The Legend Run: (Its_A_Random) Enchanted Meadow

Birkal

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is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Our own Ground-type Gym Leader hits the scene with a team of powerful Poison-type Pokemon! This certainly isn't his first tangle with The Legend Run. As an experienced adventurer with a Heatran and Regirock under his belt, he's looking to plow right through this beginner-level roleplay. Let's check out his team.


Its_A_Random


Fidgit [Utilitand] (M)
NATURE: Hardy

TYPE: Poison / Ground
ABILITIES: Persistent / Vital Spirit / Prankster (H)

STATS
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 105
Size Class: 2
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5

ATTACKS (110/110)
PHYSICAL
Acrobatics
Aerial Ace
Body Slam
Bulldoze
Circle Throw
Comet Punch
Dig
Drill Run
Earthquake
Facade
Fling
Frustration
Giga Impact
Knock Off
Low Sweep
Natural Gift
Poison Jab
Rapid Spin
Retaliate
Return
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Sand Tomb
Secret Power
Smack Down
Stone Edge
Strength
Thief
U-Turn

SPECIAL
Acid Spray
Air Slash
Clear Smog
Earth Power
Echoed Voice
Gust
Hidden Power (Ice)
Hyper Beam
Icy Wind
Mud-Slap
Ominous Wind
Razor Wind
Round
Shadow Ball
Sludge Bomb
Sludge Wave
Snore
Struggle Bug
Swift
Twister
Venoshock

OTHER
After You
Ally Switch
Attract
Block
Captivate
Confide
Copycat
Disable
Double Team
Embargo
Encore
Endure
Entrainment
Follow Me
Gastro Acid
Gravity
Haze
Heal Block
Heal Pulse
Helping Hand
Light Screen
Lucky Chant
Magic Room
Me First
Metronome
Mimic
Misty Terrain
Protect
Psych Up
Quash
Quick Guard
Rain Dance
Reflect
Rest
Rototiller
Safeguard
Sandstorm
Skill Swap
Sleep Talk
Snatch
Spikes
Stealth Rock
Sticky Web
Substitute
Sunny Day
Swagger
Tailwind
Taunt
Telekinesis
Torment
Toxic
Toxic Spikes
Trick Room
Venom Drench
Whirlwind
Wide Guard
Wish
Wonder Room

RAID
Dispel

Nidoking [King Odin] (M)
NATURE: Mild

TYPE: Poison / Ground
ABILITIES: Poison Point / Rivalry / Sheer Force (H)

STATS
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 85
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0
AC: 5/5

ATTACKS (76/133)
PHYSICAL
Aqua Tail
Bide
Brick Break
Bulldoze
Chip Away
Counter
Dig
Double Kick
Dragon Tail
Drill Run
Earthquake
Fire Punch
Fling
Fury Attack
Head Smash
Horn Attack
Horn Drill
Ice Punch
Iron Tail
Megahorn
Outrage
Peck
Poison Jab
Poison Sting
Rock Slide
Rock Tomb
Shadow Claw
Smack Down
Stone Edge
Superpower
Tackle
Thrash
Thunder Punch

SPECIAL
Blizzard
Confusion
Dragon Pulse
Earth Power
Fire Blast
Flamethrower
Focus Blast
Hidden Power (Grass)
Hyper Beam
Ice Beam
Incinerate
Shadow Ball
Sludge Bomb
Sludge Wave
Snore
Surf
Thunder
Thunderbolt
Venoshock

OTHER
Captivate
Disable
Double Team
Endure
Flatter
Focus Energy
Helping Hand
Hone Claws
Leer
Lovely Kiss
Morning Sun
Protect
Quash
Rest
Roar
Sandstorm
Sleep Talk
Stealth Rock
Substitute
Swagger
Taunt
Torment
Toxic
Toxic Spikes

Nidoqueen [Queen Adin] (F)
NATURE: Quiet (-10% Evasion)

TYPE: Poison / Ground
ABILITIES: Poison Point / Rivalry / Sheer Force (H)

