyclohm (♂)
Type:



Nature: Modest (+Special Attack, -Attack)

Type:


Abilities:
Shield Dust:
(Passive)
Static: (Passive)
Overcoat: (Passive)

Stats:
108/60/118/112/70/80

HP: 110
Attack: Rank 1
Defence: Rank 5
Special Attack: Rank 5
Special Defence: Rank 3

Speed: 80
Base Rank Total: 21

Size Class: 4
Weight Class: 4

Evolution Counters: 9/9
Ability Counters: 5/5
Move Counters: 0


Moves:
*Level Up*

Tackle
Growl
Twister
Whirlwind
Dragon Rage
Charge
Thundershock
Rain Dance
Sonicboom
Hurricane
Slack Off
Weather Ball
Dragon Pulse
Double Hit
Bide
Tri Attack
Leer
Dragon Tail
Discharge
Zap Cannon
Thrash
Outrage
Ion Deluge

*Egg*

Heal Bell
Hydro Pump
Power Gem
Magnet Rise
Gust
Mud Slap
Electric Terrain

*TM/HM*

Flamethrower
Thunder
Substitute
Hail
Sandstorm
Blizzard
Volt Switch
Sunny Day
Thunder Wave
Hidden Power Grass (6)
Hyper Beam
Surf
Earthquake
Protect
Thunderbolt
Torment
Light Screen
Ice Beam
Charge Beam
Fire Blast
Rest
Round
Incinerate
Flash
Trick Room
Endure
Toxic
Double Team
Hone Claws
Secret Power
Facade
Nature Power
Dragon Claw
Bulldoze
Giga Impact
Aerial Ace
Waterfall
Return
Frustration
Attract
Confide
Water Pulse
Shock Wave

*Tutor*

Signal Beam
Electroweb
Draco Meteor
Sleep Talk
Swift


Total Moves: 78


Nature: Modest (+SpAtk, -Atk)

Type: Rock

Abilities:
Levitate:
(Passive)
Technician: (Passive)
Mold Breaker: (Passive)
Glyph of Ancientpower: Raises the secondary effect chance of Ancientpower to 30%

Stats: (Modest Nature)
HP: 100
Attack: Rank 1 (-)
Defence: Rank 3
Special Attack: Rank 6 (+)
Special Defence: Rank 3
Speed: 130
Size Class: 2
Weight Class: 3
Base Rank Total: 21

EC 9/9
MC 4
AC 5/5

Moves:

Tackle
Defense Curl
Rollout
Rock Blast
Disable
Acupressure
Mud Shot
Power Gem
Paleo Wave
Metal Sound
Giga Drain
Weather Ball
Magnet Rise
Electro Ball
Head Smash
Rock Polish
Double Edge
Magnetic Flux

Earth Power
Heat Wave
Vacuum Wave
Ancientpower
Trick
Ominous Wind
Stealth Rock

Shadow Ball
Energy Ball
Protect
Hidden Power Ice (6)
Volt Switch
Flamethrower
Flash Cannon
Double Team
Calm Mind

Dispel

Total Moves: 34

Caesar the Tyrantrum (♂)

Type:



Nature: Jolly (+Speed, -Special Attack)

Abilities:

Strong Jaw: (Passive)
Rock Head: (Passive) (Unlocked)
Glyph of Ancientpower: Raises the secondary effect chance of Ancientpower to 30%

Stats:

HP: 100
Attack: Rank 5
Defence: Rank 5
Special Attack: Rank 2 (-)
Special Defense: Rank 2
Speed: 82 (+) (+8ACC)
Size Class: 5
Weight Class: 6


Evolution Counters: 6/6
Ability Counters: 5/5
Move Counters: 1

Moves:

Aerial Ace
Ancientpower
Attract
Bide
Bite
Brick Break
Bulldoze
Charm
Confide
Crunch
Curse
Dark Pulse
Dig
Double Team
Draco Meteor
Dragon Claw
Dragon Dance
Dragon Tail
Earthquake
Facade
Fire Fang
Frustration
Giga Impact
Head Smash
Hidden Power (Grass)
Hone Claws
Horn Drill
Hyper Beam
Ice Fang
Poison Fang
Protect
Rest
Return
Roar
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Sleep Talk
Stealth Rock
Stomp
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Tackle
Tail Whip
Thrash
Thunder Fang
Toxic

Total Moves: 53 (MAXED)​

Luna the Clefable (♀)

Type:



Nature: Quiet (+Special Attack, -Speed)

Abilities:

Cute Charm:
(Passive)
Magic Guard: (Passive)
Unaware: (Passive)
Glyph of Meteor Mash: Raises the accuracy of Meteor Mash by a flat +15%, and its secondary effect chance by a flat +20%

Stats:

HP: 100
Attack: Rank 3
Defence: Rank 3
Special Attack: Rank 4 (+)
Special Defense: Rank 3
Speed: 52 (-)
Size Class: 3
Weight Class: 3


Evolution Counters: 9/9
Ability Counters: 5/5
Move Counters: 0

Moves:

Pound
Charm
Encore
Sing
Sweet Kiss
Copycat
Magical Leaf
After You
Healing Wish
Disarming Voice
Growl
Double Slap
Defense Curl
Follow Me
Wake-Up Slap
Bestow
Minimize
Moonlight
Moonblast
Cosmic Power
Gravity
Meteor Mash
Light Screen

Flamethrower
Psychic
Shadow Ball
Protect
Dazzling Gleam
Fire Blast
Thunder
Reflect
Thunderbolt

Heal Pulse
Aromatherapy
Metronome
Wish
Misty Terrain

Counter
Endure
Helping Hand

Total Moves: 40
 
Last edited:

"Alrighty then, lets get to work."

Castform: Sunny Day > Fire Blast
Audino: Reflect [GLYPH] > Fire Blast
Magmortar: Fire Punch > Flare Blitz [GLYPH]
Infernap: Will-O-Wisp > Fire Blast


Cyclohm: Trick Room > Fire Blast
Stratagem: Vaccuum Wave > Heat Wave
Tyrantrum: Dragon Claw > Fire Fang
Clefable: Light Screen (Magmortar, Castform, Infernape) > Gravity
Okay so the plan for action 1 is have Stratagem quickly grab threat with some priority so we are safe from Dig and EQ while we get the ant burned and our screens up. Then Magmortar takes threat but I can pretty easily swap it to one of my other Fire types with a Double Team to save us wasting actions healing later on. This one is pretty much a damage race until we start seeing the Gyarados though so next round we should be set to simply go all out. Also if zara lets you I'd suggest swapping Cyclohm's Matrix for an Expert Belt, it's barely going to build any charges since it won't be using that many electric attacks. Tyrantrum and Strata will probably switch to Rock attacks next round once Mountaineer is gone.
 
