XY Ubers Ubers PoisonCeus

Hey Everyone, Ghost2Hunt here with my second RMT, its another XY Uber team i made a while ago with Shuckle. on PO, its peforming quite well for me and got me to 1683( po ladder )

Ofcourse this team also has a few flaws, so i was wondering in anyone could help me/give advice on the further development of this team.




Yveltal @ Rocky Helmet
Ability: Dark Aura
Shiny: Yes
EVs: 252 HP / 224 Def / 32 Spe
Impish Nature
- Taunt
- Roost
- Foul Play
- Toxic

Defensive Yveltal with rocky helmet, Is a good Ekiller Counter and just love how it stops alot of Physical Mons. 32Speed evs so i can outspeed and taunt.


Arceus-Poison @ Toxic Plate
Ability: Multitype
EVs: 168 HP / 252 Atk / 88 Spe
Adamant Nature
- Earthquake
- Swords Dance
- Poison Jab
- Recover

This was the pokemon i started building the team around. It shuts down those Sub-Geo Xern users ( not counting Psychic ). and i just really love how this can surprise people. 168HP so it can live 2 moonblasts from +2 Xern


Palkia @ Lustrous Orb
Ability: Pressure
EVs: 4 Atk / 252 SpA / 252 Spe
Timid Nature
- Fire Blast
- Thunder Wave
- Hydro Pump
- Spacial Rend

I guess this is kind of obvious, Regular set, Here to check Kyogre. Can basicly come in on each attack of Kyogre pretty easily ( SpecsOgre can 3HKo )
Also just a good pokemon overall and can hit pretty hard.


Excadrill (F) @ Leftovers
Ability: Mold Breaker
Shiny: Yes
EVs: 252 HP / 72 Atk / 184 Def
Impish Nature
- Stealth Rock
- Rapid Spin
- Toxic
- Earthquake


First i was quite sceptical about using Excadrill in this team but it acctually works out pretty well, i know there are more and possibly better mons for getting up hazards and spinning but i just really liked using an excadrill and it gets the job done.


Mewtwo-Mega-Y @ Mewtwonite Y
Ability: Insomnia
Shiny: Yes
EVs: 252 HP / 160 SpD / 96 Spe
Timid Nature
- Psystrike
- Taunt
- Will-O-Wisp
- Recover

Ah SpDef MMY, well Honestly, i just love everything about this pokemon, it can surprise alot of pokemon with WoW and cripple them, also just the SpDef this pokemon has is amazing for the team. Evs so it has optimal bulk and 96Speed to outspeed more things. ( cant remind what it was )


Xerneas @ Assault Vest
Ability: Fairy Aura
EVs: 72 HP / 100 Atk / 252 SpA / 84 Spe
Hasty Nature
- Close Combat
- Rock Slide
- Moonblast
- Hidden Power [Fire]

AV Xerneas, i was bored of always seeing those Sub Geo Xerns, i tried alot of sets like LO, Ebelt, Scarf , RestTalk but none of those really fit the way i play, so I thought that using AV might be a good option, it worked out well for me so i kept using it.


100Atk so i have a chance of OHkO'ing Ho-Oh ( if anyone could leave the exact Evs needed to Make sure i get the Ohko? ) As well as making CC stronger.

Moonblast for a stab Fairy type move+Chance to lower Opponents Stats.

HP Fire for Those steel types ( Although this slot is something i have been thinking of replacing as of late. )


Well thats the team, I know its not perfect but it works pretty well and overall i just think its a really fun team to use.



Importable:

Yveltal @ Rocky Helmet
Ability: Dark Aura
Shiny: Yes
EVs: 252 HP / 224 Def / 32 Spe
Impish Nature
- Taunt
- Roost
- Foul Play
- Toxic


Arceus-Poison @ Toxic Plate
Ability: Multitype
EVs: 168 HP / 252 Atk / 88 Spe
Adamant Nature
- Earthquake
- Swords Dance
- Poison Jab
- Recover

Palkia @ Lustrous Orb
Ability: Pressure
EVs: 4 Atk / 252 SpA / 252 Spe
Timid Nature
- Fire Blast
- Thunder Wave
- Hydro Pump
- Special Rend


Excadrill (F) @ Leftovers
Ability: Mold Breaker
Shiny: Yes
EVs: 252 HP / 72 Atk / 184 Def
Impish Nature
- Stealth Rock
- Rapid Spin
- Toxic
- Earthquake


Mewtwo-Mega-Y @ Mewtwonite Y
Ability: Insomnia
Shiny: Yes
EVs: 252 HP / 160 SpD / 96 Spe
Timid Nature
- Psystrike
- Taunt
- Will-O-Wisp
- Recover

Xerneas @ Assault Vest
Ability: Fairy Aura
EVs: 72 HP / 100 Atk / 252 SpA / 84 Spe
Hasty Nature
- Close Combat
- Rock Slide
- Moonblast
- Hidden Power [Fire]
 
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Hello, Ghost2Hunt , I suggest you read the RMT Rules before posting a team, you need a 3 lines paragraph describing each pokemon, otherwise the thread will get locked TY :]
Thank You, I did read the RMT Rules but while writing i just didnt really notice how much lines i had for each pokemon, When typing on Android it seemed like 3lines but its my mistake of not checking how it would look. Next time i post something Ill do it on a moment i am not in a hurry.
 
Hi, Ghost2Hunt, nice team.

At first glance it is clear that you have thought of everything when building a team. Things like Ho-oh Kyogre or can give you problems, but accounts with the wow factor to carry Xerneas with that set to get rid of him. The case got Kyogre Palkia, which is the safest pokémon that can cope. I like the idea of using Excadrill defense, and that ability can with things like Gengar / MGengar (I think they are giving even if ban or not) attempt to block a rapid spin.

Actually I can not say anything more, it is a very solid and difficult to play for a possible change defensive team. Congratulations for this, it should be easy.
 

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