STATS
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 66 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 18

EC: 9/9
MC: 0
AC: 5/5

ATTACKS (46/131)
PHYSICAL
Bide
Bite
Body Slam
Chip Away
Counter
Crunch
Dig
Double Kick
Earthquake
Fury Swipes
Iron Tail
Poison Fang
Poison Jab
Poison Sting
Rock Slide
Scratch
Smack Down
Superpower
Tackle

SPECIAL
Blizzard
Earth Power
Ice Beam
Shadow Ball
Sludge Bomb
Sludge Wave
Surf
Thunderbolt
Venoshock

OTHER
Disable
Endure
Focus Energy
Growl
Helping Hand
Lovely Kiss
Moonlight
Protect
Roar
Rest
Sleep Talk
Stealth Rock
Substitute
Tail Whip
Taunt
Torment
Toxic
Toxic Spikes
Potion: 2 | 2
Ether: 2 | 2
Revive: 1 | 1
Other Items:
Cherish Ball | 6
Dream Ball | 8
Life Orb | 2
Poison Barb | 1



Enchanted Meadow

Enchanted Meadow. It's a beautiful rolling plains in Kalos, covered in a mix of flowers and grass. It's hard to believe that such a peaceful place could hold a great secret, but the locals have sworn that they've seen a very oddly coloured Floette recently arrive in the area, and with it a large number of Pokemon have made their home in the meadow. Locals also report that in the middle of the night, large beams of light have been striking the sky. You're not too convinced that this is anything more than a shiny Floette, but it would probably be a relaxing exploration, and so you decide to have a look on behalf of the villagers...


Pick Your Poison:
I) Enter Enchanted Meadow
II) Leave Enchanted Meadow​
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Enchanted Meadow
Of Mice and Mischief


The path weaves it's way around, traversing the meadow easily. There's many types of flowers, a wide variety of colours. You're quite surprised when out of some particularly tall yellow flowers a Dedenne pops out! You're only a little more surprised when the Dedenne managed to tackle Nidoking a substantial distance away, and begins to Charge power in an ominous manner. You've no clue how something as physically weak as Dedenne managed to take Nidoking that far away from you either...


Dedenne (F)

Nature: Modest
+SpA, -Atk

Type: Electric / Fairy

Abilities: Cheek Pouch / Pickup / Plus

Stats:
HP: 100
ATK: 1 (-)
DEF: 2
SPA: 4 (+)
SPD: 3
SPE: 101
BRT: 17
SC: 1
WC: 1

Item: Belue Berry

EC: N/A
MC: 0
DC: 5/5

Attacks:
Tackle
Tail Whip
Thunder Shock
Charge
Charm
Parabolic Charge
Nuzzle
Thunder Wave
Volt Switch
Rest

Covet
Eerie Impulse
Helping Hand
Natural Gift

Thunderbolt
Double Team
Grass Knot
Sleep Talk
Substitute
Hidden Power [Ice]
Swagger
Protect
Dig
Flash
A densely packed area of bushes, it seems impossible to move without managing to find a new berry. It's probably a good thing that these bushes are lacking in thorns though.

Pokemon with Cheek Pouch can swap a Berry they are holding for a new one at the start of a round when their controller orders first.
When the Berry of a Pokemon with Pickup is consumed or destroyed, the berry is recycled at the end of the round.
Natural Gift is a Special Attack.



"Eep! This Pokemon is huge!"

Dedenne takes this opportunity to snatch a Pomeg Berry from a nearby bush.

Natural Gift | Hidden Power | Natural Gift

If Nidoking uses Disable, use Dig that action. Only do this once. Push back actions.​
 
Last edited:

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus

"We will take quite a bit from this but this is not something you cannot handle."