Sorry, I expected Cyclohm to be dealing with Gyarados more than anything xD

Switching Cyclohm's Tainted Matrix for an Expert Belt if I can still do that.

Cyclohm: Trick Room - Fire Blast
Stratagem: Vaccuum Wave - Heat Wave
Tyrantrum: Dragon Claw - Fire Fang
Clefable: Light Screen (Magmortar, Castform, Infernape) - Gravity
 
Round 1

The team takes a moment to set up the field while Temple Run distracts Syclant. The icy bug crushes the Stratagem easily but finds itself crippled soon after, thus lessening its impact when it turns to face Flintlock.

[
1] |Spe 70| HP 110/Energy 99 (Reflect for 4 more actions, Light Screen for 7 more actions)
HP 100
Atk 2
Def 3
SpA 4 (12)
SpD 3
Spe 70
SC 1 / WC 1
Abilities: Forecast
Glyph of Thunderbolt

[
1] |Spe 43| HP 110/Energy 82 (Reflect for 4 more actions)
HP 110
Atk 2
Def 3
SpA 3 (12)
SpD 3
Spe 43 (-10% Eva)
SC 1 / WC 1
Abilities: Healer, Regenerator
Glyph of Reflect

[
1] |Spe 83| HP 85/Energy 87 (Reflect for 4 more actions, Light Screen for 7 more actions)
HP 100
Atk 4 (11)
Def 3
SpA 5
SpD 2
Spe 83
SC 3 / WC 4
Abilities: Flame Body, Vital Spirit
Glyph of Flare Blitz

[
1] |Spe 125| HP 100/Energy 87 (Reflect for 4 more actions, Light Screen for 7 more actions)
HP 100
Atk 4
Def 2
SpA 4 (10)
SpD 3
Spe 125 (+18% Acc)
SC 3 / WC 4
Abilities: Blaze, Iron Fist
Glyph of Heat Wave

[
1] |Spe 80| HP 110/Energy 82 (Reflect for 4 more actions)
HP 110
Atk 1
Def 5
SpA 5
SpD 3
Spe 80
SC 4 / WC 4
Abilities: Shield Dust, Static, Roost

[
1] |Spe 130| HP 74/Energy 89 (Reflect for 4 more actions)
HP 100
Atk 1
Def 3
SpA 6 (7)
SpD 3
Spe 130
SC 2 / WC 3
Abilities: Levitate, Technician, Mold Breaker
Glyph of Ancientpower

[
1] |Spe 82| HP 100/Energy 90 (Reflect for 4 more actions)
HP 100
Atk 5 (6)
Def 5
SpA 2
SpD 2
Spe 82 (+8% Acc)
SC 5 / WC 6
Abilities: Strong Jaw, Rock Head
Glyph of Ancientpower

[
1] |Spe 52| HP 100/Energy 80 (Reflect for 4 more actions)
HP 100
Atk 3
Def 3
SpA 4
SpD 3
Spe 52 (-10% Eva)
SC 3 / WC 3
Abilities: Cute Charm, Magic Guard, Unaware
Glyph of Meteor Mash

HP 2890/3300 [88% HP], Burned (4a)
Gravity: 3 rounds remaining
Trick Room: 3 rounds remaining

Syclant has Mountaineer!

Crit (1-625): 8728/10000
Vacuum Wave (Syclant): 4 [BP] + 4 [Stat Dif] = 8 damage, 4 energy

Crit (1-625): 4802/10000
Superpower (Stratagem): (12 [BP] + 5.5 [Stat Dif]) * 1.5 = 26 damage

Hit (1-9300): 1688/10000
Will-O-Wisp (Syclant): Syclant is burned, 6 energy

Crit (1-1250): 2635/10000
Fire Punch (Syclant): (8 [BP] + 3 [STAB] + 8 [Stat Dif]) * 2.25 = 43 damage, 5 energy

Crit (1-625): 5774/10000
Dragon Claw (Syclant): 8 [BP] + 3 [STAB] + 3 [Stat Dif] + 1 [Rare Candy] = 15 damage, 5 energy
Sunny Day: Sunny Day for 6 rounds, 4 energy
Forecast: Castform's appearances change!
Light Screen: Castform, Magmortar, and Infernape are protected by special attacks for 9 actions, 10 energy
Reflect: The entire team is protected against physical attacks for 6 actions, 10 energy
Trick Room: Trick Room for 4 rounds, 10 energy

Syclant suffers 2 damage for the burn
---------------------------------------------------------------------------
Hit (1-9500): 6921/10000
Crit (1-625): 4579/10000

Fire Blast (Syclant): (11 [BP] + 9 [Stat Dif] + 3 [Sun]) * 2.25 = 52 damage, 8 energy
Gravity: Gravity for 4 rounds, 10 energy

Crit (1-625): 886/10000
Fire Blast (Syclant): (11 [BP] + 3 [STAB] + 9 [Stat Dif] + 3 [Sun]) * 2.25 = 59 damage, 7 energy

Crit (1-625): 784/10000
Fire Blast (Syclant): (11 [BP] + 1.5 [Stat Dif] + 2 [Expert Belt] + 3 [Sun]) * 2.25 = 39 damage, 8 energy

Crit (1-625): 7263/10000
Fire Fang (Syclant): (7 [BP] + 3 [Stat Dif] + 3 [Strong Jaw] + 3 [Sun]) * 2.25 = 36 damage, 5 energy

Crit (1-1250): 9750/10000
Flare Blitz (Syclant): (12 [BP] + 3 [STAB] + 8 [Stat Dif] + 3 [Sun]) * 2.25 = 59 damage, 8 energy

Crit (1-625): 2277/10000
Fire Blast (Syclant): (11 [BP] + 3 [STAB] + 7 [Stat Dif] + 3 [Sun]) * 2.25 = 54 damage, 7 energy

Crit (1-625): 3167/10000
Heat Wave (Syclant): (11 [BP] + 4 [Stat Dif] + 3 [Sun]) * 2.25 = 41 damage, 7 energy

Crit (1-625): 2608/10000
Facade (Magmortar): 14*0.67 [BP] + 5.5 [Stat Dif] = 15 damage

Syclant suffers 2 damage for the burn
Gravity for 3 more rounds
Trick Room for 3 more rounds
Aggro threshold: 133
102
59
58
52
51
49
39
 
Last edited:

"Okay then, set up is complete now to roast the bug."