[Toggle Sheer Force ON] Sludge Wave > Poison Jab > Sludge Wave
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Enchanted Meadow
Of Mice and Mischief


Nidoking hits the scene, reeking of toxic secretions from its spines. The poor Dedenne squeaks in fear as it prepares its poisonous onslaught. But not one to back down from a challenge, Dedenne stuffs its Pomeg Berry into its mouth to do some impressive damage with Natural Gift. The damage race certainly didn't go in Dedenne's way, but it's leaving more of an impression than you had previously wagered.


Life Orb
100
100

4/2/4/3/85


Pomeg Berry
100
100

1/2/4/3/101

Dedenne used Charge!
+1 SpD
-6 energy

Action 1:
Dedenne used Natural Gift!
RNG Roll (Crit) [<=625 Crit]: 1118/10000 (No)
(9+3+1.5) x 1.5 = 20.25 damage
-7 energy
Nidoking used Sludge Wave!
RNG Roll (Crit) [<=625 Crit]: 776/10000 (No)
(10+3+3+2-2+1.5) x 1.5 - 2 = 24.25 damage
-6 energy

Action 2:
Dedenne used Hidden Power!
RNG Roll (Crit) [<=625 Crit]: 1215/10000 (No)
(6+1.5) x 1.5 = 11.25 damage
-4 energy
Nidoking used Poison Jab!
RNG Roll (Crit) [<=625 Crit]: 2752/10000 (No)
(8+3+3+2-2+3) x 1.5 = 25.5 damage
-5 energy

Action 3:
Dedenne used Natural Gift!
RNG Roll (Crit) [<=625 Crit]: 9257/10000 (No)
(9+3+1.5) x 1.5 = 20.25 damage
-7 energy
+2 HP
Nidoking used Sludge Wave!
RNG Roll (Crit) [<=625 Crit]: 9331/10000 (No)
(10+3+3+2-2+1.5) x 1.5 - 2 = 24.25 damage
-6 energy



Life Orb
48
83
4/2/4/3/85


Pomeg Berry
28
82
1/2/4/3/101
Charge (3a)

*Squeaks inappropriately*

Pick Your Poison:
I) Place your orders.
II) Initiate a Capture Phase.​
 
Last edited:

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus

"I guess the best route to take here is a conservative route and see what happens."'

King Odin: Dig (Suspend) > Dig (Suspend) > Dig (Suspend)
IF
Swagger is used A1, THEN use Protect A1.
 
Last edited:

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Enchanted Meadow
Of Mice and Mischief


While Nidoking tries to avoid confrontation with Dedenne, the electric mouse will have none of it. Through circumventing Random's substitution, it successfully confuses it with a sharp Swagger. The onslaught prevents it from burrowing underground, while not only hurting itself in confusion, but also taking the brunt of another Natural Gift. Its hanging on by threads underground, but it looks like help is on the way!


Life Orb
48
83
4/2/4/3/85


Pomeg Berry
28
82
1/2/4/3/101
Charge (3a)

Swagger | Swagger | Chill

If Nidoking is above ground when you would attack on A3, change that action to Natural Gift.

Action 1:
Nidoking used Protect!
It protected itself!
-7 energy
Dedenne used Swagger!
But it failed!
-7 energy

Action 2:
Dedenne used Swagger!
RNG Roll (Hit) [<=9000 Hit]: 2772/10000 (Yes)
RNG Roll (Effect) [1-3]: 2/3 (3a)
Nidoking was confused!
+2 Atk
-11 energy
RNG Roll (Confusion) [<=5000 Hit]: 532/10000 (Yes)
Nidoking hit itself in confusion!
(4+3+3) + 4 = 14 damage
-3 energy

Action 3:
Dedenne used Natural Gift!
RNG Roll (Crit) [<=625 Crit]: 9257/10000 (No)
(9+3+1.5) x 1.5 = 20.25 damage
-7 energy
+2 HP
Nidoking snapped out of confusion!
Nidoking burrowed its way underground!
-5 energy



Poison Barb | Life Orb | Life Orb
100 | 14 | 100
100 | 68 | 100
3/4/3/3/105 | 4/2/4/3/85 | 3/3/4/3/56
N/A | +1 Atk | -10% Evasion
N/A | Underground | N/A



Pomeg Berry
30
57
1/2/4/3/101

*Squeaks happily*

Natural Gift (Nidoqueen) | Hidden Power (Nidoqueen)

If Nidoqueen is successfully under the effects of a protective / evasive move, redirect to Fidgit that action.
If you are not holding a Berry on A1, change action queue to Hidden Power (Nidoqueen) | Grass Knot (Nidoqueen).

Pick Your Poison:
I) Place your orders.
II) Initiate a Capture Phase.​
 
Last edited:

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus

"Just hold it there."

Utilitand: Telekinesis (Dedenne) > Heal Pulse (King Odin)

King Odin: Dig (Dedenne) > Morning Sun

Queen Adin: [Toggle Sheer Force ON] Lovely Kiss (Dedenne) > Moonlight
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Enchanted Meadow
Of Mice and Mischief


Random takes the defensive by launching Dedenne into the air with Telekinesis! Not only does it prevent Dedenne from fainting from Nidoking's Dig, but also gives him a window to heal up his Pokemon! Will he go for the capture, or is he looking to blow right past this rodent?


Poison Barb | Life Orb | Life Orb
100 | 14 | 100
100 | 68 | 100
3/4/3/3/105 | 4/2/4/3/85 | 3/3/4/3/66
N/A | +1 Atk | -10% Evasion
N/A | Underground | N/A



Pomeg Berry
30
57
1/2/4/3/101

...

Action 1:
Fidgit used Telekinesis!
Dedenne rose into the air!
-7 energy
Dedenne used Natural Gift!
RNG Roll (Crit) [<=625 Crit]: 5243/10000 (No)
(9+3+1.5) x 1.5 = 20.25 damage (Nidoqueen)
-11 energy
Nidoking used Dig!But it missed!
-13 energy
Nidoqueen used Lovely Kiss!Dedenne fell asleep!
RNG Roll (Effect) [1-3]: 2/3 (1a)
-7 energy

Action 2:
Fidgit used Heal Pulse!
+20 HP (Nidoking)
-14 energy
Dedenne is fast asleep!
Nidoking used Morning Sun!

+25 HP
-16 energy
Nidoqueen used Moonlight!
+25 HP
-16 energy



Poison Barb | Life Orb | Life Orb
100 | 59 | 100
79 | 39 | 77
3/4/3/3/105 | 4/2/4/3/85 | 3/3/4/3/56
N/A | N/A | -10% Evasion
N/A | N/A | N/A



Pomeg Berry
30
46
1/2/4/3/101
Telekinesis (4a)
Asleep (0a)

Pick Your Poison:
I) Place your orders.
II) Initiate a Capture Phase.​
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Enchanted Meadow
Of Mice and Mischief


With a flick of the wrist, Random tosses out two Dream Balls at the snoozing rodent. The second one manages to capture it! Smiling at his new friend, our hero mentally prepares for the harrows that lie ahead.


Poison Barb | Life Orb | Life Orb
100 | 59 | 100
79 | 39 | 77
3/4/3/3/105 | 4/2/4/3/85 | 3/3/4/3/56
N/A | N/A | -10% Evasion
N/A | N/A | N/A



Pomeg Berry
30
46
1/2/4/3/101
Telekinesis (4a)
Asleep (0a)

"Zzz... Zzz..."

Capture phase initiated!

First Throw

Dream Ball (Dedenne)
((36-(30 / 10)) x 2 = 66 Capture Damage

Dedenne chilled.
+12 energy

Second Throw

Dream Ball (Dedenne)
((36-(30 / 10)) x 2 = 66 Capture Damage

Dedenne was caught!



Poison Barb | Life Orb | Life Orb
100 | 59 | 100
79 | 39 | 77
3/4/3/3/105 | 4/2/4/3/85 | 3/3/4/3/56
N/A | N/A | -10% Evasion
N/A | N/A | N/A



Pomeg Berry
30
58
1/2/4/3/101
N/A
N/A



Pick Your Poison:
I) Rearrange your team.
II) Continue onward.​
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
See the top of my previous post please.