Castform: Fire Blast > Weather Ball
Audino: Flamethrower > Fire Blast
Magmortar: Fire Punch > Flare Blitz
Infernape: Flamethrower > Fire Blast

Cyclohm: Weather Ball > Fire Blast
Stratagem: Ancientpower > Paleo Wave
Tyrantrum: Head Smash > Stone Edge
Clefable: Flamethrower > Fire Blast
Pretty simple really, just hit as hard as you can. This should trigger Whirlwind at the end of the round.

EDIT: zara please remember the Crown's effect on Castform's HP and Energy
 
Cyclohm: Weather Ball > Fire Blast
Stratagem: Ancientpower > Paleo Wave
Tyrantrum: Head Smash > Stone Edge
Clefable: Flamethrower > Fire Blast
 
Round 2

The raid squad now goes on an all-out offense, weakening the foe significantly. But Syclant does not seem to care, and attempts to mercilessly disembowel the unfortunate Magmortar.

I'll sharpen my claws on your bones!

However the Magmortar survives, much to the icy bug's disappointment, who therefore opts for a different strategy and starts spinning in a whirlwind of claws and fangs!

Spirits of Rage! Come to my aid!

At the same time, a gigantic sea serpent erupts from the water! You ready yourself to face it... however you can't help but notice the strange totem spawning from the sand near your position...


HP 240
Atk 7
Def 4
SpA 4
SpD 5
Spe 94
Size Class 6
Weight Class 6
11+10% Accuracy Boost


Ability: Moxie, Intimidate

[
1] |Spe 70| HP 110/Energy 83 (Reflect for 2 more actions, Light Screen for 5 more actions, -1 Attack)
HP 100
Atk 2
Def 3
SpA 4 (12)
SpD 3
Spe 70
SC 1 / WC 1
Abilities: Forecast
Glyph of Thunderbolt

[
1] |Spe 43| HP 110/Energy 67 (Reflect for 2 more actions, -1 Attack)
HP 110
Atk 2
Def 3
SpA 3 (12)
SpD 3
Spe 43 (-10% Eva)
SC 1 / WC 1
Abilities: Healer, Regenerator
Glyph of Reflect

[
1] |Spe 83| HP 39/Energy 74 (Reflect for 2 more actions, Light Screen for 5 more actions, -1 Attack)
HP 100
Atk 4 (11)
Def 3
SpA 5
SpD 2
Spe 83
SC 3 / WC 4
Abilities: Flame Body, Vital Spirit
Glyph of Flare Blitz

[
1] |Spe 125| HP 100/Energy 74 (Reflect for 2 more actions, Light Screen for 5 more actions, -1 Attack)
HP 100
Atk 4
Def 2
SpA 4 (10)
SpD 3
Spe 125 (+18% Acc)
SC 3 / WC 4
Abilities: Blaze, Iron Fist
Glyph of Heat Wave

[
1] |Spe 80| HP 110/Energy 67 (Reflect for 2 more actions, -1 Attack)
HP 110
Atk 1
Def 5
SpA 5
SpD 3
Spe 80
SC 4 / WC 4
Abilities: Shield Dust, Static, Roost

[
1] |Spe 130| HP 74/Energy 79 (Reflect for 2 more actions, -1 Attack)
HP 100
Atk 1
Def 3
SpA 6 (7)
SpD 3
Spe 130
SC 2 / WC 3
Abilities: Levitate, Technician, Mold Breaker
Glyph of Ancientpower

[
1] |Spe 82| HP 100/Energy 74 (Reflect for 2 more actions, -1 Attack)
HP 100
Atk 5 (6)
Def 5
SpA 2
SpD 2
Spe 82 (+8% Acc)
SC 5 / WC 6
Abilities: Strong Jaw, Rock Head
Glyph of Ancientpower

[
1] |Spe 52| HP 100/Energy 65 (Reflect for 2 more actions, -1 Attack)
HP 100
Atk 3
Def 3
SpA 4
SpD 3
Spe 52 (-10% Eva)
SC 3 / WC 3
Abilities: Cute Charm, Magic Guard, Unaware
Glyph of Meteor Mash

HP 2146/3300 [66% HP], Whirlwind
HP 240/240 [100% HP]
HP 120/120 [100% HP]
Gravity: 2 rounds remaining
Trick Room: 2 rounds remaining

Crit (1-625): 7769/10000
Flamethrower (Syclant): (9 [BP] + 9 [Stat Dif] + 3 [Sun]) * 2.25 = 47 damage, 7 energy

Crit (1-625): 8818/10000
Flamethrower (Syclant): (9 [BP] + 3 [Sun]) * 2.25 = 27 damage, 7 energy

Crit (1-625): 7573/10000
Fire Blast (Syclant): (11 [BP] + 3 [STAB] + 9 [Stat Dif] + 3 [Sun]) * 2.25 = 59 damage, 7+4 energy

Crit (1-625): 9707/10000
Weather Ball (Syclant): (10 [BP] + 1.5 [Stat Dif] + 2 [Expert Belt] + 3 [Sun]) * 2.25 = 37 damage, 7 energy

Crit (1-625): 8903/10000
Head Smash (Syclant): (16 [BP] + 3 [STAB] + 3 [Stat Dif] + 1 [Rare Candy]) * 2.25 = 52 damage, 10 energy

Crit (1-1250): 3338/10000
Fire Punch (Syclant): (8 [BP] + 3 [STAB] + 8 [Stat Dif] + 3 [Sun]) * 2.25 = 50 damage, 5 energy

Crit (1-625): 8698/10000
Flamethrower (Syclant): (9 [BP] + 3 [STAB] + 7 [Stat Dif] + 3 [Sun]) * 2.25 = 50 damage, 6 energy

Crit (1-625): 1505/10000
Stats boost (1-3000): 7501/10000

Ancientpower (Syclant): (9 [BP] + 3 [STAB] + 4 [Stat Dif] + 2 [Rare Candy]) * 2.25 = 41 damage, 4 energy

Crit (1-625): 4823/10000
Facade (Magmortar): 14*0.67 [BP] + 5.5 [Stat Dif] = 15 damage

Crit (1-625): 6037/10000
Shred (Magmortar): (25-8 [BP] + 3 [STAB] + 5.5 [Stat Dif]) * 0.67 = 17 damage