"Alright, let us continue post haste!"

Use 2× Ether on Nidoking
Use 1× Potion on Nidoking
Replace Fidgit in main party with Dedenne
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
BACKPACK
Potion
: 1/2 free slots
1× Potion
Ether: 2/2 free slots
Revive: 0/1 free slots
1× Revive
Other Items: -- free slots
6× Cherish Ball
8× Dream Ball
2× Life Orb (Nidoking, Nidoqueen)
1× Poison Barb (Fidgit)
1x Pomeg Berry (Dedenne)
Spare Pocket (any item): 1/1 free slots


Hp: 79
En: 79
4/2/4/3/85
Other:
Item: Life Orb


Hp: 100
En: 77
3/3/4/3/66
Other:
Item: Life Orb



Hp: 30
En: 58
1/2/4/3/101
Other:
Item: Pomeg Berry

- - - - - - - BENCH - - - - - -- -


Hp: 100
En: 79
3/4/3/3/105
Other:
Item: Poison Barb



You approach a pond, nestled underneath a Cherry Blossom tree, the petals floating on it. To the side, you see a Marill trying to feed a Lotad a pair of Wiki Berries, but it seems too weak to do anything. You could sacrifice some of your medical supplies to help the poor thing... that said, part of you sees that the Wiki Berries will itself be useful down the line...

Player Options:

a) Steal the Wiki Berries
b) Ignore the duo and carry on
c) Give Lotad 1 Potion
d) Give Lotad 2 Potions

Its_A_Random
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus


Hp: 79
En: 79
4/2/4/3/85
Other:
Item: Life Orb


Hp: 100
En: 77
3/3/4/3/66
Other:
Item: Life Orb


Hp: 100
En: 79
3/4/3/3/105
Other:
Item: Poison Barb

- - - - - - - BENCH - - - - - -- -


Hp: 30
En: 58
1/2/4/3/101
Other:
Item: Pomeg Berry


BACKPACK
Potion
: 2/2 free slots
Ether: 2/2 free slots
Revive: 0/1 free slots
1× Revive
Other Items: -- free slots
7× Cherish Ball
8× Dream Ball
2× Life Orb (Nidoking, Nidoqueen)
1× Poison Barb (Fidgit)
1x Pomeg Berry (Dedenne)
1x Poison Gem
Spare Pocket (any item): 1/1 free slots


Whilst you can't afford to use all your healing materials on this Lotad, you can spare some. The spray bottle gives out a liquid that makes Lotad feel substantially better it seems. It then dives below the pond, before surfacing with a couple of items on it's back. You're surprised that the items have landed down there, but you take them before moving on.

Challenger gets a Poison Gem and a Cherish Ball (already on the backpack btw)!

Manage your Team

Its_A_Random
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Performance Grotto

Ahead of you, you notice some sort of elegant display going on. A Kirlia dances for a small crowd whilst a Tropius rhythmically stomps the ground to create a beat, and interested, you head down towards the performance. However, your presence in the area seems to have dispersed the crowd, and the two performers are currently both giving you an angry glare, before they start throwing attacks at you - not your team, but you. Your mons move to protect you, but it seems like you need to patch your wounds up first.

A natural stage, surrounded by logs to sit on. It seems that the stage is partially assisted with some Psychic-Type moves, presumably to help whoever performs on the stage. You feel everything slowly get heavier... it seems that the influence is limited, at least.

  • Physical Spread moves do not suffer spread move penalty.
  • The Levitate ability is negated.



Kirlia (F)

Nature: Timid
+Spe, +6% Acc, -Atk

Type: Psychic / Fairy

Abilities: Synchronize / Trace / Telepathy

Stats:
HP: 90
ATK: 1 (-)
DEF: 2
SPA: 3
SPD: 2
SPE: 58 (+)
BRT: 13
SC: 1
WC: 2

Item: Kebia Berry

EC: 4/9
MC: 0
DC: 5/5

Attacks:
Magical Leaf
Growl
Confusion
Double Team
Teleport
Lucky Chant
Heal Pulse
Calm Mind
Psychic
Imprison
Future Sight

Ally Switcch
Destiny Bond
Disable
Encore
Skill Swap

Taunt
Torment
Charge Beam
Will-O-Wisp
Dazzling Gleam
Sleep Talk
Helping Hand
Endure
Safeguard

Tropius (F)

Nature: Brave
+Atk, -Spe, -10% Eva

Type: Grass / Flying

Abilities: Chlorophyll / Solar Power / Harvest [DW]

Stats:
HP: 110
ATK: 4 (+)
DEF: 3
SPA: 3
SPD: 3
SPE: 44 (-)
BRT: 18
SC: 4
WC: 4

Item: Watmel Berry

EC: N/A
MC: 1
DC: 5/5

Attacks:
Leaf Storm
Bestow
Natural Gift
Leer
Gust
Growth
Razor Leaf
Stomp
Sweet Scent
Whirlwind
Magical Leaf
Body Slam

Bullet Seed
Dragon Dance
Leech Seed
Razor Wind
Synthesis

Protect
Earthquake
Double Team
Steel Wing
Fly
Sleep Talk
Hyper Beam
Hidden Power (Ice)
Endure


|


"C'mon, Dance with us!" | "The Danse Macabre!"

(...alright not the best reference for a fairy tlr, but bear with me >_<)

Player Orders

Its_A_Random
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus

"Oh boy..."

Utilitand: Sludge Wave (Synchro) > Sludge Bomb (Tropius)
IF
(Damaging Ground Move) is used, AND Wide Guard is not Disabled, AND you are not Tormented, THEN use Wide Guard that action.
IF (Damaging Ice Combo) (Utilitand) is used, THEN use Dig (Suspend) that action, AND use Dig (Kirlia) the next action.
IF Tropius faints, THEN redirect all remaining actions to Kirlia.

King Odin: [Toggle Sheer Force ON] Sludge Wave (Synchro) > Sludge Bomb (Tropius)
IF
Tropius uses (Protective/Evasive Move) successfully without transfer A2, THEN use Sludge Bomb (Kirlia) A2.
IF (Damaging Ice Combo) (King Odin) is used, THEN use Dig (Suspend) that action, AND use Dig (Kirlia) the next action.
IF Tropius faints, THEN redirect all remaining actions to Kirlia.

Queen Adin: [Toggle Sheer Force ON] Sludge Wave (Synchro) > Sludge Bomb (Tropius)
IF
Tropius uses (Protective/Evasive Move) successfully without transfer A2, THEN use Sludge Bomb (Kirlia) A2.
IF (Damaging Ice Combo) (Queen Adin) is used, THEN use Dig (Suspend) that action, AND use Dig (Kirlia) the next action.
IF Tropius faints, THEN redirect all remaining actions to Kirlia.
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

|


"...I think he was angry at the reference" | "Oh Boy..."

Tropius: Fly (Nidoking) - COMBO (Earthquake + Earthquake)
Kirlia: Torment (Fidgit) - Ally Switch (Tropius)

ACTION 1!
SYNCHROSLUDGEWAVE! (-6en each)
Crit: 13, 7, 10, 13, 6, 10 (no)
Effect: 7 (no)
Damage:
vs Tropius: ((10*0.75+3)*1.5+4+(10*0.75+3+2+2+3+1.5)*1.5+(10*0.75+3+2-2+3+1.5)*1.5)= 70.75hp
vs Kirlia: ((10*0.75+3+1.5)+4+(10*0.75+3+2+2+3+3)+(10*0.75+3+2-2+3+3))= 53hp

Tropius used Fly (Nidoking)! (-10en)
Hit: 77 (yes)
Crit: 8 (no)
Damage: (9+3+3)= 15hp

Kirlia used Torment (Fidgit)! (-10en)
Fidgit is tormented!