Syclant suffers 2 damage for the burn
---------------------------------------------------------------------------
Crit (1-625): 5443/10000
Fire Blast (Syclant): (11 [BP] + 9 [Stat Dif] + 3 [Sun]) * 2.25 = 52 damage, 8 energy

Crit (1-625): 6376/10000
Fire Blast (Syclant): (11 [BP] + 3 [Sun]) * 2.25 = 32 damage, 8 energy

Crit (1-5000): 4828/10000
Weather Ball (Syclant, Critical Hit): (10 [BP] + 3 [STAB] + 9 [Stat Dif] + 3 [Sun] + 3 [Crit]) * 2.25 = 63 damage, 5 energy

Crit (1-625): 2256/10000
Fire Blast (Syclant): (11 [BP] + 1.5 [Stat Dif] + 2 [Expert Belt] + 3 [Sun]) * 2.25 = 39 damage, 8 energy

Crit (1-1250): 8018/10000
Stone Edge (Syclant): (10 [BP] + 3 [STAB] + 3 [Stat Dif] + 1 [Rare Candy]) * 2.25 = 39 damage, 6 energy

Crit (1-1250): 9690/10000
Flare Blitz (Syclant): (12 [BP] + 3 [STAB] + 8 [Stat Dif] + 3 [Sun]) * 2.25 = 59 damage, 8 energy

Crit (1-625): 1723/10000
Fire Blast (Syclant): (11 [BP] + 3 [STAB] + 7 [Stat Dif] + 3 [Sun]) * 2.25 = 54 damage, 7 energy

Crit (1-625): 9279/10000
Paleo Wave (Syclant): (9 [BP] + 3 [STAB] + 4 [Stat Dif] + 2 [Rare Candy]) * 2.25 = 41 damage, 6 energy

Crit (1-625): 1745/10000
Confusion (1-2000): 877/10000
Intensity: 3/3

Water Pulse (Magmortar): (9*0.67 [BP] + 6 [Stat Dif] - 3 [Sun]) * 1.5 = 14 damage

Syclant suffers 2 damage for the burn
Gravity for 2 more rounds
Trick Room for 2 more rounds

Syclant enters its Whirlwind state, making him immune to any form of damage and healing him from all status and afflictions. In this form Syclant can't attack, but it will instead deal the equivalent of a 3 BP, Physical Ice-type attack to every foe each action
Syclant heals from burn!
A Gyarados spawns!
Intimidate: -1 Attack
A Totem of Storms spawns! Ice-type, 120 HP, 3 Def, 3 SpD. Casts Frost Touch on a random Pokemon at the beginning of each action
Aggro threshold: 275
211
181
166
151
142
131
115
59
 

"Ahh big scary thing! Kill it now!"

Castform: Fire Blast (Totem of Storms) > Thunderbolt (Gyarados)
Audino: Thunderbolt (Gyarados) > Solarbeam (Gyarados)
IF you are aflicted with Frost Touch when you act on action 1 THEN Thunderbolt (Gyarados) action 2
Magmortar: Rock Slide > Thunderpunch (Gyarados)
Infernape: Flamethrower (Totem of Storms) > ThunderPunch (Gyarados)
IF Gyarados is KOed when you would target it THEN Will-O-Wisp (Syclant)

Cyclohm: Thunderbolt (Gyarados) > Volt Switch (Gyarados)
Stratagem: Ancientpower (Totem of Storms) > Paleo Wave (Gyarados)
IF Totem of Storms is KOed when you are to target it THEN redirect to Gyarados
IF Gyarados is KOed when you are to target it THEN redirect to Syclant
Tyrantrum: Fire Fang (Totem of Storms) > Thunder Fang (Gyarados)
Clefable: Dazzling Gleam > Heal Pulse (Magmortar)
IF one of your allies is afflicted with Frost Touch action 1 THEN target them with Dispell
Okay so my calculations have the Totem dying before Strata gets to hit it so that attack should redirect to Gyara. Gyara then dies to Magmortar's TPunch and allows Nape to reset the burn and Strata to get one hit on Syclant this round. Unfortunately it also means Magmortar needs to take one more hit so we will have to switch threat off him soon or maybe chuck another heal. Please double check these calcs before you post but.
 
Calcs look correct, I don't think we're missing anything...

Cyclohm:
Thunderbolt (Gyarados) > Volt Switch (Gyarados)
Stratagem: Ancientpower (Totem of Storms) > Paleo Wave (Gyarados)
IF Totem of Storms is KOed when you are to target it THEN redirect to Gyarados
IF Gyarados is KOed when you are to target it THEN redirect to Syclant
Tyrantrum: Fire Fang (Totem of Storms) > Thunder Fang (Gyarados)
Clefable: Dazzling Gleam > Heal Pulse (Magmortar)
IF one of your allies is afflicted with Frost Touch action 1 THEN target them with Dispell
 
Actually I think we are subbed as best we can for confusion possibly screwing us. Should be good to go zarator sorry for the hold up just wanted to take the time to double check.
 
Round 3

Flintlock continously trips over in confusion, and without his help, the rest of the team barely fails to finish off the dreadful Gyarados. Meanwhile, Syclant's fangs chew through the squad mercilessly, while the sea serpent pays back at various raid members.

[
1] |Spe 70| HP 94/Energy 69 (Light Screen for 3 more actions, -1 Attack)
HP 100
Atk 2
Def 3
SpA 4 (12)
SpD 3
Spe 70
SC 1 / WC 1
Abilities: Forecast
Glyph of Thunderbolt

[
1] |Spe 10.75| HP 72/Energy 60 (Paralyzed (15%), -1 Attack)
HP 110
Atk 2
Def 3
SpA 3 (12)
SpD 3
Spe 43 (-10% Eva)
SC 1 / WC 1
Abilities: Healer, Regenerator
Glyph of Reflect

[
1] |Spe 83| HP 19/Energy 66 (Light Screen for 3 more actions, Confused (0a), -1 Attack)
HP 100
Atk 4 (11)
Def 3
SpA 5
SpD 2
Spe 83
SC 3 / WC 4
Abilities: Flame Body, Vital Spirit
Glyph of Flare Blitz

[
1] |Spe 125| HP 82/Energy 62 (Light Screen for 3 more actions, -1 Attack)
HP 100
Atk 4
Def 2
SpA 4 (10)
SpD 3
Spe 125 (+18% Acc)
SC 3 / WC 4
Abilities: Blaze, Iron Fist
Glyph of Heat Wave

[
1] |Spe 80| HP 68/Energy 57 (-1 Attack)
HP 110
Atk 1
Def 5
SpA 5
SpD 3
Spe 80
SC 4 / WC 4
Abilities: Shield Dust, Static, Roost

[
1] |Spe 130| HP 50/Energy 69 (-1 Attack)
HP 100
Atk 1
Def 3
SpA 6 (7)
SpD 3
Spe 130
SC 2 / WC 3
Abilities: Levitate, Technician, Mold Breaker
Glyph of Ancientpower

[
1] |Spe 82| HP 74/Energy 64 (-1 Attack)
HP 100
Atk 5 (6)
Def 5
SpA 2
SpD 2
Spe 82 (+8% Acc)
SC 5 / WC 6
Abilities: Strong Jaw, Rock Head
Glyph of Ancientpower

[
1] |Spe 52| HP 76/Energy 44 (-1 Attack)
HP 100
Atk 3
Def 3
SpA 4
SpD 3
Spe 52 (-10% Eva)
SC 3 / WC 3
Abilities: Cute Charm, Magic Guard, Unaware
Glyph of Meteor Mash

HP 2146/3300 [66% HP], Whirlwind
HP 19/240 [8% HP]
HP 0/120 [0% HP]
Gravity: 1 round remaining
Trick Room: 1 round remaining
Sun: 3 rounds remaining

Target: 7/8
Frost Touch [Magic] (Tyrantrum): The Pokemon's speed is reduced by 50% and the power of special attacks is reduced by 3 for 6 actions

Crit (1-625): 3309/10000
Paralysis (1-1000): 8330/10000

Thunderbolt (Gyarados): (9 [BP] + 7.5 [Stat Dif]) * 2.25 = 37 damage, 7 energy
Dispel (Tyrantrum): Tyrantrum is dispelled, 7 energy

Crit (1-625): 386/10000
Fire Blast (Totem of Storms, Critical Hit): (11 [BP] + 3 [STAB] + 12 [Stat Dif] + 3 [Sun] + 3 [Crit]) * 1.5 = 48 damage, 7 energy

Crit (1-625): 3117/10000
Paralysis (1-1000): 2163/10000

Thunderbolt (Gyarados): (9 [BP] + 3 [STAB] + 2 [Expert Belt]) * 2.25 = 32 damage, 6 energy

Crit (1-625): 5070/10000
Fire Fang (Totem of Storms): (7 [BP] + 6 [Stat Dif] + 3 [Strong Jaw] + 3 [Sun]) * 1.5 - 2 [Stage Dif] = 27 damage, 5 energy

Confusion check (1: act; 2: confusion): 2
Magmortar hurts itself in its confusion: 4 [BP] + 9.5 [Stat Dif] - 2 [Stage Dif] = 12 damage, 3 energy

Hit (1-9300): 9274/10000
Crit (1-625): 5790/10000

Zap Cannon (Audino): 12 [BP] + 1.5 [Stat Dif] = 14 damage, Audino is paralyzed (25%)

Crit (1-625): 2125/10000
Flamethrower (Totem of Storms): (9 [BP] + 3 [STAB] + 10 [Stat Dif] + 3 [Sun]) * 1.5 = 38 damage, 6 energy

Crit (1-625): 7605/10000
Stats boost (1-3000): 3337/10000

Ancientpower (Totem of Storms): (9 [BP] + 3 [STAB] + 7 [Stat Dif] + 2 [Rare Candy]) * 1.5 = 32 damage, 4 energy
Totem of Storms has been destroyed!

Syclant uses Whirlwind!
Castform: (4.5*0.67 [BP] + 3 [STAB] + 5.5 [Stat Dif]) * 0.67 = 8 damage
Audino: 4.5*0.67 [BP] + 3 [STAB] + 5.5 [Stat Dif] = 12 damage
Magmortar: (4.5*0.67 [BP] + 3 [STAB] + 5.5 [Stat Dif]) * 0.67 = 8 damage
Infernape: (4.5*0.67 [BP] + 3 [STAB] + 7 [Stat Dif]) * 0.67 = 9 damage
Cyclohm: (4.5*0.67 [BP] + 3 [STAB] + 2.5 [Stat Dif]) * 1.5 = 13 damage
Stratagem: 4.5*0.67 [BP] + 3 [STAB] + 5.5 [Stat Dif] = 12 damage
Tyrantrum: (4.5*0.67 [BP] + 3 [STAB] + 2.5 [Stat Dif]) * 1.5 = 13 damage
Clefable: 4.5*0.67 [BP] + 3 [STAB] + 5.5 [Stat Dif] = 12 damage


---------------------------------------------------------------------------
Full paralysis (1-2500): 2417/10000
Audino is fully paralyzed!
Heal Pulse (Magmortar): 20 HP restored, 14 energy

Crit (1-625): 8730/10000
Paralysis (1-1000): 2582/10000

Thunderbolt (Gyarados): (9 [BP] + 7.5 [Stat Dif]) * 2.25 = 37 damage, 7 energy

Crit (1-625): 2199/10000
Volt Switch (Gyarados): (7 [BP] + 3 [STAB] + 2 [Expert Belt]) * 2.25 = 27 damage, 4 energy

Crit (1-625): 4008/10000
Paralysis (1-1000): 3657/10000

Thunder Fang (Gyarados): (7 [BP] + 3 [Stat Dif] + 3 [Strong Jaw]) * 2.25 - 2 [Stage Dif] = 27 damage, 5 energy

Confusion check (1: act; 2: confusion): 2
Magmortar hurts itself in its confusion: 4 [BP] + 9.5 [Stat Dif] - 2 [Stage Dif] = 12 damage, 3 energy

Crit (1-625): 2273/10000
Dragon Pulse (Cyclohm): (9 [BP] + 1.5 [Stat Dif]) * 1.5 = 16 damage, 7 energy

Crit (1-625): 3762/10000
Paralysis (1-1000): 1456/10000

Thunderpunch (Gyarados): (8 [BP] + 2 [Iron Fist] + 7 [Collar of Tenacity]) * 2.25 - 2 [Stage Dif] = 36 damage, 6 energy

Crit (1-625): 5922/10000
Paleo Wave (Gyarados): (9 [BP] + 3 [STAB] + 2.5 [Stat Dif] + 2 [Rare Candy]) * 1.5 = 25 damage, 6 energy