ACTION 2!

Kirlia used Ally Switch! (-4en)
Kirlia and Tropius switch places!

Fidgit used Sludge Bomb (Kirlia)! (-6en)
Crit: 16 (no)
Effect: 7 (no)
Damage: (9+3+1.5)*1.5+4= 23.5hp

Nidoking used Sludge Bomb (Kirlia)! (-6en)
Crit: 7 (no)
Damage: (9+3+2-2+3+1.5)*1.5= 24.75hp

Kirlia fainted!

Nidoqueen used Sludge Bomb (Kirlia)! (-6en)
don't hit a dead corpse pls.

Tropius used Earthquake + Earthquake! (-31.5en)
Crit: 1, 5, 4 (crit on fidgit)
Damage:
vs Fidgit: (10*2.25+3)*1.5= 38.25hp
vs Nidoking: (10*2.25+3)*1.5= 38.25hp
vs Nidoqueen: (10*2.25+1.5)*1.5= 36hp


Hp: 26
En: 67
4/2/4/3/85
Other:
Item: Life Orb


Hp: 64
En: 65
3/3/4/3/66
Other:
Item: Life Orb


Hp: 62
En: 67
3/4/3/3/105
Other:
Item: Poison Barb

- - - - - - - - - - - BENCH - - - - - - - - - -


Hp: 30
En: 58
1/2/4/3/101
Other:
Item: Pomeg Berry

- - - - - - - - - - - - - - - - - - - - VS - - - - - - - - - - - - - - - - - - --


Hp: KO
En: KO
1/2/3/2/55
Other:
Item: Kebia Berry (0/3)


Hp: 39
En: 67
4/3/3/3/44
Other: cooldown (1a)
Item: Watmel Berry


All this trickery and only that sad result?! o.o

This TLR is indeed easy <_<;. Bloody Hell..

I MEAN

Go you, fending off the Dancing-with-the-stars-maniac-wild-pokemon version.



*sigh*

cooldown - Earthquake
IF Wide Guard A2 THEN Leaf Storm (Nidoking) A2
IF Any of your target(s) is underground AND the first sub isn't to apply THEN Fly (Nidoqueen)

Its_A_Random
 
Last edited:

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus

"Ehhh a minor blip but we can recover from this."

Utilitand: Telekinesis (Tropius) > Heal Pulse (King Odin)

King Odin: Chill > Morning Sun

Queen Adin: Lovely Kiss (Tropius) > Chill
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
ACTION 1!

Fidgit used Telekinesis (Tropius)! (-7en)

Nidoking used Chill! (+12en)

Nidoqueen used Lovely Kiss! (-7en)
Duration: 2/3 (1a)

Tropius is cooling down!

ACTION 2!

Fidgit used Heal Pulse (Nidoking)! (-14en)
+20hp to nidoking

Nidoking used Morning Sun! (-16en)
+25hp

Nidoqueen chills! (+12en)

Tropius is fast asleep!


Hp: 71
En: 63
4/2/4/3/85
Other:
Item: Life Orb


Hp: 64
En: 70
3/3/4/3/66
Other:
Item: Life Orb


Hp: 62
En: 46
3/4/3/3/105
Other:
Item: Poison Barb

- - - - - - - - - - - BENCH - - - - - - - - - -


Hp: 30
En: 58
1/2/4/3/101
Other:
Item: Pomeg Berry

- - - - - - - - - - - - - - - - - - - - VS - - - - - - - - - - - - - - - - - - --



Hp: 39
En: 67
CHP: 100
4/3/3/3/44
Other: asleep (0a)
Item: Watmel Berry


sad.





*SNOOOOORE*

Player Orders

Its_A_Random


 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Dream Ball!

(36-3)*2= 66

CHP: 100->34
En: 67->79

Dream Ball!