Syclant uses Whirlwind!
Castform: (4.5*0.67 [BP] + 3 [STAB] + 5.5 [Stat Dif]) * 0.67 = 8 damage
Audino: 4.5*0.67 [BP] + 3 [STAB] + 5.5 [Stat Dif] = 12 damage
Magmortar: (4.5*0.67 [BP] + 3 [STAB] + 5.5 [Stat Dif]) * 0.67 = 8 damage
Infernape: (4.5*0.67 [BP] + 3 [STAB] + 7 [Stat Dif]) * 0.67 = 9 damage
Cyclohm: (4.5*0.67 [BP] + 3 [STAB] + 2.5 [Stat Dif]) * 1.5 = 13 damage
Stratagem: 4.5*0.67 [BP] + 3 [STAB] + 5.5 [Stat Dif] = 12 damage
Tyrantrum: (4.5*0.67 [BP] + 3 [STAB] + 2.5 [Stat Dif]) * 1.5 = 13 damage
Clefable: 4.5*0.67 [BP] + 3 [STAB] + 5.5 [Stat Dif] = 12 damage


Healer roll (1-3000): 8702/10000

Gravity for 1 more round
Trick Room for 1 more round
Sun for 3 more rounds
Aggro threshold: 275
211
181
166
151
142
131
115
59
Aggro threshold: 77
59
37
37
26
27
25
20
 
Last edited:

"Okay well that went exactly as badly as it could have."

Castform: Fire Blast (Syclant) > Weather Ball (Syclant)
IF Audino is fully paralyzed action 1 THEN Solarbeam (Gyarados) action 1
Audino: Thunderbolt (Gyarados) > Reflect [GLYPH]
Magmortar: Flare Blitz (Syclant) > Fire Punch (Syclant)
Infernape: Taunt (Syclant) > Fire Blast (Syclant)

Cyclohm: Fire Blast (Syclant) > Weather Ball (Syclant)
Stratagem: Ancientpower (Syclant) > Paleo Wave (Syclant)
Tyrantrum: Head Smash (Syclant) > Stone Edge (Syclant)
Clefable: Heal Pulse (Magmortar) > Chill


I don't love these orders but we got boned last round. No guaranteed burn here but I want more damage rather than a WoW. We might get lucky and have one of our 10% burn chances come through. For some silly reason I forgot to buy Double Team for Magmortar but Taunt from Infernape accomplishes the same thing. Even if it does bring with it a couple more weaknesses. This is our heavy damage round and next round we should be able to rest up a little and reset all our field effects. I dunno hope for the best?

Ps zara could you please update the remaining time for Sun?
 
Omega: Fire Blast (Syclant) - Weather Ball (Syclant)
Temple Run: Ancientpower (Syclant) - Paleo Wave (Syclant)
Caesar: Head Smash (Syclant) - Stone Edge (Syclant)
Luna: Heal Pulse (Magmortar) - Chill
 
Round 4

Seeing Aide was stopped cold by paralysis, Metamorph picks up the slack and finishes Gyarados with a beam of sunlight, allowing the rest of the team to focus back on Syclant. Burst notices Flintlock is severely weakened, even after Luna's heals, so she decides to draw the foe's attention. However, Syclant's fury ravages through the Infernape's flimsy bulk.

]I'll sharpen my claws on your bones!

To make things worse, it seems the field effects the team set up at the beginning of the battle have run out.

[
1] |Spe 70| HP 94/Energy 56 (Light Screen for 1 more action, Reflect for 5 more actions, -1 Attack)
HP 100
Atk 2
Def 3
SpA 4 (12)
SpD 3
Spe 70
SC 1 / WC 1
Abilities: Forecast
Glyph of Thunderbolt

[
1] |Spe 43| HP 72/Energy 50 (Reflect for 5 more actions, -1 Attack)
HP 110
Atk 2
Def 3
SpA 3 (12)
SpD 3
Spe 43 (-10% Eva)
SC 1 / WC 1
Abilities: Healer, Regenerator
Glyph of Reflect

[
1] |Spe 83| HP 39/Energy 53 (Light Screen for 1 more action, Reflect for 5 more actions, -1 Attack)
HP 100
Atk 4 (11)
Def 3
SpA 5
SpD 2
Spe 83
SC 3 / WC 4
Abilities: Flame Body, Vital Spirit
Glyph of Flare Blitz

[
1] |Spe 125| HP 27/Energy 48 (Blaze, Light Screen for 1 more action, Reflect for 5 more actions, -1 Attack)
HP 100
Atk 4
Def 2
SpA 4 (10)
SpD 3
Spe 125 (+18% Acc)
SC 3 / WC 4
Abilities: Blaze, Iron Fist
Glyph of Heat Wave

[
1] |Spe 80| HP 68/Energy 42 (Reflect for 5 more actions, -1 Attack)
HP 110
Atk 1
Def 5
SpA 5
SpD 3
Spe 80
SC 4 / WC 4
Abilities: Shield Dust, Static, Roost

[
1] |Spe 130| HP 50/Energy 59 (Reflect for 5 more actions, -1 Attack)
HP 100
Atk 1
Def 3
SpA 6 (7)
SpD 3
Spe 130
SC 2 / WC 3
Abilities: Levitate, Technician, Mold Breaker
Glyph of Ancientpower

[
1] |Spe 82| HP 74/Energy 48 (Reflect for 5 more actions, -1 Attack)
HP 100
Atk 5 (6)
Def 5
SpA 2
SpD 2
Spe 82 (+8% Acc)
SC 5 / WC 6
Abilities: Strong Jaw, Rock Head
Glyph of Ancientpower

[
1] |Spe 52| HP 76/Energy 42 (Reflect for 5 more actions, -1 Attack)
HP 100
Atk 3
Def 3
SpA 4
SpD 3
Spe 52 (-10% Eva)
SC 3 / WC 3
Abilities: Cute Charm, Magic Guard, Unaware
Glyph of Meteor Mash

HP 1668/3300 [51% HP]
HP 0/240 [0% HP]
Gravity: expired
Trick Room: expired
Sun: 2 rounds remaining

Full paralysis (1-1500): 1350/10000
Audino is fully paralyzed!
Heal Pulse (Magmortar): 20 HP restored, 14 energy

Crit (1-625): 9748/10000
Solar Beam (Gyarados): 12 [BP] + 7.5 [Stat Dif] = 20 damage, 8 energy
Gyarados fainted!
Syclant stops Whirlwind!

Crit (1-625): 1624/10000
Burn (1-1000): 2301/10000

Fire Blast (Syclant): (11 [BP] + 1.5 [Stat Dif] + 2 [Expert Belt] + 3 [Sun]) * 2.25 = 39 damage, 8 energy

Crit (1-625): 5225/10000
Head Smash (Syclant): (16 [BP] + 3 [STAB] + 3 [Stat Dif] + 1 [Rare Candy]) * 2.25 - 2 [Stage Dif] = 50 damage, 10 energy
Magmortar snapped out of confusion!

Crit (1-1250): 6230/10000
Burn (1-1000): 8322/10000

Flare Blitz (Syclant): (12 [BP] + 3 [STAB] + 8 [Stat Dif] + 3 [Sun]) * 2.25 - 2 [Stage Dif] = 57 damage, 8 energy
Taunt (Syclant): Syclant is taunted, 7 energy

Crit (1-625): 8183/10000
Stats boost (1-3000): 6218/10000

Ancientpower (Syclant): (9 [BP] + 3 [STAB] + 4 [Stat Dif] + 2 [Rare Candy]) * 2.25 = 42 damage, 4 energy
Syclant dug underground!

Crit (1-625): 6571/10000
Dig (Infernape): (8 [BP] + 7 [Stat Dif]) * 1.5 = 23 damage

---------------------------------------------------------------------------
Full paralysis (1-1000): 2417/10000
Reflect: The entire team is protected against physical attacks for 6 actions, 10 energy
Chill: Restores 12 energy

Crit (1-5000): 3877/10000
Weather Ball (Syclant, Critical Hit): (10 [BP] + 3 [STAB] + 9 [Stat Dif] + 3 [Sun] + 3 [Crit]) * 2.25 = 63 damage, 5 energy

Crit (1-625): 6211/10000
Weather Ball (Syclant): (10 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt] + 3 [Sun]) * 2.25 = 44 damage, 7 energy

Crit (1-1250): 6066/10000
Stone Edge (Syclant): (10 [BP] + 3 [STAB] + 3 [Stat Dif] + 1 [Rare Candy]) * 2.25 - 2 [Stage Dif] = 36 damage, 6 energy

Crit (1-625): 2493/10000
Burn (1-1000): 3616/10000

Fire Punch (Syclant): (8 [BP] + 3 [STAB] + 8 [Stat Dif] + 3 [Sun]) * 2.25 - 2 [Stage Dif] = 48 damage, 5 energy

Crit (1-625): 9618/10000
Burn (1-1000): 2075/10000

Fire Blast (Syclant): (11 [BP] + 3 [STAB] + 7 [Stat Dif] + 3 [Sun]) * 2.25 = 54 damage, 7 energy

Crit (1-625): 75/10000
Paleo Wave (Syclant, Critical Hit): (9 [BP] + 3 [STAB] + 4 [Stat Dif] + 2 [Rare Candy] + 3 [Crit]) * 2.25 = 45 damage, 6 energy

Crit (1-625): 5440/10000
Aerial Ace (Infernape): (9*0.67 [BP] + 7 [Stat Dif]) * 1.5 = 20 damage

Crit (1-625): 2650/10000
Shred (Infernape): (25-8 [BP] + 3 [STAB] + 7 [Stat Dif]) * 0.44 = 12 damage

Healer roll (1-3000): 1261/10000
Healer: The team is healed from status ailments

Gravity expired
Trick Room expired
Sun for 2 more rounds
Aggro threshold: 524
403
316
244
228
218
198
151
79
 
Last edited:

"Uhh okay Burst try to stay alive!"

Castform: Flamethrower > Weather Ball
IF Syclant is untargetable AND you are to attack it THEN Chill
Audino: Heal Pulse (Infernape) > Fire Blast
IF Syclant is untargetable AND you are to attack it THEN Chill
Magmortar: Flare Blitz > Fire Punch
IF Syclant is untargetable AND you are to attack it THEN Chill
Infernape: Slack Off > Fire Blast
IF Syclant is untargetable AND you are to attack it THEN Chill

Okay so get Trick Room and Gravity reset on the first action then have Clefable chuck another heal to Nape, the rest should be able to attack. Just watch your accuracy on the first action when we won't have Gravity and remember untargetable subs since Dig is an option while Clant is faster. We can worry about light screen later.
 
Cyclohm: Trick Room - Fire Blast
Stratagem: Ancient Power - Paleo Wave
Tyrantrum: Fire Fang - Head Smash
Clefable: Gravity - Fire Blast
***FOR ALL: If Syclant is untargettable and you are to attack it, use Chill that action.
 
Round 5

Syclant strikes Burst at blinding speed, but the Infernape survives and rests to recover forces, while the team renews the field effects and goes back to the offense. However, the icy bug is far from defeated

Spirits of Rage, come to my aid!

As Syclant enters a state of unleashed fury, another ferocious Gyarados emerges from the nearby water! However, you also notice another apparently harmless totem in the sand...


HP 240
Atk 7
Def 4
SpA 4
SpD 5
Spe 94
Size Class 6
Weight Class 6
11+10% Accuracy Boost


Ability: Moxie, Intimidate

[
1] |Spe 70| HP 94/Energy 45 (Reflect for 3 more actions, -2 Attack)
HP 100
Atk 2
Def 3
SpA 4 (12)
SpD 3
Spe 70
SC 1 / WC 1
Abilities: Forecast
Glyph of Thunderbolt

[
1] |Spe 43| HP 72/Energy 28 (Reflect for 5 more actions, -2 Attack)
HP 110
Atk 2
Def 3
SpA 3 (12)
SpD 3
Spe 43 (-10% Eva)
SC 1 / WC 1
Abilities: Healer, Regenerator
Glyph of Reflect

[
1] |Spe 83| HP 39/Energy 40 (Reflect for 3 more actions, -2 Attack)
HP 100
Atk 4 (11)
Def 3
SpA 5
SpD 2
Spe 83
SC 3 / WC 4
Abilities: Flame Body, Vital Spirit
Glyph of Flare Blitz

[
1] |Spe 125| HP 23/Energy 27 (Blaze, Reflect for 3 more actions, -2 Attack)
HP 100
Atk 4
Def 2
SpA 4 (10)
SpD 3
Spe 125 (+18% Acc)
SC 3 / WC 4
Abilities: Blaze, Iron Fist
Glyph of Heat Wave