(36-3)*2=66

CHP: 34->0

You caught a Tropius!


Hp: 71
En: 63
4/2/4/3/85
Other:
Item: Life Orb


Hp: 64
En: 70
3/3/4/3/66
Other:
Item: Life Orb


Hp: 62
En: 46
3/4/3/3/105
Other:
Item: Poison Barb

- - - - - - - - - - - BENCH - - - - - - - - - -


Hp: 30
En: 58
1/2/4/3/101
Other:
Item: Pomeg Berry



Hp: 39
En: 79
CHP: 100
4/3/3/3/44
Other: asleep (0a)
Item: Watmel Berry
BACKPACK
Potion
: 2/2 free slots
Ether: 2/2 free slots
Revive: 0/1 free slots
1× Revive
Other Items: -- free slots
7× Cherish Ball
6× Dream Ball
2× Life Orb (Nidoking, Nidoqueen)
1× Poison Barb (Fidgit)
1x Pomeg Berry (Dedenne)
1x Poison Gem
1x Watmel Berry (Tropius)
Spare Pocket (any item): 1/1 free slots





"zzz....finally....zzz...someone....captured....me....zzzz"


Of course, the little did Tropius know about the years it will be trapped in some pc box. Sad.

Manage your team

Its_A_Random
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Hp: 39
En: 79
CHP: 100
4/3/3/3/44
Other: asleep (0a)
Item: Watmel Berry


Hp: 64
En: 70
3/3/4/3/66
Other:
Item: Life Orb


Hp: 62
En: 46
3/4/3/3/105
Other:
Item: Poison Barb

- - - - - - - - - - - BENCH - - - - - - - - - -


Hp: 71
En: 63
4/2/4/3/85
Other:
Item: Life Orb

Hp: 30
En: 58
1/2/4/3/101
Other:
Item: Pomeg Berry



In these lush fields you're surprised to find a barren patch. It seems to surround a small stone, however as you get close to the stone a pink blob manages to cut you off, knocking you back before teleporting away with some sort of Cosmic Power. However, it seems like the blob managed to teleport your Tropius away with it as well, and is currently getting Worked Up over the fact that it's having to deal with intruders.

A stone that does not appear to match other natrual formations. It appears to be lunar in origin, but it's difficult to discern much else about the stone. Nevertheless, it doesn't seem to be doing anything at the moment...

  • Stat boosts do not decay if they are at +1
  • If Clefairy's Def or SpD stat boosts are at 0 at the end of the round, then Clefairy's Def and SpD Stat Boosts are increased by 1.
  • After 4 rounds, all Pokemon who would benefit from Moon Stone gain the benefits as if they were holding it.


Clefairy (#)

Nature: Relaxed
+Def, -Spe, -10% Eva

Type: Fairy

Abilities: Cute Charm / Magic Guard / Friend Guard

Stats:
HP: 100
ATK: 2
DEF: 3 (+)
SPA: 2
SPD: 3
SPE: 30 (-)
BRT: 14
SC: 1
WC: 1

Item: Macho Brace

EC: 4/9
MC: 10
DC: 5/5

Attacks:
After You
Healing Wish
Disarming Voice
Pound
Growl
Encore
Sing
Double Slap
Defense Curl
Follow Me
Bestow
Minimize
Wake-Up Slap
Stored Power
Cosmic Power
Lucky Chant
Metronome
Charm
Sweet Kiss
Copycat
Magical Leaf

Amnesia
Aromatherapy
Misty Terrain
Tickle
Wish

Dazzling Gleam
Flamethrower
Ice Beam
Thunderbolt
Work Up
Protect
Thunderbolt
Skull Bash
Power Up Punch




"Play with me!"

Ice Beam - Stored Power - Ice Beam
IF Fly AND not in a combo AND not suspended THEN Skull Bash
IF P/E AND this sub wasn't triggered on the action prior THEN Work up on the first instance, Cosmic Power on the second and push back

Its_A_Random
 

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