[
CONSUMED] |Spe 80| HP 68/Energy 34 (Reflect for 3 more actions, -2 Attack)
HP 110
Atk 1
Def 5
SpA 5
SpD 3
Spe 80
SC 4 / WC 4
Abilities: Shield Dust, Static, Roost

[
1] |Spe 227.5| HP 50/Energy 49 (Reflect for 3 more actions, +1 Attack, +1 Defense, +1 Sp. Attack, +1 Sp. Defense, +1 Speed, -2 Attack)
HP 100
Atk 1
Def 3
SpA 6 (7)
SpD 3
Spe 130
SC 2 / WC 3
Abilities: Levitate, Technician, Mold Breaker
Glyph of Ancientpower

[
1] |Spe 82| HP 74/Energy 33 (Reflect for 3 more actions, -2 Attack)
HP 100
Atk 5 (6)
Def 5
SpA 2
SpD 2
Spe 82 (+8% Acc)
SC 5 / WC 6
Abilities: Strong Jaw, Rock Head
Glyph of Ancientpower

[
1] |Spe 52| HP 76/Energy 20 (Reflect for 3 more actions, -2 Attack)
HP 100
Atk 3
Def 3
SpA 4
SpD 3
Spe 52 (-10% Eva)
SC 3 / WC 3
Abilities: Cute Charm, Magic Guard, Unaware
Glyph of Meteor Mash

HP 1085/3300 [33% HP], Whirlwind
HP 240/240 [100% HP]
HP 120/120 [100% HP]
Gravity: 3 rounds remaining
Trick Room: 3 rounds remaining
Sun: 1 round remaining

Crit (1-625): 2243/10000
Acrobatics (Infernape): (11*0.67 [BP] + 7 [Stat Dif]) * 1.5 = 22 damage

Crit (1-625): 5782/10000
Stats boost (1-3000): 1353/10000

Ancientpower (Syclant): (9 [BP] + 3 [STAB] + 4 [Stat Dif] + 2 [Rare Candy]) * 2.25 = 41 damage, +1 Attack, +1 Defense, +1 Sp. Attack, +1 Sp. Defense, 4 energy
Slack Off: 20 HP restored, 12 energy

Crit (1-1250): 7875/10000
Burn (1-1000): 2847/10000

Flare Blitz (Syclant): (12 [BP] + 3 [STAB] + 8 [Stat Dif] + 3 [Sun]) * 2.25 - 2 [Stage Dif] = 57 damage, 8 energy

Crit (1-625): 7185/10000
Burn (1-1000): 4255/10000

Fire Fang (Syclant): (7 [BP] + 3 [Stat Dif] + 3 [Strong Jaw] + 1 [Rare Candy] + 3 [Sun]) * 2.25 - 2 [Stage Dif] = 36 damage, 5 energy

Crit (1-625): 3947/10000
Burn (1-1000): 9394/10000

Flamethrower (Syclant): (9 [BP] + 3 [STAB] + 9 [Stat Dif] + 3 [Sun]) * 2.25 = 54 damage, 6 energy
Gravity: Gravity for 4 rounds, 10 energy
Heal Pulse (Infernape): 20 HP restored, 14 energy
Trick Room: Trick Room for 4 rounds, 10 energy

---------------------------------------------------------------------------
Crit (1-625): 293/10000
Burn (1-1000): 6502/10000

Fire Blast (Syclant, Critical Hit): (11 [BP] + 9 [Stat Dif] + 3 [Sun] + 3 [Crit]) * 2.25 = 59 damage, 8 energy

Crit (1-625): 9349/10000
Burn (1-1000): 6771/10000

Fire Blast (Syclant): (11 [BP] + 3 [Sun]) * 2.25 = 32 damage, 8 energy

Crit (1-5000): 9175/10000
Weather Ball (Syclant): (10 [BP] + 3 [STAB] + 9 [Stat Dif] + 3 [Sun]) * 2.25 = 56 damage, 5 energy

Crit (1-625): 7566/10000
Burn (1-1000): 1994/10000

Fire Blast (Syclant): (11 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt] + 3 [Sun]) * 2.25 = 46 damage, 8 energy
Leppa Berry: 10 energy restored. Consumed.

Crit (1-625): 157/10000
Head Smash (Syclant): (16 [BP] + 3 [STAB] + 3 [Stat Dif] + 1 [Rare Candy] + 3 [Crit]) * 2.25 - 2 [Stage Dif] = 57 damage, 10 energy

Crit (1-1250): 1766/10000
Burn (1-1000): 1694/10000

Fire Punch (Syclant): (8 [BP] + 3 [STAB] + 8 [Stat Dif] + 3 [Sun]) * 2.25 - 2 [Stage Dif] = 48 damage, 5 energy

Crit (1-625): 2144/10000
Burn (1-1000): 7314/10000

Fire Blast (Syclant): (11 [BP] + 3 [STAB] + 7 [Stat Dif] + 3 [Sun]) * 2.25 = 54 damage, 7 energy

Crit (1-625): 7329/10000
Acrobatics (Infernape): (11*0.67 [BP] + 7 [Stat Dif]) * 1.5 = 22 damage

Crit (1-625): 4958/10000
Paleo Wave (Syclant): (9 [BP] + 3 [STAB] + 4 [Stat Dif] + 2 [Rare Candy]) * 2.25 + 2 [Stage Dif] = 43 damage, 6 energy

Gravity for 3 more rounds
Trick Room for 3 more rounds
Sun for 1 more round

IMG]http://i.imgur.com/WcZWviH.png[/IMG] Syclant enters its Whirlwind state, making him immune to any form of damage and healing him from all status and afflictions. In this form Syclant can't attack, but it will instead deal the equivalent of a 3 BP, Physical Ice-type attack to every foe each action
Syclant heals from burn!
A Gyarados spawns!
Intimidate: -1 Attack
A Totem of Storms spawns! Ice-type, 120 HP, 3 Def, 3 SpD. Casts Frost Touch on a random Pokemon at the beginning of each action
Aggro threshold: 524
403
316
244
228
218
198
151
79
 
Hey zarator you haven't updated the threat standings following that round. Also Clefable's Leppa Berry should have triggered action 2.

SubwayJ I know you're on LoA but the same actions as last Gyarados round should work I think. Better this time because no one is confused. Just have Clefable heal Infernape on the second action rather than Magmortar and it should be all good (I think.. do feel free to check).
 
Fine, Subway is DQed. Deadfox081 can rechallenge whenever he feels like, but SubwayJ (for what's worth) will have to wait until Dec 24th.

I get 30 UC (5 rounds) for the reffing
 

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